Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2

Percentage Accurate: 62.3% → 91.0%
Time: 20.5s
Alternatives: 10
Speedup: 37.7×

Specification

?
\[\begin{array}{l} \\ \frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a):
	return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a))))
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) * z) / sqrt(((z * z) - (t * a)));
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 62.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a):
	return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a))))
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) * z) / sqrt(((z * z) - (t * a)));
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}

Alternative 1: 91.0% accurate, 0.3× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ z_m = \left|z\right| \\ z_s = \mathsf{copysign}\left(1, z\right) \\ \begin{array}{l} t_1 := z_m \cdot \left(x_m \cdot y_m\right)\\ t_2 := \frac{t_1}{\sqrt{z_m \cdot z_m - t \cdot a}}\\ z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l} \mathbf{if}\;t_2 \leq 0:\\ \;\;\;\;\frac{t_1}{z_m + -0.5 \cdot \frac{a}{\frac{z_m}{t}}}\\ \mathbf{elif}\;t_2 \leq 5 \cdot 10^{+147}:\\ \;\;\;\;t_2\\ \mathbf{else}:\\ \;\;\;\;x_m \cdot y_m\\ \end{array}\right)\right) \end{array} \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m t a)
 :precision binary64
 (let* ((t_1 (* z_m (* x_m y_m))) (t_2 (/ t_1 (sqrt (- (* z_m z_m) (* t a))))))
   (*
    z_s
    (*
     y_s
     (*
      x_s
      (if (<= t_2 0.0)
        (/ t_1 (+ z_m (* -0.5 (/ a (/ z_m t)))))
        (if (<= t_2 5e+147) t_2 (* x_m y_m))))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	double t_1 = z_m * (x_m * y_m);
	double t_2 = t_1 / sqrt(((z_m * z_m) - (t * a)));
	double tmp;
	if (t_2 <= 0.0) {
		tmp = t_1 / (z_m + (-0.5 * (a / (z_m / t))));
	} else if (t_2 <= 5e+147) {
		tmp = t_2;
	} else {
		tmp = x_m * y_m;
	}
	return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = z_m * (x_m * y_m)
    t_2 = t_1 / sqrt(((z_m * z_m) - (t * a)))
    if (t_2 <= 0.0d0) then
        tmp = t_1 / (z_m + ((-0.5d0) * (a / (z_m / t))))
    else if (t_2 <= 5d+147) then
        tmp = t_2
    else
        tmp = x_m * y_m
    end if
    code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	double t_1 = z_m * (x_m * y_m);
	double t_2 = t_1 / Math.sqrt(((z_m * z_m) - (t * a)));
	double tmp;
	if (t_2 <= 0.0) {
		tmp = t_1 / (z_m + (-0.5 * (a / (z_m / t))));
	} else if (t_2 <= 5e+147) {
		tmp = t_2;
	} else {
		tmp = x_m * y_m;
	}
	return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
z_m = math.fabs(z)
z_s = math.copysign(1.0, z)
def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a):
	t_1 = z_m * (x_m * y_m)
	t_2 = t_1 / math.sqrt(((z_m * z_m) - (t * a)))
	tmp = 0
	if t_2 <= 0.0:
		tmp = t_1 / (z_m + (-0.5 * (a / (z_m / t))))
	elif t_2 <= 5e+147:
		tmp = t_2
	else:
		tmp = x_m * y_m
	return z_s * (y_s * (x_s * tmp))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
z_m = abs(z)
z_s = copysign(1.0, z)
function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	t_1 = Float64(z_m * Float64(x_m * y_m))
	t_2 = Float64(t_1 / sqrt(Float64(Float64(z_m * z_m) - Float64(t * a))))
	tmp = 0.0
	if (t_2 <= 0.0)
		tmp = Float64(t_1 / Float64(z_m + Float64(-0.5 * Float64(a / Float64(z_m / t)))));
	elseif (t_2 <= 5e+147)
		tmp = t_2;
	else
		tmp = Float64(x_m * y_m);
	end
	return Float64(z_s * Float64(y_s * Float64(x_s * tmp)))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
z_m = abs(z);
z_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	t_1 = z_m * (x_m * y_m);
	t_2 = t_1 / sqrt(((z_m * z_m) - (t * a)));
	tmp = 0.0;
	if (t_2 <= 0.0)
		tmp = t_1 / (z_m + (-0.5 * (a / (z_m / t))));
	elseif (t_2 <= 5e+147)
		tmp = t_2;
	else
		tmp = x_m * y_m;
	end
	tmp_2 = z_s * (y_s * (x_s * tmp));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := Block[{t$95$1 = N[(z$95$m * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$2, 0.0], N[(t$95$1 / N[(z$95$m + N[(-0.5 * N[(a / N[(z$95$m / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+147], t$95$2, N[(x$95$m * y$95$m), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)

\\
\begin{array}{l}
t_1 := z_m \cdot \left(x_m \cdot y_m\right)\\
t_2 := \frac{t_1}{\sqrt{z_m \cdot z_m - t \cdot a}}\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;t_2 \leq 0:\\
\;\;\;\;\frac{t_1}{z_m + -0.5 \cdot \frac{a}{\frac{z_m}{t}}}\\

\mathbf{elif}\;t_2 \leq 5 \cdot 10^{+147}:\\
\;\;\;\;t_2\\

\mathbf{else}:\\
\;\;\;\;x_m \cdot y_m\\


\end{array}\right)\right)
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (*.f64 (*.f64 x y) z) (sqrt.f64 (-.f64 (*.f64 z z) (*.f64 t a)))) < 0.0

    1. Initial program 60.6%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 56.3%

      \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{z + -0.5 \cdot \frac{a \cdot t}{z}}} \]
    4. Step-by-step derivation
      1. associate-/l*56.9%

        \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{z + -0.5 \cdot \color{blue}{\frac{a}{\frac{z}{t}}}} \]
    5. Simplified56.9%

      \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{z + -0.5 \cdot \frac{a}{\frac{z}{t}}}} \]

    if 0.0 < (/.f64 (*.f64 (*.f64 x y) z) (sqrt.f64 (-.f64 (*.f64 z z) (*.f64 t a)))) < 5.0000000000000002e147

