
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t_0\right)}^{2} + {\left(b \cdot \cos t_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t_0\right)}^{2} + {\left(b \cdot \cos t_0\right)}^{2}
\end{array}
\end{array}
(FPCore (a b angle) :precision binary64 (+ (pow (* a (sin (/ (* (sqrt PI) (* 0.005555555555555556 angle)) (pow PI -0.5)))) 2.0) (pow b 2.0)))
double code(double a, double b, double angle) {
return pow((a * sin(((sqrt(((double) M_PI)) * (0.005555555555555556 * angle)) / pow(((double) M_PI), -0.5)))), 2.0) + pow(b, 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((a * Math.sin(((Math.sqrt(Math.PI) * (0.005555555555555556 * angle)) / Math.pow(Math.PI, -0.5)))), 2.0) + Math.pow(b, 2.0);
}
def code(a, b, angle): return math.pow((a * math.sin(((math.sqrt(math.pi) * (0.005555555555555556 * angle)) / math.pow(math.pi, -0.5)))), 2.0) + math.pow(b, 2.0)
function code(a, b, angle) return Float64((Float64(a * sin(Float64(Float64(sqrt(pi) * Float64(0.005555555555555556 * angle)) / (pi ^ -0.5)))) ^ 2.0) + (b ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((a * sin(((sqrt(pi) * (0.005555555555555556 * angle)) / (pi ^ -0.5)))) ^ 2.0) + (b ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(a * N[Sin[N[(N[(N[Sqrt[Pi], $MachinePrecision] * N[(0.005555555555555556 * angle), $MachinePrecision]), $MachinePrecision] / N[Power[Pi, -0.5], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(a \cdot \sin \left(\frac{\sqrt{\pi} \cdot \left(0.005555555555555556 \cdot angle\right)}{{\pi}^{-0.5}}\right)\right)}^{2} + {b}^{2}
\end{array}
Initial program 81.0%
unpow281.0%
swap-sqr81.0%
*-commutative81.0%
associate-*r/81.0%
associate-*l/81.1%
*-commutative81.1%
swap-sqr81.1%
unpow281.1%
*-commutative81.1%
associate-*r/81.1%
associate-*l/81.2%
*-commutative81.2%
Simplified81.2%
Taylor expanded in angle around 0 81.5%
associate-*r/81.5%
*-commutative81.5%
associate-/l*81.6%
add-sqr-sqrt81.4%
associate-*l/81.4%
associate-/r/81.4%
div-inv81.5%
associate-/r*81.6%
clear-num81.5%
associate-/l/81.5%
associate-/r/81.6%
metadata-eval81.6%
*-commutative81.6%
pow1/281.6%
pow-flip81.6%
metadata-eval81.6%
Applied egg-rr81.6%
add-log-exp41.4%
associate-*r*41.4%
*-commutative41.4%
exp-prod41.3%
exp-prod41.0%
Applied egg-rr41.0%
log-pow41.0%
log-pow41.1%
rem-log-exp81.6%
Simplified81.6%
Final simplification81.6%
(FPCore (a b angle) :precision binary64 (+ (pow b 2.0) (pow (* a (sin (/ (* 0.005555555555555556 (* (sqrt PI) angle)) (pow PI -0.5)))) 2.0)))
double code(double a, double b, double angle) {
return pow(b, 2.0) + pow((a * sin(((0.005555555555555556 * (sqrt(((double) M_PI)) * angle)) / pow(((double) M_PI), -0.5)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow(b, 2.0) + Math.pow((a * Math.sin(((0.005555555555555556 * (Math.sqrt(Math.PI) * angle)) / Math.pow(Math.PI, -0.5)))), 2.0);
}
def code(a, b, angle): return math.pow(b, 2.0) + math.pow((a * math.sin(((0.005555555555555556 * (math.sqrt(math.pi) * angle)) / math.pow(math.pi, -0.5)))), 2.0)
