
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 8.2e+42)
(* (/ (/ 2.0 z_m) (- y t)) x)
(* (/ x z_m) (/ 2.0 (- y t))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 8.2e+42) {
tmp = ((2.0 / z_m) / (y - t)) * x;
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 8.2d+42) then
tmp = ((2.0d0 / z_m) / (y - t)) * x
else
tmp = (x / z_m) * (2.0d0 / (y - t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 8.2e+42) {
tmp = ((2.0 / z_m) / (y - t)) * x;
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 8.2e+42: tmp = ((2.0 / z_m) / (y - t)) * x else: tmp = (x / z_m) * (2.0 / (y - t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 8.2e+42) tmp = Float64(Float64(Float64(2.0 / z_m) / Float64(y - t)) * x); else tmp = Float64(Float64(x / z_m) * Float64(2.0 / Float64(y - t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 8.2e+42) tmp = ((2.0 / z_m) / (y - t)) * x; else tmp = (x / z_m) * (2.0 / (y - t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 8.2e+42], N[(N[(N[(2.0 / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 8.2 \cdot 10^{+42}:\\
\;\;\;\;\frac{\frac{2}{z_m}}{y - t} \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z_m} \cdot \frac{2}{y - t}\\
\end{array}
\end{array}
if z < 8.2000000000000001e42Initial program 94.5%
distribute-rgt-out--96.1%
Simplified96.1%
*-commutative96.1%
associate-*l/96.1%
associate-/r*96.5%
Applied egg-rr96.5%
if 8.2000000000000001e42 < z Initial program 84.7%
distribute-rgt-out--86.4%
times-frac96.3%
Simplified96.3%
Final simplification96.5%
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* (/ x z_m) (/ -2.0 t))))
(*
z_s
(if (<= y -2.3e-36)
(* (/ 2.0 z_m) (/ x y))
(if (<= y -2.8e-247)
t_1
(if (<= y 4e-74)
(* x (/ (/ -2.0 t) z_m))
(if (<= y 5.6e-11) t_1 (* x (/ (/ 2.0 y) z_m)))))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / z_m) * (-2.0 / t);
double tmp;
if (y <= -2.3e-36) {
tmp = (2.0 / z_m) * (x / y);
} else if (y <= -2.8e-247) {
tmp = t_1;
} else if (y <= 4e-74) {
tmp = x * ((-2.0 / t) / z_m);
} else if (y <= 5.6e-11) {
tmp = t_1;
} else {
tmp = x * ((2.0 / y) / z_m);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / z_m) * ((-2.0d0) / t)
if (y <= (-2.3d-36)) then
tmp = (2.0d0 / z_m) * (x / y)
else if (y <= (-2.8d-247)) then
tmp = t_1
else if (y <= 4d-74) then
tmp = x * (((-2.0d0) / t) / z_m)
else if (y <= 5.6d-11) then
tmp = t_1
else
tmp = x * ((2.0d0 / y) / z_m)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / z_m) * (-2.0 / t);
double tmp;
if (y <= -2.3e-36) {
tmp = (2.0 / z_m) * (x / y);
} else if (y <= -2.8e-247) {
tmp = t_1;
} else if (y <= 4e-74) {
tmp = x * ((-2.0 / t) / z_m);
} else if (y <= 5.6e-11) {
tmp = t_1;
} else {
tmp = x * ((2.0 / y) / z_m);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (x / z_m) * (-2.0 / t) tmp = 0 if y <= -2.3e-36: tmp = (2.0 / z_m) * (x / y) elif y <= -2.8e-247: tmp = t_1 elif y <= 4e-74: tmp = x * ((-2.0 / t) / z_m) elif y <= 5.6e-11: tmp = t_1 else: tmp = x * ((2.0 / y) / z_m) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(x / z_m) * Float64(-2.0 / t)) tmp = 0.0 if (y <= -2.3e-36) tmp = Float64(Float64(2.0 / z_m) * Float64(x / y)); elseif (y <= -2.8e-247) tmp = t_1; elseif (y <= 4e-74) tmp = Float64(x * Float64(Float64(-2.0 / t) / z_m)); elseif (y <= 5.6e-11) tmp = t_1; else tmp = Float64(x * Float64(Float64(2.0 / y) / z_m)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (x / z_m) * (-2.0 / t); tmp = 0.0; if (y <= -2.3e-36) tmp = (2.0 / z_m) * (x / y); elseif (y <= -2.8e-247) tmp = t_1; elseif (y <= 4e-74) tmp = x * ((-2.0 / t) / z_m); elseif (y <= 5.6e-11) tmp = t_1; else tmp = x * ((2.0 / y) / z_m); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / z$95$m), $MachinePrecision] * N[(-2.0 / t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[y, -2.3e-36], N[(N[(2.0 / z$95$m), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -2.8e-247], t$95$1, If[LessEqual[y, 4e-74], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.6e-11], t$95$1, N[(x * N[(N[(2.0 / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]]]]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x}{z_m} \cdot \frac{-2}{t}\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{-36}:\\
\;\;\;\;\frac{2}{z_m} \cdot \frac{x}{y}\\
\mathbf{elif}\;y \leq -2.8 \cdot 10^{-247}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 4 \cdot 10^{-74}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z_m}\\
\mathbf{elif}\;y \leq 5.6 \cdot 10^{-11}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{2}{y}}{z_m}\\
\end{array}
\end{array}
\end{array}
if y < -2.29999999999999996e-36Initial program 92.1%
distribute-rgt-out--93.5%
Simplified93.5%
Taylor expanded in y around inf 79.4%
*-commutative79.4%
Simplified79.4%
*-commutative79.4%
times-frac81.4%
Applied egg-rr81.4%
if -2.29999999999999996e-36 < y < -2.79999999999999986e-247 or 3.99999999999999983e-74 < y < 5.6e-11Initial program 87.3%
distribute-rgt-out--87.5%
times-frac95.0%
Simplified95.0%
Taylor expanded in y around 0 84.2%
if -2.79999999999999986e-247 < y < 3.99999999999999983e-74Initial program 96.7%
*-commutative96.7%
associate-*l/96.7%
*-commutative96.7%
distribute-rgt-out--99.7%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in y around 0 86.1%
if 5.6e-11 < y Initial program 91.8%
*-commutative91.8%
associate-*l/91.9%
*-commutative91.9%
distribute-rgt-out--93.9%
associate-/l/94.6%
Simplified94.6%
Taylor expanded in y around inf 84.6%
associate-/r*85.2%
Simplified85.2%
Final simplification84.0%
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* (/ x z_m) (/ -2.0 t))))
(*
z_s
(if (<= y -7.9e-38)
(* (/ 2.0 z_m) (/ x y))
(if (<= y -3e-247)
t_1
(if (<= y 5e-76)
(* x (/ (/ -2.0 t) z_m))
(if (<= y 4.4e-8) t_1 (* x (/ (/ 2.0 z_m) y)))))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / z_m) * (-2.0 / t);
double tmp;
if (y <= -7.9e-38) {
tmp = (2.0 / z_m) * (x / y);
} else if (y <= -3e-247) {
tmp = t_1;
} else if (y <= 5e-76) {
tmp = x * ((-2.0 / t) / z_m);
} else if (y <= 4.4e-8) {
tmp = t_1;
} else {
tmp = x * ((2.0 / z_m) / y);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / z_m) * ((-2.0d0) / t)
if (y <= (-7.9d-38)) then
tmp = (2.0d0 / z_m) * (x / y)
else if (y <= (-3d-247)) then
tmp = t_1
else if (y <= 5d-76) then
tmp = x * (((-2.0d0) / t) / z_m)
else if (y <= 4.4d-8) then
tmp = t_1
else
tmp = x * ((2.0d0 / z_m) / y)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / z_m) * (-2.0 / t);
double tmp;
if (y <= -7.9e-38) {
tmp = (2.0 / z_m) * (x / y);
} else if (y <= -3e-247) {
tmp = t_1;
} else if (y <= 5e-76) {
tmp = x * ((-2.0 / t) / z_m);
} else if (y <= 4.4e-8) {
tmp = t_1;
} else {