    1. Initial program 98.9%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Add Preprocessing

    if 5.0000000000000002e147 < (/.f64 (*.f64 (*.f64 x y) z) (sqrt.f64 (-.f64 (*.f64 z z) (*.f64 t a))))

    1. Initial program 17.5%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Step-by-step derivation
      1. associate-/l*22.4%

        \[\leadsto \color{blue}{\frac{x \cdot y}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      2. associate-*l/22.8%

        \[\leadsto \color{blue}{\frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}} \cdot y} \]
      3. *-commutative22.8%

        \[\leadsto \color{blue}{y \cdot \frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      4. associate-/l*19.4%

        \[\leadsto y \cdot \color{blue}{\frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    3. Simplified19.4%

      \[\leadsto \color{blue}{y \cdot \frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 48.3%

      \[\leadsto y \cdot \color{blue}{x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification62.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z \cdot \left(x \cdot y\right)}{\sqrt{z \cdot z - t \cdot a}} \leq 0:\\ \;\;\;\;\frac{z \cdot \left(x \cdot y\right)}{z + -0.5 \cdot \frac{a}{\frac{z}{t}}}\\ \mathbf{elif}\;\frac{z \cdot \left(x \cdot y\right)}{\sqrt{z \cdot z - t \cdot a}} \leq 5 \cdot 10^{+147}:\\ \;\;\;\;\frac{z \cdot \left(x \cdot y\right)}{\sqrt{z \cdot z - t \cdot a}}\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 89.2% accurate, 0.9× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ z_m = \left|z\right| \\ z_s = \mathsf{copysign}\left(1, z\right) \\ z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l} \mathbf{if}\;z_m \leq 6.2 \cdot 10^{-141}:\\ \;\;\;\;\frac{x_m \cdot \left(y_m \cdot z_m\right)}{\sqrt{t \cdot \left(-a\right)}}\\ \mathbf{elif}\;z_m \leq 1.95 \cdot 10^{+118}:\\ \;\;\;\;y_m \cdot \frac{x_m \cdot z_m}{\sqrt{z_m \cdot z_m - t \cdot a}}\\ \mathbf{else}:\\ \;\;\;\;x_m \cdot y_m\\ \end{array}\right)\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m t a)
 :precision binary64
 (*
  z_s
  (*
   y_s
   (*
    x_s
    (if (<= z_m 6.2e-141)
      (/ (* x_m (* y_m z_m)) (sqrt (* t (- a))))
      (if (<= z_m 1.95e+118)
        (* y_m (/ (* x_m z_m) (sqrt (- (* z_m z_m) (* t a)))))
        (* x_m y_m)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	double tmp;
	if (z_m <= 6.2e-141) {
		tmp = (x_m * (y_m * z_m)) / sqrt((t * -a));
	} else if (z_m <= 1.95e+118) {
		tmp = y_m * ((x_m * z_m) / sqrt(((z_m * z_m) - (t * a))));
	} else {
		tmp = x_m * y_m;
	}
	return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z_m <= 6.2d-141) then
        tmp = (x_m * (y_m * z_m)) / sqrt((t * -a))
    else if (z_m <= 1.95d+118) then
        tmp = y_m * ((x_m * z_m) / sqrt(((z_m * z_m) - (t * a))))
    else
        tmp = x_m * y_m
    end if
    code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	double tmp;
	if (z_m <= 6.2e-141) {
		tmp = (x_m * (y_m * z_m)) / Math.sqrt((t * -a));
	} else if (z_m <= 1.95e+118) {
		tmp = y_m * ((x_m * z_m) / Math.sqrt(((z_m * z_m) - (t * a))));
	} else {
		tmp = x_m * y_m;
	}
	return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
z_m = math.fabs(z)
z_s = math.copysign(1.0, z)
def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a):
	tmp = 0
	if z_m <= 6.2e-141:
		tmp = (x_m * (y_m * z_m)) / math.sqrt((t * -a))
	elif z_m <= 1.95e+118:
		tmp = y_m * ((x_m * z_m) / math.sqrt(((z_m * z_m) - (t * a))))
	else:
		tmp = x_m * y_m
	return z_s * (y_s * (x_s * tmp))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
z_m = abs(z)
z_s = copysign(1.0, z)
function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = 0.0
	if (z_m <= 6.2e-141)
		tmp = Float64(Float64(x_m * Float64(y_m * z_m)) / sqrt(Float64(t * Float64(-a))));
	elseif (z_m <= 1.95e+118)
		tmp = Float64(y_m * Float64(Float64(x_m * z_m) / sqrt(Float64(Float64(z_m * z_m) - Float64(t * a)))));
	else
		tmp = Float64(x_m * y_m);
	end
	return Float64(z_s * Float64(y_s * Float64(x_s * tmp)))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
z_m = abs(z);
z_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = 0.0;
	if (z_m <= 6.2e-141)
		tmp = (x_m * (y_m * z_m)) / sqrt((t * -a));
	elseif (z_m <= 1.95e+118)
		tmp = y_m * ((x_m * z_m) / sqrt(((z_m * z_m) - (t * a))));
	else
		tmp = x_m * y_m;
	end
	tmp_2 = z_s * (y_s * (x_s * tmp));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 6.2e-141], N[(N[(x$95$m * N[(y$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[z$95$m, 1.95e+118], N[(y$95$m * N[(N[(x$95$m * z$95$m), $MachinePrecision] / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * y$95$m), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)

\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 6.2 \cdot 10^{-141}:\\
\;\;\;\;\frac{x_m \cdot \left(y_m \cdot z_m\right)}{\sqrt{t \cdot \left(-a\right)}}\\

\mathbf{elif}\;z_m \leq 1.95 \cdot 10^{+118}:\\
\;\;\;\;y_m \cdot \frac{x_m \cdot z_m}{\sqrt{z_m \cdot z_m - t \cdot a}}\\

\mathbf{else}:\\
\;\;\;\;x_m \cdot y_m\\


\end{array}\right)\right)
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < 6.20000000000000055e-141

    1. Initial program 62.8%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Step-by-step derivation
      1. associate-*l*60.4%

