
(FPCore (x y z t) :precision binary64 (- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x - 1.0d0) * log(y)) + ((z - 1.0d0) * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (((x - 1.0) * Math.log(y)) + ((z - 1.0) * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return (((x - 1.0) * math.log(y)) + ((z - 1.0) * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x - 1.0) * log(y)) + Float64(Float64(z - 1.0) * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[(z - 1.0), $MachinePrecision] * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - 1\right) \cdot \log y + \left(z - 1\right) \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x - 1.0d0) * log(y)) + ((z - 1.0d0) * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (((x - 1.0) * Math.log(y)) + ((z - 1.0) * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return (((x - 1.0) * math.log(y)) + ((z - 1.0) * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x - 1.0) * log(y)) + Float64(Float64(z - 1.0) * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[(z - 1.0), $MachinePrecision] * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - 1\right) \cdot \log y + \left(z - 1\right) \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (- (+ (* (+ x -1.0) (log y)) (* (log1p (- y)) z)) t))
double code(double x, double y, double z, double t) {
return (((x + -1.0) * log(y)) + (log1p(-y) * z)) - t;
}
public static double code(double x, double y, double z, double t) {
return (((x + -1.0) * Math.log(y)) + (Math.log1p(-y) * z)) - t;
}
def code(x, y, z, t): return (((x + -1.0) * math.log(y)) + (math.log1p(-y) * z)) - t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x + -1.0) * log(y)) + Float64(log1p(Float64(-y)) * z)) - t) end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x + -1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[Log[1 + (-y)], $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + -1\right) \cdot \log y + \mathsf{log1p}\left(-y\right) \cdot z\right) - t
\end{array}
Initial program 90.5%
Taylor expanded in z around inf 90.5%
*-commutative90.5%
sub-neg90.5%
mul-1-neg90.5%
log1p-def99.8%
mul-1-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (+ x -1.0) -1000000000000.0) (not (<= (+ x -1.0) -1.0))) (- (* (+ x -1.0) (log y)) t) (- (- (* y (- 1.0 z)) (log y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x + -1.0) <= -1000000000000.0) || !((x + -1.0) <= -1.0)) {
tmp = ((x + -1.0) * log(y)) - t;
} else {
tmp = ((y * (1.0 - z)) - log(y)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x + (-1.0d0)) <= (-1000000000000.0d0)) .or. (.not. ((x + (-1.0d0)) <= (-1.0d0)))) then
tmp = ((x + (-1.0d0)) * log(y)) - t
else
tmp = ((y * (1.0d0 - z)) - log(y)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x + -1.0) <= -1000000000000.0) || !((x + -1.0) <= -1.0)) {
tmp = ((x + -1.0) * Math.log(y)) - t;
} else {
tmp = ((y * (1.0 - z)) - Math.log(y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x + -1.0) <= -1000000000000.0) or not ((x + -1.0) <= -1.0): tmp = ((x + -1.0) * math.log(y)) - t else: tmp = ((y * (1.0 - z)) - math.log(y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x + -1.0) <= -1000000000000.0) || !(Float64(x + -1.0) <= -1.0)) tmp = Float64(Float64(Float64(x + -1.0) * log(y)) - t); else tmp = Float64(Float64(Float64(y * Float64(1.0 - z)) - log(y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x + -1.0) <= -1000000000000.0) || ~(((x + -1.0) <= -1.0))) tmp = ((x + -1.0) * log(y)) - t; else tmp = ((y * (1.0 - z)) - log(y)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x + -1.0), $MachinePrecision], -1000000000000.0], N[Not[LessEqual[N[(x + -1.0), $MachinePrecision], -1.0]], $MachinePrecision]], N[(N[(N[(x + -1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + -1 \leq -1000000000000 \lor \neg \left(x + -1 \leq -1\right):\\
\;\;\;\;\left(x + -1\right) \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot \left(1 - z\right) - \log y\right) - t\\
\end{array}
\end{array}
if (-.f64 x 1) < -1e12 or -1 < (-.f64 x 1) Initial program 94.8%
+-commutative94.8%
fma-def94.8%
sub-neg94.8%
metadata-eval94.8%