function code(a, b, angle) return Float64((b ^ 2.0) + (Float64(a * sin(Float64(Float64(0.005555555555555556 * Float64(sqrt(pi) * angle)) / (pi ^ -0.5)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (b ^ 2.0) + ((a * sin(((0.005555555555555556 * (sqrt(pi) * angle)) / (pi ^ -0.5)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(N[(0.005555555555555556 * N[(N[Sqrt[Pi], $MachinePrecision] * angle), $MachinePrecision]), $MachinePrecision] / N[Power[Pi, -0.5], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{b}^{2} + {\left(a \cdot \sin \left(\frac{0.005555555555555556 \cdot \left(\sqrt{\pi} \cdot angle\right)}{{\pi}^{-0.5}}\right)\right)}^{2}
\end{array}
Initial program 81.0%
unpow281.0%
swap-sqr81.0%
*-commutative81.0%
associate-*r/81.0%
associate-*l/81.1%
*-commutative81.1%
swap-sqr81.1%
unpow281.1%
*-commutative81.1%
associate-*r/81.1%
associate-*l/81.2%
*-commutative81.2%
Simplified81.2%
Taylor expanded in angle around 0 81.5%
associate-*r/81.5%
*-commutative81.5%
associate-/l*81.6%
add-sqr-sqrt81.4%
associate-*l/81.4%
associate-/r/81.4%
div-inv81.5%
associate-/r*81.6%
clear-num81.5%
associate-/l/81.5%
associate-/r/81.6%
metadata-eval81.6%
*-commutative81.6%
pow1/281.6%
pow-flip81.6%
metadata-eval81.6%
Applied egg-rr81.6%
Final simplification81.6%
(FPCore (a b angle) :precision binary64 (+ (pow b 2.0) (pow (* a (sin (* 0.005555555555555556 (* PI angle)))) 2.0)))
double code(double a, double b, double angle) {
return pow(b, 2.0) + pow((a * sin((0.005555555555555556 * (((double) M_PI) * angle)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow(b, 2.0) + Math.pow((a * Math.sin((0.005555555555555556 * (Math.PI * angle)))), 2.0);
}
def code(a, b, angle): return math.pow(b, 2.0) + math.pow((a * math.sin((0.005555555555555556 * (math.pi * angle)))), 2.0)
function code(a, b, angle) return Float64((b ^ 2.0) + (Float64(a * sin(Float64(0.005555555555555556 * Float64(pi * angle)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (b ^ 2.0) + ((a * sin((0.005555555555555556 * (pi * angle)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(0.005555555555555556 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{b}^{2} + {\left(a \cdot \sin \left(0.005555555555555556 \cdot \left(\pi \cdot angle\right)\right)\right)}^{2}
\end{array}
Initial program 81.0%
unpow281.0%
swap-sqr81.0%
*-commutative81.0%
associate-*r/81.0%
associate-*l/81.1%
*-commutative81.1%
swap-sqr81.1%
unpow281.1%
*-commutative81.1%
associate-*r/81.1%
associate-*l/81.2%
*-commutative81.2%
Simplified81.2%
Taylor expanded in angle around 0 81.5%
Taylor expanded in angle around 0 81.4%
Final simplification81.4%
(FPCore (a b angle) :precision binary64 (+ (pow b 2.0) (pow (* a (sin (* angle (/ PI 180.0)))) 2.0)))
double code(double a, double b, double angle) {
return pow(b, 2.0) + pow((a * sin((angle * (((double) M_PI) / 180.0)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow(b, 2.0) + Math.pow((a * Math.sin((angle * (Math.PI / 180.0)))), 2.0);
}
def code(a, b, angle): return math.pow(b, 2.0) + math.pow((a * math.sin((angle * (math.pi / 180.0)))), 2.0)
function code(a, b, angle) return Float64((b ^ 2.0) + (Float64(a * sin(Float64(angle * Float64(pi / 180.0)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (b ^ 2.0) + ((a * sin((angle * (pi / 180.0)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(angle * N[(Pi / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{b}^{2} + {\left(a \cdot \sin \left(angle \cdot \frac{\pi}{180}\right)\right)}^{2}
\end{array}
Initial program 81.0%
unpow281.0%
