
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= z -900.0) (* z (* x (+ y -1.0))) (if (<= z 1.0) (+ x (* x (* z y))) (* z (- (* x y) x)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -900.0) {
tmp = z * (x * (y + -1.0));
} else if (z <= 1.0) {
tmp = x + (x * (z * y));
} else {
tmp = z * ((x * y) - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-900.0d0)) then
tmp = z * (x * (y + (-1.0d0)))
else if (z <= 1.0d0) then
tmp = x + (x * (z * y))
else
tmp = z * ((x * y) - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -900.0) {
tmp = z * (x * (y + -1.0));
} else if (z <= 1.0) {
tmp = x + (x * (z * y));
} else {
tmp = z * ((x * y) - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -900.0: tmp = z * (x * (y + -1.0)) elif z <= 1.0: tmp = x + (x * (z * y)) else: tmp = z * ((x * y) - x) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -900.0) tmp = Float64(z * Float64(x * Float64(y + -1.0))); elseif (z <= 1.0) tmp = Float64(x + Float64(x * Float64(z * y))); else tmp = Float64(z * Float64(Float64(x * y) - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -900.0) tmp = z * (x * (y + -1.0)); elseif (z <= 1.0) tmp = x + (x * (z * y)); else tmp = z * ((x * y) - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -900.0], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(x + N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(x * y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -900:\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x + x \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot y - x\right)\\
\end{array}
\end{array}
if z < -900Initial program 92.6%
Taylor expanded in z around inf 92.6%
*-commutative92.6%
associate-*l*99.8%
*-commutative99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
if -900 < z < 1Initial program 99.9%
Taylor expanded in z around 0 99.9%
Taylor expanded in y around inf 98.3%
*-commutative98.3%
Simplified98.3%
if 1 < z Initial program 91.4%
Taylor expanded in z around inf 91.4%
*-commutative91.4%
associate-*l*99.8%
*-commutative99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
distribute-lft-in99.8%
*-commutative99.8%
mul-1-neg99.8%
Applied egg-rr99.8%
Taylor expanded in z around 0 99.8%
Final simplification99.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- x))))
(if (<= z -8.8e+57)
t_0
(if (<= z -2.25e-26) (* x (* z y)) (if (<= z 1.0) x t_0)))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (z <= -8.8e+57) {
tmp = t_0;
} else if (z <= -2.25e-26) {
tmp = x * (z * y);
} else if (z <= 1.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -x
if (z <= (-8.8d+57)) then
tmp = t_0
else if (z <= (-2.25d-26)) then
tmp = x * (z * y)
else if (z <= 1.0d0) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (z <= -8.8e+57) {
tmp = t_0;
} else if (z <= -2.25e-26) {
tmp = x * (z * y);
} else if (z <= 1.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x tmp = 0 if z <= -8.8e+57: tmp = t_0 elif z <= -2.25e-26: tmp = x * (z * y) elif z <= 1.0: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) tmp = 0.0 if (z <= -8.8e+57) tmp = t_0; elseif (z <= -2.25e-26) tmp = Float64(x * Float64(z * y)); elseif (z <= 1.0) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; tmp = 0.0; if (z <= -8.8e+57) tmp = t_0; elseif (z <= -2.25e-26) tmp = x * (z * y); elseif (z <= 1.0) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, If[LessEqual[z, -8.8e+57], t$95$0, If[LessEqual[z, -2.25e-26], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], x, t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
\mathbf{if}\;z \leq -8.8 \cdot 10^{+57}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -2.25 \cdot 10^{-26}:\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -8.8000000000000003e57 or 1 < z Initial program 91.4%
Taylor expanded in z around inf 91.3%
*-commutative91.3%
associate-*l*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 57.7%
neg-mul-157.7%
Simplified57.7%
if -8.8000000000000003e57 < z < -2.2499999999999999e-26Initial program 99.7%
Taylor expanded in y around inf 63.2%
*-commutative63.2%
Simplified63.2%
if -2.2499999999999999e-26 < z < 1Initial program 99.9%
Taylor expanded in z around 0 76.0%
Final simplification67.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.4e+20) (not (<= y 2.6e+43))) (* x (* z y)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.4e+20) || !(y <= 2.6e+43)) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.4d+20)) .or. (.not. (y <= 2.6d+43))) then
tmp = x * (z * y)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.4e+20) || !(y <= 2.6e+43)) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.4e+20) or not (y <= 2.6e+43): tmp = x * (z * y) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.4e+20) || !(y <= 2.6e+43)) tmp = Float64(x * Float64(z * y)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.4e+20) || ~((y <= 2.6e+43))) tmp = x * (z * y); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.4e+20], N[Not[LessEqual[y, 2.6e+43]], $MachinePrecision]], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{+20} \lor \neg \left(y \leq 2.6 \cdot 10^{+43}\right):\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -3.4e20 or 2.60000000000000021e43 < y Initial program 91.0%