        \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{z \cdot z - t \cdot a}} \]
    3. Simplified60.4%

      \[\leadsto \color{blue}{\frac{x \cdot \left(y \cdot z\right)}{\sqrt{z \cdot z - t \cdot a}}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 33.0%

      \[\leadsto \frac{x \cdot \left(y \cdot z\right)}{\sqrt{\color{blue}{-1 \cdot \left(a \cdot t\right)}}} \]
    6. Step-by-step derivation
      1. mul-1-neg30.6%

        \[\leadsto y \cdot \frac{x \cdot z}{\sqrt{\color{blue}{-a \cdot t}}} \]
      2. *-commutative30.6%

        \[\leadsto y \cdot \frac{x \cdot z}{\sqrt{-\color{blue}{t \cdot a}}} \]
      3. distribute-rgt-neg-in30.6%

        \[\leadsto y \cdot \frac{x \cdot z}{\sqrt{\color{blue}{t \cdot \left(-a\right)}}} \]
    7. Simplified33.0%

      \[\leadsto \frac{x \cdot \left(y \cdot z\right)}{\sqrt{\color{blue}{t \cdot \left(-a\right)}}} \]

    if 6.20000000000000055e-141 < z < 1.95e118

    1. Initial program 93.4%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Step-by-step derivation
      1. associate-/l*93.5%

        \[\leadsto \color{blue}{\frac{x \cdot y}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      2. associate-*l/93.5%

        \[\leadsto \color{blue}{\frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}} \cdot y} \]
      3. *-commutative93.5%

        \[\leadsto \color{blue}{y \cdot \frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      4. associate-/l*93.5%

        \[\leadsto y \cdot \color{blue}{\frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    3. Simplified93.5%

      \[\leadsto \color{blue}{y \cdot \frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    4. Add Preprocessing

    if 1.95e118 < z

    1. Initial program 13.8%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Step-by-step derivation
      1. associate-/l*15.9%

        \[\leadsto \color{blue}{\frac{x \cdot y}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      2. associate-*l/16.2%

        \[\leadsto \color{blue}{\frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}} \cdot y} \]
      3. *-commutative16.2%

        \[\leadsto \color{blue}{y \cdot \frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      4. associate-/l*12.4%

        \[\leadsto y \cdot \color{blue}{\frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    3. Simplified12.4%

      \[\leadsto \color{blue}{y \cdot \frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 98.5%

      \[\leadsto y \cdot \color{blue}{x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification59.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 6.2 \cdot 10^{-141}:\\ \;\;\;\;\frac{x \cdot \left(y \cdot z\right)}{\sqrt{t \cdot \left(-a\right)}}\\ \mathbf{elif}\;z \leq 1.95 \cdot 10^{+118}:\\ \;\;\;\;y \cdot \frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 89.3% accurate, 1.0× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ z_m = \left|z\right| \\ z_s = \mathsf{copysign}\left(1, z\right) \\ z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l} \mathbf{if}\;z_m \leq 8.5 \cdot 10^{+37}:\\ \;\;\;\;\frac{x_m \cdot \left(y_m \cdot z_m\right)}{\sqrt{z_m \cdot z_m - t \cdot a}}\\ \mathbf{else}:\\ \;\;\;\;x_m \cdot y_m\\ \end{array}\right)\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m t a)
 :precision binary64
 (*
  z_s
  (*
   y_s
   (*
    x_s
    (if (<= z_m 8.5e+37)
      (/ (* x_m (* y_m z_m)) (sqrt (- (* z_m z_m) (* t a))))
      (* x_m y_m))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	double tmp;
	if (z_m <= 8.5e+37) {
		tmp = (x_m * (y_m * z_m)) / sqrt(((z_m * z_m) - (t * a)));
	} else {
		tmp = x_m * y_m;
	}
	return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z_m <= 8.5d+37) then
        tmp = (x_m * (y_m * z_m)) / sqrt(((z_m * z_m) - (t * a)))
    else
        tmp = x_m * y_m
    end if
    code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	double tmp;
	if (z_m <= 8.5e+37) {
		tmp = (x_m * (y_m * z_m)) / Math.sqrt(((z_m * z_m) - (t * a)));
	} else {
		tmp = x_m * y_m;
	}
	return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
z_m = math.fabs(z)
z_s = math.copysign(1.0, z)
def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a):
	tmp = 0
	if z_m <= 8.5e+37:
		tmp = (x_m * (y_m * z_m)) / math.sqrt(((z_m * z_m) - (t * a)))
	else:
		tmp = x_m * y_m
	return z_s * (y_s * (x_s * tmp))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
z_m = abs(z)
z_s = copysign(1.0, z)
function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = 0.0
	if (z_m <= 8.5e+37)
		tmp = Float64(Float64(x_m * Float64(y_m * z_m)) / sqrt(Float64(Float64(z_m * z_m) - Float64(t * a))));
	else
		tmp = Float64(x_m * y_m);
	end
	return Float64(z_s * Float64(y_s * Float64(x_s * tmp)))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
z_m = abs(z);
z_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = 0.0;
	if (z_m <= 8.5e+37)
		tmp = (x_m * (y_m * z_m)) / sqrt(((z_m * z_m) - (t * a)));
	else
		tmp = x_m * y_m;
	end
	tmp_2 = z_s * (y_s * (x_s * tmp));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 8.5e+37], N[(N[(x$95$m * N[(y$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(x$95$m * y$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)

\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 8.5 \cdot 10^{+37}:\\
\;\;\;\;\frac{x_m \cdot \left(y_m \cdot z_m\right)}{\sqrt{z_m \cdot z_m - t \cdot a}}\\

\mathbf{else}:\\
\;\;\;\;x_m \cdot y_m\\


\end{array}\right)\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 8.4999999999999999e37

    1. Initial program 67.4%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Step-by-step derivation
      1. associate-*l*65.1%

