Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A

Percentage Accurate: 90.9% → 96.6%
Time: 13.3s
Alternatives: 11
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ 2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i):
	return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i)
	return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i)))
end
function tmp = code(x, y, z, t, a, b, c, i)
	tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 90.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i):
	return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i)
	return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i)))
end
function tmp = code(x, y, z, t, a, b, c, i)
	tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}

Alternative 1: 96.6% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := a + b \cdot c\\ t_2 := x \cdot y + z \cdot t\\ \mathbf{if}\;t_2 - \left(c \cdot t_1\right) \cdot i \leq \infty:\\ \;\;\;\;2 \cdot \left(t_2 - t_1 \cdot \left(c \cdot i\right)\right)\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot \left(c \cdot \left(t_1 \cdot i\right)\right)\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (let* ((t_1 (+ a (* b c))) (t_2 (+ (* x y) (* z t))))
   (if (<= (- t_2 (* (* c t_1) i)) INFINITY)
     (* 2.0 (- t_2 (* t_1 (* c i))))
     (* -2.0 (* c (* t_1 i))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = a + (b * c);
	double t_2 = (x * y) + (z * t);
	double tmp;
	if ((t_2 - ((c * t_1) * i)) <= ((double) INFINITY)) {
		tmp = 2.0 * (t_2 - (t_1 * (c * i)));
	} else {
		tmp = -2.0 * (c * (t_1 * i));
	}
	return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = a + (b * c);
	double t_2 = (x * y) + (z * t);
	double tmp;
	if ((t_2 - ((c * t_1) * i)) <= Double.POSITIVE_INFINITY) {
		tmp = 2.0 * (t_2 - (t_1 * (c * i)));
	} else {
		tmp = -2.0 * (c * (t_1 * i));
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	t_1 = a + (b * c)
	t_2 = (x * y) + (z * t)
	tmp = 0
	if (t_2 - ((c * t_1) * i)) <= math.inf:
		tmp = 2.0 * (t_2 - (t_1 * (c * i)))
	else:
		tmp = -2.0 * (c * (t_1 * i))
	return tmp
function code(x, y, z, t, a, b, c, i)
	t_1 = Float64(a + Float64(b * c))
	t_2 = Float64(Float64(x * y) + Float64(z * t))
	tmp = 0.0
	if (Float64(t_2 - Float64(Float64(c * t_1) * i)) <= Inf)
		tmp = Float64(2.0 * Float64(t_2 - Float64(t_1 * Float64(c * i))));
	else
		tmp = Float64(-2.0 * Float64(c * Float64(t_1 * i)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	t_1 = a + (b * c);
	t_2 = (x * y) + (z * t);
	tmp = 0.0;
	if ((t_2 - ((c * t_1) * i)) <= Inf)
		tmp = 2.0 * (t_2 - (t_1 * (c * i)));
	else
		tmp = -2.0 * (c * (t_1 * i));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$2 - N[(N[(c * t$95$1), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision], Infinity], N[(2.0 * N[(t$95$2 - N[(t$95$1 * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(c * N[(t$95$1 * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := a + b \cdot c\\
t_2 := x \cdot y + z \cdot t\\
\mathbf{if}\;t_2 - \left(c \cdot t_1\right) \cdot i \leq \infty:\\
\;\;\;\;2 \cdot \left(t_2 - t_1 \cdot \left(c \cdot i\right)\right)\\

\mathbf{else}:\\
\;\;\;\;-2 \cdot \left(c \cdot \left(t_1 \cdot i\right)\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i)) < +inf.0

    1. Initial program 95.2%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Step-by-step derivation
      1. fma-def95.2%

        \[\leadsto 2 \cdot \left(\color{blue}{\mathsf{fma}\left(x, y, z \cdot t\right)} - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
      2. associate-*l*99.9%

        \[\leadsto 2 \cdot \left(\mathsf{fma}\left(x, y, z \cdot t\right) - \color{blue}{\left(a + b \cdot c\right) \cdot \left(c \cdot i\right)}\right) \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{2 \cdot \left(\mathsf{fma}\left(x, y, z \cdot t\right) - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right)} \]
    4. Step-by-step derivation
      1. fma-def99.9%

        \[\leadsto 2 \cdot \left(\color{blue}{\left(x \cdot y + z \cdot t\right)} - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right) \]
      2. +-commutative99.9%

        \[\leadsto 2 \cdot \left(\color{blue}{\left(z \cdot t + x \cdot y\right)} - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right) \]
    5. Applied egg-rr99.9%

      \[\leadsto 2 \cdot \left(\color{blue}{\left(z \cdot t + x \cdot y\right)} - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right) \]

    if +inf.0 < (-.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i))

    1. Initial program 0.0%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around 0 36.4%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y - c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]
    3. Taylor expanded in x around 0 63.6%

      \[\leadsto \color{blue}{-2 \cdot \left(c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(x \cdot y + z \cdot t\right) - \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i \leq \infty:\\ \;\;\;\;2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right)\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot \left(c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\ \end{array} \]

