
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ (+ x y) (- x y)) 2.0))) (/ t_0 (* t_0 (/ (- x y) (+ x y))))))
double code(double x, double y) {
double t_0 = ((x + y) / (x - y)) + 2.0;
return t_0 / (t_0 * ((x - y) / (x + y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = ((x + y) / (x - y)) + 2.0d0
code = t_0 / (t_0 * ((x - y) / (x + y)))
end function
public static double code(double x, double y) {
double t_0 = ((x + y) / (x - y)) + 2.0;
return t_0 / (t_0 * ((x - y) / (x + y)));
}
def code(x, y): t_0 = ((x + y) / (x - y)) + 2.0 return t_0 / (t_0 * ((x - y) / (x + y)))
function code(x, y) t_0 = Float64(Float64(Float64(x + y) / Float64(x - y)) + 2.0) return Float64(t_0 / Float64(t_0 * Float64(Float64(x - y) / Float64(x + y)))) end
function tmp = code(x, y) t_0 = ((x + y) / (x - y)) + 2.0; tmp = t_0 / (t_0 * ((x - y) / (x + y))); end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision]}, N[(t$95$0 / N[(t$95$0 * N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{x - y} + 2\\
\frac{t_0}{t_0 \cdot \frac{x - y}{x + y}}
\end{array}
\end{array}
Initial program 100.0%
expm1-log1p-u98.0%
Applied egg-rr98.0%
expm1-udef98.0%
flip--98.0%
log1p-udef98.0%
rem-exp-log98.0%
+-commutative98.0%
log1p-udef98.0%
rem-exp-log98.0%
+-commutative98.0%
metadata-eval98.0%
log1p-udef98.0%
rem-exp-log100.0%
+-commutative100.0%
Applied egg-rr100.0%
div-inv100.0%
difference-of-sqr-1100.0%
associate-*l*99.9%
associate-+l+99.9%
metadata-eval99.9%
add-exp-log98.0%
+-commutative98.0%
log1p-udef98.0%
expm1-udef98.0%
expm1-log1p-u100.0%
Applied egg-rr100.0%
associate-*r*100.0%
div-inv100.0%
associate-/l*100.0%
div-inv100.0%
clear-num100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= x -6.4e-24)
(and (not (<= x 1.26e-92)) (or (<= x 1.2e+25) (not (<= x 2.22e+51)))))
(+ 1.0 (* 2.0 (/ y x)))
-1.0))
double code(double x, double y) {
double tmp;
if ((x <= -6.4e-24) || (!(x <= 1.26e-92) && ((x <= 1.2e+25) || !(x <= 2.22e+51)))) {
tmp = 1.0 + (2.0 * (y / x));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-6.4d-24)) .or. (.not. (x <= 1.26d-92)) .and. (x <= 1.2d+25) .or. (.not. (x <= 2.22d+51))) then
tmp = 1.0d0 + (2.0d0 * (y / x))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -6.4e-24) || (!(x <= 1.26e-92) && ((x <= 1.2e+25) || !(x <= 2.22e+51)))) {
tmp = 1.0 + (2.0 * (y / x));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -6.4e-24) or (not (x <= 1.26e-92) and ((x <= 1.2e+25) or not (x <= 2.22e+51))): tmp = 1.0 + (2.0 * (y / x)) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -6.4e-24) || (!(x <= 1.26e-92) && ((x <= 1.2e+25) || !(x <= 2.22e+51)))) tmp = Float64(1.0 + Float64(2.0 * Float64(y / x))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -6.4e-24) || (~((x <= 1.26e-92)) && ((x <= 1.2e+25) || ~((x <= 2.22e+51))))) tmp = 1.0 + (2.0 * (y / x)); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -6.4e-24], And[N[Not[LessEqual[x, 1.26e-92]], $MachinePrecision], Or[LessEqual[x, 1.2e+25], N[Not[LessEqual[x, 2.22e+51]], $MachinePrecision]]]], N[(1.0 + N[(2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.4 \cdot 10^{-24} \lor \neg \left(x \leq 1.26 \cdot 10^{-92}\right) \land \left(x \leq 1.2 \cdot 10^{+25} \lor \neg \left(x \leq 2.22 \cdot 10^{+51}\right)\right):\\
\;\;\;\;1 + 2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -6.40000000000000025e-24 or 1.26000000000000006e-92 < x < 1.19999999999999998e25 or 2.2199999999999999e51 < x Initial program 100.0%
Taylor expanded in y around 0 77.0%
if -6.40000000000000025e-24 < x < 1.26000000000000006e-92 or 1.19999999999999998e25 < x < 2.2199999999999999e51Initial program 100.0%
Taylor expanded in x around 0 82.8%
Final simplification79.5%
(FPCore (x y)
:precision binary64
(if (or (<= x -4e-25)
(and (not (<= x 5.8e-93)) (or (<= x 4.7e+24) (not (<= x 3.7e+52)))))
(+ 1.0 (* 2.0 (/ y x)))
(+ (* -2.0 (/ x y)) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -4e-25) || (!(x <= 5.8e-93) && ((x <= 4.7e+24) || !(x <= 3.7e+52)))) {
tmp = 1.0 + (2.0 * (y / x));
} else {
tmp = (-2.0 * (x / y)) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4d-25)) .or. (.not. (x <= 5.8d-93)) .and. (x <= 4.7d+24) .or. (.not. (x <= 3.7d+52))) then
tmp = 1.0d0 + (2.0d0 * (y / x))
else
