
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0002) (+ 0.5 (* -0.041666666666666664 (pow x_m 2.0))) (* (sin x_m) (* (tan (/ x_m 2.0)) (pow x_m -2.0)))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0002) {
tmp = 0.5 + (-0.041666666666666664 * pow(x_m, 2.0));
} else {
tmp = sin(x_m) * (tan((x_m / 2.0)) * pow(x_m, -2.0));
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0002d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x_m ** 2.0d0))
else
tmp = sin(x_m) * (tan((x_m / 2.0d0)) * (x_m ** (-2.0d0)))
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0002) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x_m, 2.0));
} else {
tmp = Math.sin(x_m) * (Math.tan((x_m / 2.0)) * Math.pow(x_m, -2.0));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0002: tmp = 0.5 + (-0.041666666666666664 * math.pow(x_m, 2.0)) else: tmp = math.sin(x_m) * (math.tan((x_m / 2.0)) * math.pow(x_m, -2.0)) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0002) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x_m ^ 2.0))); else tmp = Float64(sin(x_m) * Float64(tan(Float64(x_m / 2.0)) * (x_m ^ -2.0))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0002) tmp = 0.5 + (-0.041666666666666664 * (x_m ^ 2.0)); else tmp = sin(x_m) * (tan((x_m / 2.0)) * (x_m ^ -2.0)); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0002], N[(0.5 + N[(-0.041666666666666664 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[x$95$m], $MachinePrecision] * N[(N[Tan[N[(x$95$m / 2.0), $MachinePrecision]], $MachinePrecision] * N[Power[x$95$m, -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0002:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x\_m}^{2}\\
\mathbf{else}:\\
\;\;\;\;\sin x\_m \cdot \left(\tan \left(\frac{x\_m}{2}\right) \cdot {x\_m}^{-2}\right)\\
\end{array}
\end{array}
if x < 2.0000000000000001e-4Initial program 34.4%
Taylor expanded in x around 0 67.0%
if 2.0000000000000001e-4 < x Initial program 97.0%
flip--96.5%
div-inv96.5%
metadata-eval96.5%
pow296.5%
Applied egg-rr96.5%
associate-*r/96.5%
*-rgt-identity96.5%
Simplified96.5%
unpow296.5%
1-sub-cos97.2%
Applied egg-rr97.2%
div-inv97.2%
pow297.2%
pow-flip99.0%
metadata-eval99.0%
div-inv99.0%
associate-*l*98.9%
pow298.9%
Applied egg-rr98.9%
associate-*r*99.0%
unpow299.0%
associate-*r*98.9%
associate-*l*98.8%
associate-*r/98.8%
*-rgt-identity98.8%
hang-0p-tan99.5%
Simplified99.5%
Final simplification75.0%
x_m = (fabs.f64 x)
(FPCore (x_m)
:precision binary64
(if (<= x_m 0.002)
(+
0.5
(+
(* -0.041666666666666664 (pow x_m 2.0))
(* 0.001388888888888889 (pow x_m 4.0))))
(/ (/ (* (sin x_m) (tan (/ x_m 2.0))) x_m) x_m)))x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.002) {
tmp = 0.5 + ((-0.041666666666666664 * pow(x_m, 2.0)) + (0.001388888888888889 * pow(x_m, 4.0)));
} else {
tmp = ((sin(x_m) * tan((x_m / 2.0))) / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.002d0) then
tmp = 0.5d0 + (((-0.041666666666666664d0) * (x_m ** 2.0d0)) + (0.001388888888888889d0 * (x_m ** 4.0d0)))
else
tmp = ((sin(x_m) * tan((x_m / 2.0d0))) / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.002) {
tmp = 0.5 + ((-0.041666666666666664 * Math.pow(x_m, 2.0)) + (0.001388888888888889 * Math.pow(x_m, 4.0)));
} else {
tmp = ((Math.sin(x_m) * Math.tan((x_m / 2.0))) / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.002: tmp = 0.5 + ((-0.041666666666666664 * math.pow(x_m, 2.0)) + (0.001388888888888889 * math.pow(x_m, 4.0))) else: tmp = ((math.sin(x_m) * math.tan((x_m / 2.0))) / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.002) tmp = Float64(0.5 + Float64(Float64(-0.041666666666666664 * (x_m ^ 2.0)) + Float64(0.001388888888888889 * (x_m ^ 4.0)))); else tmp = Float64(Float64(Float64(sin(x_m) * tan(Float64(x_m / 2.0))) / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.002) tmp = 0.5 + ((-0.041666666666666664 * (x_m ^ 2.0)) + (0.001388888888888889 * (x_m ^ 4.0))); else tmp = ((sin(x_m) * tan((x_m / 2.0))) / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.002], N[(0.5 + N[(N[(-0.041666666666666664 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision] + N[(0.001388888888888889 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[Sin[x$95$m], $MachinePrecision] * N[Tan[N[(x$95$m / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.002:\\