Alternative 2: 94.8% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := a + b \cdot c\\ t_2 := \left(c \cdot t_1\right) \cdot i\\ t_3 := c \cdot \left(t_1 \cdot i\right)\\ \mathbf{if}\;t_2 \leq -\infty:\\ \;\;\;\;2 \cdot \left(x \cdot y - t_3\right)\\ \mathbf{elif}\;t_2 \leq 10^{+261}:\\ \;\;\;\;\left(\left(x \cdot y + z \cdot t\right) - t_2\right) \cdot 2\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot t_3\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (let* ((t_1 (+ a (* b c))) (t_2 (* (* c t_1) i)) (t_3 (* c (* t_1 i))))
   (if (<= t_2 (- INFINITY))
     (* 2.0 (- (* x y) t_3))
     (if (<= t_2 1e+261) (* (- (+ (* x y) (* z t)) t_2) 2.0) (* -2.0 t_3)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = a + (b * c);
	double t_2 = (c * t_1) * i;
	double t_3 = c * (t_1 * i);
	double tmp;
	if (t_2 <= -((double) INFINITY)) {
		tmp = 2.0 * ((x * y) - t_3);
	} else if (t_2 <= 1e+261) {
		tmp = (((x * y) + (z * t)) - t_2) * 2.0;
	} else {
		tmp = -2.0 * t_3;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = a + (b * c);
	double t_2 = (c * t_1) * i;
	double t_3 = c * (t_1 * i);
	double tmp;
	if (t_2 <= -Double.POSITIVE_INFINITY) {
		tmp = 2.0 * ((x * y) - t_3);
	} else if (t_2 <= 1e+261) {
		tmp = (((x * y) + (z * t)) - t_2) * 2.0;
	} else {
		tmp = -2.0 * t_3;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	t_1 = a + (b * c)
	t_2 = (c * t_1) * i
	t_3 = c * (t_1 * i)
	tmp = 0
	if t_2 <= -math.inf:
		tmp = 2.0 * ((x * y) - t_3)
	elif t_2 <= 1e+261:
		tmp = (((x * y) + (z * t)) - t_2) * 2.0
	else:
		tmp = -2.0 * t_3
	return tmp
function code(x, y, z, t, a, b, c, i)
	t_1 = Float64(a + Float64(b * c))
	t_2 = Float64(Float64(c * t_1) * i)
	t_3 = Float64(c * Float64(t_1 * i))
	tmp = 0.0
	if (t_2 <= Float64(-Inf))
		tmp = Float64(2.0 * Float64(Float64(x * y) - t_3));
	elseif (t_2 <= 1e+261)
		tmp = Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) - t_2) * 2.0);
	else
		tmp = Float64(-2.0 * t_3);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	t_1 = a + (b * c);
	t_2 = (c * t_1) * i;
	t_3 = c * (t_1 * i);
	tmp = 0.0;
	if (t_2 <= -Inf)
		tmp = 2.0 * ((x * y) - t_3);
	elseif (t_2 <= 1e+261)
		tmp = (((x * y) + (z * t)) - t_2) * 2.0;
	else
		tmp = -2.0 * t_3;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * t$95$1), $MachinePrecision] * i), $MachinePrecision]}, Block[{t$95$3 = N[(c * N[(t$95$1 * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(2.0 * N[(N[(x * y), $MachinePrecision] - t$95$3), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+261], N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision] * 2.0), $MachinePrecision], N[(-2.0 * t$95$3), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := a + b \cdot c\\
t_2 := \left(c \cdot t_1\right) \cdot i\\
t_3 := c \cdot \left(t_1 \cdot i\right)\\
\mathbf{if}\;t_2 \leq -\infty:\\
\;\;\;\;2 \cdot \left(x \cdot y - t_3\right)\\

\mathbf{elif}\;t_2 \leq 10^{+261}:\\
\;\;\;\;\left(\left(x \cdot y + z \cdot t\right) - t_2\right) \cdot 2\\

\mathbf{else}:\\
\;\;\;\;-2 \cdot t_3\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -inf.0

    1. Initial program 79.7%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around 0 95.5%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y - c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]

    if -inf.0 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.9999999999999993e260

    1. Initial program 98.5%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]

    if 9.9999999999999993e260 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i)

    1. Initial program 80.2%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around 0 88.1%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y - c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]
    3. Taylor expanded in x around 0 91.5%

      \[\leadsto \color{blue}{-2 \cdot \left(c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification96.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(c \cdot \left(a + b \cdot c\right)\right) \cdot i \leq -\infty:\\ \;\;\;\;2 \cdot \left(x \cdot y - c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\ \mathbf{elif}\;\left(c \cdot \left(a + b \cdot c\right)\right) \cdot i \leq 10^{+261}:\\ \;\;\;\;\left(\left(x \cdot y + z \cdot t\right) - \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\right) \cdot 2\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot \left(c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\ \end{array} \]

Alternative 3: 41.9% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := 2 \cdot \left(z \cdot t\right)\\ t_2 := \left(c \cdot i\right) \cdot \left(a \cdot -2\right)\\ t_3 := \left(x \cdot y\right) \cdot 2\\ \mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+121}:\\ \;\;\;\;t_3\\ \mathbf{elif}\;x \cdot y \leq -4 \cdot 10^{-256}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{-263}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{-87}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+62}:\\ \;\;\;\;t_2\\ \mathbf{else}:\\ \;\;\;\;t_3\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (let* ((t_1 (* 2.0 (* z t)))
        (t_2 (* (* c i) (* a -2.0)))
        (t_3 (* (* x y) 2.0)))
   (if (<= (* x y) -1e+121)
     t_3
     (if (<= (* x y) -4e-256)
       t_1
       (if (<= (* x y) 4e-263)
         t_2
         (if (<= (* x y) 2e-87) t_1 (if (<= (* x y) 5e+62) t_2 t_3)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = 2.0 * (z * t);
	double t_2 = (c * i) * (a * -2.0);
	double t_3 = (x * y) * 2.0;
	double tmp;
	if ((x * y) <= -1e+121) {
		tmp = t_3;
	} else if ((x * y) <= -4e-256) {
		tmp = t_1;
	} else if ((x * y) <= 4e-263) {
		tmp = t_2;
	} else if ((x * y) <= 2e-87) {
		tmp = t_1;
	} else if ((x * y) <= 5e+62) {
		tmp = t_2;
	} else {
		tmp = t_3;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_1 = 2.0d0 * (z * t)
    t_2 = (c * i) * (a * (-2.0d0))
    t_3 = (x * y) * 2.0d0
    if ((x * y) <= (-1d+121)) then
        tmp = t_3
    else if ((x * y) <= (-4d-256)) then
        tmp = t_1
    else if ((x * y) <= 4d-263) then
        tmp = t_2
    else if ((x * y) <= 2d-87) then
        tmp = t_1
    else if ((x * y) <= 5d+62) then
        tmp = t_2
    else
        tmp = t_3
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = 2.0 * (z * t);
	double t_2 = (c * i) * (a * -2.0);
	double t_3 = (x * y) * 2.0;
	double tmp;
	if ((x * y) <= -1e+121) {
		tmp = t_3;
	} else if ((x * y) <= -4e-256) {
		tmp = t_1;
	} else if ((x * y) <= 4e-263) {
		tmp = t_2;
	} else if ((x * y) <= 2e-87) {
		tmp = t_1;
	} else if ((x * y) <= 5e+62) {
		tmp = t_2;
	} else {
		tmp = t_3;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	t_1 = 2.0 * (z * t)
	t_2 = (c * i) * (a * -2.0)
	t_3 = (x * y) * 2.0
	tmp = 0
	if (x * y) <= -1e+121:
		tmp = t_3
	elif (x * y) <= -4e-256:
		tmp = t_1
	elif (x * y) <= 4e-263:
		tmp = t_2
	elif (x * y) <= 2e-87:
		tmp = t_1
	elif (x * y) <= 5e+62:
		tmp = t_2
	else:
		tmp = t_3
	return tmp
function code(x, y, z, t, a, b, c, i)
	t_1 = Float64(2.0 * Float64(z * t))
	t_2 = Float64(Float64(c * i) * Float64(a * -2.0))
	t_3 = Float64(Float64(x * y) * 2.0)
	tmp = 0.0
	if (Float64(x * y) <= -1e+121)
		tmp = t_3;
	elseif (Float64(x * y) <= -4e-256)
		tmp = t_1;
	elseif (Float64(x * y) <= 4e-263)
		tmp = t_2;
	elseif (Float64(x * y) <= 2e-87)
		tmp = t_1;
	elseif (Float64(x * y) <= 5e+62)
		tmp = t_2;
	else
		tmp = t_3;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	t_1 = 2.0 * (z * t);
	t_2 = (c * i) * (a * -2.0);
	t_3 = (x * y) * 2.0;
	tmp = 0.0;
	if ((x * y) <= -1e+121)
		tmp = t_3;
	elseif ((x * y) <= -4e-256)
		tmp = t_1;
	elseif ((x * y) <= 4e-263)
		tmp = t_2;
	elseif ((x * y) <= 2e-87)
		tmp = t_1;
	elseif ((x * y) <= 5e+62)
		tmp = t_2;
	else
		tmp = t_3;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * i), $MachinePrecision] * N[(a * -2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e+121], t$95$3, If[LessEqual[N[(x * y), $MachinePrecision], -4e-256], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 4e-263], t$95$2, If[LessEqual[N[(x * y), $MachinePrecision], 2e-87], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 5e+62], t$95$2, t$95$3]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := 2 \cdot \left(z \cdot t\right)\\
t_2 := \left(c \cdot i\right) \cdot \left(a \cdot -2\right)\\
t_3 := \left(x \cdot y\right) \cdot 2\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+121}:\\
\;\;\;\;t_3\\

