
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<=
(* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))
INFINITY)
(/
(* c0 0.5)
(/ w (* 2.0 (/ (* c0 (pow d 2.0)) (* (* w h) (pow D 2.0))))))
(/ (* c0 0.5) (/ w 0.0)))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (((c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))))) <= ((double) INFINITY)) {
tmp = (c0 * 0.5) / (w / (2.0 * ((c0 * pow(d, 2.0)) / ((w * h) * pow(D, 2.0)))));
} else {
tmp = (c0 * 0.5) / (w / 0.0);
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (((c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = (c0 * 0.5) / (w / (2.0 * ((c0 * Math.pow(d, 2.0)) / ((w * h) * Math.pow(D, 2.0)))));
} else {
tmp = (c0 * 0.5) / (w / 0.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if ((c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))) <= math.inf: tmp = (c0 * 0.5) / (w / (2.0 * ((c0 * math.pow(d, 2.0)) / ((w * h) * math.pow(D, 2.0))))) else: tmp = (c0 * 0.5) / (w / 0.0) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) <= Inf) tmp = Float64(Float64(c0 * 0.5) / Float64(w / Float64(2.0 * Float64(Float64(c0 * (d ^ 2.0)) / Float64(Float64(w * h) * (D ^ 2.0)))))); else tmp = Float64(Float64(c0 * 0.5) / Float64(w / 0.0)); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if (((c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))))) <= Inf) tmp = (c0 * 0.5) / (w / (2.0 * ((c0 * (d ^ 2.0)) / ((w * h) * (D ^ 2.0))))); else tmp = (c0 * 0.5) / (w / 0.0); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(c0 * 0.5), $MachinePrecision] / N[(w / N[(2.0 * N[(N[(c0 * N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[Power[D, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c0 * 0.5), $MachinePrecision] / N[(w / 0.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;\frac{c0 \cdot 0.5}{\frac{w}{2 \cdot \frac{c0 \cdot {d}^{2}}{\left(w \cdot h\right) \cdot {D}^{2}}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0 \cdot 0.5}{\frac{w}{0}}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 78.0%
times-frac76.7%
Simplified76.7%
Applied egg-rr79.0%
associate-/l*79.5%
associate-/r*78.4%
unpow278.4%
swap-sqr67.8%
unpow267.8%
pow-sqr67.8%
metadata-eval67.8%
associate-/r*67.8%
Simplified67.8%
Taylor expanded in c0 around inf 85.0%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
times-frac0.0%
Simplified1.3%
Applied egg-rr10.1%
associate-/l*10.6%
associate-/r*10.5%
unpow210.5%
swap-sqr7.3%
unpow27.3%
pow-sqr7.3%
metadata-eval7.3%
associate-/r*7.3%
Simplified7.3%
Taylor expanded in c0 around -inf 2.4%
associate-*r*2.4%
mul-1-neg2.4%
distribute-lft1-in2.4%
metadata-eval2.4%
mul0-lft46.3%
distribute-lft-neg-in46.3%
mul0-rgt46.3%
metadata-eval46.3%
Simplified46.3%
Final simplification57.9%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(* t_0 (* 2.0 (/ c0 (/ (* (* w h) (pow D 2.0)) (pow d 2.0)))))
(/ (* c0 0.5) (/ w 0.0)))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (2.0 * (c0 / (((w * h) * pow(D, 2.0)) / pow(d, 2.0))));
} else {
tmp = (c0 * 0.5) / (w / 0.0);
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (2.0 * (c0 / (((w * h) * Math.pow(D, 2.0)) / Math.pow(d, 2.0))));
} else {