        \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{z \cdot z - t \cdot a}} \]
    3. Simplified65.1%

      \[\leadsto \color{blue}{\frac{x \cdot \left(y \cdot z\right)}{\sqrt{z \cdot z - t \cdot a}}} \]
    4. Add Preprocessing

    if 8.4999999999999999e37 < z

    1. Initial program 31.8%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Step-by-step derivation
      1. associate-/l*33.4%

        \[\leadsto \color{blue}{\frac{x \cdot y}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      2. associate-*l/33.6%

        \[\leadsto \color{blue}{\frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}} \cdot y} \]
      3. *-commutative33.6%

        \[\leadsto \color{blue}{y \cdot \frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      4. associate-/l*30.6%

        \[\leadsto y \cdot \color{blue}{\frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    3. Simplified30.6%

      \[\leadsto \color{blue}{y \cdot \frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 96.6%

      \[\leadsto y \cdot \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification75.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 8.5 \cdot 10^{+37}:\\ \;\;\;\;\frac{x \cdot \left(y \cdot z\right)}{\sqrt{z \cdot z - t \cdot a}}\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 79.7% accurate, 1.0× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ z_m = \left|z\right| \\ z_s = \mathsf{copysign}\left(1, z\right) \\ z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l} \mathbf{if}\;z_m \leq 7 \cdot 10^{-194}:\\ \;\;\;\;y_m \cdot \frac{x_m \cdot z_m}{\sqrt{t \cdot \left(-a\right)}}\\ \mathbf{else}:\\ \;\;\;\;x_m \cdot y_m\\ \end{array}\right)\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m t a)
 :precision binary64
 (*
  z_s
  (*
   y_s
   (*
    x_s
    (if (<= z_m 7e-194)
      (* y_m (/ (* x_m z_m) (sqrt (* t (- a)))))
      (* x_m y_m))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	double tmp;
	if (z_m <= 7e-194) {
		tmp = y_m * ((x_m * z_m) / sqrt((t * -a)));
	} else {
		tmp = x_m * y_m;
	}
	return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z_m <= 7d-194) then
        tmp = y_m * ((x_m * z_m) / sqrt((t * -a)))
    else
        tmp = x_m * y_m
    end if
    code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	double tmp;
	if (z_m <= 7e-194) {
		tmp = y_m * ((x_m * z_m) / Math.sqrt((t * -a)));
	} else {
		tmp = x_m * y_m;
	}
	return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
z_m = math.fabs(z)
z_s = math.copysign(1.0, z)
def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a):
	tmp = 0
	if z_m <= 7e-194:
		tmp = y_m * ((x_m * z_m) / math.sqrt((t * -a)))
	else:
		tmp = x_m * y_m
	return z_s * (y_s * (x_s * tmp))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
z_m = abs(z)
z_s = copysign(1.0, z)
function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = 0.0
	if (z_m <= 7e-194)
		tmp = Float64(y_m * Float64(Float64(x_m * z_m) / sqrt(Float64(t * Float64(-a)))));
	else
		tmp = Float64(x_m * y_m);
	end
	return Float64(z_s * Float64(y_s * Float64(x_s * tmp)))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
z_m = abs(z);
z_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = 0.0;
	if (z_m <= 7e-194)
		tmp = y_m * ((x_m * z_m) / sqrt((t * -a)));
	else
		tmp = x_m * y_m;
	end
	tmp_2 = z_s * (y_s * (x_s * tmp));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 7e-194], N[(y$95$m * N[(N[(x$95$m * z$95$m), $MachinePrecision] / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * y$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)

\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 7 \cdot 10^{-194}:\\
\;\;\;\;y_m \cdot \frac{x_m \cdot z_m}{\sqrt{t \cdot \left(-a\right)}}\\

\mathbf{else}:\\
\;\;\;\;x_m \cdot y_m\\


\end{array}\right)\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 7.0000000000000006e-194

    1. Initial program 61.0%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Step-by-step derivation
      1. associate-/l*63.1%

        \[\leadsto \color{blue}{\frac{x \cdot y}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      2. associate-*l/62.2%

        \[\leadsto \color{blue}{\frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}} \cdot y} \]
      3. *-commutative62.2%

        \[\leadsto \color{blue}{y \cdot \frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      4. associate-/l*60.2%

        \[\leadsto y \cdot \color{blue}{\frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    3. Simplified60.2%

      \[\leadsto \color{blue}{y \cdot \frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 29.2%

      \[\leadsto y \cdot \frac{x \cdot z}{\sqrt{\color{blue}{-1 \cdot \left(a \cdot t\right)}}} \]
    6. Step-by-step derivation
      1. mul-1-neg29.2%

        \[\leadsto y \cdot \frac{x \cdot z}{\sqrt{\color{blue}{-a \cdot t}}} \]
      2. *-commutative29.2%

        \[\leadsto y \cdot \frac{x \cdot z}{\sqrt{-\color{blue}{t \cdot a}}} \]
      3. distribute-rgt-neg-in29.2%

        \[\leadsto y \cdot \frac{x \cdot z}{\sqrt{\color{blue}{t \cdot \left(-a\right)}}} \]
    7. Simplified29.2%

      \[\leadsto y \cdot \frac{x \cdot z}{\sqrt{\color{blue}{t \cdot \left(-a\right)}}} \]

    if 7.0000000000000006e-194 < z

    1. Initial program 50.2%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Step-by-step derivation
      1. associate-/l*51.4%

        \[\leadsto \color{blue}{\frac{x \cdot y}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      2. associate-*l/49.2%

        \[\leadsto \color{blue}{\frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}} \cdot y} \]
      3. *-commutative49.2%

        \[\leadsto \color{blue}{y \cdot \frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      4. associate-/l*47.0%

        \[\leadsto y \cdot \color{blue}{\frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    3. Simplified47.0%

      \[\leadsto \color{blue}{y \cdot \frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 86.4%

