
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (- 1.0 y))))
double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + (z * (1.0d0 - y))
end function
public static double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
def code(x, y, z): return (x * y) + (z * (1.0 - y))
function code(x, y, z) return Float64(Float64(x * y) + Float64(z * Float64(1.0 - y))) end
function tmp = code(x, y, z) tmp = (x * y) + (z * (1.0 - y)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot \left(1 - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (- 1.0 y))))
double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + (z * (1.0d0 - y))
end function
public static double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
def code(x, y, z): return (x * y) + (z * (1.0 - y))
function code(x, y, z) return Float64(Float64(x * y) + Float64(z * Float64(1.0 - y))) end
function tmp = code(x, y, z) tmp = (x * y) + (z * (1.0 - y)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot \left(1 - y\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- x z) z))
double code(double x, double y, double z) {
return fma(y, (x - z), z);
}
function code(x, y, z) return fma(y, Float64(x - z), z) end
code[x_, y_, z_] := N[(y * N[(x - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x - z, z\right)
\end{array}
Initial program 97.7%
distribute-lft-out--97.6%
*-rgt-identity97.6%
cancel-sign-sub-inv97.6%
+-commutative97.6%
associate-+r+97.6%
+-commutative97.6%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- z))))
(if (<= y -2.05e+182)
(* y x)
(if (<= y -2.4e+109)
t_0
(if (<= y -9.5e-80)
(* y x)
(if (<= y 6.5e-10) z (if (<= y 8.2e+183) (* y x) t_0)))))))
double code(double x, double y, double z) {
double t_0 = y * -z;
double tmp;
if (y <= -2.05e+182) {
tmp = y * x;
} else if (y <= -2.4e+109) {
tmp = t_0;
} else if (y <= -9.5e-80) {
tmp = y * x;
} else if (y <= 6.5e-10) {
tmp = z;
} else if (y <= 8.2e+183) {
tmp = y * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -z
if (y <= (-2.05d+182)) then
tmp = y * x
else if (y <= (-2.4d+109)) then
tmp = t_0
else if (y <= (-9.5d-80)) then
tmp = y * x
else if (y <= 6.5d-10) then
tmp = z
else if (y <= 8.2d+183) then
tmp = y * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -z;
double tmp;
if (y <= -2.05e+182) {
tmp = y * x;
} else if (y <= -2.4e+109) {
tmp = t_0;
} else if (y <= -9.5e-80) {
tmp = y * x;
} else if (y <= 6.5e-10) {
tmp = z;
} else if (y <= 8.2e+183) {
tmp = y * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -z tmp = 0 if y <= -2.05e+182: tmp = y * x elif y <= -2.4e+109: tmp = t_0 elif y <= -9.5e-80: tmp = y * x elif y <= 6.5e-10: tmp = z elif y <= 8.2e+183: tmp = y * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-z)) tmp = 0.0 if (y <= -2.05e+182) tmp = Float64(y * x); elseif (y <= -2.4e+109) tmp = t_0; elseif (y <= -9.5e-80) tmp = Float64(y * x); elseif (y <= 6.5e-10) tmp = z; elseif (y <= 8.2e+183) tmp = Float64(y * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -z; tmp = 0.0; if (y <= -2.05e+182) tmp = y * x; elseif (y <= -2.4e+109) tmp = t_0; elseif (y <= -9.5e-80) tmp = y * x; elseif (y <= 6.5e-10) tmp = z; elseif (y <= 8.2e+183) tmp = y * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-z)), $MachinePrecision]}, If[LessEqual[y, -2.05e+182], N[(y * x), $MachinePrecision], If[LessEqual[y, -2.4e+109], t$95$0, If[LessEqual[y, -9.5e-80], N[(y * x), $MachinePrecision], If[LessEqual[y, 6.5e-10], z, If[LessEqual[y, 8.2e+183], N[(y * x), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-z\right)\\
\mathbf{if}\;y \leq -2.05 \cdot 10^{+182}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -2.4 \cdot 10^{+109}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -9.5 \cdot 10^{-80}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{-10}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{+183}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -2.05000000000000001e182 or -2.39999999999999987e109 < y < -9.5000000000000003e-80 or 6.5000000000000003e-10 < y < 8.20000000000000029e183Initial program 96.1%
Taylor expanded in x around inf 68.2%
*-commutative68.2%
Simplified68.2%
if -2.05000000000000001e182 < y < -2.39999999999999987e109 or 8.20000000000000029e183 < y Initial program 94.9%
Taylor expanded in x around 0 72.6%
Taylor expanded in y around inf 72.6%
mul-1-neg72.6%
distribute-lft-neg-out72.6%
*-commutative72.6%
Simplified72.6%
if -9.5000000000000003e-80 < y < 6.5000000000000003e-10Initial program 100.0%
Taylor expanded in y around 0 69.4%
Final simplification69.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -3e-81) (not (<= y 6.5e-10))) (* y (- x z)) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3e-81) || !(y <= 6.5e-10)) {
tmp = y * (x - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3d-81)) .or. (.not. (y <= 6.5d-10))) then
tmp = y * (x - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3e-81) || !(y <= 6.5e-10)) {
