
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (* (/ -1.0 z) (/ x t)) (if (<= (* z t) 2e+248) (/ x (fma z (- t) y)) (/ (* (/ -1.0 z) x) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = (-1.0 / z) * (x / t);
} else if ((z * t) <= 2e+248) {
tmp = x / fma(z, -t, y);
} else {
tmp = ((-1.0 / z) * x) / t;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(Float64(-1.0 / z) * Float64(x / t)); elseif (Float64(z * t) <= 2e+248) tmp = Float64(x / fma(z, Float64(-t), y)); else tmp = Float64(Float64(Float64(-1.0 / z) * x) / t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(N[(-1.0 / z), $MachinePrecision] * N[(x / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+248], N[(x / N[(z * (-t) + y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-1.0 / z), $MachinePrecision] * x), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{-1}{z} \cdot \frac{x}{t}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+248}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(z, -t, y\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-1}{z} \cdot x}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 45.3%
Taylor expanded in y around 0 45.3%
associate-*r/45.3%
neg-mul-145.3%
Simplified45.3%
neg-mul-145.3%
*-commutative45.3%
times-frac99.7%
Applied egg-rr99.7%
if -inf.0 < (*.f64 z t) < 2.00000000000000009e248Initial program 99.9%
cancel-sign-sub-inv99.9%
+-commutative99.9%
distribute-lft-neg-out99.9%
distribute-rgt-neg-out99.9%
fma-def99.9%
Simplified99.9%
if 2.00000000000000009e248 < (*.f64 z t) Initial program 71.4%
Taylor expanded in y around 0 71.4%
associate-*r/71.4%
neg-mul-171.4%
Simplified71.4%
neg-mul-171.4%
*-commutative71.4%
times-frac99.5%
Applied egg-rr99.5%
associate-*r/99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) -5e+117)
(/ (- (/ x t)) z)
(if (<= (* z t) -20.0)
(/ x y)
(if (<= (* z t) -2e-95)
(- (/ x (* z t)))
(if (<= (* z t) 1e-12) (/ x y) (/ (- (/ x z)) t))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+117) {
tmp = -(x / t) / z;
} else if ((z * t) <= -20.0) {
tmp = x / y;
} else if ((z * t) <= -2e-95) {
tmp = -(x / (z * t));
} else if ((z * t) <= 1e-12) {
tmp = x / y;
} else {
tmp = -(x / z) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d+117)) then
tmp = -(x / t) / z
else if ((z * t) <= (-20.0d0)) then
tmp = x / y
else if ((z * t) <= (-2d-95)) then
tmp = -(x / (z * t))
else if ((z * t) <= 1d-12) then
tmp = x / y
else
tmp = -(x / z) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+117) {
tmp = -(x / t) / z;
} else if ((z * t) <= -20.0) {
tmp = x / y;
} else if ((z * t) <= -2e-95) {
tmp = -(x / (z * t));
} else if ((z * t) <= 1e-12) {
tmp = x / y;
} else {
tmp = -(x / z) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -5e+117: tmp = -(x / t) / z elif (z * t) <= -20.0: tmp = x / y elif (z * t) <= -2e-95: tmp = -(x / (z * t)) elif (z * t) <= 1e-12: tmp = x / y else: tmp = -(x / z) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e+117) tmp = Float64(Float64(-Float64(x / t)) / z); elseif (Float64(z * t) <= -20.0) tmp = Float64(x / y); elseif (Float64(z * t) <= -2e-95) tmp = Float64(-Float64(x / Float64(z * t))); elseif (Float64(z * t) <= 1e-12) tmp = Float64(x / y); else tmp = Float64(Float64(-Float64(x / z)) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -5e+117) tmp = -(x / t) / z; elseif ((z * t) <= -20.0) tmp = x / y; elseif ((z * t) <= -2e-95) tmp = -(x / (z * t)); elseif ((z * t) <= 1e-12) tmp = x / y; else tmp = -(x / z) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+117], N[((-N[(x / t), $MachinePrecision]) / z), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -20.0], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -2e-95], (-N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]), If[LessEqual[N[(z * t), $MachinePrecision], 1e-12], N[(x / y), $MachinePrecision], N[((-N[(x / z), $MachinePrecision]) / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+117}:\\