\mathbf{elif}\;x \cdot y \leq -4 \cdot 10^{-256}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{-263}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{-87}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+62}:\\
\;\;\;\;t_2\\

\mathbf{else}:\\
\;\;\;\;t_3\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 x y) < -1.00000000000000004e121 or 5.00000000000000029e62 < (*.f64 x y)

    1. Initial program 89.7%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in x around inf 59.7%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y\right)} \]

    if -1.00000000000000004e121 < (*.f64 x y) < -3.99999999999999991e-256 or 4e-263 < (*.f64 x y) < 2.00000000000000004e-87

    1. Initial program 92.1%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around inf 42.2%

      \[\leadsto 2 \cdot \color{blue}{\left(t \cdot z\right)} \]

    if -3.99999999999999991e-256 < (*.f64 x y) < 4e-263 or 2.00000000000000004e-87 < (*.f64 x y) < 5.00000000000000029e62

    1. Initial program 91.9%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around 0 73.4%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y - c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]
    3. Taylor expanded in a around inf 43.2%

      \[\leadsto \color{blue}{-2 \cdot \left(a \cdot \left(c \cdot i\right)\right)} \]
    4. Step-by-step derivation
      1. associate-*r*43.2%

        \[\leadsto \color{blue}{\left(-2 \cdot a\right) \cdot \left(c \cdot i\right)} \]
    5. Simplified43.2%

      \[\leadsto \color{blue}{\left(-2 \cdot a\right) \cdot \left(c \cdot i\right)} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification49.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+121}:\\ \;\;\;\;\left(x \cdot y\right) \cdot 2\\ \mathbf{elif}\;x \cdot y \leq -4 \cdot 10^{-256}:\\ \;\;\;\;2 \cdot \left(z \cdot t\right)\\ \mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{-263}:\\ \;\;\;\;\left(c \cdot i\right) \cdot \left(a \cdot -2\right)\\ \mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{-87}:\\ \;\;\;\;2 \cdot \left(z \cdot t\right)\\ \mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+62}:\\ \;\;\;\;\left(c \cdot i\right) \cdot \left(a \cdot -2\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot y\right) \cdot 2\\ \end{array} \]

Alternative 4: 79.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;c \leq -1.96 \cdot 10^{-16} \lor \neg \left(c \leq 4.8 \cdot 10^{-52}\right):\\ \;\;\;\;2 \cdot \left(x \cdot y - c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (if (or (<= c -1.96e-16) (not (<= c 4.8e-52)))
   (* 2.0 (- (* x y) (* c (* (+ a (* b c)) i))))
   (* (+ (* x y) (* z t)) 2.0)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if ((c <= -1.96e-16) || !(c <= 4.8e-52)) {
		tmp = 2.0 * ((x * y) - (c * ((a + (b * c)) * i)));
	} else {
		tmp = ((x * y) + (z * t)) * 2.0;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: tmp
    if ((c <= (-1.96d-16)) .or. (.not. (c <= 4.8d-52))) then
        tmp = 2.0d0 * ((x * y) - (c * ((a + (b * c)) * i)))
    else
        tmp = ((x * y) + (z * t)) * 2.0d0
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if ((c <= -1.96e-16) || !(c <= 4.8e-52)) {
		tmp = 2.0 * ((x * y) - (c * ((a + (b * c)) * i)));
	} else {
		tmp = ((x * y) + (z * t)) * 2.0;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	tmp = 0
	if (c <= -1.96e-16) or not (c <= 4.8e-52):
		tmp = 2.0 * ((x * y) - (c * ((a + (b * c)) * i)))
	else:
		tmp = ((x * y) + (z * t)) * 2.0
	return tmp
function code(x, y, z, t, a, b, c, i)
	tmp = 0.0
	if ((c <= -1.96e-16) || !(c <= 4.8e-52))
		tmp = Float64(2.0 * Float64(Float64(x * y) - Float64(c * Float64(Float64(a + Float64(b * c)) * i))));
	else
		tmp = Float64(Float64(Float64(x * y) + Float64(z * t)) * 2.0);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	tmp = 0.0;
	if ((c <= -1.96e-16) || ~((c <= 4.8e-52)))
		tmp = 2.0 * ((x * y) - (c * ((a + (b * c)) * i)));
	else
		tmp = ((x * y) + (z * t)) * 2.0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[c, -1.96e-16], N[Not[LessEqual[c, 4.8e-52]], $MachinePrecision]], N[(2.0 * N[(N[(x * y), $MachinePrecision] - N[(c * N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;c \leq -1.96 \cdot 10^{-16} \lor \neg \left(c \leq 4.8 \cdot 10^{-52}\right):\\
\;\;\;\;2 \cdot \left(x \cdot y - c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\