sub-neg94.8%
log1p-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 94.8%
if -1e12 < (-.f64 x 1) < -1Initial program 85.7%
Taylor expanded in y around 0 98.6%
mul-1-neg98.6%
Simplified98.6%
Taylor expanded in x around 0 98.6%
neg-mul-198.6%
log-rec98.6%
+-commutative98.6%
log-rec98.6%
unsub-neg98.6%
mul-1-neg98.6%
distribute-rgt-neg-in98.6%
sub-neg98.6%
metadata-eval98.6%
+-commutative98.6%
distribute-neg-in98.6%
metadata-eval98.6%
unsub-neg98.6%
Simplified98.6%
Final simplification96.6%
(FPCore (x y z t) :precision binary64 (if (or (<= (+ x -1.0) -1000000000000.0) (not (<= (+ x -1.0) -1.0))) (- (* (+ x -1.0) (log y)) t) (- (- (* y (- z)) (log y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x + -1.0) <= -1000000000000.0) || !((x + -1.0) <= -1.0)) {
tmp = ((x + -1.0) * log(y)) - t;
} else {
tmp = ((y * -z) - log(y)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x + (-1.0d0)) <= (-1000000000000.0d0)) .or. (.not. ((x + (-1.0d0)) <= (-1.0d0)))) then
tmp = ((x + (-1.0d0)) * log(y)) - t
else
tmp = ((y * -z) - log(y)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x + -1.0) <= -1000000000000.0) || !((x + -1.0) <= -1.0)) {
tmp = ((x + -1.0) * Math.log(y)) - t;
} else {
tmp = ((y * -z) - Math.log(y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x + -1.0) <= -1000000000000.0) or not ((x + -1.0) <= -1.0): tmp = ((x + -1.0) * math.log(y)) - t else: tmp = ((y * -z) - math.log(y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x + -1.0) <= -1000000000000.0) || !(Float64(x + -1.0) <= -1.0)) tmp = Float64(Float64(Float64(x + -1.0) * log(y)) - t); else tmp = Float64(Float64(Float64(y * Float64(-z)) - log(y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x + -1.0) <= -1000000000000.0) || ~(((x + -1.0) <= -1.0))) tmp = ((x + -1.0) * log(y)) - t; else tmp = ((y * -z) - log(y)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x + -1.0), $MachinePrecision], -1000000000000.0], N[Not[LessEqual[N[(x + -1.0), $MachinePrecision], -1.0]], $MachinePrecision]], N[(N[(N[(x + -1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(N[(y * (-z)), $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + -1 \leq -1000000000000 \lor \neg \left(x + -1 \leq -1\right):\\
\;\;\;\;\left(x + -1\right) \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot \left(-z\right) - \log y\right) - t\\
\end{array}
\end{array}
if (-.f64 x 1) < -1e12 or -1 < (-.f64 x 1) Initial program 94.8%
+-commutative94.8%
fma-def94.8%
sub-neg94.8%
metadata-eval94.8%
sub-neg94.8%
log1p-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 94.8%
if -1e12 < (-.f64 x 1) < -1Initial program 85.7%
Taylor expanded in y around 0 98.6%
mul-1-neg98.6%
Simplified98.6%
Taylor expanded in x around 0 98.6%
neg-mul-198.6%
log-rec98.6%
+-commutative98.6%
log-rec98.6%
unsub-neg98.6%
mul-1-neg98.6%
distribute-rgt-neg-in98.6%
sub-neg98.6%
metadata-eval98.6%
+-commutative98.6%
distribute-neg-in98.6%
metadata-eval98.6%
unsub-neg98.6%
Simplified98.6%
Taylor expanded in z around inf 98.6%
mul-1-neg98.6%
distribute-rgt-neg-out98.6%
Simplified98.6%
Final simplification96.6%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.25e-25) (not (<= x 1.0))) (- (* x (log y)) t) (- (- (log y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.25e-25) || !(x <= 1.0)) {
tmp = (x * log(y)) - t;
} else {
tmp = -log(y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.25d-25)) .or. (.not. (x <= 1.0d0))) then
tmp = (x * log(y)) - t
else
tmp = -log(y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.25e-25) || !(x <= 1.0)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = -Math.log(y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.25e-25) or not (x <= 1.0): tmp = (x * math.log(y)) - t else: tmp = -math.log(y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.25e-25) || !(x <= 1.0)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(-log(y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.25e-25) || ~((x <= 1.0))) tmp = (x * log(y)) - t; else tmp = -log(y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.25e-25], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[((-N[Log[y], $MachinePrecision]) - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.25 \cdot 10^{-25} \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;\left(-\log y\right) - t\\