tmp = x * ((2.0 / z_m) / y);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (x / z_m) * (-2.0 / t) tmp = 0 if y <= -7.9e-38: tmp = (2.0 / z_m) * (x / y) elif y <= -3e-247: tmp = t_1 elif y <= 5e-76: tmp = x * ((-2.0 / t) / z_m) elif y <= 4.4e-8: tmp = t_1 else: tmp = x * ((2.0 / z_m) / y) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(x / z_m) * Float64(-2.0 / t)) tmp = 0.0 if (y <= -7.9e-38) tmp = Float64(Float64(2.0 / z_m) * Float64(x / y)); elseif (y <= -3e-247) tmp = t_1; elseif (y <= 5e-76) tmp = Float64(x * Float64(Float64(-2.0 / t) / z_m)); elseif (y <= 4.4e-8) tmp = t_1; else tmp = Float64(x * Float64(Float64(2.0 / z_m) / y)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (x / z_m) * (-2.0 / t); tmp = 0.0; if (y <= -7.9e-38) tmp = (2.0 / z_m) * (x / y); elseif (y <= -3e-247) tmp = t_1; elseif (y <= 5e-76) tmp = x * ((-2.0 / t) / z_m); elseif (y <= 4.4e-8) tmp = t_1; else tmp = x * ((2.0 / z_m) / y); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / z$95$m), $MachinePrecision] * N[(-2.0 / t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[y, -7.9e-38], N[(N[(2.0 / z$95$m), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -3e-247], t$95$1, If[LessEqual[y, 5e-76], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.4e-8], t$95$1, N[(x * N[(N[(2.0 / z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x}{z_m} \cdot \frac{-2}{t}\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -7.9 \cdot 10^{-38}:\\
\;\;\;\;\frac{2}{z_m} \cdot \frac{x}{y}\\
\mathbf{elif}\;y \leq -3 \cdot 10^{-247}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-76}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z_m}\\
\mathbf{elif}\;y \leq 4.4 \cdot 10^{-8}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{2}{z_m}}{y}\\
\end{array}
\end{array}
\end{array}
if y < -7.8999999999999998e-38Initial program 92.1%
distribute-rgt-out--93.5%
Simplified93.5%
Taylor expanded in y around inf 79.4%
*-commutative79.4%
Simplified79.4%
*-commutative79.4%
times-frac81.4%
Applied egg-rr81.4%
if -7.8999999999999998e-38 < y < -2.9999999999999997e-247 or 4.9999999999999998e-76 < y < 4.3999999999999997e-8Initial program 87.3%
distribute-rgt-out--87.5%
times-frac95.0%
Simplified95.0%
Taylor expanded in y around 0 84.2%
if -2.9999999999999997e-247 < y < 4.9999999999999998e-76Initial program 96.7%
*-commutative96.7%
associate-*l/96.7%
*-commutative96.7%
distribute-rgt-out--99.7%
associate-/l/99.7%
Simplified99.7%
Taylor expanded in y around 0 86.1%
if 4.3999999999999997e-8 < y Initial program 91.8%
distribute-rgt-out--93.9%
Simplified93.9%
*-commutative93.9%
associate-*l/93.9%
associate-/r*94.7%
Applied egg-rr94.7%
Taylor expanded in y around inf 84.6%
associate-/l/85.3%
Simplified85.3%
Final simplification84.0%
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= y -5e-36) (not (<= y 4.4e-10)))
(* x (/ (/ 2.0 y) z_m))
(* x (/ (/ -2.0 t) z_m)))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -5e-36) || !(y <= 4.4e-10)) {
tmp = x * ((2.0 / y) / z_m);
} else {
tmp = x * ((-2.0 / t) / z_m);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-5d-36)) .or. (.not. (y <= 4.4d-10))) then
tmp = x * ((2.0d0 / y) / z_m)
else
tmp = x * (((-2.0d0) / t) / z_m)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -5e-36) || !(y <= 4.4e-10)) {
tmp = x * ((2.0 / y) / z_m);
} else {
tmp = x * ((-2.0 / t) / z_m);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (y <= -5e-36) or not (y <= 4.4e-10): tmp = x * ((2.0 / y) / z_m) else: tmp = x * ((-2.0 / t) / z_m) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((y <= -5e-36) || !(y <= 4.4e-10)) tmp = Float64(x * Float64(Float64(2.0 / y) / z_m)); else tmp = Float64(x * Float64(Float64(-2.0 / t) / z_m)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((y <= -5e-36) || ~((y <= 4.4e-10))) tmp = x * ((2.0 / y) / z_m); else tmp = x * ((-2.0 / t) / z_m); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[y, -5e-36], N[Not[LessEqual[y, 4.4e-10]], $MachinePrecision]], N[(x * N[(N[(2.0 / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-36} \lor \neg \left(y \leq 4.4 \cdot 10^{-10}\right):\\