\mathbf{else}:\\
\;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if c < -1.96000000000000005e-16 or 4.8000000000000003e-52 < c

    1. Initial program 85.7%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around 0 85.7%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y - c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]

    if -1.96000000000000005e-16 < c < 4.8000000000000003e-52

    1. Initial program 97.4%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in c around 0 82.1%

      \[\leadsto 2 \cdot \color{blue}{\left(t \cdot z + x \cdot y\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification84.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;c \leq -1.96 \cdot 10^{-16} \lor \neg \left(c \leq 4.8 \cdot 10^{-52}\right):\\ \;\;\;\;2 \cdot \left(x \cdot y - c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\ \end{array} \]

Alternative 5: 86.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;c \leq -7.9 \cdot 10^{-16} \lor \neg \left(c \leq 4.8 \cdot 10^{+86}\right):\\ \;\;\;\;2 \cdot \left(x \cdot y - c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \left(\left(x \cdot y + z \cdot t\right) - a \cdot \left(c \cdot i\right)\right)\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (if (or (<= c -7.9e-16) (not (<= c 4.8e+86)))
   (* 2.0 (- (* x y) (* c (* (+ a (* b c)) i))))
   (* 2.0 (- (+ (* x y) (* z t)) (* a (* c i))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if ((c <= -7.9e-16) || !(c <= 4.8e+86)) {
		tmp = 2.0 * ((x * y) - (c * ((a + (b * c)) * i)));
	} else {
		tmp = 2.0 * (((x * y) + (z * t)) - (a * (c * i)));
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: tmp
    if ((c <= (-7.9d-16)) .or. (.not. (c <= 4.8d+86))) then
        tmp = 2.0d0 * ((x * y) - (c * ((a + (b * c)) * i)))
    else
        tmp = 2.0d0 * (((x * y) + (z * t)) - (a * (c * i)))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if ((c <= -7.9e-16) || !(c <= 4.8e+86)) {
		tmp = 2.0 * ((x * y) - (c * ((a + (b * c)) * i)));
	} else {
		tmp = 2.0 * (((x * y) + (z * t)) - (a * (c * i)));
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	tmp = 0
	if (c <= -7.9e-16) or not (c <= 4.8e+86):
		tmp = 2.0 * ((x * y) - (c * ((a + (b * c)) * i)))
	else:
		tmp = 2.0 * (((x * y) + (z * t)) - (a * (c * i)))
	return tmp
function code(x, y, z, t, a, b, c, i)
	tmp = 0.0
	if ((c <= -7.9e-16) || !(c <= 4.8e+86))
		tmp = Float64(2.0 * Float64(Float64(x * y) - Float64(c * Float64(Float64(a + Float64(b * c)) * i))));
	else
		tmp = Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(a * Float64(c * i))));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	tmp = 0.0;
	if ((c <= -7.9e-16) || ~((c <= 4.8e+86)))
		tmp = 2.0 * ((x * y) - (c * ((a + (b * c)) * i)));
	else
		tmp = 2.0 * (((x * y) + (z * t)) - (a * (c * i)));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[c, -7.9e-16], N[Not[LessEqual[c, 4.8e+86]], $MachinePrecision]], N[(2.0 * N[(N[(x * y), $MachinePrecision] - N[(c * N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(a * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;c \leq -7.9 \cdot 10^{-16} \lor \neg \left(c \leq 4.8 \cdot 10^{+86}\right):\\
\;\;\;\;2 \cdot \left(x \cdot y - c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\

\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(x \cdot y + z \cdot t\right) - a \cdot \left(c \cdot i\right)\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if c < -7.9000000000000002e-16 or 4.8000000000000001e86 < c

    1. Initial program 86.2%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around 0 90.8%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y - c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]

    if -7.9000000000000002e-16 < c < 4.8000000000000001e86

    1. Initial program 94.7%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in a around inf 90.3%

      \[\leadsto 2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \color{blue}{a \cdot \left(c \cdot i\right)}\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification90.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;c \leq -7.9 \cdot 10^{-16} \lor \neg \left(c \leq 4.8 \cdot 10^{+86}\right):\\ \;\;\;\;2 \cdot \left(x \cdot y - c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \left(\left(x \cdot y + z \cdot t\right) - a \cdot \left(c \cdot i\right)\right)\\ \end{array} \]

