
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (sqrt (* (pow u2 2.0) 39.47841760436263)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf(sqrtf((powf(u2, 2.0f) * 39.47841760436263f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin(sqrt(((u2 ** 2.0e0) * 39.47841760436263e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(sqrt(Float32((u2 ^ Float32(2.0)) * Float32(39.47841760436263))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin(sqrt(((u2 ^ single(2.0)) * single(39.47841760436263)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\sqrt{{u2}^{2} \cdot 39.47841760436263}\right)
\end{array}
Initial program 98.5%
add-sqr-sqrt97.7%
sqrt-unprod98.5%
*-commutative98.5%
*-commutative98.5%
swap-sqr98.3%
pow298.3%
metadata-eval98.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (log1p (expm1 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* u2 6.28318530718))))))
float code(float cosTheta_i, float u1, float u2) {
return log1pf(expm1f((sqrtf((u1 / (1.0f - u1))) * sinf((u2 * 6.28318530718f)))));
}
function code(cosTheta_i, u1, u2) return log1p(expm1(Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(u2 * Float32(6.28318530718)))))) end
\begin{array}{l}
\\
\mathsf{log1p}\left(\mathsf{expm1}\left(\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)\right)\right)
\end{array}
Initial program 98.5%
log1p-expm1-u98.5%
Applied egg-rr98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* u2 6.28318530718)) (sqrt (* (/ u1 (- 1.0 (pow u1 2.0))) (+ u1 1.0)))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) * sqrtf(((u1 / (1.0f - powf(u1, 2.0f))) * (u1 + 1.0f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) * sqrt(((u1 / (1.0e0 - (u1 ** 2.0e0))) * (u1 + 1.0e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(Float32(Float32(u1 / Float32(Float32(1.0) - (u1 ^ Float32(2.0)))) * Float32(u1 + Float32(1.0))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) * sqrt(((u1 / (single(1.0) - (u1 ^ single(2.0)))) * (u1 + single(1.0)))); end
\begin{array}{l}
\\
\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{\frac{u1}{1 - {u1}^{2}} \cdot \left(u1 + 1\right)}
\end{array}
Initial program 98.5%
flip--98.5%
associate-/r/98.5%
metadata-eval98.5%
pow298.5%
+-commutative98.5%
Applied egg-rr98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.0210999995470047) (/ 6.28318530718 (/ (sqrt (/ (- 1.0 u1) u1)) u2)) (* (sin (* u2 6.28318530718)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.0210999995470047f) {
tmp = 6.28318530718f / (sqrtf(((1.0f - u1) / u1)) / u2);
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.0210999995470047e0) then
tmp = 6.28318530718e0 / (sqrt(((1.0e0 - u1) / u1)) / u2)
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.0210999995470047)) tmp = Float32(Float32(6.28318530718) / Float32(sqrt(Float32(Float32(Float32(1.0) - u1) / u1)) / u2)); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.0210999995470047)) tmp = single(6.28318530718) / (sqrt(((single(1.0) - u1) / u1)) / u2); else tmp = sin((u2 * single(6.28318530718))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.0210999995470047:\\
\;\;\;\;\frac{6.28318530718}{\frac{\sqrt{\frac{1 - u1}{u1}}}{u2}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.0210999995Initial program 98.7%
Taylor expanded in u2 around 0 95.3%
*-commutative95.3%
sqrt-div95.1%
associate-*r/95.0%
Applied egg-rr95.0%
associate-/l*95.2%
Simplified95.2%
expm1-log1p-u95.2%
expm1-udef25.4%
clear-num25.4%
un-div-inv25.4%
sqrt-undiv25.4%
Applied egg-rr25.4%
expm1-def95.4%
expm1-log1p95.4%
Simplified95.4%
if 0.0210999995 < (*.f32 314159265359/50000000000 u2) Initial program 98.1%
Taylor expanded in u1 around 0 70.7%
Final simplification89.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* (sqrt (/ u1 (- 1.0 u1))) u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (sqrtf((u1 / (1.0f - u1))) * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (sqrt((u1 / (1.0e0 - u1))) * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (sqrt((u1 / (single(1.0) - u1))) * u2); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot u2\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 82.4%
Final simplification82.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (* u2 6.28318530718)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (u2 * 6.28318530718f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (u2 * 6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(u2 * Float32(6.28318530718))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (u2 * single(6.28318530718)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 82.4%
Final simplification82.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ 6.28318530718 (/ (sqrt (/ (- 1.0 u1) u1)) u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f / (sqrtf(((1.0f - u1) / u1)) / u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 / (sqrt(((1.0e0 - u1) / u1)) / u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) / Float32(sqrt(Float32(Float32(Float32(1.0) - u1) / u1)) / u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) / (sqrt(((single(1.0) - u1) / u1)) / u2); end
\begin{array}{l}
\\
\frac{6.28318530718}{\frac{\sqrt{\frac{1 - u1}{u1}}}{u2}}
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 82.4%
*-commutative82.4%
sqrt-div82.3%
associate-*r/82.1%
Applied egg-rr82.1%
associate-/l*82.3%
Simplified82.3%
expm1-log1p-u82.3%
expm1-udef29.1%
clear-num29.1%
un-div-inv29.1%
sqrt-undiv29.1%
Applied egg-rr29.1%
expm1-def82.5%
expm1-log1p82.5%
Simplified82.5%
Final simplification82.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 82.4%
Taylor expanded in u1 around 0 66.5%
Final simplification66.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* 6.28318530718 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (6.28318530718f * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * (6.28318530718e0 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(Float32(6.28318530718) * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (single(6.28318530718) * sqrt(u1)); end
\begin{array}{l}
\\
u2 \cdot \left(6.28318530718 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 82.4%
Taylor expanded in u1 around 0 66.5%
expm1-log1p-u66.5%
expm1-udef26.8%
associate-*r*26.8%
*-commutative26.8%
Applied egg-rr26.8%
expm1-def66.5%
expm1-log1p66.5%
Simplified66.5%
Final simplification66.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (sqrt -39.47841760436263)))
float code(float cosTheta_i, float u1, float u2) {
return u2 * sqrtf(-39.47841760436263f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * sqrt((-39.47841760436263e0))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * sqrt(Float32(-39.47841760436263))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * sqrt(single(-39.47841760436263)); end
\begin{array}{l}
\\
u2 \cdot \sqrt{-39.47841760436263}
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 82.4%
*-commutative82.4%
sqrt-div82.3%
associate-*r/82.1%
Applied egg-rr82.1%
associate-/l*82.3%
Simplified82.3%
add-sqr-sqrt81.9%
sqrt-unprod82.3%
associate-*r/82.3%
associate-*r/82.3%
frac-times82.1%
*-commutative82.1%
*-commutative82.1%
swap-sqr82.1%
pow282.1%
metadata-eval82.4%
sqrt-undiv82.5%
sqrt-undiv82.5%
add-sqr-sqrt82.7%
Applied egg-rr82.7%
Taylor expanded in u1 around -inf -0.0%
Final simplification-0.0%
herbie shell --seed 2024024
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))