\;\;\;\;\frac{-\frac{x}{t}}{z}\\
\mathbf{elif}\;z \cdot t \leq -20:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq -2 \cdot 10^{-95}:\\
\;\;\;\;-\frac{x}{z \cdot t}\\
\mathbf{elif}\;z \cdot t \leq 10^{-12}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-\frac{x}{z}}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.99999999999999983e117Initial program 83.1%
Taylor expanded in y around 0 73.3%
mul-1-neg73.3%
associate-/r*85.2%
distribute-neg-frac85.2%
Simplified85.2%
if -4.99999999999999983e117 < (*.f64 z t) < -20 or -1.99999999999999998e-95 < (*.f64 z t) < 9.9999999999999998e-13Initial program 99.9%
Taylor expanded in y around inf 81.9%
if -20 < (*.f64 z t) < -1.99999999999999998e-95Initial program 99.9%
Taylor expanded in y around 0 62.1%
associate-*r/62.1%
neg-mul-162.1%
Simplified62.1%
if 9.9999999999999998e-13 < (*.f64 z t) Initial program 91.1%
Taylor expanded in y around 0 68.1%
associate-*r/68.1%
neg-mul-168.1%
Simplified68.1%
neg-mul-168.1%
*-commutative68.1%
times-frac74.0%
Applied egg-rr74.0%
associate-*r/72.7%
Applied egg-rr72.7%
Taylor expanded in z around 0 72.7%
neg-mul-172.7%
distribute-frac-neg72.7%
Simplified72.7%
Final simplification78.6%
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) -5e+117)
(/ -1.0 (* z (/ t x)))
(if (<= (* z t) -20.0)
(/ x y)
(if (<= (* z t) -2e-95)
(- (/ x (* z t)))
(if (<= (* z t) 1e-12) (/ x y) (/ (- (/ x z)) t))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+117) {
tmp = -1.0 / (z * (t / x));
} else if ((z * t) <= -20.0) {
tmp = x / y;
} else if ((z * t) <= -2e-95) {
tmp = -(x / (z * t));
} else if ((z * t) <= 1e-12) {
tmp = x / y;
} else {
tmp = -(x / z) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d+117)) then
tmp = (-1.0d0) / (z * (t / x))
else if ((z * t) <= (-20.0d0)) then
tmp = x / y
else if ((z * t) <= (-2d-95)) then
tmp = -(x / (z * t))
else if ((z * t) <= 1d-12) then
tmp = x / y
else
tmp = -(x / z) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+117) {
tmp = -1.0 / (z * (t / x));
} else if ((z * t) <= -20.0) {
tmp = x / y;
} else if ((z * t) <= -2e-95) {
tmp = -(x / (z * t));
} else if ((z * t) <= 1e-12) {
tmp = x / y;
} else {
tmp = -(x / z) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -5e+117: tmp = -1.0 / (z * (t / x)) elif (z * t) <= -20.0: tmp = x / y elif (z * t) <= -2e-95: tmp = -(x / (z * t)) elif (z * t) <= 1e-12: tmp = x / y else: tmp = -(x / z) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e+117) tmp = Float64(-1.0 / Float64(z * Float64(t / x))); elseif (Float64(z * t) <= -20.0) tmp = Float64(x / y); elseif (Float64(z * t) <= -2e-95) tmp = Float64(-Float64(x / Float64(z * t))); elseif (Float64(z * t) <= 1e-12) tmp = Float64(x / y); else tmp = Float64(Float64(-Float64(x / z)) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -5e+117) tmp = -1.0 / (z * (t / x)); elseif ((z * t) <= -20.0) tmp = x / y; elseif ((z * t) <= -2e-95) tmp = -(x / (z * t)); elseif ((z * t) <= 1e-12) tmp = x / y; else tmp = -(x / z) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+117], N[(-1.0 / N[(z * N[(t / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -20.0], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -2e-95], (-N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]), If[LessEqual[N[(z * t), $MachinePrecision], 1e-12], N[(x / y), $MachinePrecision], N[((-N[(x / z), $MachinePrecision]) / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+117}:\\
\;\;\;\;\frac{-1}{z \cdot \frac{t}{x}}\\
\mathbf{elif}\;z \cdot t \leq -20:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq -2 \cdot 10^{-95}:\\
\;\;\;\;-\frac{x}{z \cdot t}\\
\mathbf{elif}\;z \cdot t \leq 10^{-12}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-\frac{x}{z}}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.99999999999999983e117Initial program 83.1%
Taylor expanded in y around 0 73.3%
associate-*r/73.3%
neg-mul-173.3%
Simplified73.3%
neg-mul-173.3%