\;\;\;\;0.5 + \left(-0.041666666666666664 \cdot {x\_m}^{2} + 0.001388888888888889 \cdot {x\_m}^{4}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\sin x\_m \cdot \tan \left(\frac{x\_m}{2}\right)}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 2e-3Initial program 34.6%
Taylor expanded in x around 0 67.1%
if 2e-3 < x Initial program 97.4%
flip--96.9%
div-inv96.9%
metadata-eval96.9%
pow296.9%
Applied egg-rr96.9%
associate-*r/96.9%
*-rgt-identity96.9%
Simplified96.9%
unpow296.9%
1-sub-cos97.2%
Applied egg-rr97.2%
div-inv97.1%
times-frac98.9%
pow298.9%
Applied egg-rr98.9%
associate-*l/98.9%
associate-*r/98.9%
unpow298.9%
associate-*r*98.8%
associate-*r/98.8%
*-rgt-identity98.8%
hang-0p-tan99.4%
Simplified99.4%
Final simplification75.0%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 5e-6) (+ 0.5 (* -0.041666666666666664 (pow x_m 2.0))) (/ (/ (* (sin x_m) (tan (/ x_m 2.0))) x_m) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 5e-6) {
tmp = 0.5 + (-0.041666666666666664 * pow(x_m, 2.0));
} else {
tmp = ((sin(x_m) * tan((x_m / 2.0))) / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 5d-6) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x_m ** 2.0d0))
else
tmp = ((sin(x_m) * tan((x_m / 2.0d0))) / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 5e-6) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x_m, 2.0));
} else {
tmp = ((Math.sin(x_m) * Math.tan((x_m / 2.0))) / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 5e-6: tmp = 0.5 + (-0.041666666666666664 * math.pow(x_m, 2.0)) else: tmp = ((math.sin(x_m) * math.tan((x_m / 2.0))) / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 5e-6) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x_m ^ 2.0))); else tmp = Float64(Float64(Float64(sin(x_m) * tan(Float64(x_m / 2.0))) / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 5e-6) tmp = 0.5 + (-0.041666666666666664 * (x_m ^ 2.0)); else tmp = ((sin(x_m) * tan((x_m / 2.0))) / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 5e-6], N[(0.5 + N[(-0.041666666666666664 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[Sin[x$95$m], $MachinePrecision] * N[Tan[N[(x$95$m / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 5 \cdot 10^{-6}:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x\_m}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\sin x\_m \cdot \tan \left(\frac{x\_m}{2}\right)}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 5.00000000000000041e-6Initial program 34.4%
Taylor expanded in x around 0 67.0%
if 5.00000000000000041e-6 < x Initial program 97.0%
flip--96.5%
div-inv96.5%
metadata-eval96.5%
pow296.5%
Applied egg-rr96.5%
associate-*r/96.5%
*-rgt-identity96.5%
Simplified96.5%
unpow296.5%
1-sub-cos97.2%
Applied egg-rr97.2%
div-inv97.1%
times-frac98.9%
pow298.9%
Applied egg-rr98.9%
associate-*l/98.9%
associate-*r/98.9%
unpow298.9%
associate-*r*98.8%
associate-*r/98.8%
*-rgt-identity98.8%
hang-0p-tan99.4%
Simplified99.4%
Final simplification75.0%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0056) (+ 0.5 (* -0.041666666666666664 (pow x_m 2.0))) (* (pow x_m -2.0) (- 1.0 (cos x_m)))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0056) {
tmp = 0.5 + (-0.041666666666666664 * pow(x_m, 2.0));
} else {
tmp = pow(x_m, -2.0) * (1.0 - cos(x_m));
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0056d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x_m ** 2.0d0))
else
tmp = (x_m ** (-2.0d0)) * (1.0d0 - cos(x_m))
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0056) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x_m, 2.0));
} else {
tmp = Math.pow(x_m, -2.0) * (1.0 - Math.cos(x_m));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0056: tmp = 0.5 + (-0.041666666666666664 * math.pow(x_m, 2.0)) else: tmp = math.pow(x_m, -2.0) * (1.0 - math.cos(x_m)) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0056) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x_m ^ 2.0))); else tmp = Float64((x_m ^ -2.0) * Float64(1.0 - cos(x_m))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0056) tmp = 0.5 + (-0.041666666666666664 * (x_m ^ 2.0)); else tmp = (x_m ^ -2.0) * (1.0 - cos(x_m)); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0056], N[(0.5 + N[(-0.041666666666666664 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x$95$m, -2.0], $MachinePrecision] * N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0056:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x\_m}^{2}\\
