
(FPCore (x) :precision binary64 (/ (- (exp x) (exp (- x))) 2.0))
double code(double x) {
return (exp(x) - exp(-x)) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - exp(-x)) / 2.0d0
end function
public static double code(double x) {
return (Math.exp(x) - Math.exp(-x)) / 2.0;
}
def code(x): return (math.exp(x) - math.exp(-x)) / 2.0
function code(x) return Float64(Float64(exp(x) - exp(Float64(-x))) / 2.0) end
function tmp = code(x) tmp = (exp(x) - exp(-x)) / 2.0; end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x} - e^{-x}}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- (exp x) (exp (- x))) 2.0))
double code(double x) {
return (exp(x) - exp(-x)) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - exp(-x)) / 2.0d0
end function
public static double code(double x) {
return (Math.exp(x) - Math.exp(-x)) / 2.0;
}
def code(x): return (math.exp(x) - math.exp(-x)) / 2.0
function code(x) return Float64(Float64(exp(x) - exp(Float64(-x))) / 2.0) end
function tmp = code(x) tmp = (exp(x) - exp(-x)) / 2.0; end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x} - e^{-x}}{2}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (- (exp x) (exp (- x)))))
(if (or (<= t_0 -0.5) (not (<= t_0 0.001)))
(/ t_0 2.0)
(/
(+
(* 0.016666666666666666 (pow x 5.0))
(+ (* 0.3333333333333333 (pow x 3.0)) (* x 2.0)))
2.0))))
double code(double x) {
double t_0 = exp(x) - exp(-x);
double tmp;
if ((t_0 <= -0.5) || !(t_0 <= 0.001)) {
tmp = t_0 / 2.0;
} else {
tmp = ((0.016666666666666666 * pow(x, 5.0)) + ((0.3333333333333333 * pow(x, 3.0)) + (x * 2.0))) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = exp(x) - exp(-x)
if ((t_0 <= (-0.5d0)) .or. (.not. (t_0 <= 0.001d0))) then
tmp = t_0 / 2.0d0
else
tmp = ((0.016666666666666666d0 * (x ** 5.0d0)) + ((0.3333333333333333d0 * (x ** 3.0d0)) + (x * 2.0d0))) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.exp(x) - Math.exp(-x);
double tmp;
if ((t_0 <= -0.5) || !(t_0 <= 0.001)) {
tmp = t_0 / 2.0;
} else {
tmp = ((0.016666666666666666 * Math.pow(x, 5.0)) + ((0.3333333333333333 * Math.pow(x, 3.0)) + (x * 2.0))) / 2.0;
}
return tmp;
}
def code(x): t_0 = math.exp(x) - math.exp(-x) tmp = 0 if (t_0 <= -0.5) or not (t_0 <= 0.001): tmp = t_0 / 2.0 else: tmp = ((0.016666666666666666 * math.pow(x, 5.0)) + ((0.3333333333333333 * math.pow(x, 3.0)) + (x * 2.0))) / 2.0 return tmp
function code(x) t_0 = Float64(exp(x) - exp(Float64(-x))) tmp = 0.0 if ((t_0 <= -0.5) || !(t_0 <= 0.001)) tmp = Float64(t_0 / 2.0); else tmp = Float64(Float64(Float64(0.016666666666666666 * (x ^ 5.0)) + Float64(Float64(0.3333333333333333 * (x ^ 3.0)) + Float64(x * 2.0))) / 2.0); end return tmp end
function tmp_2 = code(x) t_0 = exp(x) - exp(-x); tmp = 0.0; if ((t_0 <= -0.5) || ~((t_0 <= 0.001))) tmp = t_0 / 2.0; else tmp = ((0.016666666666666666 * (x ^ 5.0)) + ((0.3333333333333333 * (x ^ 3.0)) + (x * 2.0))) / 2.0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -0.5], N[Not[LessEqual[t$95$0, 0.001]], $MachinePrecision]], N[(t$95$0 / 2.0), $MachinePrecision], N[(N[(N[(0.016666666666666666 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{x} - e^{-x}\\
\mathbf{if}\;t_0 \leq -0.5 \lor \neg \left(t_0 \leq 0.001\right):\\
