
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -2e-229) (not (<= t_0 0.0))) t_0 (/ (- z) (/ y (+ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-229) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-229)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = -z / (y / (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-229) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-229) or not (t_0 <= 0.0): tmp = t_0 else: tmp = -z / (y / (x + y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-229) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(-z) / Float64(y / Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-229) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = -z / (y / (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-229], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-229} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -2.00000000000000014e-229 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -2.00000000000000014e-229 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 14.4%
Taylor expanded in z around 0 95.7%
mul-1-neg95.7%
associate-/l*100.0%
distribute-neg-frac100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ (- z) (/ y (+ x y)))))
(if (<= y -1.06e-16)
t_1
(if (<= y 2.8e-79)
(/ x t_0)
(if (<= y 9.6e-46) (/ y t_0) (if (<= y 9.2e+57) (+ x y) t_1))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = -z / (y / (x + y));
double tmp;
if (y <= -1.06e-16) {
tmp = t_1;
} else if (y <= 2.8e-79) {
tmp = x / t_0;
} else if (y <= 9.6e-46) {
tmp = y / t_0;
} else if (y <= 9.2e+57) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = -z / (y / (x + y))
if (y <= (-1.06d-16)) then
tmp = t_1
else if (y <= 2.8d-79) then
tmp = x / t_0
else if (y <= 9.6d-46) then
tmp = y / t_0
else if (y <= 9.2d+57) then
tmp = x + y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = -z / (y / (x + y));
double tmp;
if (y <= -1.06e-16) {
tmp = t_1;
} else if (y <= 2.8e-79) {
tmp = x / t_0;
} else if (y <= 9.6e-46) {
tmp = y / t_0;
} else if (y <= 9.2e+57) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = -z / (y / (x + y)) tmp = 0 if y <= -1.06e-16: tmp = t_1 elif y <= 2.8e-79: tmp = x / t_0 elif y <= 9.6e-46: tmp = y / t_0 elif y <= 9.2e+57: tmp = x + y else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(Float64(-z) / Float64(y / Float64(x + y))) tmp = 0.0 if (y <= -1.06e-16) tmp = t_1; elseif (y <= 2.8e-79) tmp = Float64(x / t_0); elseif (y <= 9.6e-46) tmp = Float64(y / t_0); elseif (y <= 9.2e+57) tmp = Float64(x + y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = -z / (y / (x + y)); tmp = 0.0; if (y <= -1.06e-16) tmp = t_1; elseif (y <= 2.8e-79) tmp = x / t_0; elseif (y <= 9.6e-46) tmp = y / t_0; elseif (y <= 9.2e+57) tmp = x + y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.06e-16], t$95$1, If[LessEqual[y, 2.8e-79], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 9.6e-46], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, 9.2e+57], N[(x + y), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{-z}{\frac{y}{x + y}}\\
\mathbf{if}\;y \leq -1.06 \cdot 10^{-16}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{-79}:\\
\;\;\;\;\frac{x}{t_0}\\
\mathbf{elif}\;y \leq 9.6 \cdot 10^{-46}:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;y \leq 9.2 \cdot 10^{+57}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if y < -1.06e-16 or 9.1999999999999995e57 < y Initial program 73.3%
Taylor expanded in z around 0 69.4%
mul-1-neg69.4%
associate-/l*81.3%
distribute-neg-frac81.3%
+-commutative81.3%
Simplified81.3%
if -1.06e-16 < y < 2.80000000000000012e-79Initial program 99.9%
Taylor expanded in x around inf 81.6%
if 2.80000000000000012e-79 < y < 9.60000000000000053e-46Initial program 100.0%
Taylor expanded in x around 0 86.2%
if 9.60000000000000053e-46 < y < 9.1999999999999995e57Initial program 95.7%
Taylor expanded in z around inf 60.2%
+-commutative60.2%
Simplified60.2%
Final simplification79.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.8e+70) (not (<= y 6.2e+58))) (- z) (/ x (- 1.0 (/ y z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.8e+70) || !(y <= 6.2e+58)) {
tmp = -z;
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.8d+70)) .or. (.not. (y <= 6.2d+58))) then
tmp = -z
else
tmp = x / (1.0d0 - (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.8e+70) || !(y <= 6.2e+58)) {
tmp = -z;
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.8e+70) or not (y <= 6.2e+58): tmp = -z else: tmp = x / (1.0 - (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.8e+70) || !(y <= 6.2e+58)) tmp = Float64(-z); else tmp = Float64(x / Float64(1.0 - Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.8e+70) || ~((y <= 6.2e+58))) tmp = -z; else tmp = x / (1.0 - (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.8e+70], N[Not[LessEqual[y, 6.2e+58]], $MachinePrecision]], (-z), N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{+70} \lor \neg \left(y \leq 6.2 \cdot 10^{+58}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\end{array}
\end{array}
if y < -4.79999999999999974e70 or 6.1999999999999998e58 < y Initial program 69.2%
Taylor expanded in y around inf 67.7%
mul-1-neg67.7%
Simplified67.7%
if -4.79999999999999974e70 < y < 6.1999999999999998e58Initial program 98.6%
Taylor expanded in x around inf 70.9%