\;\;\;\;x \cdot \frac{\frac{2}{y}}{z_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z_m}\\
\end{array}
\end{array}
if y < -5.00000000000000004e-36 or 4.3999999999999998e-10 < y Initial program 92.0%
*-commutative92.0%
associate-*l/92.0%
*-commutative92.0%
distribute-rgt-out--93.6%
associate-/l/94.5%
Simplified94.5%
Taylor expanded in y around inf 81.3%
associate-/r*82.3%
Simplified82.3%
if -5.00000000000000004e-36 < y < 4.3999999999999998e-10Initial program 92.2%
*-commutative92.2%
associate-*l/92.2%
*-commutative92.2%
distribute-rgt-out--93.8%
associate-/l/93.8%
Simplified93.8%
Taylor expanded in y around 0 80.1%
Final simplification81.2%
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= y -7.2e-37)
(* (/ 2.0 z_m) (/ x y))
(if (<= y 2.4e-17) (* x (/ (/ -2.0 t) z_m)) (* x (/ (/ 2.0 y) z_m))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -7.2e-37) {
tmp = (2.0 / z_m) * (x / y);
} else if (y <= 2.4e-17) {
tmp = x * ((-2.0 / t) / z_m);
} else {
tmp = x * ((2.0 / y) / z_m);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-7.2d-37)) then
tmp = (2.0d0 / z_m) * (x / y)
else if (y <= 2.4d-17) then
tmp = x * (((-2.0d0) / t) / z_m)
else
tmp = x * ((2.0d0 / y) / z_m)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -7.2e-37) {
tmp = (2.0 / z_m) * (x / y);
} else if (y <= 2.4e-17) {
tmp = x * ((-2.0 / t) / z_m);
} else {
tmp = x * ((2.0 / y) / z_m);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if y <= -7.2e-37: tmp = (2.0 / z_m) * (x / y) elif y <= 2.4e-17: tmp = x * ((-2.0 / t) / z_m) else: tmp = x * ((2.0 / y) / z_m) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (y <= -7.2e-37) tmp = Float64(Float64(2.0 / z_m) * Float64(x / y)); elseif (y <= 2.4e-17) tmp = Float64(x * Float64(Float64(-2.0 / t) / z_m)); else tmp = Float64(x * Float64(Float64(2.0 / y) / z_m)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (y <= -7.2e-37) tmp = (2.0 / z_m) * (x / y); elseif (y <= 2.4e-17) tmp = x * ((-2.0 / t) / z_m); else tmp = x * ((2.0 / y) / z_m); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[y, -7.2e-37], N[(N[(2.0 / z$95$m), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.4e-17], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(2.0 / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -7.2 \cdot 10^{-37}:\\
\;\;\;\;\frac{2}{z_m} \cdot \frac{x}{y}\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{-17}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{2}{y}}{z_m}\\
\end{array}
\end{array}
if y < -7.20000000000000014e-37Initial program 92.1%
distribute-rgt-out--93.5%
Simplified93.5%
Taylor expanded in y around inf 79.4%
*-commutative79.4%
Simplified79.4%
*-commutative79.4%
times-frac81.4%
Applied egg-rr81.4%
if -7.20000000000000014e-37 < y < 2.39999999999999986e-17Initial program 92.2%
*-commutative92.2%
associate-*l/92.2%
*-commutative92.2%
distribute-rgt-out--93.8%
associate-/l/93.8%
Simplified93.8%
Taylor expanded in y around 0 80.1%
if 2.39999999999999986e-17 < y Initial program 91.8%
*-commutative91.8%
associate-*l/91.9%
*-commutative91.9%
distribute-rgt-out--93.9%
associate-/l/94.6%
Simplified94.6%
Taylor expanded in y around inf 84.6%
associate-/r*85.2%
