
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (fma -0.5 (* (sin x) (pow eps 2.0)) (* (cos x) (+ eps (* -0.16666666666666666 (pow eps 3.0))))))
double code(double x, double eps) {
return fma(-0.5, (sin(x) * pow(eps, 2.0)), (cos(x) * (eps + (-0.16666666666666666 * pow(eps, 3.0)))));
}
function code(x, eps) return fma(-0.5, Float64(sin(x) * (eps ^ 2.0)), Float64(cos(x) * Float64(eps + Float64(-0.16666666666666666 * (eps ^ 3.0))))) end
code[x_, eps_] := N[(-0.5 * N[(N[Sin[x], $MachinePrecision] * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[(eps + N[(-0.16666666666666666 * N[Power[eps, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5, \sin x \cdot {\varepsilon}^{2}, \cos x \cdot \left(\varepsilon + -0.16666666666666666 \cdot {\varepsilon}^{3}\right)\right)
\end{array}
Initial program 60.9%
Taylor expanded in eps around 0 100.0%
fma-def100.0%
*-commutative100.0%
+-commutative100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (+ (* -0.5 (* (sin x) (pow eps 2.0))) (* eps (cos x))))
double code(double x, double eps) {
return (-0.5 * (sin(x) * pow(eps, 2.0))) + (eps * cos(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((-0.5d0) * (sin(x) * (eps ** 2.0d0))) + (eps * cos(x))
end function
public static double code(double x, double eps) {
return (-0.5 * (Math.sin(x) * Math.pow(eps, 2.0))) + (eps * Math.cos(x));
}
def code(x, eps): return (-0.5 * (math.sin(x) * math.pow(eps, 2.0))) + (eps * math.cos(x))
function code(x, eps) return Float64(Float64(-0.5 * Float64(sin(x) * (eps ^ 2.0))) + Float64(eps * cos(x))) end
function tmp = code(x, eps) tmp = (-0.5 * (sin(x) * (eps ^ 2.0))) + (eps * cos(x)); end
code[x_, eps_] := N[(N[(-0.5 * N[(N[Sin[x], $MachinePrecision] * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \left(\sin x \cdot {\varepsilon}^{2}\right) + \varepsilon \cdot \cos x
\end{array}
Initial program 60.9%
Taylor expanded in eps around 0 100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (* eps (cos x)))
double code(double x, double eps) {
return eps * cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(x)
end function
public static double code(double x, double eps) {
return eps * Math.cos(x);
}
def code(x, eps): return eps * math.cos(x)
function code(x, eps) return Float64(eps * cos(x)) end
function tmp = code(x, eps) tmp = eps * cos(x); end
code[x_, eps_] := N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos x
\end{array}
Initial program 60.9%
Taylor expanded in eps around 0 99.5%
Final simplification99.5%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 60.9%
Taylor expanded in eps around 0 99.5%
Taylor expanded in x around 0 98.1%
Final simplification98.1%
(FPCore (x eps) :precision binary64 (* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (2.0d0 * cos((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (2.0 * Math.cos((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (2.0 * math.cos((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(2.0 * cos(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(2.0 * N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \cos \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
herbie shell --seed 2024026
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:herbie-target
(* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0)))
(- (sin (+ x eps)) (sin x)))