swap-sqr81.0%
*-commutative81.0%
associate-*r/81.0%
associate-*l/81.1%
*-commutative81.1%
swap-sqr81.1%
unpow281.1%
*-commutative81.1%
associate-*r/81.1%
associate-*l/81.2%
*-commutative81.2%
Simplified81.2%
Taylor expanded in angle around 0 81.5%
Final simplification81.5%
(FPCore (a b angle) :precision binary64 (+ (pow b 2.0) (pow (* a (sin (/ angle (/ 180.0 PI)))) 2.0)))
double code(double a, double b, double angle) {
return pow(b, 2.0) + pow((a * sin((angle / (180.0 / ((double) M_PI))))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow(b, 2.0) + Math.pow((a * Math.sin((angle / (180.0 / Math.PI)))), 2.0);
}
def code(a, b, angle): return math.pow(b, 2.0) + math.pow((a * math.sin((angle / (180.0 / math.pi)))), 2.0)
function code(a, b, angle) return Float64((b ^ 2.0) + (Float64(a * sin(Float64(angle / Float64(180.0 / pi)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (b ^ 2.0) + ((a * sin((angle / (180.0 / pi)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(angle / N[(180.0 / Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{b}^{2} + {\left(a \cdot \sin \left(\frac{angle}{\frac{180}{\pi}}\right)\right)}^{2}
\end{array}
Initial program 81.0%
unpow281.0%
swap-sqr81.0%
*-commutative81.0%
associate-*r/81.0%
associate-*l/81.1%
*-commutative81.1%
swap-sqr81.1%
unpow281.1%
*-commutative81.1%
associate-*r/81.1%
associate-*l/81.2%
*-commutative81.2%
Simplified81.2%
Taylor expanded in angle around 0 81.5%
clear-num81.5%
div-inv81.5%
Applied egg-rr81.5%
Final simplification81.5%
(FPCore (a b angle) :precision binary64 (+ (pow b 2.0) (pow (* a (sin (/ PI (/ 180.0 angle)))) 2.0)))
double code(double a, double b, double angle) {
return pow(b, 2.0) + pow((a * sin((((double) M_PI) / (180.0 / angle)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow(b, 2.0) + Math.pow((a * Math.sin((Math.PI / (180.0 / angle)))), 2.0);
}
def code(a, b, angle): return math.pow(b, 2.0) + math.pow((a * math.sin((math.pi / (180.0 / angle)))), 2.0)
function code(a, b, angle) return Float64((b ^ 2.0) + (Float64(a * sin(Float64(pi / Float64(180.0 / angle)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (b ^ 2.0) + ((a * sin((pi / (180.0 / angle)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(Pi / N[(180.0 / angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{b}^{2} + {\left(a \cdot \sin \left(\frac{\pi}{\frac{180}{angle}}\right)\right)}^{2}
\end{array}
Initial program 81.0%
unpow281.0%
swap-sqr81.0%
*-commutative81.0%
associate-*r/81.0%
associate-*l/81.1%
*-commutative81.1%
swap-sqr81.1%
unpow281.1%
*-commutative81.1%
associate-*r/81.1%
associate-*l/81.2%
*-commutative81.2%
Simplified81.2%
Taylor expanded in angle around 0 81.5%
associate-*r/81.5%
*-commutative81.5%
associate-/l*81.6%
Applied egg-rr81.6%
Final simplification81.6%
(FPCore (a b angle)
:precision binary64
(+
(pow b 2.0)
(*
0.005555555555555556
(*
(* angle (+ -1.0 (+ 1.0 (* a PI))))
(* a (* PI (* 0.005555555555555556 angle)))))))
double code(double a, double b, double angle) {
return pow(b, 2.0) + (0.005555555555555556 * ((angle * (-1.0 + (1.0 + (a * ((double) M_PI))))) * (a * (((double) M_PI) * (0.005555555555555556 * angle)))));
}
public static double code(double a, double b, double angle) {