tmp = (c0 * 0.5) / (w / 0.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_0 * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = t_0 * (2.0 * (c0 / (((w * h) * math.pow(D, 2.0)) / math.pow(d, 2.0)))) else: tmp = (c0 * 0.5) / (w / 0.0) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(2.0 * Float64(c0 / Float64(Float64(Float64(w * h) * (D ^ 2.0)) / (d ^ 2.0))))); else tmp = Float64(Float64(c0 * 0.5) / Float64(w / 0.0)); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = t_0 * (2.0 * (c0 / (((w * h) * (D ^ 2.0)) / (d ^ 2.0)))); else tmp = (c0 * 0.5) / (w / 0.0); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(2.0 * N[(c0 / N[(N[(N[(w * h), $MachinePrecision] * N[Power[D, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c0 * 0.5), $MachinePrecision] / N[(w / 0.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_0 \cdot \left(2 \cdot \frac{c0}{\frac{\left(w \cdot h\right) \cdot {D}^{2}}{{d}^{2}}}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c0 \cdot 0.5}{\frac{w}{0}}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 78.0%
times-frac76.7%
Simplified76.7%
Taylor expanded in c0 around inf 83.9%
associate-/l*82.6%
Simplified82.6%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
times-frac0.0%
Simplified1.3%
Applied egg-rr10.1%
associate-/l*10.6%
associate-/r*10.5%
unpow210.5%
swap-sqr7.3%
unpow27.3%
pow-sqr7.3%
metadata-eval7.3%
associate-/r*7.3%
Simplified7.3%
Taylor expanded in c0 around -inf 2.4%
associate-*r*2.4%
mul-1-neg2.4%
distribute-lft1-in2.4%
metadata-eval2.4%
mul0-lft46.3%
distribute-lft-neg-in46.3%
mul0-rgt46.3%
metadata-eval46.3%
Simplified46.3%
Final simplification57.2%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 INFINITY) t_1 (/ (* c0 0.5) (/ w 0.0)))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = (c0 * 0.5) / (w / 0.0);
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = (c0 * 0.5) / (w / 0.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = (c0 * 0.5) / (w / 0.0) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(Float64(c0 * 0.5) / Float64(w / 0.0)); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = (c0 * 0.5) / (w / 0.0); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(c0 * 0.5), $MachinePrecision] / N[(w / 0.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c0 \cdot 0.5}{\frac{w}{0}}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 78.0%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
times-frac0.0%
Simplified1.3%
Applied egg-rr10.1%
associate-/l*10.6%
associate-/r*10.5%
unpow210.5%
swap-sqr7.3%
unpow27.3%
pow-sqr7.3%
metadata-eval7.3%
associate-/r*7.3%
Simplified7.3%
Taylor expanded in c0 around -inf 2.4%
associate-*r*2.4%
mul-1-neg2.4%
distribute-lft1-in2.4%
metadata-eval2.4%
mul0-lft46.3%
distribute-lft-neg-in46.3%
mul0-rgt46.3%
metadata-eval46.3%
Simplified46.3%
Final simplification55.8%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h))) (t_1 (* t_0 (/ (* d d) (* D D)))))
(if (or (<= w -5.4e-105) (not (<= w -1.45e-240)))
(/ (* c0 0.5) (/ w 0.0))
(*
(/ c0 (* 2.0 w))
(+ (* t_0 (* (/ d D) (/ d D))) (sqrt (- (* t_1 t_1) (* M M))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if ((w <= -5.4e-105) || !(w <= -1.45e-240)) {
tmp = (c0 * 0.5) / (w / 0.0);
} else {
tmp = (c0 / (2.0 * w)) * ((t_0 * ((d / D) * (d / D))) + sqrt(((t_1 * t_1) - (M * M))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = c0 / (w * h)
t_1 = t_0 * ((d_1 * d_1) / (d * d))
if ((w <= (-5.4d-105)) .or. (.not. (w <= (-1.45d-240)))) then
tmp = (c0 * 0.5d0) / (w / 0.0d0)
else
