
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ y (+ (* z -2.0) (/ y (/ z t)))) 2.0 x))
double code(double x, double y, double z, double t) {
return fma((y / ((z * -2.0) + (y / (z / t)))), 2.0, x);
}
function code(x, y, z, t) return fma(Float64(y / Float64(Float64(z * -2.0) + Float64(y / Float64(z / t)))), 2.0, x) end
code[x_, y_, z_, t_] := N[(N[(y / N[(N[(z * -2.0), $MachinePrecision] + N[(y / N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{z \cdot -2 + \frac{y}{\frac{z}{t}}}, 2, x\right)
\end{array}
Initial program 80.4%
Simplified97.5%
Final simplification97.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z (* y 2.0)) (- (* z (* z 2.0)) (* y t)))))
(if (<= t_1 -2e-242)
(- x t_1)
(- x (/ (* y 2.0) (- (* z 2.0) (* t (/ y z))))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * (y * 2.0)) / ((z * (z * 2.0)) - (y * t));
double tmp;
if (t_1 <= -2e-242) {
tmp = x - t_1;
} else {
tmp = x - ((y * 2.0) / ((z * 2.0) - (t * (y / z))));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * (y * 2.0d0)) / ((z * (z * 2.0d0)) - (y * t))
if (t_1 <= (-2d-242)) then
tmp = x - t_1
else
tmp = x - ((y * 2.0d0) / ((z * 2.0d0) - (t * (y / z))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * (y * 2.0)) / ((z * (z * 2.0)) - (y * t));
double tmp;
if (t_1 <= -2e-242) {
tmp = x - t_1;
} else {
tmp = x - ((y * 2.0) / ((z * 2.0) - (t * (y / z))));
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * (y * 2.0)) / ((z * (z * 2.0)) - (y * t)) tmp = 0 if t_1 <= -2e-242: tmp = x - t_1 else: tmp = x - ((y * 2.0) / ((z * 2.0) - (t * (y / z)))) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * Float64(y * 2.0)) / Float64(Float64(z * Float64(z * 2.0)) - Float64(y * t))) tmp = 0.0 if (t_1 <= -2e-242) tmp = Float64(x - t_1); else tmp = Float64(x - Float64(Float64(y * 2.0) / Float64(Float64(z * 2.0) - Float64(t * Float64(y / z))))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * (y * 2.0)) / ((z * (z * 2.0)) - (y * t)); tmp = 0.0; if (t_1 <= -2e-242) tmp = x - t_1; else tmp = x - ((y * 2.0) / ((z * 2.0) - (t * (y / z)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * N[(y * 2.0), $MachinePrecision]), $MachinePrecision] / N[(N[(z * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-242], N[(x - t$95$1), $MachinePrecision], N[(x - N[(N[(y * 2.0), $MachinePrecision] / N[(N[(z * 2.0), $MachinePrecision] - N[(t * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot \left(y \cdot 2\right)}{z \cdot \left(z \cdot 2\right) - y \cdot t}\\
\mathbf{if}\;t_1 \leq -2 \cdot 10^{-242}:\\
\;\;\;\;x - t_1\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y \cdot 2}{z \cdot 2 - t \cdot \frac{y}{z}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y 2) z) (-.f64 (*.f64 (*.f64 z 2) z) (*.f64 y t))) < -2e-242Initial program 95.5%
if -2e-242 < (/.f64 (*.f64 (*.f64 y 2) z) (-.f64 (*.f64 (*.f64 z 2) z) (*.f64 y t))) Initial program 76.7%
associate-/l*82.6%
associate-*l*82.6%
Simplified82.6%
Taylor expanded in z around 0 94.5%
+-commutative94.5%
mul-1-neg94.5%
*-commutative94.5%
associate-*l/97.3%
unsub-neg97.3%
*-commutative97.3%
*-commutative97.3%
Simplified97.3%
Final simplification97.0%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.3e+53) (not (<= z 1.1e+121))) (- x (/ y z)) (+ x (* z (/ 2.0 t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.3e+53) || !(z <= 1.1e+121)) {
tmp = x - (y / z);
} else {
tmp = x + (z * (2.0 / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.3d+53)) .or. (.not. (z <= 1.1d+121))) then
tmp = x - (y / z)
else
tmp = x + (z * (2.0d0 / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.3e+53) || !(z <= 1.1e+121)) {
tmp = x - (y / z);
} else {
tmp = x + (z * (2.0 / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.3e+53) or not (z <= 1.1e+121): tmp = x - (y / z) else: tmp = x + (z * (2.0 / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.3e+53) || !(z <= 1.1e+121)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x + Float64(z * Float64(2.0 / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.3e+53) || ~((z <= 1.1e+121))) tmp = x - (y / z); else tmp = x + (z * (2.0 / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.3e+53], N[Not[LessEqual[z, 1.1e+121]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(2.0 / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.3 \cdot 10^{+53} \lor \neg \left(z \leq 1.1 \cdot 10^{+121}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \frac{2}{t}\\