return Math.pow(b, 2.0) + (0.005555555555555556 * ((angle * (-1.0 + (1.0 + (a * Math.PI)))) * (a * (Math.PI * (0.005555555555555556 * angle)))));
}
def code(a, b, angle): return math.pow(b, 2.0) + (0.005555555555555556 * ((angle * (-1.0 + (1.0 + (a * math.pi)))) * (a * (math.pi * (0.005555555555555556 * angle)))))
function code(a, b, angle) return Float64((b ^ 2.0) + Float64(0.005555555555555556 * Float64(Float64(angle * Float64(-1.0 + Float64(1.0 + Float64(a * pi)))) * Float64(a * Float64(pi * Float64(0.005555555555555556 * angle)))))) end
function tmp = code(a, b, angle) tmp = (b ^ 2.0) + (0.005555555555555556 * ((angle * (-1.0 + (1.0 + (a * pi)))) * (a * (pi * (0.005555555555555556 * angle))))); end
code[a_, b_, angle_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(0.005555555555555556 * N[(N[(angle * N[(-1.0 + N[(1.0 + N[(a * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(a * N[(Pi * N[(0.005555555555555556 * angle), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{b}^{2} + 0.005555555555555556 \cdot \left(\left(angle \cdot \left(-1 + \left(1 + a \cdot \pi\right)\right)\right) \cdot \left(a \cdot \left(\pi \cdot \left(0.005555555555555556 \cdot angle\right)\right)\right)\right)
\end{array}
Initial program 81.0%
unpow281.0%
swap-sqr81.0%
*-commutative81.0%
associate-*r/81.0%
associate-*l/81.1%
*-commutative81.1%
swap-sqr81.1%
unpow281.1%
*-commutative81.1%
associate-*r/81.1%
associate-*l/81.2%
*-commutative81.2%
Simplified81.2%
Taylor expanded in angle around 0 81.5%
Taylor expanded in angle around 0 77.2%
*-commutative77.2%
associate-*r*77.2%
Simplified77.2%
unpow277.2%
associate-*l*77.2%
*-commutative77.2%
*-commutative77.2%
*-commutative77.2%
associate-*l*77.2%
*-commutative77.2%
associate-*l*77.2%
associate-*r*77.2%
*-commutative77.2%
Applied egg-rr77.2%
*-commutative77.2%
*-commutative77.2%
associate-*r*77.2%
Simplified77.2%
expm1-log1p-u55.9%
expm1-def59.1%
sub-neg59.1%
distribute-lft-in59.1%
log1p-udef59.1%
rem-exp-log80.4%
metadata-eval80.4%
Applied egg-rr80.4%
distribute-lft-out80.5%
+-commutative80.5%
Simplified80.5%
Final simplification80.5%
(FPCore (a b angle) :precision binary64 (+ (pow b 2.0) (* 0.005555555555555556 (* (* a (* PI (* 0.005555555555555556 angle))) (* angle (* a PI))))))
double code(double a, double b, double angle) {
return pow(b, 2.0) + (0.005555555555555556 * ((a * (((double) M_PI) * (0.005555555555555556 * angle))) * (angle * (a * ((double) M_PI)))));
}
public static double code(double a, double b, double angle) {
return Math.pow(b, 2.0) + (0.005555555555555556 * ((a * (Math.PI * (0.005555555555555556 * angle))) * (angle * (a * Math.PI))));
}
def code(a, b, angle): return math.pow(b, 2.0) + (0.005555555555555556 * ((a * (math.pi * (0.005555555555555556 * angle))) * (angle * (a * math.pi))))
function code(a, b, angle) return Float64((b ^ 2.0) + Float64(0.005555555555555556 * Float64(Float64(a * Float64(pi * Float64(0.005555555555555556 * angle))) * Float64(angle * Float64(a * pi))))) end
function tmp = code(a, b, angle) tmp = (b ^ 2.0) + (0.005555555555555556 * ((a * (pi * (0.005555555555555556 * angle))) * (angle * (a * pi)))); end