\end{array}
\end{array}
if x < -3.25e-25 or 1 < x Initial program 92.7%
Taylor expanded in z around inf 92.7%
*-commutative92.7%
sub-neg92.7%
mul-1-neg92.7%
log1p-def99.8%
mul-1-neg99.8%
Simplified99.8%
Taylor expanded in x around inf 92.1%
*-commutative92.1%
Simplified92.1%
if -3.25e-25 < x < 1Initial program 87.9%
+-commutative87.9%
fma-def87.9%
sub-neg87.9%
metadata-eval87.9%
sub-neg87.9%
log1p-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 85.9%
Taylor expanded in x around 0 84.6%
mul-1-neg84.6%
Simplified84.6%
Final simplification88.7%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.6e+150) (not (<= z 2.65e+119))) (- (* y (- z)) t) (- (- (log y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.6e+150) || !(z <= 2.65e+119)) {
tmp = (y * -z) - t;
} else {
tmp = -log(y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.6d+150)) .or. (.not. (z <= 2.65d+119))) then
tmp = (y * -z) - t
else
tmp = -log(y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.6e+150) || !(z <= 2.65e+119)) {
tmp = (y * -z) - t;
} else {
tmp = -Math.log(y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.6e+150) or not (z <= 2.65e+119): tmp = (y * -z) - t else: tmp = -math.log(y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.6e+150) || !(z <= 2.65e+119)) tmp = Float64(Float64(y * Float64(-z)) - t); else tmp = Float64(Float64(-log(y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.6e+150) || ~((z <= 2.65e+119))) tmp = (y * -z) - t; else tmp = -log(y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.6e+150], N[Not[LessEqual[z, 2.65e+119]], $MachinePrecision]], N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision], N[((-N[Log[y], $MachinePrecision]) - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.6 \cdot 10^{+150} \lor \neg \left(z \leq 2.65 \cdot 10^{+119}\right):\\
\;\;\;\;y \cdot \left(-z\right) - t\\
\mathbf{else}:\\
\;\;\;\;\left(-\log y\right) - t\\
\end{array}
\end{array}
if z < -1.60000000000000008e150 or 2.64999999999999986e119 < z Initial program 64.8%
Taylor expanded in y around 0 98.4%
mul-1-neg98.4%
Simplified98.4%
Taylor expanded in z around inf 63.0%
mul-1-neg63.0%
*-commutative63.0%
distribute-rgt-neg-in63.0%
Simplified63.0%
if -1.60000000000000008e150 < z < 2.64999999999999986e119Initial program 99.6%
+-commutative99.6%
fma-def99.6%
sub-neg99.6%
metadata-eval99.6%
sub-neg99.6%
log1p-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 99.2%
Taylor expanded in x around 0 57.9%
mul-1-neg57.9%
Simplified57.9%
Final simplification59.2%
(FPCore (x y z t) :precision binary64 (- (- (* (+ x -1.0) (log y)) (* y (+ z -1.0))) t))
double code(double x, double y, double z, double t) {
return (((x + -1.0) * log(y)) - (y * (z + -1.0))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x + (-1.0d0)) * log(y)) - (y * (z + (-1.0d0)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (((x + -1.0) * Math.log(y)) - (y * (z + -1.0))) - t;
}
def code(x, y, z, t): return (((x + -1.0) * math.log(y)) - (y * (z + -1.0))) - t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x + -1.0) * log(y)) - Float64(y * Float64(z + -1.0))) - t) end
function tmp = code(x, y, z, t) tmp = (((x + -1.0) * log(y)) - (y * (z + -1.0))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x + -1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(y * N[(z + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + -1\right) \cdot \log y - y \cdot \left(z + -1\right)\right) - t
\end{array}
Initial program 90.5%
Taylor expanded in y around 0 99.2%
mul-1-neg99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 (if (<= z -1.75e+236) (- (* y (- z)) t) (- (* (+ x -1.0) (log y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.75e+236) {
tmp = (y * -z) - t;
} else {
tmp = ((x + -1.0) * log(y)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.75d+236)) then
tmp = (y * -z) - t
else
tmp = ((x + (-1.0d0)) * log(y)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.75e+236) {
