
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) + \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) + \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -8.2e+67)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2)))
(if (or (<= b_2 9.2e-114) (and (not (<= b_2 2.35e-60)) (<= b_2 0.047)))
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -8.2e+67) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if ((b_2 <= 9.2e-114) || (!(b_2 <= 2.35e-60) && (b_2 <= 0.047))) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-8.2d+67)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else if ((b_2 <= 9.2d-114) .or. (.not. (b_2 <= 2.35d-60)) .and. (b_2 <= 0.047d0)) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -8.2e+67) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if ((b_2 <= 9.2e-114) || (!(b_2 <= 2.35e-60) && (b_2 <= 0.047))) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -8.2e+67: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) elif (b_2 <= 9.2e-114) or (not (b_2 <= 2.35e-60) and (b_2 <= 0.047)): tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -8.2e+67) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); elseif ((b_2 <= 9.2e-114) || (!(b_2 <= 2.35e-60) && (b_2 <= 0.047))) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -8.2e+67) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); elseif ((b_2 <= 9.2e-114) || (~((b_2 <= 2.35e-60)) && (b_2 <= 0.047))) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -8.2e+67], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[b$95$2, 9.2e-114], And[N[Not[LessEqual[b$95$2, 2.35e-60]], $MachinePrecision], LessEqual[b$95$2, 0.047]]], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -8.2 \cdot 10^{+67}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + 0.5 \cdot \frac{c}{b_2}\\
\mathbf{elif}\;b_2 \leq 9.2 \cdot 10^{-114} \lor \neg \left(b_2 \leq 2.35 \cdot 10^{-60}\right) \land b_2 \leq 0.047:\\
\;\;\;\;\frac{\sqrt{b_2 \cdot b_2 - a \cdot c} - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -8.19999999999999959e67Initial program 61.0%
+-commutative61.0%
unsub-neg61.0%
Simplified61.0%
Taylor expanded in b_2 around -inf 97.8%
if -8.19999999999999959e67 < b_2 < 9.1999999999999997e-114 or 2.35e-60 < b_2 < 0.047Initial program 81.6%
+-commutative81.6%
unsub-neg81.6%
Simplified81.6%
if 9.1999999999999997e-114 < b_2 < 2.35e-60 or 0.047 < b_2 Initial program 15.4%
+-commutative15.4%
unsub-neg15.4%
Simplified15.4%
Taylor expanded in b_2 around inf 91.1%
*-commutative91.1%
associate-*l/91.1%
Simplified91.1%
Final simplification88.4%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -3e-42)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2)))
(if (or (<= b_2 1.35e-113) (and (not (<= b_2 6.5e-59)) (<= b_2 5e-6)))
(/ (- (sqrt (* a (- c))) b_2) a)
(/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3e-42) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if ((b_2 <= 1.35e-113) || (!(b_2 <= 6.5e-59) && (b_2 <= 5e-6))) {
tmp = (sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3d-42)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else if ((b_2 <= 1.35d-113) .or. (.not. (b_2 <= 6.5d-59)) .and. (b_2 <= 5d-6)) then
tmp = (sqrt((a * -c)) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3e-42) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if ((b_2 <= 1.35e-113) || (!(b_2 <= 6.5e-59) && (b_2 <= 5e-6))) {
tmp = (Math.sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3e-42: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) elif (b_2 <= 1.35e-113) or (not (b_2 <= 6.5e-59) and (b_2 <= 5e-6)): tmp = (math.sqrt((a * -c)) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3e-42) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); elseif ((b_2 <= 1.35e-113) || (!(b_2 <= 6.5e-59) && (b_2 <= 5e-6))) tmp = Float64(Float64(sqrt(Float64(a * Float64(-c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3e-42) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); elseif ((b_2 <= 1.35e-113) || (~((b_2 <= 6.5e-59)) && (b_2 <= 5e-6))) tmp = (sqrt((a * -c)) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3e-42], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[b$95$2, 1.35e-113], And[N[Not[LessEqual[b$95$2, 6.5e-59]], $MachinePrecision], LessEqual[b$95$2, 5e-6]]], N[(N[(N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -3 \cdot 10^{-42}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + 0.5 \cdot \frac{c}{b_2}\\