\;\;\;\;\frac{t_0}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.016666666666666666 \cdot {x}^{5} + \left(0.3333333333333333 \cdot {x}^{3} + x \cdot 2\right)}{2}\\
\end{array}
\end{array}
if (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < -0.5 or 1e-3 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) Initial program 100.0%
if -0.5 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < 1e-3Initial program 7.7%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x)
:precision binary64
(let* ((t_0 (- (exp x) (exp (- x)))))
(if (or (<= t_0 -0.5) (not (<= t_0 0.001)))
(/ t_0 2.0)
(/ (+ (* 0.3333333333333333 (pow x 3.0)) (* x 2.0)) 2.0))))
double code(double x) {
double t_0 = exp(x) - exp(-x);
double tmp;
if ((t_0 <= -0.5) || !(t_0 <= 0.001)) {
tmp = t_0 / 2.0;
} else {
tmp = ((0.3333333333333333 * pow(x, 3.0)) + (x * 2.0)) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = exp(x) - exp(-x)
if ((t_0 <= (-0.5d0)) .or. (.not. (t_0 <= 0.001d0))) then
tmp = t_0 / 2.0d0
else
tmp = ((0.3333333333333333d0 * (x ** 3.0d0)) + (x * 2.0d0)) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.exp(x) - Math.exp(-x);
double tmp;
if ((t_0 <= -0.5) || !(t_0 <= 0.001)) {
tmp = t_0 / 2.0;
} else {
tmp = ((0.3333333333333333 * Math.pow(x, 3.0)) + (x * 2.0)) / 2.0;
}
return tmp;
}
def code(x): t_0 = math.exp(x) - math.exp(-x) tmp = 0 if (t_0 <= -0.5) or not (t_0 <= 0.001): tmp = t_0 / 2.0 else: tmp = ((0.3333333333333333 * math.pow(x, 3.0)) + (x * 2.0)) / 2.0 return tmp
function code(x) t_0 = Float64(exp(x) - exp(Float64(-x))) tmp = 0.0 if ((t_0 <= -0.5) || !(t_0 <= 0.001)) tmp = Float64(t_0 / 2.0); else tmp = Float64(Float64(Float64(0.3333333333333333 * (x ^ 3.0)) + Float64(x * 2.0)) / 2.0); end return tmp end
function tmp_2 = code(x) t_0 = exp(x) - exp(-x); tmp = 0.0; if ((t_0 <= -0.5) || ~((t_0 <= 0.001))) tmp = t_0 / 2.0; else tmp = ((0.3333333333333333 * (x ^ 3.0)) + (x * 2.0)) / 2.0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -0.5], N[Not[LessEqual[t$95$0, 0.001]], $MachinePrecision]], N[(t$95$0 / 2.0), $MachinePrecision], N[(N[(N[(0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{x} - e^{-x}\\
\mathbf{if}\;t_0 \leq -0.5 \lor \neg \left(t_0 \leq 0.001\right):\\
\;\;\;\;\frac{t_0}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.3333333333333333 \cdot {x}^{3} + x \cdot 2}{2}\\
\end{array}
\end{array}
if (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < -0.5 or 1e-3 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) Initial program 100.0%
if -0.5 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < 1e-3Initial program 7.7%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (or (<= x -3.35) (not (<= x 3.2))) (/ (* 0.016666666666666666 (pow x 5.0)) 2.0) (/ (* x 2.0) 2.0)))
double code(double x) {
double tmp;
if ((x <= -3.35) || !(x <= 3.2)) {
tmp = (0.016666666666666666 * pow(x, 5.0)) / 2.0;
} else {
tmp = (x * 2.0) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-3.35d0)) .or. (.not. (x <= 3.2d0))) then
tmp = (0.016666666666666666d0 * (x ** 5.0d0)) / 2.0d0
else
tmp = (x * 2.0d0) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -3.35) || !(x <= 3.2)) {
tmp = (0.016666666666666666 * Math.pow(x, 5.0)) / 2.0;
} else {
tmp = (x * 2.0) / 2.0;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -3.35) or not (x <= 3.2): tmp = (0.016666666666666666 * math.pow(x, 5.0)) / 2.0 else: tmp = (x * 2.0) / 2.0 return tmp