Alternative 6: 48.2% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := -2 \cdot \left(c \cdot \left(b \cdot \left(c \cdot i\right)\right)\right)\\ \mathbf{if}\;c \leq -7.9 \cdot 10^{-16}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;c \leq -3.2 \cdot 10^{-212}:\\ \;\;\;\;2 \cdot \left(z \cdot t\right)\\ \mathbf{elif}\;c \leq 3.4 \cdot 10^{-78}:\\ \;\;\;\;\left(x \cdot y\right) \cdot 2\\ \mathbf{elif}\;c \leq 9 \cdot 10^{+155}:\\ \;\;\;\;i \cdot \left(a \cdot \left(c \cdot -2\right)\right)\\ \mathbf{else}:\\ \;\;\;\;t_1\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (let* ((t_1 (* -2.0 (* c (* b (* c i))))))
   (if (<= c -7.9e-16)
     t_1
     (if (<= c -3.2e-212)
       (* 2.0 (* z t))
       (if (<= c 3.4e-78)
         (* (* x y) 2.0)
         (if (<= c 9e+155) (* i (* a (* c -2.0))) t_1))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = -2.0 * (c * (b * (c * i)));
	double tmp;
	if (c <= -7.9e-16) {
		tmp = t_1;
	} else if (c <= -3.2e-212) {
		tmp = 2.0 * (z * t);
	} else if (c <= 3.4e-78) {
		tmp = (x * y) * 2.0;
	} else if (c <= 9e+155) {
		tmp = i * (a * (c * -2.0));
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (-2.0d0) * (c * (b * (c * i)))
    if (c <= (-7.9d-16)) then
        tmp = t_1
    else if (c <= (-3.2d-212)) then
        tmp = 2.0d0 * (z * t)
    else if (c <= 3.4d-78) then
        tmp = (x * y) * 2.0d0
    else if (c <= 9d+155) then
        tmp = i * (a * (c * (-2.0d0)))
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = -2.0 * (c * (b * (c * i)));
	double tmp;
	if (c <= -7.9e-16) {
		tmp = t_1;
	} else if (c <= -3.2e-212) {
		tmp = 2.0 * (z * t);
	} else if (c <= 3.4e-78) {
		tmp = (x * y) * 2.0;
	} else if (c <= 9e+155) {
		tmp = i * (a * (c * -2.0));
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	t_1 = -2.0 * (c * (b * (c * i)))
	tmp = 0
	if c <= -7.9e-16:
		tmp = t_1
	elif c <= -3.2e-212:
		tmp = 2.0 * (z * t)
	elif c <= 3.4e-78:
		tmp = (x * y) * 2.0
	elif c <= 9e+155:
		tmp = i * (a * (c * -2.0))
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t, a, b, c, i)
	t_1 = Float64(-2.0 * Float64(c * Float64(b * Float64(c * i))))
	tmp = 0.0
	if (c <= -7.9e-16)
		tmp = t_1;
	elseif (c <= -3.2e-212)
		tmp = Float64(2.0 * Float64(z * t));
	elseif (c <= 3.4e-78)
		tmp = Float64(Float64(x * y) * 2.0);
	elseif (c <= 9e+155)
		tmp = Float64(i * Float64(a * Float64(c * -2.0)));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	t_1 = -2.0 * (c * (b * (c * i)));
	tmp = 0.0;
	if (c <= -7.9e-16)
		tmp = t_1;
	elseif (c <= -3.2e-212)
		tmp = 2.0 * (z * t);
	elseif (c <= 3.4e-78)
		tmp = (x * y) * 2.0;
	elseif (c <= 9e+155)
		tmp = i * (a * (c * -2.0));
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(-2.0 * N[(c * N[(b * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[c, -7.9e-16], t$95$1, If[LessEqual[c, -3.2e-212], N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[c, 3.4e-78], N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[c, 9e+155], N[(i * N[(a * N[(c * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := -2 \cdot \left(c \cdot \left(b \cdot \left(c \cdot i\right)\right)\right)\\
\mathbf{if}\;c \leq -7.9 \cdot 10^{-16}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;c \leq -3.2 \cdot 10^{-212}:\\
\;\;\;\;2 \cdot \left(z \cdot t\right)\\

\mathbf{elif}\;c \leq 3.4 \cdot 10^{-78}:\\
\;\;\;\;\left(x \cdot y\right) \cdot 2\\

\mathbf{elif}\;c \leq 9 \cdot 10^{+155}:\\
\;\;\;\;i \cdot \left(a \cdot \left(c \cdot -2\right)\right)\\

\mathbf{else}:\\
\;\;\;\;t_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if c < -7.9000000000000002e-16 or 8.99999999999999947e155 < c

    1. Initial program 86.3%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around 0 90.3%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y - c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]
    3. Taylor expanded in x around 0 87.0%

      \[\leadsto \color{blue}{-2 \cdot \left(c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]
    4. Taylor expanded in a around 0 68.2%

      \[\leadsto -2 \cdot \left(c \cdot \color{blue}{\left(b \cdot \left(c \cdot i\right)\right)}\right) \]

    if -7.9000000000000002e-16 < c < -3.1999999999999999e-212

    1. Initial program 100.0%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around inf 50.4%

      \[\leadsto 2 \cdot \color{blue}{\left(t \cdot z\right)} \]

    if -3.1999999999999999e-212 < c < 3.40000000000000012e-78

    1. Initial program 95.5%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in x around inf 54.0%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y\right)} \]

    if 3.40000000000000012e-78 < c < 8.99999999999999947e155

    1. Initial program 86.1%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around 0 65.6%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y - c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]
    3. Taylor expanded in a around inf 42.5%

      \[\leadsto \color{blue}{-2 \cdot \left(a \cdot \left(c \cdot i\right)\right)} \]
    4. Step-by-step derivation
      1. associate-*r*42.5%

        \[\leadsto \color{blue}{\left(-2 \cdot a\right) \cdot \left(c \cdot i\right)} \]
    5. Simplified42.5%

      \[\leadsto \color{blue}{\left(-2 \cdot a\right) \cdot \left(c \cdot i\right)} \]
    6. Taylor expanded in a around 0 42.5%

      \[\leadsto \color{blue}{-2 \cdot \left(a \cdot \left(c \cdot i\right)\right)} \]
    7. Step-by-step derivation
      1. associate-*r*42.5%

        \[\leadsto \color{blue}{\left(-2 \cdot a\right) \cdot \left(c \cdot i\right)} \]
      2. *-commutative42.5%

        \[\leadsto \color{blue}{\left(a \cdot -2\right)} \cdot \left(c \cdot i\right) \]
      3. associate-*l*44.8%

        \[\leadsto \color{blue}{\left(\left(a \cdot -2\right) \cdot c\right) \cdot i} \]
      4. *-commutative44.8%

        \[\leadsto \color{blue}{i \cdot \left(\left(a \cdot -2\right) \cdot c\right)} \]
      5. associate-*l*44.8%

        \[\leadsto i \cdot \color{blue}{\left(a \cdot \left(-2 \cdot c\right)\right)} \]
    8. Simplified44.8%

      \[\leadsto \color{blue}{i \cdot \left(a \cdot \left(-2 \cdot c\right)\right)} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification57.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;c \leq -7.9 \cdot 10^{-16}:\\ \;\;\;\;-2 \cdot \left(c \cdot \left(b \cdot \left(c \cdot i\right)\right)\right)\\ \mathbf{elif}\;c \leq -3.2 \cdot 10^{-212}:\\ \;\;\;\;2 \cdot \left(z \cdot t\right)\\ \mathbf{elif}\;c \leq 3.4 \cdot 10^{-78}:\\ \;\;\;\;\left(x \cdot y\right) \cdot 2\\ \mathbf{elif}\;c \leq 9 \cdot 10^{+155}:\\ \;\;\;\;i \cdot \left(a \cdot \left(c \cdot -2\right)\right)\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot \left(c \cdot \left(b \cdot \left(c \cdot i\right)\right)\right)\\ \end{array} \]