      \[\leadsto y \cdot \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification54.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 7 \cdot 10^{-194}:\\ \;\;\;\;y \cdot \frac{x \cdot z}{\sqrt{t \cdot \left(-a\right)}}\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 82.4% accurate, 1.0× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ z_m = \left|z\right| \\ z_s = \mathsf{copysign}\left(1, z\right) \\ z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l} \mathbf{if}\;z_m \leq 3 \cdot 10^{-113}:\\ \;\;\;\;z_m \cdot \frac{y_m}{\frac{\sqrt{t \cdot \left(-a\right)}}{x_m}}\\ \mathbf{else}:\\ \;\;\;\;x_m \cdot y_m\\ \end{array}\right)\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m t a)
 :precision binary64
 (*
  z_s
  (*
   y_s
   (*
    x_s
    (if (<= z_m 3e-113)
      (* z_m (/ y_m (/ (sqrt (* t (- a))) x_m)))
      (* x_m y_m))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	double tmp;
	if (z_m <= 3e-113) {
		tmp = z_m * (y_m / (sqrt((t * -a)) / x_m));
	} else {
		tmp = x_m * y_m;
	}
	return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z_m <= 3d-113) then
        tmp = z_m * (y_m / (sqrt((t * -a)) / x_m))
    else
        tmp = x_m * y_m
    end if
    code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	double tmp;
	if (z_m <= 3e-113) {
		tmp = z_m * (y_m / (Math.sqrt((t * -a)) / x_m));
	} else {
		tmp = x_m * y_m;
	}
	return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
z_m = math.fabs(z)
z_s = math.copysign(1.0, z)
def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a):
	tmp = 0
	if z_m <= 3e-113:
		tmp = z_m * (y_m / (math.sqrt((t * -a)) / x_m))
	else:
		tmp = x_m * y_m
	return z_s * (y_s * (x_s * tmp))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
z_m = abs(z)
z_s = copysign(1.0, z)
function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = 0.0
	if (z_m <= 3e-113)
		tmp = Float64(z_m * Float64(y_m / Float64(sqrt(Float64(t * Float64(-a))) / x_m)));
	else
		tmp = Float64(x_m * y_m);
	end
	return Float64(z_s * Float64(y_s * Float64(x_s * tmp)))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
z_m = abs(z);
z_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = 0.0;
	if (z_m <= 3e-113)
		tmp = z_m * (y_m / (sqrt((t * -a)) / x_m));
	else
		tmp = x_m * y_m;
	end
	tmp_2 = z_s * (y_s * (x_s * tmp));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 3e-113], N[(z$95$m * N[(y$95$m / N[(N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision] / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * y$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)

\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 3 \cdot 10^{-113}:\\
\;\;\;\;z_m \cdot \frac{y_m}{\frac{\sqrt{t \cdot \left(-a\right)}}{x_m}}\\

\mathbf{else}:\\
\;\;\;\;x_m \cdot y_m\\


\end{array}\right)\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 3.0000000000000001e-113

    1. Initial program 63.6%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Step-by-step derivation
      1. associate-*l/65.4%

        \[\leadsto \color{blue}{\frac{x \cdot y}{\sqrt{z \cdot z - t \cdot a}} \cdot z} \]
      2. *-commutative65.4%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\sqrt{z \cdot z - t \cdot a}} \cdot z \]
      3. associate-/l*64.3%

        \[\leadsto \color{blue}{\frac{y}{\frac{\sqrt{z \cdot z - t \cdot a}}{x}}} \cdot z \]
      4. associate-/r/61.9%

        \[\leadsto \color{blue}{\frac{y}{\frac{\frac{\sqrt{z \cdot z - t \cdot a}}{x}}{z}}} \]
      5. associate-/r*60.7%

        \[\leadsto \frac{y}{\color{blue}{\frac{\sqrt{z \cdot z - t \cdot a}}{x \cdot z}}} \]
    3. Simplified60.7%

      \[\leadsto \color{blue}{\frac{y}{\frac{\sqrt{z \cdot z - t \cdot a}}{x \cdot z}}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-/r*61.9%

        \[\leadsto \frac{y}{\color{blue}{\frac{\frac{\sqrt{z \cdot z - t \cdot a}}{x}}{z}}} \]
      2. associate-/r/64.3%

        \[\leadsto \color{blue}{\frac{y}{\frac{\sqrt{z \cdot z - t \cdot a}}{x}} \cdot z} \]
      3. pow264.3%

        \[\leadsto \frac{y}{\frac{\sqrt{\color{blue}{{z}^{2}} - t \cdot a}}{x}} \cdot z \]
    6. Applied egg-rr64.3%

      \[\leadsto \color{blue}{\frac{y}{\frac{\sqrt{{z}^{2} - t \cdot a}}{x}} \cdot z} \]
    7. Taylor expanded in z around 0 35.1%

      \[\leadsto \frac{y}{\frac{\sqrt{\color{blue}{-1 \cdot \left(a \cdot t\right)}}}{x}} \cdot z \]
    8. Step-by-step derivation
      1. neg-mul-135.1%

        \[\leadsto \frac{y}{\frac{\sqrt{\color{blue}{-a \cdot t}}}{x}} \cdot z \]
      2. distribute-rgt-neg-in35.1%

        \[\leadsto \frac{y}{\frac{\sqrt{\color{blue}{a \cdot \left(-t\right)}}}{x}} \cdot z \]
    9. Simplified35.1%

      \[\leadsto \frac{y}{\frac{\sqrt{\color{blue}{a \cdot \left(-t\right)}}}{x}} \cdot z \]

    if 3.0000000000000001e-113 < z

    1. Initial program 45.5%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Step-by-step derivation
      1. associate-/l*46.8%

        \[\leadsto \color{blue}{\frac{x \cdot y}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      2. associate-*l/47.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}} \cdot y} \]
      3. *-commutative47.0%

        \[\leadsto \color{blue}{y \cdot \frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      4. associate-/l*44.7%

        \[\leadsto y \cdot \color{blue}{\frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    3. Simplified44.7%

      \[\leadsto \color{blue}{y \cdot \frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 92.4%