tmp = (c0 / (2.0d0 * w)) * ((t_0 * ((d_1 / d) * (d_1 / d))) + sqrt(((t_1 * t_1) - (m * m))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if ((w <= -5.4e-105) || !(w <= -1.45e-240)) {
tmp = (c0 * 0.5) / (w / 0.0);
} else {
tmp = (c0 / (2.0 * w)) * ((t_0 * ((d / D) * (d / D))) + Math.sqrt(((t_1 * t_1) - (M * M))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = t_0 * ((d * d) / (D * D)) tmp = 0 if (w <= -5.4e-105) or not (w <= -1.45e-240): tmp = (c0 * 0.5) / (w / 0.0) else: tmp = (c0 / (2.0 * w)) * ((t_0 * ((d / D) * (d / D))) + math.sqrt(((t_1 * t_1) - (M * M)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) tmp = 0.0 if ((w <= -5.4e-105) || !(w <= -1.45e-240)) tmp = Float64(Float64(c0 * 0.5) / Float64(w / 0.0)); else tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(Float64(t_0 * Float64(Float64(d / D) * Float64(d / D))) + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = t_0 * ((d * d) / (D * D)); tmp = 0.0; if ((w <= -5.4e-105) || ~((w <= -1.45e-240))) tmp = (c0 * 0.5) / (w / 0.0); else tmp = (c0 / (2.0 * w)) * ((t_0 * ((d / D) * (d / D))) + sqrt(((t_1 * t_1) - (M * M)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[w, -5.4e-105], N[Not[LessEqual[w, -1.45e-240]], $MachinePrecision]], N[(N[(c0 * 0.5), $MachinePrecision] / N[(w / 0.0), $MachinePrecision]), $MachinePrecision], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := t_0 \cdot \frac{d \cdot d}{D \cdot D}\\
\mathbf{if}\;w \leq -5.4 \cdot 10^{-105} \lor \neg \left(w \leq -1.45 \cdot 10^{-240}\right):\\
\;\;\;\;\frac{c0 \cdot 0.5}{\frac{w}{0}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right) + \sqrt{t_1 \cdot t_1 - M \cdot M}\right)\\
\end{array}
\end{array}
if w < -5.39999999999999985e-105 or -1.4500000000000001e-240 < w Initial program 17.3%
times-frac16.8%
Simplified17.8%
Applied egg-rr25.4%
associate-/l*25.9%
associate-/r*25.5%
unpow225.5%
swap-sqr21.2%
unpow221.2%
pow-sqr21.3%
metadata-eval21.3%
associate-/r*21.2%
Simplified21.2%
Taylor expanded in c0 around -inf 3.7%
associate-*r*3.7%
mul-1-neg3.7%
distribute-lft1-in3.7%
metadata-eval3.7%
mul0-lft38.5%
distribute-lft-neg-in38.5%
mul0-rgt38.5%
metadata-eval38.5%
Simplified38.5%
if -5.39999999999999985e-105 < w < -1.4500000000000001e-240Initial program 49.7%
times-frac49.7%
Simplified49.7%
frac-times49.8%
Applied egg-rr49.8%
Final simplification40.7%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (or (<= w -1.8e-103) (not (<= w -2.1e-232)))
(/ (* c0 0.5) (/ w 0.0))
(*
(/ c0 (* 2.0 w))
(+
(sqrt (- (* t_0 t_0) (* M M)))
(* (/ d D) (* (/ d D) (/ c0 (* w h)))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((w <= -1.8e-103) || !(w <= -2.1e-232)) {
tmp = (c0 * 0.5) / (w / 0.0);
} else {
tmp = (c0 / (2.0 * w)) * (sqrt(((t_0 * t_0) - (M * M))) + ((d / D) * ((d / D) * (c0 / (w * h)))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: tmp
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
if ((w <= (-1.8d-103)) .or. (.not. (w <= (-2.1d-232)))) then
tmp = (c0 * 0.5d0) / (w / 0.0d0)
else
tmp = (c0 / (2.0d0 * w)) * (sqrt(((t_0 * t_0) - (m * m))) + ((d_1 / d) * ((d_1 / d) * (c0 / (w * h)))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((w <= -1.8e-103) || !(w <= -2.1e-232)) {
tmp = (c0 * 0.5) / (w / 0.0);
} else {