Alternative 7: 73.9% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := -2 \cdot \left(c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\ \mathbf{if}\;c \leq -6.8 \cdot 10^{-16}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;c \leq 6.4 \cdot 10^{-77}:\\ \;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\ \mathbf{elif}\;c \leq 1.05 \cdot 10^{+100}:\\ \;\;\;\;2 \cdot \left(z \cdot t - a \cdot \left(c \cdot i\right)\right)\\ \mathbf{else}:\\ \;\;\;\;t_1\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (let* ((t_1 (* -2.0 (* c (* (+ a (* b c)) i)))))
   (if (<= c -6.8e-16)
     t_1
     (if (<= c 6.4e-77)
       (* (+ (* x y) (* z t)) 2.0)
       (if (<= c 1.05e+100) (* 2.0 (- (* z t) (* a (* c i)))) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = -2.0 * (c * ((a + (b * c)) * i));
	double tmp;
	if (c <= -6.8e-16) {
		tmp = t_1;
	} else if (c <= 6.4e-77) {
		tmp = ((x * y) + (z * t)) * 2.0;
	} else if (c <= 1.05e+100) {
		tmp = 2.0 * ((z * t) - (a * (c * i)));
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (-2.0d0) * (c * ((a + (b * c)) * i))
    if (c <= (-6.8d-16)) then
        tmp = t_1
    else if (c <= 6.4d-77) then
        tmp = ((x * y) + (z * t)) * 2.0d0
    else if (c <= 1.05d+100) then
        tmp = 2.0d0 * ((z * t) - (a * (c * i)))
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double t_1 = -2.0 * (c * ((a + (b * c)) * i));
	double tmp;
	if (c <= -6.8e-16) {
		tmp = t_1;
	} else if (c <= 6.4e-77) {
		tmp = ((x * y) + (z * t)) * 2.0;
	} else if (c <= 1.05e+100) {
		tmp = 2.0 * ((z * t) - (a * (c * i)));
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	t_1 = -2.0 * (c * ((a + (b * c)) * i))
	tmp = 0
	if c <= -6.8e-16:
		tmp = t_1
	elif c <= 6.4e-77:
		tmp = ((x * y) + (z * t)) * 2.0
	elif c <= 1.05e+100:
		tmp = 2.0 * ((z * t) - (a * (c * i)))
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t, a, b, c, i)
	t_1 = Float64(-2.0 * Float64(c * Float64(Float64(a + Float64(b * c)) * i)))
	tmp = 0.0
	if (c <= -6.8e-16)
		tmp = t_1;
	elseif (c <= 6.4e-77)
		tmp = Float64(Float64(Float64(x * y) + Float64(z * t)) * 2.0);
	elseif (c <= 1.05e+100)
		tmp = Float64(2.0 * Float64(Float64(z * t) - Float64(a * Float64(c * i))));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	t_1 = -2.0 * (c * ((a + (b * c)) * i));
	tmp = 0.0;
	if (c <= -6.8e-16)
		tmp = t_1;
	elseif (c <= 6.4e-77)
		tmp = ((x * y) + (z * t)) * 2.0;
	elseif (c <= 1.05e+100)
		tmp = 2.0 * ((z * t) - (a * (c * i)));
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(-2.0 * N[(c * N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[c, -6.8e-16], t$95$1, If[LessEqual[c, 6.4e-77], N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[c, 1.05e+100], N[(2.0 * N[(N[(z * t), $MachinePrecision] - N[(a * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := -2 \cdot \left(c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\
\mathbf{if}\;c \leq -6.8 \cdot 10^{-16}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;c \leq 6.4 \cdot 10^{-77}:\\
\;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\

\mathbf{elif}\;c \leq 1.05 \cdot 10^{+100}:\\
\;\;\;\;2 \cdot \left(z \cdot t - a \cdot \left(c \cdot i\right)\right)\\

\mathbf{else}:\\
\;\;\;\;t_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if c < -6.8e-16 or 1.0499999999999999e100 < c

    1. Initial program 85.9%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around 0 90.6%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y - c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]
    3. Taylor expanded in x around 0 85.6%

      \[\leadsto \color{blue}{-2 \cdot \left(c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]

    if -6.8e-16 < c < 6.39999999999999999e-77

    1. Initial program 97.2%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in c around 0 82.9%

      \[\leadsto 2 \cdot \color{blue}{\left(t \cdot z + x \cdot y\right)} \]

    if 6.39999999999999999e-77 < c < 1.0499999999999999e100

    1. Initial program 87.3%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Step-by-step derivation
      1. fma-def87.3%

        \[\leadsto 2 \cdot \left(\color{blue}{\mathsf{fma}\left(x, y, z \cdot t\right)} - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
      2. associate-*l*94.7%

        \[\leadsto 2 \cdot \left(\mathsf{fma}\left(x, y, z \cdot t\right) - \color{blue}{\left(a + b \cdot c\right) \cdot \left(c \cdot i\right)}\right) \]
    3. Simplified94.7%

      \[\leadsto \color{blue}{2 \cdot \left(\mathsf{fma}\left(x, y, z \cdot t\right) - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right)} \]
    4. Step-by-step derivation
      1. fma-def94.7%

        \[\leadsto 2 \cdot \left(\color{blue}{\left(x \cdot y + z \cdot t\right)} - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right) \]
      2. +-commutative94.7%

