
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t_0\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot t_0\right) \cdot n1_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t_0\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot t_0\right) \cdot n1_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- n1_i n0_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, (n1_i - n0_i), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(n1_i - n0_i), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, n1_i - n0_i, n0_i\right)
\end{array}
Initial program 97.7%
*-commutative97.7%
associate-*l*82.4%
*-commutative82.4%
associate-*l*75.9%
distribute-lft-out75.9%
Simplified75.9%
Taylor expanded in normAngle around 0 98.3%
+-commutative98.3%
fma-def98.5%
*-commutative98.5%
Simplified98.5%
Taylor expanded in n1_i around 0 98.3%
sub-neg98.3%
distribute-lft-out98.5%
*-rgt-identity98.5%
*-commutative98.5%
associate-+l+98.7%
*-commutative98.7%
distribute-lft-neg-out98.7%
distribute-rgt-neg-in98.7%
distribute-lft-in98.7%
+-commutative98.7%
neg-mul-198.7%
+-commutative98.7%
fma-def98.8%
neg-mul-198.8%
unsub-neg98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n1_i -2.100000078344988e-12)
(not (<= n1_i 1.000000013351432e-10)))
(* u n1_i)
(* n0_i (- 1.0 u))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -2.100000078344988e-12f) || !(n1_i <= 1.000000013351432e-10f)) {
tmp = u * n1_i;
} else {
tmp = n0_i * (1.0f - u);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-2.100000078344988e-12)) .or. (.not. (n1_i <= 1.000000013351432e-10))) then
tmp = u * n1_i
else
tmp = n0_i * (1.0e0 - u)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-2.100000078344988e-12)) || !(n1_i <= Float32(1.000000013351432e-10))) tmp = Float32(u * n1_i); else tmp = Float32(n0_i * Float32(Float32(1.0) - u)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-2.100000078344988e-12)) || ~((n1_i <= single(1.000000013351432e-10)))) tmp = u * n1_i; else tmp = n0_i * (single(1.0) - u); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1_i \leq -2.100000078344988 \cdot 10^{-12} \lor \neg \left(n1_i \leq 1.000000013351432 \cdot 10^{-10}\right):\\
\;\;\;\;u \cdot n1_i\\
\mathbf{else}:\\
\;\;\;\;n0_i \cdot \left(1 - u\right)\\
\end{array}
\end{array}
if n1_i < -2.10000008e-12 or 1.00000001e-10 < n1_i Initial program 97.9%
*-commutative97.9%
associate-*l*95.6%
*-commutative95.6%
associate-*l*87.1%
distribute-lft-out87.0%
Simplified87.0%
Taylor expanded in normAngle around 0 97.1%
+-commutative97.1%
fma-def97.3%
*-commutative97.3%
Simplified97.3%
Taylor expanded in n1_i around inf 67.6%
*-commutative67.6%
Simplified67.6%
if -2.10000008e-12 < n1_i < 1.00000001e-10Initial program 97.6%
*-commutative97.6%
associate-*l*77.5%
*-commutative77.5%
associate-*l*71.7%
distribute-lft-out71.7%
Simplified71.7%
Taylor expanded in normAngle around 0 98.8%
+-commutative98.8%
fma-def98.9%
*-commutative98.9%
Simplified98.9%
Taylor expanded in n1_i around 0 98.8%
sub-neg98.8%
distribute-lft-out99.1%
*-rgt-identity99.1%
*-commutative99.1%
associate-+l+99.2%
*-commutative99.2%
distribute-lft-neg-out99.2%
distribute-rgt-neg-in99.2%
distribute-lft-in99.2%
+-commutative99.2%
neg-mul-199.2%
+-commutative99.2%
fma-def99.3%
neg-mul-199.3%
unsub-neg99.3%
Simplified99.3%
Taylor expanded in n1_i around 0 77.4%
*-rgt-identity77.4%