Taylor expanded in y around inf 73.1%
*-commutative73.1%
Simplified73.1%
if -3.4e20 < y < 2.60000000000000021e43Initial program 100.0%
Taylor expanded in y around 0 95.9%
Final simplification86.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -8e+20) (not (<= y 5.2e+42))) (* y (* z x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8e+20) || !(y <= 5.2e+42)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8d+20)) .or. (.not. (y <= 5.2d+42))) then
tmp = y * (z * x)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8e+20) || !(y <= 5.2e+42)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8e+20) or not (y <= 5.2e+42): tmp = y * (z * x) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8e+20) || !(y <= 5.2e+42)) tmp = Float64(y * Float64(z * x)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8e+20) || ~((y <= 5.2e+42))) tmp = y * (z * x); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8e+20], N[Not[LessEqual[y, 5.2e+42]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+20} \lor \neg \left(y \leq 5.2 \cdot 10^{+42}\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -8e20 or 5.1999999999999998e42 < y Initial program 91.0%
Taylor expanded in y around inf 73.1%
*-commutative73.1%
associate-*l*77.2%
*-commutative77.2%
Simplified77.2%
if -8e20 < y < 5.1999999999999998e42Initial program 100.0%
Taylor expanded in y around 0 95.9%
Final simplification88.1%
(FPCore (x y z) :precision binary64 (if (<= y -5.6e+20) (* z (* x y)) (if (<= y 4.2e+43) (* x (- 1.0 z)) (* y (* z x)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.6e+20) {
tmp = z * (x * y);
} else if (y <= 4.2e+43) {
tmp = x * (1.0 - z);
} else {
tmp = y * (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.6d+20)) then
tmp = z * (x * y)
else if (y <= 4.2d+43) then
tmp = x * (1.0d0 - z)
else
tmp = y * (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.6e+20) {
tmp = z * (x * y);
} else if (y <= 4.2e+43) {
tmp = x * (1.0 - z);
} else {
tmp = y * (z * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.6e+20: tmp = z * (x * y) elif y <= 4.2e+43: tmp = x * (1.0 - z) else: tmp = y * (z * x) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.6e+20) tmp = Float64(z * Float64(x * y)); elseif (y <= 4.2e+43) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(y * Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.6e+20) tmp = z * (x * y); elseif (y <= 4.2e+43) tmp = x * (1.0 - z); else tmp = y * (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.6e+20], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.2e+43], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.6 \cdot 10^{+20}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{+43}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\end{array}
\end{array}
if y < -5.6e20Initial program 89.1%
Taylor expanded in y around inf 75.1%
associate-*r*80.1%
*-commutative80.1%
Simplified80.1%
if -5.6e20 < y < 4.20000000000000003e43Initial program 100.0%
Taylor expanded in y around 0 95.9%
if 4.20000000000000003e43 < y Initial program 92.8%
Taylor expanded in y around inf 71.1%
*-commutative71.1%
associate-*l*76.2%
*-commutative76.2%
Simplified76.2%
Final simplification88.5%
(FPCore (x y z) :precision binary64 (if (<= y -2.25e+18) (* z (* x y)) (if (<= y 1e+43) (- x (* z x)) (* y (* z x)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.25e+18) {
tmp = z * (x * y);
} else if (y <= 1e+43) {
tmp = x - (z * x);
} else {
tmp = y * (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.25d+18)) then
tmp = z * (x * y)
else if (y <= 1d+43) then
tmp = x - (z * x)
else
tmp = y * (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.25e+18) {
tmp = z * (x * y);
} else if (y <= 1e+43) {
tmp = x - (z * x);
} else {
tmp = y * (z * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.25e+18: tmp = z * (x * y) elif y <= 1e+43: tmp = x - (z * x) else: tmp = y * (z * x) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.25e+18) tmp = Float64(z * Float64(x * y)); elseif (y <= 1e+43) tmp = Float64(x - Float64(z * x)); else tmp = Float64(y * Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.25e+18) tmp = z * (x * y); elseif (y <= 1e+43) tmp = x - (z * x); else tmp = y * (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.25e+18], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1e+43], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.25 \cdot 10^{+18}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\mathbf{elif}\;y \leq 10^{+43}:\\
\;\;\;\;x - z \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\end{array}
\end{array}
if y < -2.25e18Initial program 89.1%
Taylor expanded in y around inf 75.1%