        \[\leadsto 2 \cdot \left(\color{blue}{\left(z \cdot t + x \cdot y\right)} - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right) \]
    5. Applied egg-rr94.7%

      \[\leadsto 2 \cdot \left(\color{blue}{\left(z \cdot t + x \cdot y\right)} - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right) \]
    6. Taylor expanded in a around inf 82.1%

      \[\leadsto 2 \cdot \left(\left(z \cdot t + x \cdot y\right) - \color{blue}{a \cdot \left(c \cdot i\right)}\right) \]
    7. Taylor expanded in x around 0 74.6%

      \[\leadsto 2 \cdot \color{blue}{\left(t \cdot z - a \cdot \left(c \cdot i\right)\right)} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification82.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;c \leq -6.8 \cdot 10^{-16}:\\ \;\;\;\;-2 \cdot \left(c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\ \mathbf{elif}\;c \leq 6.4 \cdot 10^{-77}:\\ \;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\ \mathbf{elif}\;c \leq 1.05 \cdot 10^{+100}:\\ \;\;\;\;2 \cdot \left(z \cdot t - a \cdot \left(c \cdot i\right)\right)\\ \mathbf{else}:\\ \;\;\;\;-2 \cdot \left(c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\ \end{array} \]

Alternative 8: 74.3% accurate, 1.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;c \leq -7.9 \cdot 10^{-16} \lor \neg \left(c \leq 1.25 \cdot 10^{-47}\right):\\ \;\;\;\;-2 \cdot \left(c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (if (or (<= c -7.9e-16) (not (<= c 1.25e-47)))
   (* -2.0 (* c (* (+ a (* b c)) i)))
   (* (+ (* x y) (* z t)) 2.0)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if ((c <= -7.9e-16) || !(c <= 1.25e-47)) {
		tmp = -2.0 * (c * ((a + (b * c)) * i));
	} else {
		tmp = ((x * y) + (z * t)) * 2.0;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: tmp
    if ((c <= (-7.9d-16)) .or. (.not. (c <= 1.25d-47))) then
        tmp = (-2.0d0) * (c * ((a + (b * c)) * i))
    else
        tmp = ((x * y) + (z * t)) * 2.0d0
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if ((c <= -7.9e-16) || !(c <= 1.25e-47)) {
		tmp = -2.0 * (c * ((a + (b * c)) * i));
	} else {
		tmp = ((x * y) + (z * t)) * 2.0;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	tmp = 0
	if (c <= -7.9e-16) or not (c <= 1.25e-47):
		tmp = -2.0 * (c * ((a + (b * c)) * i))
	else:
		tmp = ((x * y) + (z * t)) * 2.0
	return tmp
function code(x, y, z, t, a, b, c, i)
	tmp = 0.0
	if ((c <= -7.9e-16) || !(c <= 1.25e-47))
		tmp = Float64(-2.0 * Float64(c * Float64(Float64(a + Float64(b * c)) * i)));
	else
		tmp = Float64(Float64(Float64(x * y) + Float64(z * t)) * 2.0);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	tmp = 0.0;
	if ((c <= -7.9e-16) || ~((c <= 1.25e-47)))
		tmp = -2.0 * (c * ((a + (b * c)) * i));
	else
		tmp = ((x * y) + (z * t)) * 2.0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[c, -7.9e-16], N[Not[LessEqual[c, 1.25e-47]], $MachinePrecision]], N[(-2.0 * N[(c * N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;c \leq -7.9 \cdot 10^{-16} \lor \neg \left(c \leq 1.25 \cdot 10^{-47}\right):\\
\;\;\;\;-2 \cdot \left(c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\

\mathbf{else}:\\
\;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if c < -7.9000000000000002e-16 or 1.25000000000000003e-47 < c

    1. Initial program 85.7%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around 0 85.7%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y - c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]
    3. Taylor expanded in x around 0 79.8%

      \[\leadsto \color{blue}{-2 \cdot \left(c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]

    if -7.9000000000000002e-16 < c < 1.25000000000000003e-47

    1. Initial program 97.4%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in c around 0 82.1%

      \[\leadsto 2 \cdot \color{blue}{\left(t \cdot z + x \cdot y\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification80.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;c \leq -7.9 \cdot 10^{-16} \lor \neg \left(c \leq 1.25 \cdot 10^{-47}\right):\\ \;\;\;\;-2 \cdot \left(c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\ \end{array} \]

Alternative 9: 44.0% accurate, 1.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+121} \lor \neg \left(x \cdot y \leq 2 \cdot 10^{+47}\right):\\ \;\;\;\;\left(x \cdot y\right) \cdot 2\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \left(z \cdot t\right)\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (if (or (<= (* x y) -1e+121) (not (<= (* x y) 2e+47)))
   (* (* x y) 2.0)
   (* 2.0 (* z t))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if (((x * y) <= -1e+121) || !((x * y) <= 2e+47)) {
		tmp = (x * y) * 2.0;
	} else {
		tmp = 2.0 * (z * t);
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: tmp
    if (((x * y) <= (-1d+121)) .or. (.not. ((x * y) <= 2d+47))) then
        tmp = (x * y) * 2.0d0
    else
        tmp = 2.0d0 * (z * t)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if (((x * y) <= -1e+121) || !((x * y) <= 2e+47)) {
		tmp = (x * y) * 2.0;
	} else {
		tmp = 2.0 * (z * t);
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	tmp = 0
	if ((x * y) <= -1e+121) or not ((x * y) <= 2e+47):
		tmp = (x * y) * 2.0
	else:
		tmp = 2.0 * (z * t)
	return tmp
function code(x, y, z, t, a, b, c, i)
	tmp = 0.0
	if ((Float64(x * y) <= -1e+121) || !(Float64(x * y) <= 2e+47))
		tmp = Float64(Float64(x * y) * 2.0);
	else
		tmp = Float64(2.0 * Float64(z * t));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	tmp = 0.0;
	if (((x * y) <= -1e+121) || ~(((x * y) <= 2e+47)))
		tmp = (x * y) * 2.0;
	else
		tmp = 2.0 * (z * t);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -1e+121], N[Not[LessEqual[N[(x * y), $MachinePrecision], 2e+47]], $MachinePrecision]], N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision], N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+121} \lor \neg \left(x \cdot y \leq 2 \cdot 10^{+47}\right):\\
\;\;\;\;\left(x \cdot y\right) \cdot 2\\