\end{array}
\end{array}
if z < -2.3000000000000002e53 or 1.10000000000000001e121 < z Initial program 61.4%
sub-neg61.4%
associate-/l*72.8%
distribute-neg-frac72.8%
distribute-lft-neg-out72.8%
associate-/r/72.8%
distribute-lft-neg-out72.8%
distribute-rgt-neg-in72.8%
metadata-eval72.8%
*-commutative72.8%
associate-*l*72.8%
fma-neg72.8%
Simplified72.8%
Taylor expanded in y around 0 96.8%
mul-1-neg96.8%
sub-neg96.8%
Simplified96.8%
if -2.3000000000000002e53 < z < 1.10000000000000001e121Initial program 89.4%
sub-neg89.4%
associate-/l*90.7%
distribute-neg-frac90.7%
distribute-lft-neg-out90.7%
associate-/r/92.8%
distribute-lft-neg-out92.8%
distribute-rgt-neg-in92.8%
metadata-eval92.8%
*-commutative92.8%
associate-*l*92.8%
fma-neg92.8%
Simplified92.8%
Taylor expanded in y around inf 86.7%
Final simplification89.9%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.95e+52) (not (<= z 1.1e+121))) (- x (/ y z)) (- x (* -2.0 (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.95e+52) || !(z <= 1.1e+121)) {
tmp = x - (y / z);
} else {
tmp = x - (-2.0 * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.95d+52)) .or. (.not. (z <= 1.1d+121))) then
tmp = x - (y / z)
else
tmp = x - ((-2.0d0) * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.95e+52) || !(z <= 1.1e+121)) {
tmp = x - (y / z);
} else {
tmp = x - (-2.0 * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.95e+52) or not (z <= 1.1e+121): tmp = x - (y / z) else: tmp = x - (-2.0 * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.95e+52) || !(z <= 1.1e+121)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(-2.0 * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.95e+52) || ~((z <= 1.1e+121))) tmp = x - (y / z); else tmp = x - (-2.0 * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.95e+52], N[Not[LessEqual[z, 1.1e+121]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(-2.0 * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.95 \cdot 10^{+52} \lor \neg \left(z \leq 1.1 \cdot 10^{+121}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - -2 \cdot \frac{z}{t}\\
\end{array}
\end{array}
if z < -1.95e52 or 1.10000000000000001e121 < z Initial program 61.4%
sub-neg61.4%
associate-/l*72.8%
distribute-neg-frac72.8%
distribute-lft-neg-out72.8%
associate-/r/72.8%
distribute-lft-neg-out72.8%
distribute-rgt-neg-in72.8%
metadata-eval72.8%
*-commutative72.8%
associate-*l*72.8%
fma-neg72.8%
Simplified72.8%
Taylor expanded in y around 0 96.8%
mul-1-neg96.8%
sub-neg96.8%
Simplified96.8%
if -1.95e52 < z < 1.10000000000000001e121Initial program 89.4%
associate-/l*90.7%
associate-*l*90.7%
Simplified90.7%
Taylor expanded in y around inf 86.7%
*-commutative86.7%
Simplified86.7%
Final simplification89.9%
(FPCore (x y z t) :precision binary64 (if (or (<= z -9.6e+55) (not (<= z 1.1e+121))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -9.6e+55) || !(z <= 1.1e+121)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-9.6d+55)) .or. (.not. (z <= 1.1d+121))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -9.6e+55) || !(z <= 1.1e+121)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -9.6e+55) or not (z <= 1.1e+121): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -9.6e+55) || !(z <= 1.1e+121)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -9.6e+55) || ~((z <= 1.1e+121))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -9.6e+55], N[Not[LessEqual[z, 1.1e+121]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.6 \cdot 10^{+55} \lor \neg \left(z \leq 1.1 \cdot 10^{+121}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -9.5999999999999997e55 or 1.10000000000000001e121 < z Initial program 61.6%
sub-neg61.6%
associate-/l*72.1%
distribute-neg-frac72.1%
distribute-lft-neg-out72.1%
associate-/r/72.1%
distribute-lft-neg-out72.1%
distribute-rgt-neg-in72.1%
metadata-eval72.1%
*-commutative72.1%
associate-*l*72.1%
fma-neg72.1%
Simplified72.1%
Taylor expanded in y around 0 98.0%