\mathbf{else}:\\
\;\;\;\;{x\_m}^{-2} \cdot \left(1 - \cos x\_m\right)\\
\end{array}
\end{array}
if x < 0.00559999999999999994Initial program 34.6%
Taylor expanded in x around 0 67.1%
if 0.00559999999999999994 < x Initial program 97.4%
clear-num97.3%
associate-/r/97.4%
pow297.4%
pow-flip99.3%
metadata-eval99.3%
Applied egg-rr99.3%
Final simplification74.9%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0056) (+ 0.5 (* -0.041666666666666664 (pow x_m 2.0))) (/ (- 1.0 (cos x_m)) (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0056) {
tmp = 0.5 + (-0.041666666666666664 * pow(x_m, 2.0));
} else {
tmp = (1.0 - cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0056d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x_m ** 2.0d0))
else
tmp = (1.0d0 - cos(x_m)) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0056) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x_m, 2.0));
} else {
tmp = (1.0 - Math.cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0056: tmp = 0.5 + (-0.041666666666666664 * math.pow(x_m, 2.0)) else: tmp = (1.0 - math.cos(x_m)) / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0056) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x_m ^ 2.0))); else tmp = Float64(Float64(1.0 - cos(x_m)) / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0056) tmp = 0.5 + (-0.041666666666666664 * (x_m ^ 2.0)); else tmp = (1.0 - cos(x_m)) / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0056], N[(0.5 + N[(-0.041666666666666664 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0056:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x\_m}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x\_m}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 0.00559999999999999994Initial program 34.6%
Taylor expanded in x around 0 67.1%
if 0.00559999999999999994 < x Initial program 97.4%
Final simplification74.4%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0056) (+ 0.5 (* -0.041666666666666664 (pow x_m 2.0))) (/ (/ (- 1.0 (cos x_m)) x_m) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0056) {
tmp = 0.5 + (-0.041666666666666664 * pow(x_m, 2.0));
} else {
tmp = ((1.0 - cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0056d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x_m ** 2.0d0))
else
tmp = ((1.0d0 - cos(x_m)) / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0056) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x_m, 2.0));
} else {
tmp = ((1.0 - Math.cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0056: tmp = 0.5 + (-0.041666666666666664 * math.pow(x_m, 2.0)) else: tmp = ((1.0 - math.cos(x_m)) / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0056) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x_m ^ 2.0))); else tmp = Float64(Float64(Float64(1.0 - cos(x_m)) / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0056) tmp = 0.5 + (-0.041666666666666664 * (x_m ^ 2.0)); else tmp = ((1.0 - cos(x_m)) / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0056], N[(0.5 + N[(-0.041666666666666664 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0056:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x\_m}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x\_m}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 0.00559999999999999994Initial program 34.6%
Taylor expanded in x around 0 67.1%
if 0.00559999999999999994 < x Initial program 97.4%
associate-/r*99.3%
div-inv99.2%
Applied egg-rr99.2%
un-div-inv99.3%
Applied egg-rr99.3%
Final simplification74.9%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (/ 1.0 (* x_m (+ (* x_m 0.16666666666666666) (* 2.0 (/ 1.0 x_m))))))
x_m = fabs(x);
double code(double x_m) {
return 1.0 / (x_m * ((x_m * 0.16666666666666666) + (2.0 * (1.0 / x_m))));
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 1.0d0 / (x_m * ((x_m * 0.16666666666666666d0) + (2.0d0 * (1.0d0 / x_m))))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 1.0 / (x_m * ((x_m * 0.16666666666666666) + (2.0 * (1.0 / x_m))));
