
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.3e-7) (not (<= z 2.05e+92))) (* y z) (+ x (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.3e-7) || !(z <= 2.05e+92)) {
tmp = y * z;
} else {
tmp = x + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.3d-7)) .or. (.not. (z <= 2.05d+92))) then
tmp = y * z
else
tmp = x + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.3e-7) || !(z <= 2.05e+92)) {
tmp = y * z;
} else {
tmp = x + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.3e-7) or not (z <= 2.05e+92): tmp = y * z else: tmp = x + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.3e-7) || !(z <= 2.05e+92)) tmp = Float64(y * z); else tmp = Float64(x + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.3e-7) || ~((z <= 2.05e+92))) tmp = y * z; else tmp = x + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.3e-7], N[Not[LessEqual[z, 2.05e+92]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.3 \cdot 10^{-7} \lor \neg \left(z \leq 2.05 \cdot 10^{+92}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot y\\
\end{array}
\end{array}
if z < -4.3000000000000001e-7 or 2.05000000000000012e92 < z Initial program 100.0%
Taylor expanded in z around inf 89.5%
Taylor expanded in x around 0 75.1%
if -4.3000000000000001e-7 < z < 2.05000000000000012e92Initial program 100.0%
Taylor expanded in z around 0 83.7%
*-commutative83.7%
Simplified83.7%
Final simplification80.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -2.65e-79) (not (<= z 3.7e-35))) (+ x (* y z)) (+ x (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2.65e-79) || !(z <= 3.7e-35)) {
tmp = x + (y * z);
} else {
tmp = x + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.65d-79)) .or. (.not. (z <= 3.7d-35))) then
tmp = x + (y * z)
else
tmp = x + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2.65e-79) || !(z <= 3.7e-35)) {
tmp = x + (y * z);
} else {
tmp = x + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2.65e-79) or not (z <= 3.7e-35): tmp = x + (y * z) else: tmp = x + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2.65e-79) || !(z <= 3.7e-35)) tmp = Float64(x + Float64(y * z)); else tmp = Float64(x + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2.65e-79) || ~((z <= 3.7e-35))) tmp = x + (y * z); else tmp = x + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2.65e-79], N[Not[LessEqual[z, 3.7e-35]], $MachinePrecision]], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.65 \cdot 10^{-79} \lor \neg \left(z \leq 3.7 \cdot 10^{-35}\right):\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot y\\
\end{array}
\end{array}
if z < -2.6499999999999999e-79 or 3.6999999999999999e-35 < z Initial program 100.0%
Taylor expanded in z around inf 89.0%
if -2.6499999999999999e-79 < z < 3.6999999999999999e-35Initial program 100.0%
Taylor expanded in z around 0 92.8%
*-commutative92.8%
Simplified92.8%
Final simplification90.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.7e-49) (not (<= y 1.6e-53))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.7e-49) || !(y <= 1.6e-53)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.7d-49)) .or. (.not. (y <= 1.6d-53))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.7e-49) || !(y <= 1.6e-53)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.7e-49) or not (y <= 1.6e-53): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.7e-49) || !(y <= 1.6e-53)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.7e-49) || ~((y <= 1.6e-53))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.7e-49], N[Not[LessEqual[y, 1.6e-53]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.7 \cdot 10^{-49} \lor \neg \left(y \leq 1.6 \cdot 10^{-53}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -6.7e-49 or 1.6e-53 < y Initial program 100.0%
Taylor expanded in z around inf 59.4%
Taylor expanded in x around 0 52.8%
if -6.7e-49 < y < 1.6e-53Initial program 100.0%
Taylor expanded in z around inf 100.0%
Taylor expanded in x around inf 77.4%
Final simplification63.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 76.8%
Taylor expanded in x around inf 38.4%
Final simplification38.4%
herbie shell --seed 2024024
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))