tmp = (c0 / (2.0 * w)) * (Math.sqrt(((t_0 * t_0) - (M * M))) + ((d / D) * ((d / D) * (c0 / (w * h)))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (w <= -1.8e-103) or not (w <= -2.1e-232): tmp = (c0 * 0.5) / (w / 0.0) else: tmp = (c0 / (2.0 * w)) * (math.sqrt(((t_0 * t_0) - (M * M))) + ((d / D) * ((d / D) * (c0 / (w * h))))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if ((w <= -1.8e-103) || !(w <= -2.1e-232)) tmp = Float64(Float64(c0 * 0.5) / Float64(w / 0.0)); else tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + Float64(Float64(d / D) * Float64(Float64(d / D) * Float64(c0 / Float64(w * h)))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((w <= -1.8e-103) || ~((w <= -2.1e-232))) tmp = (c0 * 0.5) / (w / 0.0); else tmp = (c0 / (2.0 * w)) * (sqrt(((t_0 * t_0) - (M * M))) + ((d / D) * ((d / D) * (c0 / (w * h))))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[w, -1.8e-103], N[Not[LessEqual[w, -2.1e-232]], $MachinePrecision]], N[(N[(c0 * 0.5), $MachinePrecision] / N[(w / 0.0), $MachinePrecision]), $MachinePrecision], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(N[(d / D), $MachinePrecision] * N[(N[(d / D), $MachinePrecision] * N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;w \leq -1.8 \cdot 10^{-103} \lor \neg \left(w \leq -2.1 \cdot 10^{-232}\right):\\
\;\;\;\;\frac{c0 \cdot 0.5}{\frac{w}{0}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(\sqrt{t_0 \cdot t_0 - M \cdot M} + \frac{d}{D} \cdot \left(\frac{d}{D} \cdot \frac{c0}{w \cdot h}\right)\right)\\
\end{array}
\end{array}
if w < -1.7999999999999999e-103 or -2.1e-232 < w Initial program 17.3%
times-frac16.8%
Simplified17.8%
Applied egg-rr25.4%
associate-/l*25.9%
associate-/r*25.5%
unpow225.5%
swap-sqr21.2%
unpow221.2%
pow-sqr21.3%
metadata-eval21.3%
associate-/r*21.2%
Simplified21.2%
Taylor expanded in c0 around -inf 3.7%
associate-*r*3.7%
mul-1-neg3.7%
distribute-lft1-in3.7%
metadata-eval3.7%
mul0-lft38.5%
distribute-lft-neg-in38.5%
mul0-rgt38.5%
metadata-eval38.5%
Simplified38.5%
if -1.7999999999999999e-103 < w < -2.1e-232Initial program 49.7%
frac-times49.7%
frac-times49.7%
*-commutative49.7%
associate-*l*49.8%
Applied egg-rr49.8%
Final simplification40.7%
(FPCore (c0 w h D d M) :precision binary64 (/ (* c0 0.5) (/ w 0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
return (c0 * 0.5) / (w / 0.0);
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = (c0 * 0.5d0) / (w / 0.0d0)
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return (c0 * 0.5) / (w / 0.0);
}
def code(c0, w, h, D, d, M): return (c0 * 0.5) / (w / 0.0)
function code(c0, w, h, D, d, M) return Float64(Float64(c0 * 0.5) / Float64(w / 0.0)) end
function tmp = code(c0, w, h, D, d, M) tmp = (c0 * 0.5) / (w / 0.0); end
code[c0_, w_, h_, D_, d_, M_] := N[(N[(c0 * 0.5), $MachinePrecision] / N[(w / 0.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c0 \cdot 0.5}{\frac{w}{0}}
\end{array}
Initial program 23.5%
times-frac23.1%
Simplified23.9%
Applied egg-rr30.8%
associate-/l*31.3%
associate-/r*30.9%
unpow230.9%
swap-sqr25.5%
unpow225.5%
pow-sqr25.5%
metadata-eval25.5%
associate-/r*25.5%
Simplified25.5%
Taylor expanded in c0 around -inf 3.4%
associate-*r*3.4%
mul-1-neg3.4%
distribute-lft1-in3.4%
metadata-eval3.4%
mul0-lft34.9%
distribute-lft-neg-in34.9%
mul0-rgt34.9%
metadata-eval34.9%
Simplified34.9%
Final simplification34.9%
herbie shell --seed 2024024
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))