}
x_m = math.fabs(x) def code(x_m): return 1.0 / (x_m * ((x_m * 0.16666666666666666) + (2.0 * (1.0 / x_m))))
x_m = abs(x) function code(x_m) return Float64(1.0 / Float64(x_m * Float64(Float64(x_m * 0.16666666666666666) + Float64(2.0 * Float64(1.0 / x_m))))) end
x_m = abs(x); function tmp = code(x_m) tmp = 1.0 / (x_m * ((x_m * 0.16666666666666666) + (2.0 * (1.0 / x_m)))); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(1.0 / N[(x$95$m * N[(N[(x$95$m * 0.16666666666666666), $MachinePrecision] + N[(2.0 * N[(1.0 / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{1}{x\_m \cdot \left(x\_m \cdot 0.16666666666666666 + 2 \cdot \frac{1}{x\_m}\right)}
\end{array}
Initial program 49.8%
associate-/r*51.4%
div-inv51.4%
Applied egg-rr51.4%
clear-num51.4%
frac-times50.6%
metadata-eval50.6%
Applied egg-rr50.6%
Taylor expanded in x around 0 77.1%
Final simplification77.1%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 3.7e+76) 0.5 (/ 0.0 (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 3.7e+76) {
tmp = 0.5;
} else {
tmp = 0.0 / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 3.7d+76) then
tmp = 0.5d0
else
tmp = 0.0d0 / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 3.7e+76) {
tmp = 0.5;
} else {
tmp = 0.0 / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 3.7e+76: tmp = 0.5 else: tmp = 0.0 / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 3.7e+76) tmp = 0.5; else tmp = Float64(0.0 / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 3.7e+76) tmp = 0.5; else tmp = 0.0 / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 3.7e+76], 0.5, N[(0.0 / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 3.7 \cdot 10^{+76}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{0}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 3.6999999999999999e76Initial program 40.1%
Taylor expanded in x around 0 62.3%
if 3.6999999999999999e76 < x Initial program 96.8%
add-log-exp96.8%
Applied egg-rr96.8%
exp-diff96.8%
exp-1-e96.8%
Applied egg-rr96.8%
Taylor expanded in x around 0 54.7%
exp-1-e54.7%
*-inverses54.7%
metadata-eval54.7%
Simplified54.7%
Final simplification61.0%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 2.0) 0.5 (/ (/ 2.0 x_m) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 2.0) {
tmp = 0.5;
} else {
tmp = (2.0 / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 2.0d0) then
tmp = 0.5d0
else
tmp = (2.0d0 / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 2.0) {
tmp = 0.5;
} else {
tmp = (2.0 / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 2.0: tmp = 0.5 else: tmp = (2.0 / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 2.0) tmp = 0.5; else tmp = Float64(Float64(2.0 / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 2.0) tmp = 0.5; else tmp = (2.0 / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 2.0], 0.5, N[(N[(2.0 / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 2:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 2Initial program 34.6%
Taylor expanded in x around 0 67.5%
if 2 < x Initial program 97.4%
div-sub97.3%
pow297.3%
pow-flip97.5%
metadata-eval97.5%
div-inv97.5%
pow297.5%
pow-flip99.3%
metadata-eval99.3%
Applied egg-rr99.3%
*-un-lft-identity99.3%
distribute-rgt-out--99.3%
add-exp-log99.2%
sub-neg99.2%
log1p-udef99.2%
*-un-lft-identity99.2%
metadata-eval99.2%
associate-*r*99.3%
*-commutative99.3%
metadata-eval99.3%
pow-flip97.4%
pow297.4%
associate-/r/97.3%
associate-/l*97.3%
clear-num99.3%
Applied egg-rr47.6%
Taylor expanded in x around 0 49.3%
Final simplification63.1%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 0.5)
x_m = fabs(x);
double code(double x_m) {
return 0.5;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 0.5d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 0.5;
}
x_m = math.fabs(x) def code(x_m): return 0.5
x_m = abs(x) function code(x_m) return 0.5 end
x_m = abs(x); function tmp = code(x_m) tmp = 0.5; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := 0.5
\begin{array}{l}
x_m = \left|x\right|
\\
0.5
\end{array}
Initial program 49.8%
Taylor expanded in x around 0 52.2%
Final simplification52.2%
herbie shell --seed 2024026
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))