mul-1-neg77.4%
distribute-rgt-neg-in77.4%
mul-1-neg77.4%
distribute-lft-in77.2%
mul-1-neg77.2%
sub-neg77.2%
Simplified77.2%
Final simplification74.6%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n1_i -4.0000001089808046e-27)
(not (<= n1_i 2.5000000488537034e-26)))
(+ n0_i (* u n1_i))
(* n0_i (- 1.0 u))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -4.0000001089808046e-27f) || !(n1_i <= 2.5000000488537034e-26f)) {
tmp = n0_i + (u * n1_i);
} else {
tmp = n0_i * (1.0f - u);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-4.0000001089808046e-27)) .or. (.not. (n1_i <= 2.5000000488537034e-26))) then
tmp = n0_i + (u * n1_i)
else
tmp = n0_i * (1.0e0 - u)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-4.0000001089808046e-27)) || !(n1_i <= Float32(2.5000000488537034e-26))) tmp = Float32(n0_i + Float32(u * n1_i)); else tmp = Float32(n0_i * Float32(Float32(1.0) - u)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-4.0000001089808046e-27)) || ~((n1_i <= single(2.5000000488537034e-26)))) tmp = n0_i + (u * n1_i); else tmp = n0_i * (single(1.0) - u); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1_i \leq -4.0000001089808046 \cdot 10^{-27} \lor \neg \left(n1_i \leq 2.5000000488537034 \cdot 10^{-26}\right):\\
\;\;\;\;n0_i + u \cdot n1_i\\
\mathbf{else}:\\
\;\;\;\;n0_i \cdot \left(1 - u\right)\\
\end{array}
\end{array}
if n1_i < -4.00000011e-27 or 2.50000005e-26 < n1_i Initial program 97.8%
*-commutative97.8%
associate-*l*88.4%
*-commutative88.4%
associate-*l*78.6%
distribute-lft-out78.6%
Simplified78.6%
Taylor expanded in normAngle around 0 98.0%
+-commutative98.0%
fma-def98.2%
*-commutative98.2%
Simplified98.2%
Taylor expanded in n1_i around 0 98.0%
sub-neg98.0%
distribute-lft-out98.2%
*-rgt-identity98.2%
*-commutative98.2%
associate-+l+98.3%
*-commutative98.3%
distribute-lft-neg-out98.3%
distribute-rgt-neg-in98.3%
distribute-lft-in98.2%
+-commutative98.2%
neg-mul-198.2%
+-commutative98.2%
fma-def98.4%
neg-mul-198.4%
unsub-neg98.4%
Simplified98.4%
Taylor expanded in n1_i around 0 98.3%
Taylor expanded in n0_i around 0 86.0%
if -4.00000011e-27 < n1_i < 2.50000005e-26Initial program 97.7%
*-commutative97.7%
associate-*l*71.1%
*-commutative71.1%
associate-*l*70.8%
distribute-lft-out70.8%
Simplified70.8%
Taylor expanded in normAngle around 0 99.0%
+-commutative99.0%
fma-def99.0%
*-commutative99.0%
Simplified99.0%
Taylor expanded in n1_i around 0 99.0%
sub-neg99.0%
distribute-lft-out99.3%
*-rgt-identity99.3%
*-commutative99.3%
associate-+l+99.4%
*-commutative99.4%
distribute-lft-neg-out99.4%
distribute-rgt-neg-in99.4%
distribute-lft-in99.4%
+-commutative99.4%
neg-mul-199.4%
+-commutative99.4%
fma-def99.4%
neg-mul-199.4%
unsub-neg99.4%
Simplified99.4%
Taylor expanded in n1_i around 0 94.5%
*-rgt-identity94.5%
mul-1-neg94.5%
distribute-rgt-neg-in94.5%
mul-1-neg94.5%
distribute-lft-in94.3%
mul-1-neg94.3%
sub-neg94.3%
Simplified94.3%
Final simplification88.9%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n1_i -4.0000001089808046e-27)
(not (<= n1_i 2.5000000488537034e-26)))
(+ n0_i (* u n1_i))
(- n0_i (* u n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -4.0000001089808046e-27f) || !(n1_i <= 2.5000000488537034e-26f)) {
tmp = n0_i + (u * n1_i);
} else {
tmp = n0_i - (u * n0_i);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-4.0000001089808046e-27)) .or. (.not. (n1_i <= 2.5000000488537034e-26))) then