associate-*r*80.1%
*-commutative80.1%
Simplified80.1%
if -2.25e18 < y < 1.00000000000000001e43Initial program 100.0%
Taylor expanded in z around 0 100.0%
Taylor expanded in y around 0 95.9%
mul-1-neg95.9%
distribute-rgt-neg-out95.9%
Simplified95.9%
if 1.00000000000000001e43 < y Initial program 92.8%
Taylor expanded in y around inf 71.1%
*-commutative71.1%
associate-*l*76.2%
*-commutative76.2%
Simplified76.2%
Final simplification88.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.00052) (not (<= z 1.0))) (* z (- x)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.00052) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.00052d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.00052) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.00052) or not (z <= 1.0): tmp = z * -x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.00052) || !(z <= 1.0)) tmp = Float64(z * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.00052) || ~((z <= 1.0))) tmp = z * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.00052], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.00052 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -5.19999999999999954e-4 or 1 < z Initial program 92.1%
Taylor expanded in z around inf 92.1%
*-commutative92.1%
associate-*l*99.8%
*-commutative99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 56.1%
neg-mul-156.1%
Simplified56.1%
if -5.19999999999999954e-4 < z < 1Initial program 99.9%
Taylor expanded in z around 0 73.2%
Final simplification65.2%
(FPCore (x y z) :precision binary64 (if (<= z 6e+36) (+ x (* x (* z (+ y -1.0)))) (* z (- (* x y) x))))
double code(double x, double y, double z) {
double tmp;
if (z <= 6e+36) {
tmp = x + (x * (z * (y + -1.0)));
} else {
tmp = z * ((x * y) - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 6d+36) then
tmp = x + (x * (z * (y + (-1.0d0))))
else
tmp = z * ((x * y) - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 6e+36) {
tmp = x + (x * (z * (y + -1.0)));
} else {
tmp = z * ((x * y) - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 6e+36: tmp = x + (x * (z * (y + -1.0))) else: tmp = z * ((x * y) - x) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 6e+36) tmp = Float64(x + Float64(x * Float64(z * Float64(y + -1.0)))); else tmp = Float64(z * Float64(Float64(x * y) - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 6e+36) tmp = x + (x * (z * (y + -1.0))); else tmp = z * ((x * y) - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 6e+36], N[(x + N[(x * N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(x * y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 6 \cdot 10^{+36}:\\
\;\;\;\;x + x \cdot \left(z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot y - x\right)\\
\end{array}
\end{array}
if z < 6e36Initial program 98.0%
Taylor expanded in z around 0 98.0%
if 6e36 < z Initial program 90.8%
Taylor expanded in z around inf 90.8%
*-commutative90.8%
associate-*l*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
distribute-lft-in99.9%
*-commutative99.9%
mul-1-neg99.9%
Applied egg-rr99.9%
Taylor expanded in z around 0 99.9%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (if (<= z 2e+38) (* x (+ 1.0 (* z (+ y -1.0)))) (* z (- (* x y) x))))
double code(double x, double y, double z) {
double tmp;
if (z <= 2e+38) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * ((x * y) - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 2d+38) then
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
else
tmp = z * ((x * y) - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 2e+38) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * ((x * y) - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 2e+38: tmp = x * (1.0 + (z * (y + -1.0))) else: tmp = z * ((x * y) - x) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 2e+38) tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(z * Float64(Float64(x * y) - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 2e+38) tmp = x * (1.0 + (z * (y + -1.0))); else tmp = z * ((x * y) - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 2e+38], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(x * y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 2 \cdot 10^{+38}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot y - x\right)\\
\end{array}
\end{array}
if z < 1.99999999999999995e38Initial program 98.0%
if 1.99999999999999995e38 < z Initial program 90.8%
Taylor expanded in z around inf 90.8%
*-commutative90.8%
associate-*l*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
distribute-lft-in99.9%
*-commutative99.9%
mul-1-neg99.9%
Applied egg-rr99.9%
Taylor expanded in z around 0 99.9%
Final simplification98.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.2%
Taylor expanded in z around 0 40.2%
Final simplification40.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2024024
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))