\mathbf{elif}\;b_2 \leq 1.35 \cdot 10^{-113} \lor \neg \left(b_2 \leq 6.5 \cdot 10^{-59}\right) \land b_2 \leq 5 \cdot 10^{-6}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(-c\right)} - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -3.00000000000000027e-42Initial program 70.1%
+-commutative70.1%
unsub-neg70.1%
Simplified70.1%
Taylor expanded in b_2 around -inf 89.4%
if -3.00000000000000027e-42 < b_2 < 1.34999999999999998e-113 or 6.50000000000000017e-59 < b_2 < 5.00000000000000041e-6Initial program 79.6%
+-commutative79.6%
unsub-neg79.6%
Simplified79.6%
Taylor expanded in b_2 around 0 67.4%
associate-*r*67.4%
neg-mul-167.4%
Simplified67.4%
if 1.34999999999999998e-113 < b_2 < 6.50000000000000017e-59 or 5.00000000000000041e-6 < b_2 Initial program 15.4%
+-commutative15.4%
unsub-neg15.4%
Simplified15.4%
Taylor expanded in b_2 around inf 91.1%
*-commutative91.1%
associate-*l/91.1%
Simplified91.1%
Final simplification82.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -4e-310) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4d-310)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4e-310: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4e-310) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4e-310) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4e-310], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -4 \cdot 10^{-310}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + 0.5 \cdot \frac{c}{b_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -3.999999999999988e-310Initial program 75.5%
+-commutative75.5%
unsub-neg75.5%
Simplified75.5%
Taylor expanded in b_2 around -inf 64.5%
if -3.999999999999988e-310 < b_2 Initial program 31.5%
+-commutative31.5%
unsub-neg31.5%
Simplified31.5%
Taylor expanded in b_2 around inf 71.3%
*-commutative71.3%
associate-*l/71.3%
Simplified71.3%
Final simplification68.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -4e-310) (/ (- b_2) a) (* c (/ -0.5 b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = -b_2 / a;
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4d-310)) then
tmp = -b_2 / a
else
tmp = c * ((-0.5d0) / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = -b_2 / a;
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4e-310: tmp = -b_2 / a else: tmp = c * (-0.5 / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4e-310) tmp = Float64(Float64(-b_2) / a); else tmp = Float64(c * Float64(-0.5 / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4e-310) tmp = -b_2 / a; else tmp = c * (-0.5 / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4e-310], N[((-b$95$2) / a), $MachinePrecision], N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\frac{-b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -3.999999999999988e-310Initial program 75.5%
+-commutative75.5%
unsub-neg75.5%
Simplified75.5%
Taylor expanded in b_2 around 0 39.1%
associate-*r*39.1%
neg-mul-139.1%
Simplified39.1%
Taylor expanded in a around 0 24.8%
associate-*r/24.8%
neg-mul-124.8%
Simplified24.8%
if -3.999999999999988e-310 < b_2 Initial program 31.5%
+-commutative31.5%
unsub-neg31.5%
Simplified31.5%
Taylor expanded in b_2 around inf 54.1%
*-commutative54.1%
associate-/l*56.1%
Simplified56.1%
add-exp-log35.3%
*-un-lft-identity35.3%
times-frac35.3%
metadata-eval35.3%
div-inv35.3%
clear-num35.3%
Applied egg-rr35.3%
rem-exp-log56.4%
clear-num56.2%
div-inv56.2%
frac-2neg56.2%
metadata-eval56.2%
Applied egg-rr56.2%
distribute-neg-frac56.2%
neg-mul-156.2%
times-frac62.1%
associate-/r/70.3%
*-inverses70.3%
*-lft-identity70.3%
Simplified70.3%
Taylor expanded in c around 0 71.3%