tmp = y * (x - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3e-81) or not (y <= 6.5e-10): tmp = y * (x - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3e-81) || !(y <= 6.5e-10)) tmp = Float64(y * Float64(x - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3e-81) || ~((y <= 6.5e-10))) tmp = y * (x - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3e-81], N[Not[LessEqual[y, 6.5e-10]], $MachinePrecision]], N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3 \cdot 10^{-81} \lor \neg \left(y \leq 6.5 \cdot 10^{-10}\right):\\
\;\;\;\;y \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -2.9999999999999999e-81 or 6.5000000000000003e-10 < y Initial program 95.8%
Taylor expanded in y around inf 97.0%
mul-1-neg97.0%
sub-neg97.0%
Simplified97.0%
if -2.9999999999999999e-81 < y < 6.5000000000000003e-10Initial program 100.0%
Taylor expanded in y around 0 69.4%
Final simplification84.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -8.2e-79) (not (<= y 2.1e-10))) (* y (- x z)) (* z (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8.2e-79) || !(y <= 2.1e-10)) {
tmp = y * (x - z);
} else {
tmp = z * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8.2d-79)) .or. (.not. (y <= 2.1d-10))) then
tmp = y * (x - z)
else
tmp = z * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8.2e-79) || !(y <= 2.1e-10)) {
tmp = y * (x - z);
} else {
tmp = z * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8.2e-79) or not (y <= 2.1e-10): tmp = y * (x - z) else: tmp = z * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8.2e-79) || !(y <= 2.1e-10)) tmp = Float64(y * Float64(x - z)); else tmp = Float64(z * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8.2e-79) || ~((y <= 2.1e-10))) tmp = y * (x - z); else tmp = z * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8.2e-79], N[Not[LessEqual[y, 2.1e-10]], $MachinePrecision]], N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.2 \cdot 10^{-79} \lor \neg \left(y \leq 2.1 \cdot 10^{-10}\right):\\
\;\;\;\;y \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if y < -8.19999999999999987e-79 or 2.1e-10 < y Initial program 95.8%
Taylor expanded in y around inf 97.0%
mul-1-neg97.0%
sub-neg97.0%
Simplified97.0%
if -8.19999999999999987e-79 < y < 2.1e-10Initial program 100.0%
Taylor expanded in x around 0 69.9%
Final simplification85.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.5e-78) (not (<= y 6.5e-11))) (* y x) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e-78) || !(y <= 6.5e-11)) {
tmp = y * x;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.5d-78)) .or. (.not. (y <= 6.5d-11))) then
tmp = y * x
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e-78) || !(y <= 6.5e-11)) {
tmp = y * x;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.5e-78) or not (y <= 6.5e-11): tmp = y * x else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.5e-78) || !(y <= 6.5e-11)) tmp = Float64(y * x); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.5e-78) || ~((y <= 6.5e-11))) tmp = y * x; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.5e-78], N[Not[LessEqual[y, 6.5e-11]], $MachinePrecision]], N[(y * x), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{-78} \lor \neg \left(y \leq 6.5 \cdot 10^{-11}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -6.5000000000000003e-78 or 6.49999999999999953e-11 < y Initial program 95.8%
Taylor expanded in x around inf 58.0%
*-commutative58.0%
Simplified58.0%
if -6.5000000000000003e-78 < y < 6.49999999999999953e-11Initial program 100.0%
Taylor expanded in y around 0 69.4%
Final simplification63.0%
(FPCore (x y z) :precision binary64 (+ z (* y (- x z))))
double code(double x, double y, double z) {
return z + (y * (x - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (y * (x - z))
end function
public static double code(double x, double y, double z) {
return z + (y * (x - z));
}
def code(x, y, z): return z + (y * (x - z))
function code(x, y, z) return Float64(z + Float64(y * Float64(x - z))) end
function tmp = code(x, y, z) tmp = z + (y * (x - z)); end
code[x_, y_, z_] := N[(z + N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + y \cdot \left(x - z\right)
\end{array}
Initial program 97.7%
+-commutative97.7%
+-lft-identity97.7%
cancel-sign-sub97.7%
cancel-sign-sub97.7%
+-lft-identity97.7%
distribute-lft-out--97.6%
*-rgt-identity97.6%
associate-+l-97.6%
distribute-rgt-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 97.7%
Taylor expanded in y around 0 33.0%
Final simplification33.0%
(FPCore (x y z) :precision binary64 (- z (* (- z x) y)))
double code(double x, double y, double z) {
return z - ((z - x) * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z - ((z - x) * y)
end function
public static double code(double x, double y, double z) {
return z - ((z - x) * y);
}
def code(x, y, z): return z - ((z - x) * y)
function code(x, y, z) return Float64(z - Float64(Float64(z - x) * y)) end
function tmp = code(x, y, z) tmp = z - ((z - x) * y); end
code[x_, y_, z_] := N[(z - N[(N[(z - x), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \left(z - x\right) \cdot y
\end{array}
herbie shell --seed 2024021
(FPCore (x y z)
:name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(- z (* (- z x) y))
(+ (* x y) (* z (- 1.0 y))))