
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (log y))))
(if (or (<= t_0 5e+33) (and (not (<= t_0 4e+79)) (<= t_0 1e+135)))
(exp (- x z))
(exp t_0))))
double code(double x, double y, double z) {
double t_0 = y * log(y);
double tmp;
if ((t_0 <= 5e+33) || (!(t_0 <= 4e+79) && (t_0 <= 1e+135))) {
tmp = exp((x - z));
} else {
tmp = exp(t_0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * log(y)
if ((t_0 <= 5d+33) .or. (.not. (t_0 <= 4d+79)) .and. (t_0 <= 1d+135)) then
tmp = exp((x - z))
else
tmp = exp(t_0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.log(y);
double tmp;
if ((t_0 <= 5e+33) || (!(t_0 <= 4e+79) && (t_0 <= 1e+135))) {
tmp = Math.exp((x - z));
} else {
tmp = Math.exp(t_0);
}
return tmp;
}
def code(x, y, z): t_0 = y * math.log(y) tmp = 0 if (t_0 <= 5e+33) or (not (t_0 <= 4e+79) and (t_0 <= 1e+135)): tmp = math.exp((x - z)) else: tmp = math.exp(t_0) return tmp
function code(x, y, z) t_0 = Float64(y * log(y)) tmp = 0.0 if ((t_0 <= 5e+33) || (!(t_0 <= 4e+79) && (t_0 <= 1e+135))) tmp = exp(Float64(x - z)); else tmp = exp(t_0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * log(y); tmp = 0.0; if ((t_0 <= 5e+33) || (~((t_0 <= 4e+79)) && (t_0 <= 1e+135))) tmp = exp((x - z)); else tmp = exp(t_0); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 5e+33], And[N[Not[LessEqual[t$95$0, 4e+79]], $MachinePrecision], LessEqual[t$95$0, 1e+135]]], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Exp[t$95$0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \log y\\
\mathbf{if}\;t_0 \leq 5 \cdot 10^{+33} \lor \neg \left(t_0 \leq 4 \cdot 10^{+79}\right) \land t_0 \leq 10^{+135}:\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;e^{t_0}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < 4.99999999999999973e33 or 3.99999999999999987e79 < (*.f64 y (log.f64 y)) < 9.99999999999999962e134Initial program 100.0%
Taylor expanded in x around inf 96.8%
if 4.99999999999999973e33 < (*.f64 y (log.f64 y)) < 3.99999999999999987e79 or 9.99999999999999962e134 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in x around 0 93.4%
Taylor expanded in y around inf 88.0%
mul-1-neg88.0%
distribute-rgt-neg-in88.0%
log-rec88.0%
remove-double-neg88.0%
Simplified88.0%
Final simplification93.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (log y)))) (if (<= t_0 50000000000000.0) (exp (- x z)) (exp (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = y * log(y);
double tmp;
if (t_0 <= 50000000000000.0) {
tmp = exp((x - z));
} else {
tmp = exp((t_0 - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * log(y)
if (t_0 <= 50000000000000.0d0) then
tmp = exp((x - z))
else
tmp = exp((t_0 - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.log(y);
double tmp;
if (t_0 <= 50000000000000.0) {
tmp = Math.exp((x - z));
} else {
tmp = Math.exp((t_0 - z));
}
return tmp;
}
def code(x, y, z): t_0 = y * math.log(y) tmp = 0 if t_0 <= 50000000000000.0: tmp = math.exp((x - z)) else: tmp = math.exp((t_0 - z)) return tmp
function code(x, y, z) t_0 = Float64(y * log(y)) tmp = 0.0 if (t_0 <= 50000000000000.0) tmp = exp(Float64(x - z)); else tmp = exp(Float64(t_0 - z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * log(y); tmp = 0.0; if (t_0 <= 50000000000000.0) tmp = exp((x - z)); else tmp = exp((t_0 - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 50000000000000.0], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Exp[N[(t$95$0 - z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \log y\\
\mathbf{if}\;t_0 \leq 50000000000000:\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;e^{t_0 - z}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < 5e13Initial program 100.0%
Taylor expanded in x around inf 98.9%
if 5e13 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in x around 0 89.9%
Final simplification94.8%
(FPCore (x y z) :precision binary64 (exp (- x z)))
double code(double x, double y, double z) {
return exp((x - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp((x - z))
end function
public static double code(double x, double y, double z) {
return Math.exp((x - z));
}
def code(x, y, z): return math.exp((x - z))
function code(x, y, z) return exp(Float64(x - z)) end
function tmp = code(x, y, z) tmp = exp((x - z)); end
code[x_, y_, z_] := N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{x - z}
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 83.0%
Final simplification83.0%
(FPCore (x y z) :precision binary64 (exp (- z)))
double code(double x, double y, double z) {
return exp(-z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(-z)
end function
public static double code(double x, double y, double z) {
return Math.exp(-z);
}
def code(x, y, z): return math.exp(-z)
function code(x, y, z) return exp(Float64(-z)) end
function tmp = code(x, y, z) tmp = exp(-z); end
code[x_, y_, z_] := N[Exp[(-z)], $MachinePrecision]
\begin{array}{l}
\\
e^{-z}
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 56.8%
neg-mul-156.8%
Simplified56.8%
Final simplification56.8%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2024021
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(exp (+ (- x z) (* (log y) y)))
(exp (- (+ x (* y (log y))) z)))