code[a_, b_, angle_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(0.005555555555555556 * N[(N[(a * N[(Pi * N[(0.005555555555555556 * angle), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(angle * N[(a * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{b}^{2} + 0.005555555555555556 \cdot \left(\left(a \cdot \left(\pi \cdot \left(0.005555555555555556 \cdot angle\right)\right)\right) \cdot \left(angle \cdot \left(a \cdot \pi\right)\right)\right)
\end{array}
Initial program 81.0%
unpow281.0%
swap-sqr81.0%
*-commutative81.0%
associate-*r/81.0%
associate-*l/81.1%
*-commutative81.1%
swap-sqr81.1%
unpow281.1%
*-commutative81.1%
associate-*r/81.1%
associate-*l/81.2%
*-commutative81.2%
Simplified81.2%
Taylor expanded in angle around 0 81.5%
Taylor expanded in angle around 0 77.2%
*-commutative77.2%
associate-*r*77.2%
Simplified77.2%
unpow277.2%
associate-*l*77.2%
*-commutative77.2%
*-commutative77.2%
*-commutative77.2%
associate-*l*77.2%
*-commutative77.2%
associate-*l*77.2%
associate-*r*77.2%
*-commutative77.2%
Applied egg-rr77.2%
*-commutative77.2%
*-commutative77.2%
associate-*r*77.2%
Simplified77.2%
Final simplification77.2%
(FPCore (a b angle) :precision binary64 (+ (pow b 2.0) (* 0.005555555555555556 (* (* angle (* a PI)) (* a (/ angle (/ 180.0 PI)))))))
double code(double a, double b, double angle) {
return pow(b, 2.0) + (0.005555555555555556 * ((angle * (a * ((double) M_PI))) * (a * (angle / (180.0 / ((double) M_PI))))));
}
public static double code(double a, double b, double angle) {
return Math.pow(b, 2.0) + (0.005555555555555556 * ((angle * (a * Math.PI)) * (a * (angle / (180.0 / Math.PI)))));
}
def code(a, b, angle): return math.pow(b, 2.0) + (0.005555555555555556 * ((angle * (a * math.pi)) * (a * (angle / (180.0 / math.pi)))))
function code(a, b, angle) return Float64((b ^ 2.0) + Float64(0.005555555555555556 * Float64(Float64(angle * Float64(a * pi)) * Float64(a * Float64(angle / Float64(180.0 / pi)))))) end
function tmp = code(a, b, angle) tmp = (b ^ 2.0) + (0.005555555555555556 * ((angle * (a * pi)) * (a * (angle / (180.0 / pi))))); end
code[a_, b_, angle_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(0.005555555555555556 * N[(N[(angle * N[(a * Pi), $MachinePrecision]), $MachinePrecision] * N[(a * N[(angle / N[(180.0 / Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{b}^{2} + 0.005555555555555556 \cdot \left(\left(angle \cdot \left(a \cdot \pi\right)\right) \cdot \left(a \cdot \frac{angle}{\frac{180}{\pi}}\right)\right)
\end{array}
Initial program 81.0%
unpow281.0%
swap-sqr81.0%
*-commutative81.0%
associate-*r/81.0%
associate-*l/81.1%
*-commutative81.1%
swap-sqr81.1%
unpow281.1%
*-commutative81.1%
associate-*r/81.1%
associate-*l/81.2%
*-commutative81.2%
Simplified81.2%
Taylor expanded in angle around 0 81.5%
Taylor expanded in angle around 0 77.2%
*-commutative77.2%
associate-*r*77.2%
Simplified77.2%
unpow277.2%
associate-*l*77.2%
*-commutative77.2%
*-commutative77.2%
*-commutative77.2%
associate-*l*77.2%
*-commutative77.2%
associate-*l*77.2%
associate-*r*77.2%
*-commutative77.2%
Applied egg-rr77.2%
*-commutative77.2%
*-commutative77.2%
associate-*r*77.2%
Simplified77.2%
*-commutative77.2%
*-commutative77.2%
metadata-eval77.2%
div-inv77.2%
associate-/r/77.2%
Applied egg-rr77.2%
Final simplification77.2%
herbie shell --seed 2024024
(FPCore (a b angle)
:name "ab-angle->ABCF A"
:precision binary64
(+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)))