*-commutative73.3%
times-frac85.3%
Applied egg-rr85.3%
*-commutative85.3%
clear-num85.1%
frac-times85.2%
metadata-eval85.2%
Applied egg-rr85.2%
if -4.99999999999999983e117 < (*.f64 z t) < -20 or -1.99999999999999998e-95 < (*.f64 z t) < 9.9999999999999998e-13Initial program 99.9%
Taylor expanded in y around inf 81.9%
if -20 < (*.f64 z t) < -1.99999999999999998e-95Initial program 99.9%
Taylor expanded in y around 0 62.1%
associate-*r/62.1%
neg-mul-162.1%
Simplified62.1%
if 9.9999999999999998e-13 < (*.f64 z t) Initial program 91.1%
Taylor expanded in y around 0 68.1%
associate-*r/68.1%
neg-mul-168.1%
Simplified68.1%
neg-mul-168.1%
*-commutative68.1%
times-frac74.0%
Applied egg-rr74.0%
associate-*r/72.7%
Applied egg-rr72.7%
Taylor expanded in z around 0 72.7%
neg-mul-172.7%
distribute-frac-neg72.7%
Simplified72.7%
Final simplification78.6%
(FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (* (/ -1.0 z) (/ x t)) (if (<= (* z t) 5e+293) (/ x (- y (* z t))) (/ (- (/ x t)) z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = (-1.0 / z) * (x / t);
} else if ((z * t) <= 5e+293) {
tmp = x / (y - (z * t));
} else {
tmp = -(x / t) / z;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = (-1.0 / z) * (x / t);
} else if ((z * t) <= 5e+293) {
tmp = x / (y - (z * t));
} else {
tmp = -(x / t) / z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = (-1.0 / z) * (x / t) elif (z * t) <= 5e+293: tmp = x / (y - (z * t)) else: tmp = -(x / t) / z return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(Float64(-1.0 / z) * Float64(x / t)); elseif (Float64(z * t) <= 5e+293) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(-Float64(x / t)) / z); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -Inf) tmp = (-1.0 / z) * (x / t); elseif ((z * t) <= 5e+293) tmp = x / (y - (z * t)); else tmp = -(x / t) / z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(N[(-1.0 / z), $MachinePrecision] * N[(x / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+293], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-N[(x / t), $MachinePrecision]) / z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{-1}{z} \cdot \frac{x}{t}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+293}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{-\frac{x}{t}}{z}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 45.3%
Taylor expanded in y around 0 45.3%
associate-*r/45.3%
neg-mul-145.3%
Simplified45.3%
neg-mul-145.3%
*-commutative45.3%
times-frac99.7%
Applied egg-rr99.7%
if -inf.0 < (*.f64 z t) < 5.00000000000000033e293Initial program 99.9%
if 5.00000000000000033e293 < (*.f64 z t) Initial program 68.4%
Taylor expanded in y around 0 68.4%
mul-1-neg68.4%
associate-/r*99.7%
distribute-neg-frac99.7%
Simplified99.7%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (* (/ -1.0 z) (/ x t)) (if (<= (* z t) 2e+248) (/ x (- y (* z t))) (/ (* (/ -1.0 z) x) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = (-1.0 / z) * (x / t);
} else if ((z * t) <= 2e+248) {
tmp = x / (y - (z * t));
} else {
tmp = ((-1.0 / z) * x) / t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = (-1.0 / z) * (x / t);
} else if ((z * t) <= 2e+248) {
tmp = x / (y - (z * t));
} else {
tmp = ((-1.0 / z) * x) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = (-1.0 / z) * (x / t) elif (z * t) <= 2e+248: tmp = x / (y - (z * t)) else: tmp = ((-1.0 / z) * x) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(Float64(-1.0 / z) * Float64(x / t)); elseif (Float64(z * t) <= 2e+248) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(Float64(-1.0 / z) * x) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -Inf) tmp = (-1.0 / z) * (x / t); elseif ((z * t) <= 2e+248) tmp = x / (y - (z * t)); else tmp = ((-1.0 / z) * x) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(N[(-1.0 / z), $MachinePrecision] * N[(x / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+248], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-1.0 / z), $MachinePrecision] * x), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{-1}{z} \cdot \frac{x}{t}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+248}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-1}{z} \cdot x}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 45.3%