Simplified85.2%
Final simplification81.5%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (let* ((t_1 (/ 2.0 (- y t)))) (* z_s (if (<= z_m 5e+42) (* x (/ t_1 z_m)) (* (/ x z_m) t_1)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 5e+42) {
tmp = x * (t_1 / z_m);
} else {
tmp = (x / z_m) * t_1;
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 / (y - t)
if (z_m <= 5d+42) then
tmp = x * (t_1 / z_m)
else
tmp = (x / z_m) * t_1
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 5e+42) {
tmp = x * (t_1 / z_m);
} else {
tmp = (x / z_m) * t_1;
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = 2.0 / (y - t) tmp = 0 if z_m <= 5e+42: tmp = x * (t_1 / z_m) else: tmp = (x / z_m) * t_1 return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(2.0 / Float64(y - t)) tmp = 0.0 if (z_m <= 5e+42) tmp = Float64(x * Float64(t_1 / z_m)); else tmp = Float64(Float64(x / z_m) * t_1); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = 2.0 / (y - t); tmp = 0.0; if (z_m <= 5e+42) tmp = x * (t_1 / z_m); else tmp = (x / z_m) * t_1; end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[z$95$m, 5e+42], N[(x * N[(t$95$1 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * t$95$1), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{2}{y - t}\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 5 \cdot 10^{+42}:\\
\;\;\;\;x \cdot \frac{t_1}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z_m} \cdot t_1\\
\end{array}
\end{array}
\end{array}
if z < 5.00000000000000007e42Initial program 94.5%
*-commutative94.5%
associate-*l/94.5%
*-commutative94.5%
distribute-rgt-out--96.1%
associate-/l/96.5%
Simplified96.5%
if 5.00000000000000007e42 < z Initial program 84.7%
distribute-rgt-out--86.4%
times-frac96.3%
Simplified96.3%
Final simplification96.5%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* x (/ (/ 2.0 (- y t)) z_m))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((2.0 / (y - t)) / z_m));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x * ((2.0d0 / (y - t)) / z_m))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((2.0 / (y - t)) / z_m));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (x * ((2.0 / (y - t)) / z_m))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(x * Float64(Float64(2.0 / Float64(y - t)) / z_m))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (x * ((2.0 / (y - t)) / z_m)); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(x * N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(x \cdot \frac{\frac{2}{y - t}}{z_m}\right)
\end{array}
Initial program 92.1%
*-commutative92.1%
associate-*l/92.1%
*-commutative92.1%
distribute-rgt-out--93.7%
associate-/l/94.2%
Simplified94.2%
Final simplification94.2%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ x (* z_m t)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * (x / (z_m * t)))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * (x / (z_m * t)))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(x / Float64(z_m * t)))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * (x / (z_m * t))); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(-2 \cdot \frac{x}{z_m \cdot t}\right)
\end{array}
Initial program 92.1%
*-commutative92.1%
associate-*l/92.1%
*-commutative92.1%
distribute-rgt-out--93.7%
associate-/l/94.2%
Simplified94.2%
Taylor expanded in y around 0 53.2%
Final simplification53.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2024026
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))