
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (* y -0.5) (fma 0.125 x t)))
double code(double x, double y, double z, double t) {
return fma(z, (y * -0.5), fma(0.125, x, t));
}
function code(x, y, z, t) return fma(z, Float64(y * -0.5), fma(0.125, x, t)) end
code[x_, y_, z_, t_] := N[(z * N[(y * -0.5), $MachinePrecision] + N[(0.125 * x + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, y \cdot -0.5, \mathsf{fma}\left(0.125, x, t\right)\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
associate-+l+100.0%
associate-/l*99.9%
distribute-frac-neg99.9%
associate-/r/100.0%
*-commutative100.0%
+-commutative100.0%
fma-def100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/100.0%
*-commutative100.0%
metadata-eval100.0%
+-commutative100.0%
fma-def100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (* y -0.5))))
(if (<= t -2e+113)
t
(if (<= t 2e-176)
t_1
(if (<= t 3.15e-80)
(* 0.125 x)
(if (<= t 8.2e+94)
t_1
(if (<= t 1.3e+145) (* 0.125 x) (if (<= t 2.8e+176) t_1 t))))))))
double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double tmp;
if (t <= -2e+113) {
tmp = t;
} else if (t <= 2e-176) {
tmp = t_1;
} else if (t <= 3.15e-80) {
tmp = 0.125 * x;
} else if (t <= 8.2e+94) {
tmp = t_1;
} else if (t <= 1.3e+145) {
tmp = 0.125 * x;
} else if (t <= 2.8e+176) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y * (-0.5d0))
if (t <= (-2d+113)) then
tmp = t
else if (t <= 2d-176) then
tmp = t_1
else if (t <= 3.15d-80) then
tmp = 0.125d0 * x
else if (t <= 8.2d+94) then
tmp = t_1
else if (t <= 1.3d+145) then
tmp = 0.125d0 * x
else if (t <= 2.8d+176) then
tmp = t_1
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double tmp;
if (t <= -2e+113) {
tmp = t;
} else if (t <= 2e-176) {
tmp = t_1;
} else if (t <= 3.15e-80) {
tmp = 0.125 * x;
} else if (t <= 8.2e+94) {
tmp = t_1;
} else if (t <= 1.3e+145) {
tmp = 0.125 * x;
} else if (t <= 2.8e+176) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): t_1 = z * (y * -0.5) tmp = 0 if t <= -2e+113: tmp = t elif t <= 2e-176: tmp = t_1 elif t <= 3.15e-80: tmp = 0.125 * x elif t <= 8.2e+94: tmp = t_1 elif t <= 1.3e+145: tmp = 0.125 * x elif t <= 2.8e+176: tmp = t_1 else: tmp = t return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(y * -0.5)) tmp = 0.0 if (t <= -2e+113) tmp = t; elseif (t <= 2e-176) tmp = t_1; elseif (t <= 3.15e-80) tmp = Float64(0.125 * x); elseif (t <= 8.2e+94) tmp = t_1; elseif (t <= 1.3e+145) tmp = Float64(0.125 * x); elseif (t <= 2.8e+176) tmp = t_1; else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * (y * -0.5); tmp = 0.0; if (t <= -2e+113) tmp = t; elseif (t <= 2e-176) tmp = t_1; elseif (t <= 3.15e-80) tmp = 0.125 * x; elseif (t <= 8.2e+94) tmp = t_1; elseif (t <= 1.3e+145) tmp = 0.125 * x; elseif (t <= 2.8e+176) tmp = t_1; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -2e+113], t, If[LessEqual[t, 2e-176], t$95$1, If[LessEqual[t, 3.15e-80], N[(0.125 * x), $MachinePrecision], If[LessEqual[t, 8.2e+94], t$95$1, If[LessEqual[t, 1.3e+145], N[(0.125 * x), $MachinePrecision], If[LessEqual[t, 2.8e+176], t$95$1, t]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y \cdot -0.5\right)\\
\mathbf{if}\;t \leq -2 \cdot 10^{+113}:\\
\;\;\;\;t\\
\mathbf{elif}\;t \leq 2 \cdot 10^{-176}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq 3.15 \cdot 10^{-80}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;t \leq 8.2 \cdot 10^{+94}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq 1.3 \cdot 10^{+145}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;t \leq 2.8 \cdot 10^{+176}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if t < -2e113 or 2.8000000000000002e176 < t Initial program 100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 79.1%
if -2e113 < t < 2e-176 or 3.14999999999999983e-80 < t < 8.20000000000000061e94 or 1.30000000000000001e145 < t < 2.8000000000000002e176Initial program 100.0%
metadata-eval100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around inf 56.4%
associate-*r*56.4%
Simplified56.4%
if 2e-176 < t < 3.14999999999999983e-80 or 8.20000000000000061e94 < t < 1.30000000000000001e145Initial program 100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 76.6%
Final simplification63.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* z y) 0.5)))