mul-1-neg98.0%
sub-neg98.0%
Simplified98.0%
if -9.5999999999999997e55 < z < 1.10000000000000001e121Initial program 89.0%
sub-neg89.0%
associate-/l*90.8%
distribute-neg-frac90.8%
distribute-lft-neg-out90.8%
associate-/r/92.9%
distribute-lft-neg-out92.9%
distribute-rgt-neg-in92.9%
metadata-eval92.9%
*-commutative92.9%
associate-*l*92.9%
fma-neg92.9%
Simplified92.9%
Taylor expanded in x around inf 75.8%
Final simplification82.7%
(FPCore (x y z t) :precision binary64 (- x (/ (* y 2.0) (- (* z 2.0) (* t (/ y z))))))
double code(double x, double y, double z, double t) {
return x - ((y * 2.0) / ((z * 2.0) - (t * (y / z))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - ((y * 2.0d0) / ((z * 2.0d0) - (t * (y / z))))
end function
public static double code(double x, double y, double z, double t) {
return x - ((y * 2.0) / ((z * 2.0) - (t * (y / z))));
}
def code(x, y, z, t): return x - ((y * 2.0) / ((z * 2.0) - (t * (y / z))))
function code(x, y, z, t) return Float64(x - Float64(Float64(y * 2.0) / Float64(Float64(z * 2.0) - Float64(t * Float64(y / z))))) end
function tmp = code(x, y, z, t) tmp = x - ((y * 2.0) / ((z * 2.0) - (t * (y / z)))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(y * 2.0), $MachinePrecision] / N[(N[(z * 2.0), $MachinePrecision] - N[(t * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot 2}{z \cdot 2 - t \cdot \frac{y}{z}}
\end{array}
Initial program 80.4%
associate-/l*85.0%
associate-*l*85.0%
Simplified85.0%
Taylor expanded in z around 0 94.5%
+-commutative94.5%
mul-1-neg94.5%
*-commutative94.5%
associate-*l/95.2%
unsub-neg95.2%
*-commutative95.2%
*-commutative95.2%
Simplified95.2%
Final simplification95.2%
(FPCore (x y z t) :precision binary64 (if (<= x -3.2e-275) x (if (<= x 1.7e-217) (/ (- y) z) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -3.2e-275) {
tmp = x;
} else if (x <= 1.7e-217) {
tmp = -y / z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-3.2d-275)) then
tmp = x
else if (x <= 1.7d-217) then
tmp = -y / z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -3.2e-275) {
tmp = x;
} else if (x <= 1.7e-217) {
tmp = -y / z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -3.2e-275: tmp = x elif x <= 1.7e-217: tmp = -y / z else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -3.2e-275) tmp = x; elseif (x <= 1.7e-217) tmp = Float64(Float64(-y) / z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -3.2e-275) tmp = x; elseif (x <= 1.7e-217) tmp = -y / z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -3.2e-275], x, If[LessEqual[x, 1.7e-217], N[((-y) / z), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{-275}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{-217}:\\
\;\;\;\;\frac{-y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -3.2e-275 or 1.70000000000000008e-217 < x Initial program 83.3%
sub-neg83.3%
associate-/l*87.8%
distribute-neg-frac87.8%
distribute-lft-neg-out87.8%
associate-/r/88.9%
distribute-lft-neg-out88.9%
distribute-rgt-neg-in88.9%
metadata-eval88.9%
*-commutative88.9%
associate-*l*88.9%
fma-neg88.9%
Simplified88.9%
Taylor expanded in x around inf 79.9%
if -3.2e-275 < x < 1.70000000000000008e-217Initial program 46.5%
associate-/l*51.9%
associate-*l*51.9%
Simplified51.9%
Taylor expanded in z around 0 80.7%
+-commutative80.7%
mul-1-neg80.7%
*-commutative80.7%
associate-*l/80.8%
unsub-neg80.8%
*-commutative80.8%
*-commutative80.8%
Simplified80.8%
Taylor expanded in x around 0 71.5%
*-commutative71.5%
associate-*r/71.5%
*-commutative71.5%
Simplified71.5%
Taylor expanded in y around 0 56.4%
mul-1-neg56.4%
distribute-frac-neg56.4%
Simplified56.4%
Final simplification78.1%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 80.4%
sub-neg80.4%
associate-/l*85.0%
distribute-neg-frac85.0%
distribute-lft-neg-out85.0%
associate-/r/86.4%
distribute-lft-neg-out86.4%
distribute-rgt-neg-in86.4%
metadata-eval86.4%
*-commutative86.4%
associate-*l*86.4%
fma-neg86.4%
Simplified86.4%
Taylor expanded in x around inf 74.7%
Final simplification74.7%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024024
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:herbie-target
(- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))