      \[\leadsto y \cdot \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification58.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 3 \cdot 10^{-113}:\\ \;\;\;\;z \cdot \frac{y}{\frac{\sqrt{t \cdot \left(-a\right)}}{x}}\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 82.5% accurate, 1.0× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ z_m = \left|z\right| \\ z_s = \mathsf{copysign}\left(1, z\right) \\ z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l} \mathbf{if}\;z_m \leq 3 \cdot 10^{-113}:\\ \;\;\;\;\frac{x_m \cdot \left(y_m \cdot z_m\right)}{\sqrt{t \cdot \left(-a\right)}}\\ \mathbf{else}:\\ \;\;\;\;x_m \cdot y_m\\ \end{array}\right)\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m t a)
 :precision binary64
 (*
  z_s
  (*
   y_s
   (*
    x_s
    (if (<= z_m 3e-113)
      (/ (* x_m (* y_m z_m)) (sqrt (* t (- a))))
      (* x_m y_m))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	double tmp;
	if (z_m <= 3e-113) {
		tmp = (x_m * (y_m * z_m)) / sqrt((t * -a));
	} else {
		tmp = x_m * y_m;
	}
	return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z_m <= 3d-113) then
        tmp = (x_m * (y_m * z_m)) / sqrt((t * -a))
    else
        tmp = x_m * y_m
    end if
    code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	double tmp;
	if (z_m <= 3e-113) {
		tmp = (x_m * (y_m * z_m)) / Math.sqrt((t * -a));
	} else {
		tmp = x_m * y_m;
	}
	return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
z_m = math.fabs(z)
z_s = math.copysign(1.0, z)
def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a):
	tmp = 0
	if z_m <= 3e-113:
		tmp = (x_m * (y_m * z_m)) / math.sqrt((t * -a))
	else:
		tmp = x_m * y_m
	return z_s * (y_s * (x_s * tmp))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
z_m = abs(z)
z_s = copysign(1.0, z)
function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = 0.0
	if (z_m <= 3e-113)
		tmp = Float64(Float64(x_m * Float64(y_m * z_m)) / sqrt(Float64(t * Float64(-a))));
	else
		tmp = Float64(x_m * y_m);
	end
	return Float64(z_s * Float64(y_s * Float64(x_s * tmp)))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
z_m = abs(z);
z_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = 0.0;
	if (z_m <= 3e-113)
		tmp = (x_m * (y_m * z_m)) / sqrt((t * -a));
	else
		tmp = x_m * y_m;
	end
	tmp_2 = z_s * (y_s * (x_s * tmp));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 3e-113], N[(N[(x$95$m * N[(y$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(x$95$m * y$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)

\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 3 \cdot 10^{-113}:\\
\;\;\;\;\frac{x_m \cdot \left(y_m \cdot z_m\right)}{\sqrt{t \cdot \left(-a\right)}}\\

\mathbf{else}:\\
\;\;\;\;x_m \cdot y_m\\


\end{array}\right)\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 3.0000000000000001e-113

    1. Initial program 63.6%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Step-by-step derivation
      1. associate-*l*60.9%

        \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{z \cdot z - t \cdot a}} \]
    3. Simplified60.9%

      \[\leadsto \color{blue}{\frac{x \cdot \left(y \cdot z\right)}{\sqrt{z \cdot z - t \cdot a}}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 33.4%

      \[\leadsto \frac{x \cdot \left(y \cdot z\right)}{\sqrt{\color{blue}{-1 \cdot \left(a \cdot t\right)}}} \]
    6. Step-by-step derivation
      1. mul-1-neg31.4%

        \[\leadsto y \cdot \frac{x \cdot z}{\sqrt{\color{blue}{-a \cdot t}}} \]
      2. *-commutative31.4%

        \[\leadsto y \cdot \frac{x \cdot z}{\sqrt{-\color{blue}{t \cdot a}}} \]
      3. distribute-rgt-neg-in31.4%

        \[\leadsto y \cdot \frac{x \cdot z}{\sqrt{\color{blue}{t \cdot \left(-a\right)}}} \]
    7. Simplified33.4%

      \[\leadsto \frac{x \cdot \left(y \cdot z\right)}{\sqrt{\color{blue}{t \cdot \left(-a\right)}}} \]

    if 3.0000000000000001e-113 < z

    1. Initial program 45.5%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Step-by-step derivation
      1. associate-/l*46.8%

        \[\leadsto \color{blue}{\frac{x \cdot y}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      2. associate-*l/47.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}} \cdot y} \]
      3. *-commutative47.0%

        \[\leadsto \color{blue}{y \cdot \frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
      4. associate-/l*44.7%

        \[\leadsto y \cdot \color{blue}{\frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    3. Simplified44.7%

      \[\leadsto \color{blue}{y \cdot \frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 92.4%

      \[\leadsto y \cdot \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification57.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 3 \cdot 10^{-113}:\\ \;\;\;\;\frac{x \cdot \left(y \cdot z\right)}{\sqrt{t \cdot \left(-a\right)}}\\ \mathbf{else}:\\ \;\;\;\;x \cdot y\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 67.9% accurate, 7.5× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ z_m = \left|z\right| \\ z_s = \mathsf{copysign}\left(1, z\right) \\ z_s \cdot \left(y_s \cdot \left(x_s \cdot \left(y_m \cdot \frac{x_m \cdot z_m}{z_m + -0.5 \cdot \frac{a}{\frac{z_m}{t}}}\right)\right)\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m t a)
 :precision binary64
 (*
  z_s
  (* y_s (* x_s (* y_m (/ (* x_m z_m) (+ z_m (* -0.5 (/ a (/ z_m t))))))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	return z_s * (y_s * (x_s * (y_m * ((x_m * z_m) / (z_m + (-0.5 * (a / (z_m / t))))))));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = z_s * (y_s * (x_s * (y_m * ((x_m * z_m) / (z_m + ((-0.5d0) * (a / (z_m / t))))))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	return z_s * (y_s * (x_s * (y_m * ((x_m * z_m) / (z_m + (-0.5 * (a / (z_m / t))))))));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
z_m = math.fabs(z)
z_s = math.copysign(1.0, z)
def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a):
	return z_s * (y_s * (x_s * (y_m * ((x_m * z_m) / (z_m + (-0.5 * (a / (z_m / t))))))))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
z_m = abs(z)
z_s = copysign(1.0, z)
function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	return Float64(z_s * Float64(y_s * Float64(x_s * Float64(y_m * Float64(Float64(x_m * z_m) / Float64(z_m + Float64(-0.5 * Float64(a / Float64(z_m / t)))))))))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
z_m = abs(z);
z_s = sign(z) * abs(1.0);
function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = z_s * (y_s * (x_s * (y_m * ((x_m * z_m) / (z_m + (-0.5 * (a / (z_m / t))))))));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(y$95$m * N[(N[(x$95$m * z$95$m), $MachinePrecision] / N[(z$95$m + N[(-0.5 * N[(a / N[(z$95$m / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)

\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \left(y_m \cdot \frac{x_m \cdot z_m}{z_m + -0.5 \cdot \frac{a}{\frac{z_m}{t}}}\right)\right)\right)
\end{array}
Derivation
  1. Initial program 56.1%