tmp = n0_i + (u * n1_i)
else
tmp = n0_i - (u * n0_i)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-4.0000001089808046e-27)) || !(n1_i <= Float32(2.5000000488537034e-26))) tmp = Float32(n0_i + Float32(u * n1_i)); else tmp = Float32(n0_i - Float32(u * n0_i)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-4.0000001089808046e-27)) || ~((n1_i <= single(2.5000000488537034e-26)))) tmp = n0_i + (u * n1_i); else tmp = n0_i - (u * n0_i); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1_i \leq -4.0000001089808046 \cdot 10^{-27} \lor \neg \left(n1_i \leq 2.5000000488537034 \cdot 10^{-26}\right):\\
\;\;\;\;n0_i + u \cdot n1_i\\
\mathbf{else}:\\
\;\;\;\;n0_i - u \cdot n0_i\\
\end{array}
\end{array}
if n1_i < -4.00000011e-27 or 2.50000005e-26 < n1_i Initial program 97.8%
*-commutative97.8%
associate-*l*88.4%
*-commutative88.4%
associate-*l*78.6%
distribute-lft-out78.6%
Simplified78.6%
Taylor expanded in normAngle around 0 98.0%
+-commutative98.0%
fma-def98.2%
*-commutative98.2%
Simplified98.2%
Taylor expanded in n1_i around 0 98.0%
sub-neg98.0%
distribute-lft-out98.2%
*-rgt-identity98.2%
*-commutative98.2%
associate-+l+98.3%
*-commutative98.3%
distribute-lft-neg-out98.3%
distribute-rgt-neg-in98.3%
distribute-lft-in98.2%
+-commutative98.2%
neg-mul-198.2%
+-commutative98.2%
fma-def98.4%
neg-mul-198.4%
unsub-neg98.4%
Simplified98.4%
Taylor expanded in n1_i around 0 98.3%
Taylor expanded in n0_i around 0 86.0%
if -4.00000011e-27 < n1_i < 2.50000005e-26Initial program 97.7%
*-commutative97.7%
associate-*l*71.1%
*-commutative71.1%
associate-*l*70.8%
distribute-lft-out70.8%
Simplified70.8%
Taylor expanded in normAngle around 0 99.0%
+-commutative99.0%
fma-def99.0%
*-commutative99.0%
Simplified99.0%
Taylor expanded in n1_i around 0 99.0%
sub-neg99.0%
distribute-lft-out99.3%
*-rgt-identity99.3%
*-commutative99.3%
associate-+l+99.4%
*-commutative99.4%
distribute-lft-neg-out99.4%
distribute-rgt-neg-in99.4%
distribute-lft-in99.4%
+-commutative99.4%
neg-mul-199.4%
+-commutative99.4%
fma-def99.4%
neg-mul-199.4%
unsub-neg99.4%
Simplified99.4%
Taylor expanded in n1_i around 0 99.4%
Taylor expanded in n0_i around inf 94.3%
mul-1-neg94.3%
unsub-neg94.3%
distribute-lft-out--94.5%
*-rgt-identity94.5%
*-commutative94.5%
Simplified94.5%
Final simplification88.9%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -2.00000006274879e-22) n0_i (if (<= n0_i 2.0000000063421537e-28) (* u n1_i) n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -2.00000006274879e-22f) {
tmp = n0_i;
} else if (n0_i <= 2.0000000063421537e-28f) {
tmp = u * n1_i;
} else {
tmp = n0_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-2.00000006274879e-22)) then
tmp = n0_i
else if (n0_i <= 2.0000000063421537e-28) then
tmp = u * n1_i
else
tmp = n0_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-2.00000006274879e-22)) tmp = n0_i; elseif (n0_i <= Float32(2.0000000063421537e-28)) tmp = Float32(u * n1_i); else tmp = n0_i; end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-2.00000006274879e-22)) tmp = n0_i; elseif (n0_i <= single(2.0000000063421537e-28)) tmp = u * n1_i; else tmp = n0_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -2.00000006274879 \cdot 10^{-22}:\\
\;\;\;\;n0_i\\
\mathbf{elif}\;n0_i \leq 2.0000000063421537 \cdot 10^{-28}:\\
