
(FPCore (x y z) :precision binary64 (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))
double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * y) + (z * z)) + (z * z)) + (z * z)
end function
public static double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
def code(x, y, z): return (((x * y) + (z * z)) + (z * z)) + (z * z)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * y) + Float64(z * z)) + Float64(z * z)) + Float64(z * z)) end
function tmp = code(x, y, z) tmp = (((x * y) + (z * z)) + (z * z)) + (z * z); end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))
double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * y) + (z * z)) + (z * z)) + (z * z)
end function
public static double code(double x, double y, double z) {
return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
def code(x, y, z): return (((x * y) + (z * z)) + (z * z)) + (z * z)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * y) + Float64(z * z)) + Float64(z * z)) + Float64(z * z)) end
function tmp = code(x, y, z) tmp = (((x * y) + (z * z)) + (z * z)) + (z * z); end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma z z (fma x y (* 2.0 (* z z)))))
double code(double x, double y, double z) {
return fma(z, z, fma(x, y, (2.0 * (z * z))));
}
function code(x, y, z) return fma(z, z, fma(x, y, Float64(2.0 * Float64(z * z)))) end
code[x_, y_, z_] := N[(z * z + N[(x * y + N[(2.0 * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, z, \mathsf{fma}\left(x, y, 2 \cdot \left(z \cdot z\right)\right)\right)
\end{array}
Initial program 98.7%
+-commutative98.7%
fma-def98.8%
associate-+l+98.8%
fma-def100.0%
count-2100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (fma x y (* z (* z 3.0))))
double code(double x, double y, double z) {
return fma(x, y, (z * (z * 3.0)));
}
function code(x, y, z) return fma(x, y, Float64(z * Float64(z * 3.0))) end
code[x_, y_, z_] := N[(x * y + N[(z * N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y, z \cdot \left(z \cdot 3\right)\right)
\end{array}
Initial program 98.7%
associate-+l+98.7%
associate-+l+98.7%
fma-def99.9%
associate-+r+99.9%
distribute-lft-out99.9%
distribute-lft-out99.9%
remove-double-neg99.9%
unsub-neg99.9%
count-299.9%
neg-mul-199.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (or (<= (* z z) 5e+38)
(and (not (<= (* z z) 1e+109))
(or (<= (* z z) 5e+127)
(and (not (<= (* z z) 5e+197)) (<= (* z z) 4e+235)))))
(+ (* z z) (+ (* z z) (* x y)))
(* z (* z 3.0))))
double code(double x, double y, double z) {
double tmp;
if (((z * z) <= 5e+38) || (!((z * z) <= 1e+109) && (((z * z) <= 5e+127) || (!((z * z) <= 5e+197) && ((z * z) <= 4e+235))))) {
tmp = (z * z) + ((z * z) + (x * y));
} else {
tmp = z * (z * 3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((z * z) <= 5d+38) .or. (.not. ((z * z) <= 1d+109)) .and. ((z * z) <= 5d+127) .or. (.not. ((z * z) <= 5d+197)) .and. ((z * z) <= 4d+235)) then
tmp = (z * z) + ((z * z) + (x * y))
else
tmp = z * (z * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((z * z) <= 5e+38) || (!((z * z) <= 1e+109) && (((z * z) <= 5e+127) || (!((z * z) <= 5e+197) && ((z * z) <= 4e+235))))) {
tmp = (z * z) + ((z * z) + (x * y));
} else {