    \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
  2. Step-by-step derivation
    1. associate-/l*57.9%

      \[\leadsto \color{blue}{\frac{x \cdot y}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
    2. associate-*l/56.4%

      \[\leadsto \color{blue}{\frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}} \cdot y} \]
    3. *-commutative56.4%

      \[\leadsto \color{blue}{y \cdot \frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
    4. associate-/l*54.3%

      \[\leadsto y \cdot \color{blue}{\frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
  3. Simplified54.3%

    \[\leadsto \color{blue}{y \cdot \frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
  4. Add Preprocessing
  5. Taylor expanded in z around inf 42.6%

    \[\leadsto y \cdot \frac{x \cdot z}{\color{blue}{z + -0.5 \cdot \frac{a \cdot t}{z}}} \]
  6. Step-by-step derivation
    1. associate-/l*43.0%

      \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{z + -0.5 \cdot \color{blue}{\frac{a}{\frac{z}{t}}}} \]
  7. Simplified43.4%

    \[\leadsto y \cdot \frac{x \cdot z}{\color{blue}{z + -0.5 \cdot \frac{a}{\frac{z}{t}}}} \]
  8. Final simplification43.4%

    \[\leadsto y \cdot \frac{x \cdot z}{z + -0.5 \cdot \frac{a}{\frac{z}{t}}} \]
  9. Add Preprocessing

Alternative 8: 64.1% accurate, 11.3× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ z_m = \left|z\right| \\ z_s = \mathsf{copysign}\left(1, z\right) \\ z_s \cdot \left(y_s \cdot \left(x_s \cdot \left(y_m \cdot \frac{-1}{-\frac{z_m}{x_m \cdot z_m}}\right)\right)\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m t a)
 :precision binary64
 (* z_s (* y_s (* x_s (* y_m (/ -1.0 (- (/ z_m (* x_m z_m)))))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	return z_s * (y_s * (x_s * (y_m * (-1.0 / -(z_m / (x_m * z_m))))));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = z_s * (y_s * (x_s * (y_m * ((-1.0d0) / -(z_m / (x_m * z_m))))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	return z_s * (y_s * (x_s * (y_m * (-1.0 / -(z_m / (x_m * z_m))))));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
z_m = math.fabs(z)
z_s = math.copysign(1.0, z)
def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a):
	return z_s * (y_s * (x_s * (y_m * (-1.0 / -(z_m / (x_m * z_m))))))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
z_m = abs(z)
z_s = copysign(1.0, z)
function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	return Float64(z_s * Float64(y_s * Float64(x_s * Float64(y_m * Float64(-1.0 / Float64(-Float64(z_m / Float64(x_m * z_m))))))))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
z_m = abs(z);
z_s = sign(z) * abs(1.0);
function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = z_s * (y_s * (x_s * (y_m * (-1.0 / -(z_m / (x_m * z_m))))));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(y$95$m * N[(-1.0 / (-N[(z$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)

\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \left(y_m \cdot \frac{-1}{-\frac{z_m}{x_m \cdot z_m}}\right)\right)\right)
\end{array}
Derivation
  1. Initial program 56.1%

    \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
  2. Step-by-step derivation
    1. associate-*l/56.7%

      \[\leadsto \color{blue}{\frac{x \cdot y}{\sqrt{z \cdot z - t \cdot a}} \cdot z} \]
    2. *-commutative56.7%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{\sqrt{z \cdot z - t \cdot a}} \cdot z \]
    3. associate-/l*56.1%

      \[\leadsto \color{blue}{\frac{y}{\frac{\sqrt{z \cdot z - t \cdot a}}{x}}} \cdot z \]
    4. associate-/r/55.3%

      \[\leadsto \color{blue}{\frac{y}{\frac{\frac{\sqrt{z \cdot z - t \cdot a}}{x}}{z}}} \]
    5. associate-/r*54.1%

      \[\leadsto \frac{y}{\color{blue}{\frac{\sqrt{z \cdot z - t \cdot a}}{x \cdot z}}} \]
  3. Simplified54.1%

    \[\leadsto \color{blue}{\frac{y}{\frac{\sqrt{z \cdot z - t \cdot a}}{x \cdot z}}} \]
  4. Add Preprocessing
  5. Taylor expanded in z around inf 40.7%

    \[\leadsto \frac{y}{\frac{\color{blue}{z}}{x \cdot z}} \]
  6. Step-by-step derivation
    1. frac-2neg40.7%

      \[\leadsto \color{blue}{\frac{-y}{-\frac{z}{x \cdot z}}} \]
    2. div-inv40.7%

      \[\leadsto \color{blue}{\left(-y\right) \cdot \frac{1}{-\frac{z}{x \cdot z}}} \]
    3. *-commutative40.7%

      \[\leadsto \left(-y\right) \cdot \frac{1}{-\frac{z}{\color{blue}{z \cdot x}}} \]
  7. Applied egg-rr40.7%

    \[\leadsto \color{blue}{\left(-y\right) \cdot \frac{1}{-\frac{z}{z \cdot x}}} \]
  8. Final simplification40.7%

    \[\leadsto y \cdot \frac{-1}{-\frac{z}{x \cdot z}} \]
  9. Add Preprocessing

Alternative 9: 64.0% accurate, 16.1× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ z_m = \left|z\right| \\ z_s = \mathsf{copysign}\left(1, z\right) \\ z_s \cdot \left(y_s \cdot \left(x_s \cdot \frac{y_m}{\frac{z_m}{x_m \cdot z_m}}\right)\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m t a)
 :precision binary64
 (* z_s (* y_s (* x_s (/ y_m (/ z_m (* x_m z_m)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	return z_s * (y_s * (x_s * (y_m / (z_m / (x_m * z_m)))));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = z_s * (y_s * (x_s * (y_m / (z_m / (x_m * z_m)))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	return z_s * (y_s * (x_s * (y_m / (z_m / (x_m * z_m)))));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
z_m = math.fabs(z)
z_s = math.copysign(1.0, z)
def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a):
	return z_s * (y_s * (x_s * (y_m / (z_m / (x_m * z_m)))))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
z_m = abs(z)
z_s = copysign(1.0, z)
function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	return Float64(z_s * Float64(y_s * Float64(x_s * Float64(y_m / Float64(z_m / Float64(x_m * z_m))))))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
z_m = abs(z);
z_s = sign(z) * abs(1.0);
function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = z_s * (y_s * (x_s * (y_m / (z_m / (x_m * z_m)))));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(y$95$m / N[(z$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)

\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \frac{y_m}{\frac{z_m}{x_m \cdot z_m}}\right)\right)
\end{array}
Derivation
  1. Initial program 56.1%