(if (<= (* z y) -1e+77)
(- t t_1)
(if (<= (* z y) 5e-45) (+ t (* 0.125 x)) (- (* 0.125 x) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (z * y) * 0.5;
double tmp;
if ((z * y) <= -1e+77) {
tmp = t - t_1;
} else if ((z * y) <= 5e-45) {
tmp = t + (0.125 * x);
} else {
tmp = (0.125 * x) - t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * y) * 0.5d0
if ((z * y) <= (-1d+77)) then
tmp = t - t_1
else if ((z * y) <= 5d-45) then
tmp = t + (0.125d0 * x)
else
tmp = (0.125d0 * x) - t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * y) * 0.5;
double tmp;
if ((z * y) <= -1e+77) {
tmp = t - t_1;
} else if ((z * y) <= 5e-45) {
tmp = t + (0.125 * x);
} else {
tmp = (0.125 * x) - t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * y) * 0.5 tmp = 0 if (z * y) <= -1e+77: tmp = t - t_1 elif (z * y) <= 5e-45: tmp = t + (0.125 * x) else: tmp = (0.125 * x) - t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * y) * 0.5) tmp = 0.0 if (Float64(z * y) <= -1e+77) tmp = Float64(t - t_1); elseif (Float64(z * y) <= 5e-45) tmp = Float64(t + Float64(0.125 * x)); else tmp = Float64(Float64(0.125 * x) - t_1); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * y) * 0.5; tmp = 0.0; if ((z * y) <= -1e+77) tmp = t - t_1; elseif ((z * y) <= 5e-45) tmp = t + (0.125 * x); else tmp = (0.125 * x) - t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] * 0.5), $MachinePrecision]}, If[LessEqual[N[(z * y), $MachinePrecision], -1e+77], N[(t - t$95$1), $MachinePrecision], If[LessEqual[N[(z * y), $MachinePrecision], 5e-45], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] - t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot y\right) \cdot 0.5\\
\mathbf{if}\;z \cdot y \leq -1 \cdot 10^{+77}:\\
\;\;\;\;t - t_1\\
\mathbf{elif}\;z \cdot y \leq 5 \cdot 10^{-45}:\\
\;\;\;\;t + 0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x - t_1\\
\end{array}
\end{array}
if (*.f64 y z) < -9.99999999999999983e76Initial program 100.0%
metadata-eval100.0%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around 0 93.6%
if -9.99999999999999983e76 < (*.f64 y z) < 4.99999999999999976e-45Initial program 100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 91.5%
if 4.99999999999999976e-45 < (*.f64 y z) Initial program 100.0%
metadata-eval100.0%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in t around 0 86.9%
Final simplification90.5%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z y) -1e+77) (not (<= (* z y) 5e+95))) (- t (* (* z y) 0.5)) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * y) <= -1e+77) || !((z * y) <= 5e+95)) {
tmp = t - ((z * y) * 0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * y) <= (-1d+77)) .or. (.not. ((z * y) <= 5d+95))) then
tmp = t - ((z * y) * 0.5d0)
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * y) <= -1e+77) || !((z * y) <= 5e+95)) {
tmp = t - ((z * y) * 0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * y) <= -1e+77) or not ((z * y) <= 5e+95): tmp = t - ((z * y) * 0.5) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * y) <= -1e+77) || !(Float64(z * y) <= 5e+95)) tmp = Float64(t - Float64(Float64(z * y) * 0.5)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * y) <= -1e+77) || ~(((z * y) <= 5e+95))) tmp = t - ((z * y) * 0.5); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * y), $MachinePrecision], -1e+77], N[Not[LessEqual[N[(z * y), $MachinePrecision], 5e+95]], $MachinePrecision]], N[(t - N[(N[(z * y), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot y \leq -1 \cdot 10^{+77} \lor \neg \left(z \cdot y \leq 5 \cdot 10^{+95}\right):\\
\;\;\;\;t - \left(z \cdot y\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if (*.f64 y z) < -9.99999999999999983e76 or 5.00000000000000025e95 < (*.f64 y z) Initial program 100.0%
metadata-eval100.0%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around 0 92.1%
if -9.99999999999999983e76 < (*.f64 y z) < 5.00000000000000025e95Initial program 100.0%
metadata-eval100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 87.5%
Final simplification89.3%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.6e-37) (not (<= z 7.2e+148))) (* z (* y -0.5)) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.6e-37) || !(z <= 7.2e+148)) {