\;\;\;\;u \cdot n1_i\\
\mathbf{else}:\\
\;\;\;\;n0_i\\
\end{array}
\end{array}
if n0_i < -2.00000006e-22 or 2.00000001e-28 < n0_i Initial program 98.0%
*-commutative98.0%
associate-*l*85.0%
*-commutative85.0%
associate-*l*83.7%
distribute-lft-out83.6%
Simplified83.6%
Taylor expanded in u around 0 63.4%
if -2.00000006e-22 < n0_i < 2.00000001e-28Initial program 97.2%
*-commutative97.2%
associate-*l*77.6%
*-commutative77.6%
associate-*l*61.2%
distribute-lft-out61.2%
Simplified61.2%
Taylor expanded in normAngle around 0 97.7%
+-commutative97.7%
fma-def97.9%
*-commutative97.9%
Simplified97.9%
Taylor expanded in n1_i around inf 64.3%
*-commutative64.3%
Simplified64.3%
Final simplification63.7%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (- (* u n1_i) (* u n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + ((u * n1_i) - (u * n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + ((u * n1_i) - (u * n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(Float32(u * n1_i) - Float32(u * n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + ((u * n1_i) - (u * n0_i)); end
\begin{array}{l}
\\
n0_i + \left(u \cdot n1_i - u \cdot n0_i\right)
\end{array}
Initial program 97.7%
*-commutative97.7%
associate-*l*82.4%
*-commutative82.4%
associate-*l*75.9%
distribute-lft-out75.9%
Simplified75.9%
Taylor expanded in normAngle around 0 98.3%
+-commutative98.3%
fma-def98.5%
*-commutative98.5%
Simplified98.5%
Taylor expanded in n1_i around 0 98.3%
sub-neg98.3%
distribute-lft-out98.5%
*-rgt-identity98.5%
*-commutative98.5%
associate-+l+98.7%
*-commutative98.7%
distribute-lft-neg-out98.7%
distribute-rgt-neg-in98.7%
distribute-lft-in98.7%
+-commutative98.7%
neg-mul-198.7%
+-commutative98.7%
fma-def98.8%
neg-mul-198.8%
unsub-neg98.8%
Simplified98.8%
Taylor expanded in n1_i around 0 98.7%
+-commutative98.7%
mul-1-neg98.7%
unsub-neg98.7%
*-commutative98.7%
Applied egg-rr98.7%
Final simplification98.7%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (- n0_i (* u (- n0_i n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i - (u * (n0_i - n1_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i - (u * (n0_i - n1_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i - Float32(u * Float32(n0_i - n1_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i - (u * (n0_i - n1_i)); end
\begin{array}{l}
\\
n0_i - u \cdot \left(n0_i - n1_i\right)
\end{array}
Initial program 97.7%
*-commutative97.7%
associate-*l*82.4%
*-commutative82.4%
associate-*l*75.9%
distribute-lft-out75.9%
Simplified75.9%
Taylor expanded in normAngle around 0 98.3%
+-commutative98.3%
fma-def98.5%
*-commutative98.5%
Simplified98.5%
Taylor expanded in u around -inf 98.7%
mul-1-neg98.7%
unsub-neg98.7%
mul-1-neg98.7%
unsub-neg98.7%
Simplified98.7%
Final simplification98.7%
(FPCore (normAngle u n0_i n1_i) :precision binary32 n0_i)
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i
end function
function code(normAngle, u, n0_i, n1_i) return n0_i end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i; end
\begin{array}{l}
\\
n0_i
\end{array}
Initial program 97.7%
*-commutative97.7%
associate-*l*82.4%
*-commutative82.4%
associate-*l*75.9%
distribute-lft-out75.9%
Simplified75.9%
Taylor expanded in u around 0 51.8%
Final simplification51.8%
herbie shell --seed 2024021
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))