\mathbf{else}:\\
\;\;\;\;2 \cdot \left(z \cdot t\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 x y) < -1.00000000000000004e121 or 2.0000000000000001e47 < (*.f64 x y)

    1. Initial program 90.0%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in x around inf 59.0%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y\right)} \]

    if -1.00000000000000004e121 < (*.f64 x y) < 2.0000000000000001e47

    1. Initial program 91.9%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around inf 36.9%

      \[\leadsto 2 \cdot \color{blue}{\left(t \cdot z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification45.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+121} \lor \neg \left(x \cdot y \leq 2 \cdot 10^{+47}\right):\\ \;\;\;\;\left(x \cdot y\right) \cdot 2\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \left(z \cdot t\right)\\ \end{array} \]

Alternative 10: 68.7% accurate, 1.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;c \leq -7400 \lor \neg \left(c \leq 8.5 \cdot 10^{+155}\right):\\ \;\;\;\;-2 \cdot \left(c \cdot \left(b \cdot \left(c \cdot i\right)\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\ \end{array} \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (if (or (<= c -7400.0) (not (<= c 8.5e+155)))
   (* -2.0 (* c (* b (* c i))))
   (* (+ (* x y) (* z t)) 2.0)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if ((c <= -7400.0) || !(c <= 8.5e+155)) {
		tmp = -2.0 * (c * (b * (c * i)));
	} else {
		tmp = ((x * y) + (z * t)) * 2.0;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    real(8) :: tmp
    if ((c <= (-7400.0d0)) .or. (.not. (c <= 8.5d+155))) then
        tmp = (-2.0d0) * (c * (b * (c * i)))
    else
        tmp = ((x * y) + (z * t)) * 2.0d0
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	double tmp;
	if ((c <= -7400.0) || !(c <= 8.5e+155)) {
		tmp = -2.0 * (c * (b * (c * i)));
	} else {
		tmp = ((x * y) + (z * t)) * 2.0;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c, i):
	tmp = 0
	if (c <= -7400.0) or not (c <= 8.5e+155):
		tmp = -2.0 * (c * (b * (c * i)))
	else:
		tmp = ((x * y) + (z * t)) * 2.0
	return tmp
function code(x, y, z, t, a, b, c, i)
	tmp = 0.0
	if ((c <= -7400.0) || !(c <= 8.5e+155))
		tmp = Float64(-2.0 * Float64(c * Float64(b * Float64(c * i))));
	else
		tmp = Float64(Float64(Float64(x * y) + Float64(z * t)) * 2.0);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c, i)
	tmp = 0.0;
	if ((c <= -7400.0) || ~((c <= 8.5e+155)))
		tmp = -2.0 * (c * (b * (c * i)));
	else
		tmp = ((x * y) + (z * t)) * 2.0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[c, -7400.0], N[Not[LessEqual[c, 8.5e+155]], $MachinePrecision]], N[(-2.0 * N[(c * N[(b * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;c \leq -7400 \lor \neg \left(c \leq 8.5 \cdot 10^{+155}\right):\\
\;\;\;\;-2 \cdot \left(c \cdot \left(b \cdot \left(c \cdot i\right)\right)\right)\\

\mathbf{else}:\\
\;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if c < -7400 or 8.5000000000000002e155 < c

    1. Initial program 85.6%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in z around 0 90.2%

      \[\leadsto 2 \cdot \color{blue}{\left(x \cdot y - c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]
    3. Taylor expanded in x around 0 88.8%

      \[\leadsto \color{blue}{-2 \cdot \left(c \cdot \left(i \cdot \left(a + b \cdot c\right)\right)\right)} \]
    4. Taylor expanded in a around 0 69.6%

      \[\leadsto -2 \cdot \left(c \cdot \color{blue}{\left(b \cdot \left(c \cdot i\right)\right)}\right) \]

    if -7400 < c < 8.5000000000000002e155

    1. Initial program 94.4%

      \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
    2. Taylor expanded in c around 0 73.6%

      \[\leadsto 2 \cdot \color{blue}{\left(t \cdot z + x \cdot y\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification72.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;c \leq -7400 \lor \neg \left(c \leq 8.5 \cdot 10^{+155}\right):\\ \;\;\;\;-2 \cdot \left(c \cdot \left(b \cdot \left(c \cdot i\right)\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\ \end{array} \]

Alternative 11: 29.4% accurate, 3.8× speedup?

\[\begin{array}{l} \\ 2 \cdot \left(z \cdot t\right) \end{array} \]
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (* z t)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return 2.0 * (z * t);
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    code = 2.0d0 * (z * t)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return 2.0 * (z * t);
}
def code(x, y, z, t, a, b, c, i):
	return 2.0 * (z * t)
function code(x, y, z, t, a, b, c, i)
	return Float64(2.0 * Float64(z * t))
end
function tmp = code(x, y, z, t, a, b, c, i)
	tmp = 2.0 * (z * t);
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \left(z \cdot t\right)
\end{array}
Derivation
  1. Initial program 91.1%

    \[2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right) \]
  2. Taylor expanded in z around inf 28.3%

    \[\leadsto 2 \cdot \color{blue}{\left(t \cdot z\right)} \]
  3. Final simplification28.3%

    \[\leadsto 2 \cdot \left(z \cdot t\right) \]

Developer target: 94.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right) \end{array} \]
(FPCore (x y z t a b c i)
 :precision binary64
 (* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
real(8) function code(x, y, z, t, a, b, c, i)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8), intent (in) :: i
    code = 2.0d0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
	return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
def code(x, y, z, t, a, b, c, i):
	return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
function code(x, y, z, t, a, b, c, i)
	return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(a + Float64(b * c)) * Float64(c * i))))
end
function tmp = code(x, y, z, t, a, b, c, i)
	tmp = 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right)
\end{array}

Reproduce

?
herbie shell --seed 2024024 
(FPCore (x y z t a b c i)
  :name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
  :precision binary64

  :herbie-target
  (* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i))))

  (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))