tmp = z * (y * -0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.6d-37)) .or. (.not. (z <= 7.2d+148))) then
tmp = z * (y * (-0.5d0))
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.6e-37) || !(z <= 7.2e+148)) {
tmp = z * (y * -0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.6e-37) or not (z <= 7.2e+148): tmp = z * (y * -0.5) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.6e-37) || !(z <= 7.2e+148)) tmp = Float64(z * Float64(y * -0.5)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.6e-37) || ~((z <= 7.2e+148))) tmp = z * (y * -0.5); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.6e-37], N[Not[LessEqual[z, 7.2e+148]], $MachinePrecision]], N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{-37} \lor \neg \left(z \leq 7.2 \cdot 10^{+148}\right):\\
\;\;\;\;z \cdot \left(y \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if z < -2.5999999999999998e-37 or 7.20000000000000013e148 < z Initial program 100.0%
metadata-eval100.0%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around inf 65.4%
associate-*r*65.4%
Simplified65.4%
if -2.5999999999999998e-37 < z < 7.20000000000000013e148Initial program 100.0%
metadata-eval100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 79.2%
Final simplification73.3%
(FPCore (x y z t) :precision binary64 (if (<= t -95.0) t (if (<= t 2.8e+176) (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -95.0) {
tmp = t;
} else if (t <= 2.8e+176) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-95.0d0)) then
tmp = t
else if (t <= 2.8d+176) then
tmp = 0.125d0 * x
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -95.0) {
tmp = t;
} else if (t <= 2.8e+176) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -95.0: tmp = t elif t <= 2.8e+176: tmp = 0.125 * x else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -95.0) tmp = t; elseif (t <= 2.8e+176) tmp = Float64(0.125 * x); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -95.0) tmp = t; elseif (t <= 2.8e+176) tmp = 0.125 * x; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -95.0], t, If[LessEqual[t, 2.8e+176], N[(0.125 * x), $MachinePrecision], t]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -95:\\
\;\;\;\;t\\
\mathbf{elif}\;t \leq 2.8 \cdot 10^{+176}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if t < -95 or 2.8000000000000002e176 < t Initial program 100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 67.5%
if -95 < t < 2.8000000000000002e176Initial program 100.0%
metadata-eval100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 41.0%
Final simplification49.9%
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (/ y (/ 2.0 z)))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y / (2.0 / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - (y / (2.0d0 / z)))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y / (2.0 / z)));
}
def code(x, y, z, t): return t + ((0.125 * x) - (y / (2.0 / z)))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(y / Float64(2.0 / z)))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - (y / (2.0 / z))); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(y / N[(2.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - \frac{y}{\frac{2}{z}}\right)
\end{array}
Initial program 100.0%
metadata-eval100.0%
associate-/l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (/ (* z y) 2.0))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - ((z * y) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - ((z * y) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - ((z * y) / 2.0));
}
def code(x, y, z, t): return t + ((0.125 * x) - ((z * y) / 2.0))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(Float64(z * y) / 2.0))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - ((z * y) / 2.0)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(N[(z * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - \frac{z \cdot y}{2}\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
metadata-eval100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in t around inf 30.4%
Final simplification30.4%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024021
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))