    \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
  2. Step-by-step derivation
    1. associate-*l/56.7%

      \[\leadsto \color{blue}{\frac{x \cdot y}{\sqrt{z \cdot z - t \cdot a}} \cdot z} \]
    2. *-commutative56.7%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{\sqrt{z \cdot z - t \cdot a}} \cdot z \]
    3. associate-/l*56.1%

      \[\leadsto \color{blue}{\frac{y}{\frac{\sqrt{z \cdot z - t \cdot a}}{x}}} \cdot z \]
    4. associate-/r/55.3%

      \[\leadsto \color{blue}{\frac{y}{\frac{\frac{\sqrt{z \cdot z - t \cdot a}}{x}}{z}}} \]
    5. associate-/r*54.1%

      \[\leadsto \frac{y}{\color{blue}{\frac{\sqrt{z \cdot z - t \cdot a}}{x \cdot z}}} \]
  3. Simplified54.1%

    \[\leadsto \color{blue}{\frac{y}{\frac{\sqrt{z \cdot z - t \cdot a}}{x \cdot z}}} \]
  4. Add Preprocessing
  5. Taylor expanded in z around inf 40.7%

    \[\leadsto \frac{y}{\frac{\color{blue}{z}}{x \cdot z}} \]
  6. Final simplification40.7%

    \[\leadsto \frac{y}{\frac{z}{x \cdot z}} \]
  7. Add Preprocessing

Alternative 10: 72.8% accurate, 37.7× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ z_m = \left|z\right| \\ z_s = \mathsf{copysign}\left(1, z\right) \\ z_s \cdot \left(y_s \cdot \left(x_s \cdot \left(x_m \cdot y_m\right)\right)\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m t a)
 :precision binary64
 (* z_s (* y_s (* x_s (* x_m y_m)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	return z_s * (y_s * (x_s * (x_m * y_m)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = z_s * (y_s * (x_s * (x_m * y_m)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
	return z_s * (y_s * (x_s * (x_m * y_m)));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
z_m = math.fabs(z)
z_s = math.copysign(1.0, z)
def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a):
	return z_s * (y_s * (x_s * (x_m * y_m)))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
z_m = abs(z)
z_s = copysign(1.0, z)
function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	return Float64(z_s * Float64(y_s * Float64(x_s * Float64(x_m * y_m))))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
z_m = abs(z);
z_s = sign(z) * abs(1.0);
function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
	tmp = z_s * (y_s * (x_s * (x_m * y_m)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)

\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \left(x_m \cdot y_m\right)\right)\right)
\end{array}
Derivation
  1. Initial program 56.1%

    \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
  2. Step-by-step derivation
    1. associate-/l*57.9%

      \[\leadsto \color{blue}{\frac{x \cdot y}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
    2. associate-*l/56.4%

      \[\leadsto \color{blue}{\frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}} \cdot y} \]
    3. *-commutative56.4%

      \[\leadsto \color{blue}{y \cdot \frac{x}{\frac{\sqrt{z \cdot z - t \cdot a}}{z}}} \]
    4. associate-/l*54.3%

      \[\leadsto y \cdot \color{blue}{\frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
  3. Simplified54.3%

    \[\leadsto \color{blue}{y \cdot \frac{x \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
  4. Add Preprocessing
  5. Taylor expanded in z around inf 45.7%

    \[\leadsto y \cdot \color{blue}{x} \]
  6. Final simplification45.7%

    \[\leadsto x \cdot y \]
  7. Add Preprocessing

Developer target: 88.8% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z < -3.1921305903852764 \cdot 10^{+46}:\\ \;\;\;\;-y \cdot x\\ \mathbf{elif}\;z < 5.976268120920894 \cdot 10^{+90}:\\ \;\;\;\;\frac{x \cdot z}{\frac{\sqrt{z \cdot z - a \cdot t}}{y}}\\ \mathbf{else}:\\ \;\;\;\;y \cdot x\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (< z -3.1921305903852764e+46)
   (- (* y x))
   (if (< z 5.976268120920894e+90)
     (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y))
     (* y x))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z < -3.1921305903852764e+46) {
		tmp = -(y * x);
	} else if (z < 5.976268120920894e+90) {
		tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y);
	} else {
		tmp = y * x;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z < (-3.1921305903852764d+46)) then
        tmp = -(y * x)
    else if (z < 5.976268120920894d+90) then
        tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y)
    else
        tmp = y * x
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z < -3.1921305903852764e+46) {
		tmp = -(y * x);
	} else if (z < 5.976268120920894e+90) {
		tmp = (x * z) / (Math.sqrt(((z * z) - (a * t))) / y);
	} else {
		tmp = y * x;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if z < -3.1921305903852764e+46:
		tmp = -(y * x)
	elif z < 5.976268120920894e+90:
		tmp = (x * z) / (math.sqrt(((z * z) - (a * t))) / y)
	else:
		tmp = y * x
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (z < -3.1921305903852764e+46)
		tmp = Float64(-Float64(y * x));
	elseif (z < 5.976268120920894e+90)
		tmp = Float64(Float64(x * z) / Float64(sqrt(Float64(Float64(z * z) - Float64(a * t))) / y));
	else
		tmp = Float64(y * x);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (z < -3.1921305903852764e+46)
		tmp = -(y * x);
	elseif (z < 5.976268120920894e+90)
		tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y);
	else
		tmp = y * x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[Less[z, -3.1921305903852764e+46], (-N[(y * x), $MachinePrecision]), If[Less[z, 5.976268120920894e+90], N[(N[(x * z), $MachinePrecision] / N[(N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z < -3.1921305903852764 \cdot 10^{+46}:\\
\;\;\;\;-y \cdot x\\

\mathbf{elif}\;z < 5.976268120920894 \cdot 10^{+90}:\\
\;\;\;\;\frac{x \cdot z}{\frac{\sqrt{z \cdot z - a \cdot t}}{y}}\\

\mathbf{else}:\\
\;\;\;\;y \cdot x\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024024 
(FPCore (x y z t a)
  :name "Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2"
  :precision binary64

  :herbie-target
  (if (< z -3.1921305903852764e+46) (- (* y x)) (if (< z 5.976268120920894e+90) (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y)) (* y x)))

  (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))