Final simplification69.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- 1.0 (/ y z)))) (if (or (<= x -2600000000.0) (not (<= x 1.28e-71))) (/ x t_0) (/ y t_0))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if ((x <= -2600000000.0) || !(x <= 1.28e-71)) {
tmp = x / t_0;
} else {
tmp = y / t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if ((x <= (-2600000000.0d0)) .or. (.not. (x <= 1.28d-71))) then
tmp = x / t_0
else
tmp = y / t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if ((x <= -2600000000.0) || !(x <= 1.28e-71)) {
tmp = x / t_0;
} else {
tmp = y / t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if (x <= -2600000000.0) or not (x <= 1.28e-71): tmp = x / t_0 else: tmp = y / t_0 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if ((x <= -2600000000.0) || !(x <= 1.28e-71)) tmp = Float64(x / t_0); else tmp = Float64(y / t_0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if ((x <= -2600000000.0) || ~((x <= 1.28e-71))) tmp = x / t_0; else tmp = y / t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -2600000000.0], N[Not[LessEqual[x, 1.28e-71]], $MachinePrecision]], N[(x / t$95$0), $MachinePrecision], N[(y / t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;x \leq -2600000000 \lor \neg \left(x \leq 1.28 \cdot 10^{-71}\right):\\
\;\;\;\;\frac{x}{t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t_0}\\
\end{array}
\end{array}
if x < -2.6e9 or 1.28e-71 < x Initial program 85.2%
Taylor expanded in x around inf 72.7%
if -2.6e9 < x < 1.28e-71Initial program 85.9%
Taylor expanded in x around 0 73.2%
Final simplification72.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -2e+72) (not (<= y 2.6e+59))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+72) || !(y <= 2.6e+59)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2d+72)) .or. (.not. (y <= 2.6d+59))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+72) || !(y <= 2.6e+59)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2e+72) or not (y <= 2.6e+59): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2e+72) || !(y <= 2.6e+59)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2e+72) || ~((y <= 2.6e+59))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2e+72], N[Not[LessEqual[y, 2.6e+59]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+72} \lor \neg \left(y \leq 2.6 \cdot 10^{+59}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -1.99999999999999989e72 or 2.59999999999999999e59 < y Initial program 69.2%
Taylor expanded in y around inf 67.7%
mul-1-neg67.7%
Simplified67.7%
if -1.99999999999999989e72 < y < 2.59999999999999999e59Initial program 98.6%
Taylor expanded in z around inf 65.3%
+-commutative65.3%
Simplified65.3%
Final simplification66.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.3e-18) (not (<= y 1.26e-79))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.3e-18) || !(y <= 1.26e-79)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.3d-18)) .or. (.not. (y <= 1.26d-79))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.3e-18) || !(y <= 1.26e-79)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.3e-18) or not (y <= 1.26e-79): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.3e-18) || !(y <= 1.26e-79)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.3e-18) || ~((y <= 1.26e-79))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.3e-18], N[Not[LessEqual[y, 1.26e-79]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{-18} \lor \neg \left(y \leq 1.26 \cdot 10^{-79}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.3e-18 or 1.25999999999999993e-79 < y Initial program 77.6%
Taylor expanded in y around inf 55.3%
mul-1-neg55.3%
Simplified55.3%
if -1.3e-18 < y < 1.25999999999999993e-79Initial program 99.9%
Taylor expanded in y around 0 62.2%
Final simplification57.8%
(FPCore (x y z) :precision binary64 (if (<= x -1.85e-117) x (if (<= x 3.4e-74) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.85e-117) {
tmp = x;
} else if (x <= 3.4e-74) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.85d-117)) then
tmp = x
else if (x <= 3.4d-74) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.85e-117) {
tmp = x;
} else if (x <= 3.4e-74) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.85e-117: tmp = x elif x <= 3.4e-74: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.85e-117) tmp = x; elseif (x <= 3.4e-74) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.85e-117) tmp = x; elseif (x <= 3.4e-74) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.85e-117], x, If[LessEqual[x, 3.4e-74], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.85 \cdot 10^{-117}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3.4 \cdot 10^{-74}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.8500000000000001e-117 or 3.4000000000000001e-74 < x Initial program 84.3%
Taylor expanded in y around 0 40.9%
if -1.8500000000000001e-117 < x < 3.4000000000000001e-74Initial program 87.9%
clear-num87.5%
inv-pow87.5%
Applied egg-rr87.5%
Taylor expanded in x around 0 78.9%
Taylor expanded in y around 0 36.2%
Final simplification39.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 85.5%
Taylor expanded in y around 0 30.5%
Final simplification30.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2024021
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))