Taylor expanded in y around 0 45.3%
associate-*r/45.3%
neg-mul-145.3%
Simplified45.3%
neg-mul-145.3%
*-commutative45.3%
times-frac99.7%
Applied egg-rr99.7%
if -inf.0 < (*.f64 z t) < 2.00000000000000009e248Initial program 99.9%
if 2.00000000000000009e248 < (*.f64 z t) Initial program 71.4%
Taylor expanded in y around 0 71.4%
associate-*r/71.4%
neg-mul-171.4%
Simplified71.4%
neg-mul-171.4%
*-commutative71.4%
times-frac99.5%
Applied egg-rr99.5%
associate-*r/99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+163) (not (<= (* z t) 5e+175))) (/ x (* z t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+163) || !((z * t) <= 5e+175)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+163)) .or. (.not. ((z * t) <= 5d+175))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+163) || !((z * t) <= 5e+175)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+163) or not ((z * t) <= 5e+175): tmp = x / (z * t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+163) || !(Float64(z * t) <= 5e+175)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -5e+163) || ~(((z * t) <= 5e+175))) tmp = x / (z * t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+163], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e+175]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+163} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{+175}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -5e163 or 5e175 < (*.f64 z t) Initial program 79.7%
Taylor expanded in y around 0 76.6%
associate-*r/76.6%
neg-mul-176.6%
Simplified76.6%
neg-mul-176.6%
*-commutative76.6%
times-frac95.1%
Applied egg-rr95.1%
frac-times76.6%
neg-mul-176.6%
add-sqr-sqrt28.3%
sqrt-unprod50.5%
sqr-neg50.5%
sqrt-unprod28.0%
add-sqr-sqrt44.1%
Applied egg-rr44.1%
if -5e163 < (*.f64 z t) < 5e175Initial program 99.9%
Taylor expanded in y around inf 69.8%
Final simplification63.6%
(FPCore (x y z t) :precision binary64 (if (or (<= y -8.5e-113) (not (<= y 1.5e+57))) (/ x y) (- (/ x (* z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -8.5e-113) || !(y <= 1.5e+57)) {
tmp = x / y;
} else {
tmp = -(x / (z * t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-8.5d-113)) .or. (.not. (y <= 1.5d+57))) then
tmp = x / y
else
tmp = -(x / (z * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -8.5e-113) || !(y <= 1.5e+57)) {
tmp = x / y;
} else {
tmp = -(x / (z * t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -8.5e-113) or not (y <= 1.5e+57): tmp = x / y else: tmp = -(x / (z * t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -8.5e-113) || !(y <= 1.5e+57)) tmp = Float64(x / y); else tmp = Float64(-Float64(x / Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -8.5e-113) || ~((y <= 1.5e+57))) tmp = x / y; else tmp = -(x / (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -8.5e-113], N[Not[LessEqual[y, 1.5e+57]], $MachinePrecision]], N[(x / y), $MachinePrecision], (-N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{-113} \lor \neg \left(y \leq 1.5 \cdot 10^{+57}\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;-\frac{x}{z \cdot t}\\
\end{array}
\end{array}
if y < -8.4999999999999995e-113 or 1.5e57 < y Initial program 94.0%
Taylor expanded in y around inf 77.3%
if -8.4999999999999995e-113 < y < 1.5e57Initial program 96.3%
Taylor expanded in y around 0 75.4%
associate-*r/75.4%
neg-mul-175.4%
Simplified75.4%
Final simplification76.5%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 95.0%
Taylor expanded in y around inf 57.0%
Final simplification57.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2024024
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))