function code(x) tmp = 0.0 if ((x <= -3.35) || !(x <= 3.2)) tmp = Float64(Float64(0.016666666666666666 * (x ^ 5.0)) / 2.0); else tmp = Float64(Float64(x * 2.0) / 2.0); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -3.35) || ~((x <= 3.2))) tmp = (0.016666666666666666 * (x ^ 5.0)) / 2.0; else tmp = (x * 2.0) / 2.0; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -3.35], N[Not[LessEqual[x, 3.2]], $MachinePrecision]], N[(N[(0.016666666666666666 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.35 \lor \neg \left(x \leq 3.2\right):\\
\;\;\;\;\frac{0.016666666666666666 \cdot {x}^{5}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{2}\\
\end{array}
\end{array}
if x < -3.35000000000000009 or 3.2000000000000002 < x Initial program 100.0%
Taylor expanded in x around 0 80.7%
Taylor expanded in x around 0 80.7%
Taylor expanded in x around inf 80.7%
if -3.35000000000000009 < x < 3.2000000000000002Initial program 8.4%
Taylor expanded in x around 0 99.1%
Final simplification90.0%
(FPCore (x) :precision binary64 (/ (+ (* 0.016666666666666666 (pow x 5.0)) (* x 2.0)) 2.0))
double code(double x) {
return ((0.016666666666666666 * pow(x, 5.0)) + (x * 2.0)) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((0.016666666666666666d0 * (x ** 5.0d0)) + (x * 2.0d0)) / 2.0d0
end function
public static double code(double x) {
return ((0.016666666666666666 * Math.pow(x, 5.0)) + (x * 2.0)) / 2.0;
}
def code(x): return ((0.016666666666666666 * math.pow(x, 5.0)) + (x * 2.0)) / 2.0
function code(x) return Float64(Float64(Float64(0.016666666666666666 * (x ^ 5.0)) + Float64(x * 2.0)) / 2.0) end
function tmp = code(x) tmp = ((0.016666666666666666 * (x ^ 5.0)) + (x * 2.0)) / 2.0; end
code[x_] := N[(N[(N[(0.016666666666666666 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.016666666666666666 \cdot {x}^{5} + x \cdot 2}{2}
\end{array}
Initial program 53.9%
Taylor expanded in x around 0 90.2%
Taylor expanded in x around 0 90.0%
Final simplification90.0%
(FPCore (x) :precision binary64 (/ (* x 2.0) 2.0))
double code(double x) {
return (x * 2.0) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * 2.0d0) / 2.0d0
end function
public static double code(double x) {
return (x * 2.0) / 2.0;
}
def code(x): return (x * 2.0) / 2.0
function code(x) return Float64(Float64(x * 2.0) / 2.0) end
function tmp = code(x) tmp = (x * 2.0) / 2.0; end
code[x_] := N[(N[(x * 2.0), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{2}
\end{array}
Initial program 53.9%
Taylor expanded in x around 0 52.6%
Final simplification52.6%
(FPCore (x) :precision binary64 -1.0)
double code(double x) {
return -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -1.0d0
end function
public static double code(double x) {
return -1.0;
}
def code(x): return -1.0
function code(x) return -1.0 end
function tmp = code(x) tmp = -1.0; end
code[x_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 53.9%
Applied egg-rr2.8%
Final simplification2.8%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 53.9%
Applied egg-rr3.6%
Final simplification3.6%
herbie shell --seed 2024024
(FPCore (x)
:name "Hyperbolic sine"
:precision binary64
(/ (- (exp x) (exp (- x))) 2.0))