associate-*r/71.3%
associate-/l*70.4%
associate-/r/71.2%
Simplified71.2%
Final simplification51.3%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -4e-310) (/ (* b_2 -2.0) a) (* c (/ -0.5 b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4d-310)) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = c * ((-0.5d0) / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4e-310: tmp = (b_2 * -2.0) / a else: tmp = c * (-0.5 / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4e-310) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(c * Float64(-0.5 / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4e-310) tmp = (b_2 * -2.0) / a; else tmp = c * (-0.5 / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4e-310], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\frac{b_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -3.999999999999988e-310Initial program 75.5%
+-commutative75.5%
unsub-neg75.5%
Simplified75.5%
Taylor expanded in b_2 around -inf 64.2%
*-commutative64.2%
Simplified64.2%
if -3.999999999999988e-310 < b_2 Initial program 31.5%
+-commutative31.5%
unsub-neg31.5%
Simplified31.5%
Taylor expanded in b_2 around inf 54.1%
*-commutative54.1%
associate-/l*56.1%
Simplified56.1%
add-exp-log35.3%
*-un-lft-identity35.3%
times-frac35.3%
metadata-eval35.3%
div-inv35.3%
clear-num35.3%
Applied egg-rr35.3%
rem-exp-log56.4%
clear-num56.2%
div-inv56.2%
frac-2neg56.2%
metadata-eval56.2%
Applied egg-rr56.2%
distribute-neg-frac56.2%
neg-mul-156.2%
times-frac62.1%
associate-/r/70.3%
*-inverses70.3%
*-lft-identity70.3%
Simplified70.3%
Taylor expanded in c around 0 71.3%
associate-*r/71.3%
associate-/l*70.4%
associate-/r/71.2%
Simplified71.2%
Final simplification68.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -4e-310) (/ (* b_2 -2.0) a) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4d-310)) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4e-310: tmp = (b_2 * -2.0) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4e-310) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4e-310) tmp = (b_2 * -2.0) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4e-310], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\frac{b_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -3.999999999999988e-310Initial program 75.5%
+-commutative75.5%
unsub-neg75.5%
Simplified75.5%
Taylor expanded in b_2 around -inf 64.2%
*-commutative64.2%
Simplified64.2%
if -3.999999999999988e-310 < b_2 Initial program 31.5%
+-commutative31.5%
unsub-neg31.5%
Simplified31.5%
Taylor expanded in b_2 around inf 71.3%
*-commutative71.3%
associate-*l/71.3%
Simplified71.3%
Final simplification68.3%
(FPCore (a b_2 c) :precision binary64 (/ (- b_2) a))
double code(double a, double b_2, double c) {
return -b_2 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = -b_2 / a
end function
public static double code(double a, double b_2, double c) {
return -b_2 / a;
}
def code(a, b_2, c): return -b_2 / a
function code(a, b_2, c) return Float64(Float64(-b_2) / a) end
function tmp = code(a, b_2, c) tmp = -b_2 / a; end
code[a_, b$95$2_, c_] := N[((-b$95$2) / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{-b_2}{a}
\end{array}
Initial program 50.4%
+-commutative50.4%
unsub-neg50.4%
Simplified50.4%
Taylor expanded in b_2 around 0 31.8%
associate-*r*31.8%
neg-mul-131.8%
Simplified31.8%
Taylor expanded in a around 0 12.2%
associate-*r/12.2%
neg-mul-112.2%
Simplified12.2%
Final simplification12.2%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b_2\right| - t_0} \cdot \sqrt{\left|b_2\right| + t_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b_2, t_0\right)\\
\end{array}\\
\mathbf{if}\;b_2 < 0:\\
\;\;\;\;\frac{t_1 - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b_2 + t_1}\\
\end{array}
\end{array}
herbie shell --seed 2024024
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:herbie-target
(if (< b_2 0.0) (/ (- (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))) b_2) a) (/ (- c) (+ b_2 (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))