tmp = z * (z * 3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((z * z) <= 5e+38) or (not ((z * z) <= 1e+109) and (((z * z) <= 5e+127) or (not ((z * z) <= 5e+197) and ((z * z) <= 4e+235)))): tmp = (z * z) + ((z * z) + (x * y)) else: tmp = z * (z * 3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((Float64(z * z) <= 5e+38) || (!(Float64(z * z) <= 1e+109) && ((Float64(z * z) <= 5e+127) || (!(Float64(z * z) <= 5e+197) && (Float64(z * z) <= 4e+235))))) tmp = Float64(Float64(z * z) + Float64(Float64(z * z) + Float64(x * y))); else tmp = Float64(z * Float64(z * 3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((z * z) <= 5e+38) || (~(((z * z) <= 1e+109)) && (((z * z) <= 5e+127) || (~(((z * z) <= 5e+197)) && ((z * z) <= 4e+235))))) tmp = (z * z) + ((z * z) + (x * y)); else tmp = z * (z * 3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[N[(z * z), $MachinePrecision], 5e+38], And[N[Not[LessEqual[N[(z * z), $MachinePrecision], 1e+109]], $MachinePrecision], Or[LessEqual[N[(z * z), $MachinePrecision], 5e+127], And[N[Not[LessEqual[N[(z * z), $MachinePrecision], 5e+197]], $MachinePrecision], LessEqual[N[(z * z), $MachinePrecision], 4e+235]]]]], N[(N[(z * z), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(z * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+38} \lor \neg \left(z \cdot z \leq 10^{+109}\right) \land \left(z \cdot z \leq 5 \cdot 10^{+127} \lor \neg \left(z \cdot z \leq 5 \cdot 10^{+197}\right) \land z \cdot z \leq 4 \cdot 10^{+235}\right):\\
\;\;\;\;z \cdot z + \left(z \cdot z + x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot 3\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 4.9999999999999997e38 or 9.99999999999999982e108 < (*.f64 z z) < 5.0000000000000004e127 or 5.00000000000000009e197 < (*.f64 z z) < 4.0000000000000002e235Initial program 99.9%
Taylor expanded in x around inf 87.8%
if 4.9999999999999997e38 < (*.f64 z z) < 9.99999999999999982e108 or 5.0000000000000004e127 < (*.f64 z z) < 5.00000000000000009e197 or 4.0000000000000002e235 < (*.f64 z z) Initial program 96.8%
Taylor expanded in x around 0 91.8%
Simplified91.8%
add-sqr-sqrt91.7%
sqrt-unprod69.9%
swap-sqr69.8%
pow-sqr69.9%
metadata-eval69.9%
metadata-eval69.9%
Applied egg-rr69.9%
metadata-eval69.9%
pow-sqr69.8%
metadata-eval69.8%
swap-sqr69.9%
sqrt-unprod91.7%
add-sqr-sqrt91.8%
*-commutative91.8%
pow291.8%
associate-*r*91.8%
Applied egg-rr91.8%
Final simplification89.3%
(FPCore (x y z)
:precision binary64
(if (or (<= (* z z) 5e+38)
(and (not (<= (* z z) 1e+109))
(or (<= (* z z) 5e+127)
(and (not (<= (* z z) 5e+197)) (<= (* z z) 2e+231)))))
(+ (* z z) (* x y))
(* z (* z 3.0))))
double code(double x, double y, double z) {
double tmp;
if (((z * z) <= 5e+38) || (!((z * z) <= 1e+109) && (((z * z) <= 5e+127) || (!((z * z) <= 5e+197) && ((z * z) <= 2e+231))))) {
tmp = (z * z) + (x * y);
} else {
tmp = z * (z * 3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((z * z) <= 5d+38) .or. (.not. ((z * z) <= 1d+109)) .and. ((z * z) <= 5d+127) .or. (.not. ((z * z) <= 5d+197)) .and. ((z * z) <= 2d+231)) then
tmp = (z * z) + (x * y)
else
tmp = z * (z * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((z * z) <= 5e+38) || (!((z * z) <= 1e+109) && (((z * z) <= 5e+127) || (!((z * z) <= 5e+197) && ((z * z) <= 2e+231))))) {
tmp = (z * z) + (x * y);
} else {