tmp = (y * -z) - t;
} else {
tmp = ((x + -1.0) * Math.log(y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1.75e+236: tmp = (y * -z) - t else: tmp = ((x + -1.0) * math.log(y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1.75e+236) tmp = Float64(Float64(y * Float64(-z)) - t); else tmp = Float64(Float64(Float64(x + -1.0) * log(y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1.75e+236) tmp = (y * -z) - t; else tmp = ((x + -1.0) * log(y)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1.75e+236], N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision], N[(N[(N[(x + -1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.75 \cdot 10^{+236}:\\
\;\;\;\;y \cdot \left(-z\right) - t\\
\mathbf{else}:\\
\;\;\;\;\left(x + -1\right) \cdot \log y - t\\
\end{array}
\end{array}
if z < -1.7499999999999999e236Initial program 43.2%
Taylor expanded in y around 0 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in z around inf 90.9%
mul-1-neg90.9%
*-commutative90.9%
distribute-rgt-neg-in90.9%
Simplified90.9%
if -1.7499999999999999e236 < z Initial program 92.4%
+-commutative92.4%
fma-def92.4%
sub-neg92.4%
metadata-eval92.4%
sub-neg92.4%
log1p-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 91.5%
Final simplification91.4%
(FPCore (x y z t) :precision binary64 (- (* y (- 1.0 z)) t))
double code(double x, double y, double z, double t) {
return (y * (1.0 - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (1.0d0 - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (1.0 - z)) - t;
}
def code(x, y, z, t): return (y * (1.0 - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(1.0 - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * (1.0 - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(1 - z\right) - t
\end{array}
Initial program 90.5%
Taylor expanded in y around 0 99.2%
mul-1-neg99.2%
Simplified99.2%
Taylor expanded in y around inf 42.4%
mul-1-neg42.4%
distribute-rgt-neg-in42.4%
sub-neg42.4%
metadata-eval42.4%
+-commutative42.4%
distribute-neg-in42.4%
metadata-eval42.4%
unsub-neg42.4%
Simplified42.4%
Final simplification42.4%
(FPCore (x y z t) :precision binary64 (- (* y (- z)) t))
double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * -z) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
def code(x, y, z, t): return (y * -z) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(-z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * -z) - t; end
code[x_, y_, z_, t_] := N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-z\right) - t
\end{array}
Initial program 90.5%
Taylor expanded in y around 0 99.2%
mul-1-neg99.2%
Simplified99.2%
Taylor expanded in z around inf 42.2%
mul-1-neg42.2%
*-commutative42.2%
distribute-rgt-neg-in42.2%
Simplified42.2%
Final simplification42.2%
(FPCore (x y z t) :precision binary64 (- y t))
double code(double x, double y, double z, double t) {
return y - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y - t
end function
public static double code(double x, double y, double z, double t) {
return y - t;
}
def code(x, y, z, t): return y - t
function code(x, y, z, t) return Float64(y - t) end
function tmp = code(x, y, z, t) tmp = y - t; end
code[x_, y_, z_, t_] := N[(y - t), $MachinePrecision]
\begin{array}{l}
\\
y - t
\end{array}
Initial program 90.5%
Taylor expanded in y around 0 99.2%
mul-1-neg99.2%
Simplified99.2%
Taylor expanded in y around inf 42.4%
mul-1-neg42.4%
distribute-rgt-neg-in42.4%
sub-neg42.4%
metadata-eval42.4%
+-commutative42.4%
distribute-neg-in42.4%
metadata-eval42.4%
unsub-neg42.4%
Simplified42.4%
Taylor expanded in z around 0 33.1%
Final simplification33.1%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 90.5%
+-commutative90.5%
fma-def90.5%
sub-neg90.5%
metadata-eval90.5%
sub-neg90.5%
log1p-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in t around inf 32.9%
neg-mul-132.9%
Simplified32.9%
Final simplification32.9%
herbie shell --seed 2024021
(FPCore (x y z t)
:name "Statistics.Distribution.Beta:$cdensity from math-functions-0.1.5.2"
:precision binary64
(- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t))