
(FPCore (x) :precision binary64 (- (sin x) x))
double code(double x) {
return sin(x) - x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = sin(x) - x
end function
public static double code(double x) {
return Math.sin(x) - x;
}
def code(x): return math.sin(x) - x
function code(x) return Float64(sin(x) - x) end
function tmp = code(x) tmp = sin(x) - x; end
code[x_] := N[(N[Sin[x], $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\sin x - x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sin x) x))
double code(double x) {
return sin(x) - x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = sin(x) - x
end function
public static double code(double x) {
return Math.sin(x) - x;
}
def code(x): return math.sin(x) - x
function code(x) return Float64(sin(x) - x) end
function tmp = code(x) tmp = sin(x) - x; end
code[x_] := N[(N[Sin[x], $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\sin x - x
\end{array}
(FPCore (x) :precision binary64 (/ (pow x 3.0) -6.0))
double code(double x) {
return pow(x, 3.0) / -6.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** 3.0d0) / (-6.0d0)
end function
public static double code(double x) {
return Math.pow(x, 3.0) / -6.0;
}
def code(x): return math.pow(x, 3.0) / -6.0
function code(x) return Float64((x ^ 3.0) / -6.0) end
function tmp = code(x) tmp = (x ^ 3.0) / -6.0; end
code[x_] := N[(N[Power[x, 3.0], $MachinePrecision] / -6.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{{x}^{3}}{-6}
\end{array}
Initial program 68.5%
Taylor expanded in x around 0 99.0%
add-cube-cbrt98.5%
pow398.5%
*-commutative98.5%
cbrt-prod98.0%
rem-cbrt-cube98.1%
Applied egg-rr98.1%
unpow-prod-down98.1%
rem-cube-cbrt99.0%
metadata-eval99.0%
div-inv99.1%
Applied egg-rr99.1%
Final simplification99.1%
(FPCore (x) :precision binary64 (* (pow x 3.0) -0.16666666666666666))
double code(double x) {
return pow(x, 3.0) * -0.16666666666666666;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** 3.0d0) * (-0.16666666666666666d0)
end function
public static double code(double x) {
return Math.pow(x, 3.0) * -0.16666666666666666;
}
def code(x): return math.pow(x, 3.0) * -0.16666666666666666
function code(x) return Float64((x ^ 3.0) * -0.16666666666666666) end
function tmp = code(x) tmp = (x ^ 3.0) * -0.16666666666666666; end
code[x_] := N[(N[Power[x, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]
\begin{array}{l}
\\
{x}^{3} \cdot -0.16666666666666666
\end{array}
Initial program 68.5%
Taylor expanded in x around 0 99.0%
Final simplification99.0%
(FPCore (x) :precision binary64 (- (sin x) x))
double code(double x) {
return sin(x) - x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = sin(x) - x
end function
public static double code(double x) {
return Math.sin(x) - x;
}
def code(x): return math.sin(x) - x
function code(x) return Float64(sin(x) - x) end
function tmp = code(x) tmp = sin(x) - x; end
code[x_] := N[(N[Sin[x], $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\sin x - x
\end{array}
Initial program 68.5%
Final simplification68.5%
(FPCore (x) :precision binary64 (- x))
double code(double x) {
return -x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -x
end function
public static double code(double x) {
return -x;
}
def code(x): return -x
function code(x) return Float64(-x) end
function tmp = code(x) tmp = -x; end
code[x_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 68.5%
Taylor expanded in x around inf 6.3%
neg-mul-16.3%
Simplified6.3%
Final simplification6.3%
(FPCore (x) :precision binary64 (if (< (fabs x) 0.07) (- (+ (- (/ (pow x 3.0) 6.0) (/ (pow x 5.0) 120.0)) (/ (pow x 7.0) 5040.0))) (- (sin x) x)))
double code(double x) {
double tmp;
if (fabs(x) < 0.07) {
tmp = -(((pow(x, 3.0) / 6.0) - (pow(x, 5.0) / 120.0)) + (pow(x, 7.0) / 5040.0));
} else {
tmp = sin(x) - x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (abs(x) < 0.07d0) then
tmp = -((((x ** 3.0d0) / 6.0d0) - ((x ** 5.0d0) / 120.0d0)) + ((x ** 7.0d0) / 5040.0d0))
else
tmp = sin(x) - x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (Math.abs(x) < 0.07) {
tmp = -(((Math.pow(x, 3.0) / 6.0) - (Math.pow(x, 5.0) / 120.0)) + (Math.pow(x, 7.0) / 5040.0));
} else {
tmp = Math.sin(x) - x;
}
return tmp;
}
def code(x): tmp = 0 if math.fabs(x) < 0.07: tmp = -(((math.pow(x, 3.0) / 6.0) - (math.pow(x, 5.0) / 120.0)) + (math.pow(x, 7.0) / 5040.0)) else: tmp = math.sin(x) - x return tmp
function code(x) tmp = 0.0 if (abs(x) < 0.07) tmp = Float64(-Float64(Float64(Float64((x ^ 3.0) / 6.0) - Float64((x ^ 5.0) / 120.0)) + Float64((x ^ 7.0) / 5040.0))); else tmp = Float64(sin(x) - x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (abs(x) < 0.07) tmp = -((((x ^ 3.0) / 6.0) - ((x ^ 5.0) / 120.0)) + ((x ^ 7.0) / 5040.0)); else tmp = sin(x) - x; end tmp_2 = tmp; end
code[x_] := If[Less[N[Abs[x], $MachinePrecision], 0.07], (-N[(N[(N[(N[Power[x, 3.0], $MachinePrecision] / 6.0), $MachinePrecision] - N[(N[Power[x, 5.0], $MachinePrecision] / 120.0), $MachinePrecision]), $MachinePrecision] + N[(N[Power[x, 7.0], $MachinePrecision] / 5040.0), $MachinePrecision]), $MachinePrecision]), N[(N[Sin[x], $MachinePrecision] - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|x\right| < 0.07:\\
\;\;\;\;-\left(\left(\frac{{x}^{3}}{6} - \frac{{x}^{5}}{120}\right) + \frac{{x}^{7}}{5040}\right)\\
\mathbf{else}:\\
\;\;\;\;\sin x - x\\
\end{array}
\end{array}
herbie shell --seed 2024026
(FPCore (x)
:name "bug500 (missed optimization)"
:precision binary64
:pre (and (< -1000.0 x) (< x 1000.0))
:herbie-target
(if (< (fabs x) 0.07) (- (+ (- (/ (pow x 3.0) 6.0) (/ (pow x 5.0) 120.0)) (/ (pow x 7.0) 5040.0))) (- (sin x) x))
(- (sin x) x))