tmp = z * (z * 3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((z * z) <= 5e+38) or (not ((z * z) <= 1e+109) and (((z * z) <= 5e+127) or (not ((z * z) <= 5e+197) and ((z * z) <= 2e+231)))): tmp = (z * z) + (x * y) else: tmp = z * (z * 3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((Float64(z * z) <= 5e+38) || (!(Float64(z * z) <= 1e+109) && ((Float64(z * z) <= 5e+127) || (!(Float64(z * z) <= 5e+197) && (Float64(z * z) <= 2e+231))))) tmp = Float64(Float64(z * z) + Float64(x * y)); else tmp = Float64(z * Float64(z * 3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((z * z) <= 5e+38) || (~(((z * z) <= 1e+109)) && (((z * z) <= 5e+127) || (~(((z * z) <= 5e+197)) && ((z * z) <= 2e+231))))) tmp = (z * z) + (x * y); else tmp = z * (z * 3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[N[(z * z), $MachinePrecision], 5e+38], And[N[Not[LessEqual[N[(z * z), $MachinePrecision], 1e+109]], $MachinePrecision], Or[LessEqual[N[(z * z), $MachinePrecision], 5e+127], And[N[Not[LessEqual[N[(z * z), $MachinePrecision], 5e+197]], $MachinePrecision], LessEqual[N[(z * z), $MachinePrecision], 2e+231]]]]], N[(N[(z * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(z * N[(z * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+38} \lor \neg \left(z \cdot z \leq 10^{+109}\right) \land \left(z \cdot z \leq 5 \cdot 10^{+127} \lor \neg \left(z \cdot z \leq 5 \cdot 10^{+197}\right) \land z \cdot z \leq 2 \cdot 10^{+231}\right):\\
\;\;\;\;z \cdot z + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot 3\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 4.9999999999999997e38 or 9.99999999999999982e108 < (*.f64 z z) < 5.0000000000000004e127 or 5.00000000000000009e197 < (*.f64 z z) < 2.0000000000000001e231Initial program 99.9%
Taylor expanded in x around inf 88.7%
Taylor expanded in x around inf 88.4%
if 4.9999999999999997e38 < (*.f64 z z) < 9.99999999999999982e108 or 5.0000000000000004e127 < (*.f64 z z) < 5.00000000000000009e197 or 2.0000000000000001e231 < (*.f64 z z) Initial program 96.9%
Taylor expanded in x around 0 90.2%
Simplified90.2%
add-sqr-sqrt90.1%
sqrt-unprod68.2%
swap-sqr68.2%
pow-sqr68.2%
metadata-eval68.2%
metadata-eval68.2%
Applied egg-rr68.2%
metadata-eval68.2%
pow-sqr68.2%
metadata-eval68.2%
swap-sqr68.2%
sqrt-unprod90.1%
add-sqr-sqrt90.2%
*-commutative90.2%
pow290.2%
associate-*r*90.2%
Applied egg-rr90.2%
Final simplification89.1%
(FPCore (x y z)
:precision binary64
(if (or (<= z 1450000000.0)
(and (not (<= z 4.2e+54))
(or (<= z 1.75e+65)
(and (not (<= z 3.35e+99)) (<= z 3.9e+115)))))
(* x y)
(* z (* z 3.0))))
double code(double x, double y, double z) {
double tmp;
if ((z <= 1450000000.0) || (!(z <= 4.2e+54) && ((z <= 1.75e+65) || (!(z <= 3.35e+99) && (z <= 3.9e+115))))) {
tmp = x * y;
} else {
tmp = z * (z * 3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= 1450000000.0d0) .or. (.not. (z <= 4.2d+54)) .and. (z <= 1.75d+65) .or. (.not. (z <= 3.35d+99)) .and. (z <= 3.9d+115)) then
tmp = x * y
else
tmp = z * (z * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= 1450000000.0) || (!(z <= 4.2e+54) && ((z <= 1.75e+65) || (!(z <= 3.35e+99) && (z <= 3.9e+115))))) {
tmp = x * y;
} else {
tmp = z * (z * 3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= 1450000000.0) or (not (z <= 4.2e+54) and ((z <= 1.75e+65) or (not (z <= 3.35e+99) and (z <= 3.9e+115)))): tmp = x * y else: tmp = z * (z * 3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= 1450000000.0) || (!(z <= 4.2e+54) && ((z <= 1.75e+65) || (!(z <= 3.35e+99) && (z <= 3.9e+115))))) tmp = Float64(x * y); else tmp = Float64(z * Float64(z * 3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= 1450000000.0) || (~((z <= 4.2e+54)) && ((z <= 1.75e+65) || (~((z <= 3.35e+99)) && (z <= 3.9e+115))))) tmp = x * y; else tmp = z * (z * 3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, 1450000000.0], And[N[Not[LessEqual[z, 4.2e+54]], $MachinePrecision], Or[LessEqual[z, 1.75e+65], And[N[Not[LessEqual[z, 3.35e+99]], $MachinePrecision], LessEqual[z, 3.9e+115]]]]], N[(x * y), $MachinePrecision], N[(z * N[(z * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1450000000 \lor \neg \left(z \leq 4.2 \cdot 10^{+54}\right) \land \left(z \leq 1.75 \cdot 10^{+65} \lor \neg \left(z \leq 3.35 \cdot 10^{+99}\right) \land z \leq 3.9 \cdot 10^{+115}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot 3\right)\\