tmp = ((-2.0d0) * (x / y)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4e-25) || (!(x <= 5.8e-93) && ((x <= 4.7e+24) || !(x <= 3.7e+52)))) {
tmp = 1.0 + (2.0 * (y / x));
} else {
tmp = (-2.0 * (x / y)) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4e-25) or (not (x <= 5.8e-93) and ((x <= 4.7e+24) or not (x <= 3.7e+52))): tmp = 1.0 + (2.0 * (y / x)) else: tmp = (-2.0 * (x / y)) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -4e-25) || (!(x <= 5.8e-93) && ((x <= 4.7e+24) || !(x <= 3.7e+52)))) tmp = Float64(1.0 + Float64(2.0 * Float64(y / x))); else tmp = Float64(Float64(-2.0 * Float64(x / y)) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4e-25) || (~((x <= 5.8e-93)) && ((x <= 4.7e+24) || ~((x <= 3.7e+52))))) tmp = 1.0 + (2.0 * (y / x)); else tmp = (-2.0 * (x / y)) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4e-25], And[N[Not[LessEqual[x, 5.8e-93]], $MachinePrecision], Or[LessEqual[x, 4.7e+24], N[Not[LessEqual[x, 3.7e+52]], $MachinePrecision]]]], N[(1.0 + N[(2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-25} \lor \neg \left(x \leq 5.8 \cdot 10^{-93}\right) \land \left(x \leq 4.7 \cdot 10^{+24} \lor \neg \left(x \leq 3.7 \cdot 10^{+52}\right)\right):\\
\;\;\;\;1 + 2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -4.00000000000000015e-25 or 5.7999999999999997e-93 < x < 4.7e24 or 3.7e52 < x Initial program 100.0%
Taylor expanded in y around 0 77.0%
if -4.00000000000000015e-25 < x < 5.7999999999999997e-93 or 4.7e24 < x < 3.7e52Initial program 100.0%
Taylor expanded in x around 0 83.7%
Final simplification79.9%
(FPCore (x y)
:precision binary64
(if (<= x -1e-30)
1.0
(if (<= x 1.55e-92)
-1.0
(if (<= x 6.1e+24) 1.0 (if (<= x 4.1e+52) -1.0 1.0)))))
double code(double x, double y) {
double tmp;
if (x <= -1e-30) {
tmp = 1.0;
} else if (x <= 1.55e-92) {
tmp = -1.0;
} else if (x <= 6.1e+24) {
tmp = 1.0;
} else if (x <= 4.1e+52) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1d-30)) then
tmp = 1.0d0
else if (x <= 1.55d-92) then
tmp = -1.0d0
else if (x <= 6.1d+24) then
tmp = 1.0d0
else if (x <= 4.1d+52) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1e-30) {
tmp = 1.0;
} else if (x <= 1.55e-92) {
tmp = -1.0;
} else if (x <= 6.1e+24) {
tmp = 1.0;
} else if (x <= 4.1e+52) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1e-30: tmp = 1.0 elif x <= 1.55e-92: tmp = -1.0 elif x <= 6.1e+24: tmp = 1.0 elif x <= 4.1e+52: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1e-30) tmp = 1.0; elseif (x <= 1.55e-92) tmp = -1.0; elseif (x <= 6.1e+24) tmp = 1.0; elseif (x <= 4.1e+52) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1e-30) tmp = 1.0; elseif (x <= 1.55e-92) tmp = -1.0; elseif (x <= 6.1e+24) tmp = 1.0; elseif (x <= 4.1e+52) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1e-30], 1.0, If[LessEqual[x, 1.55e-92], -1.0, If[LessEqual[x, 6.1e+24], 1.0, If[LessEqual[x, 4.1e+52], -1.0, 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-30}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{-92}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 6.1 \cdot 10^{+24}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 4.1 \cdot 10^{+52}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1e-30 or 1.55e-92 < x < 6.10000000000000006e24 or 4.1e52 < x Initial program 100.0%
Taylor expanded in x around inf 75.8%
if -1e-30 < x < 1.55e-92 or 6.10000000000000006e24 < x < 4.1e52Initial program 100.0%
Taylor expanded in x around 0 83.4%
Final simplification79.0%
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 48.7%
Final simplification48.7%
(FPCore (x y) :precision binary64 (/ 1.0 (- (/ x (+ x y)) (/ y (+ x y)))))
double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((x / (x + y)) - (y / (x + y)))
end function
public static double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
def code(x, y): return 1.0 / ((x / (x + y)) - (y / (x + y)))
function code(x, y) return Float64(1.0 / Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y)))) end
function tmp = code(x, y) tmp = 1.0 / ((x / (x + y)) - (y / (x + y))); end
code[x_, y_] := N[(1.0 / N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{x}{x + y} - \frac{y}{x + y}}
\end{array}
herbie shell --seed 2024024
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(/ 1.0 (- (/ x (+ x y)) (/ y (+ x y))))
(/ (+ x y) (- x y)))