\end{array}
\end{array}
if z < 1.45e9 or 4.19999999999999972e54 < z < 1.75e65 or 3.35000000000000012e99 < z < 3.90000000000000006e115Initial program 99.4%
+-commutative99.4%
fma-def99.4%
fma-def99.9%
pow299.9%
Applied egg-rr99.9%
Taylor expanded in z around 0 66.2%
if 1.45e9 < z < 4.19999999999999972e54 or 1.75e65 < z < 3.35000000000000012e99 or 3.90000000000000006e115 < z Initial program 95.6%
Taylor expanded in x around 0 85.0%
Simplified85.0%
add-sqr-sqrt84.9%
sqrt-unprod68.8%
swap-sqr68.7%
pow-sqr68.8%
metadata-eval68.8%
metadata-eval68.8%
Applied egg-rr68.8%
metadata-eval68.8%
pow-sqr68.7%
metadata-eval68.7%
swap-sqr68.8%
sqrt-unprod84.9%
add-sqr-sqrt85.0%
*-commutative85.0%
pow285.0%
associate-*r*84.9%
Applied egg-rr84.9%
Final simplification69.5%
(FPCore (x y z) :precision binary64 (+ (* z z) (+ (* z z) (+ (* z z) (* x y)))))
double code(double x, double y, double z) {
return (z * z) + ((z * z) + ((z * z) + (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z * z) + ((z * z) + ((z * z) + (x * y)))
end function
public static double code(double x, double y, double z) {
return (z * z) + ((z * z) + ((z * z) + (x * y)));
}
def code(x, y, z): return (z * z) + ((z * z) + ((z * z) + (x * y)))
function code(x, y, z) return Float64(Float64(z * z) + Float64(Float64(z * z) + Float64(Float64(z * z) + Float64(x * y)))) end
function tmp = code(x, y, z) tmp = (z * z) + ((z * z) + ((z * z) + (x * y))); end
code[x_, y_, z_] := N[(N[(z * z), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z \cdot z + \left(z \cdot z + \left(z \cdot z + x \cdot y\right)\right)
\end{array}
Initial program 98.7%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (* x y))
double code(double x, double y, double z) {
return x * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * y
end function
public static double code(double x, double y, double z) {
return x * y;
}
def code(x, y, z): return x * y
function code(x, y, z) return Float64(x * y) end
function tmp = code(x, y, z) tmp = x * y; end
code[x_, y_, z_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 98.7%
+-commutative98.7%
fma-def98.7%
fma-def99.9%
pow299.9%
Applied egg-rr99.9%
Taylor expanded in z around 0 57.6%
Final simplification57.6%
(FPCore (x y z) :precision binary64 (+ (* (* 3.0 z) z) (* y x)))
double code(double x, double y, double z) {
return ((3.0 * z) * z) + (y * x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((3.0d0 * z) * z) + (y * x)
end function
public static double code(double x, double y, double z) {
return ((3.0 * z) * z) + (y * x);
}
def code(x, y, z): return ((3.0 * z) * z) + (y * x)
function code(x, y, z) return Float64(Float64(Float64(3.0 * z) * z) + Float64(y * x)) end
function tmp = code(x, y, z) tmp = ((3.0 * z) * z) + (y * x); end
code[x_, y_, z_] := N[(N[(N[(3.0 * z), $MachinePrecision] * z), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot z\right) \cdot z + y \cdot x
\end{array}
herbie shell --seed 2024021
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3.0 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))