
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= z -1.25e+69) (* z (* x (+ y -1.0))) (* x (+ 1.0 (* z (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.25e+69) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.25d+69)) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.25e+69) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.25e+69: tmp = z * (x * (y + -1.0)) else: tmp = x * (1.0 + (z * (y + -1.0))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.25e+69) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.25e+69) tmp = z * (x * (y + -1.0)); else tmp = x * (1.0 + (z * (y + -1.0))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.25e+69], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.25 \cdot 10^{+69}:\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < -1.25000000000000009e69Initial program 86.7%
Taylor expanded in z around inf 86.7%
*-commutative86.7%
associate-*l*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
if -1.25000000000000009e69 < z Initial program 99.4%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (if (<= z -7.2e+24) (* z (- x)) (if (or (<= z -9.5e-38) (not (<= z 3e-68))) (* x (* z y)) x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -7.2e+24) {
tmp = z * -x;
} else if ((z <= -9.5e-38) || !(z <= 3e-68)) {
tmp = x * (z * y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.2d+24)) then
tmp = z * -x
else if ((z <= (-9.5d-38)) .or. (.not. (z <= 3d-68))) then
tmp = x * (z * y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7.2e+24) {
tmp = z * -x;
} else if ((z <= -9.5e-38) || !(z <= 3e-68)) {
tmp = x * (z * y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7.2e+24: tmp = z * -x elif (z <= -9.5e-38) or not (z <= 3e-68): tmp = x * (z * y) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7.2e+24) tmp = Float64(z * Float64(-x)); elseif ((z <= -9.5e-38) || !(z <= 3e-68)) tmp = Float64(x * Float64(z * y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7.2e+24) tmp = z * -x; elseif ((z <= -9.5e-38) || ~((z <= 3e-68))) tmp = x * (z * y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7.2e+24], N[(z * (-x)), $MachinePrecision], If[Or[LessEqual[z, -9.5e-38], N[Not[LessEqual[z, 3e-68]], $MachinePrecision]], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.2 \cdot 10^{+24}:\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{elif}\;z \leq -9.5 \cdot 10^{-38} \lor \neg \left(z \leq 3 \cdot 10^{-68}\right):\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -7.19999999999999966e24Initial program 88.7%
Taylor expanded in z around inf 88.7%
Taylor expanded in y around 0 64.8%
mul-1-neg64.8%
distribute-rgt-neg-in64.8%
Simplified64.8%
if -7.19999999999999966e24 < z < -9.5000000000000009e-38 or 3e-68 < z Initial program 98.7%
Taylor expanded in y around inf 62.4%
*-commutative62.4%
Simplified62.4%
if -9.5000000000000009e-38 < z < 3e-68Initial program 99.9%
Taylor expanded in z around 0 83.4%
Final simplification72.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -2e-41) (not (<= z 4.4e-68))) (* z (* x (+ y -1.0))) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2e-41) || !(z <= 4.4e-68)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2d-41)) .or. (.not. (z <= 4.4d-68))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2e-41) || !(z <= 4.4e-68)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2e-41) or not (z <= 4.4e-68): tmp = z * (x * (y + -1.0)) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2e-41) || !(z <= 4.4e-68)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2e-41) || ~((z <= 4.4e-68))) tmp = z * (x * (y + -1.0)); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2e-41], N[Not[LessEqual[z, 4.4e-68]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{-41} \lor \neg \left(z \leq 4.4 \cdot 10^{-68}\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -2.00000000000000001e-41 or 4.40000000000000005e-68 < z Initial program 94.5%
Taylor expanded in z around inf 91.4%
*-commutative91.4%
associate-*l*96.9%
*-commutative96.9%
sub-neg96.9%
metadata-eval96.9%
Simplified96.9%
if -2.00000000000000001e-41 < z < 4.40000000000000005e-68Initial program 99.9%
Taylor expanded in z around 0 83.4%
Final simplification90.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 9.2e-32))) (* z (* x (+ y -1.0))) (+ x (* x (* z y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 9.2e-32)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 9.2d-32))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x + (x * (z * y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 9.2e-32)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 9.2e-32): tmp = z * (x * (y + -1.0)) else: tmp = x + (x * (z * y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 9.2e-32)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x + Float64(x * Float64(z * y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 9.2e-32))) tmp = z * (x * (y + -1.0)); else tmp = x + (x * (z * y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 9.2e-32]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 9.2 \cdot 10^{-32}\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if z < -1 or 9.2000000000000002e-32 < z Initial program 94.1%
Taylor expanded in z around inf 92.9%
*-commutative92.9%
associate-*l*98.8%
*-commutative98.8%
sub-neg98.8%
metadata-eval98.8%
Simplified98.8%
if -1 < z < 9.2000000000000002e-32Initial program 99.9%
Taylor expanded in z around 0 100.0%
Taylor expanded in y around inf 99.0%
*-commutative99.0%
Simplified99.0%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.3e+77) (not (<= y 19000.0))) (* x (* z y)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.3e+77) || !(y <= 19000.0)) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.3d+77)) .or. (.not. (y <= 19000.0d0))) then
tmp = x * (z * y)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.3e+77) || !(y <= 19000.0)) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.3e+77) or not (y <= 19000.0): tmp = x * (z * y) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.3e+77) || !(y <= 19000.0)) tmp = Float64(x * Float64(z * y)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.3e+77) || ~((y <= 19000.0))) tmp = x * (z * y); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.3e+77], N[Not[LessEqual[y, 19000.0]], $MachinePrecision]], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.3 \cdot 10^{+77} \lor \neg \left(y \leq 19000\right):\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -3.2999999999999998e77 or 19000 < y Initial program 93.1%
Taylor expanded in y around inf 72.2%
*-commutative72.2%
Simplified72.2%
if -3.2999999999999998e77 < y < 19000Initial program 100.0%
Taylor expanded in y around 0 98.2%
Final simplification86.7%
(FPCore (x y z) :precision binary64 (if (<= y -9.5e+76) (* x (* z y)) (if (<= y 38000.0) (* x (- 1.0 z)) (* y (* z x)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -9.5e+76) {
tmp = x * (z * y);
} else if (y <= 38000.0) {
tmp = x * (1.0 - z);
} else {
tmp = y * (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-9.5d+76)) then
tmp = x * (z * y)
else if (y <= 38000.0d0) then
tmp = x * (1.0d0 - z)
else
tmp = y * (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -9.5e+76) {
tmp = x * (z * y);
} else if (y <= 38000.0) {
tmp = x * (1.0 - z);
} else {
tmp = y * (z * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -9.5e+76: tmp = x * (z * y) elif y <= 38000.0: tmp = x * (1.0 - z) else: tmp = y * (z * x) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -9.5e+76) tmp = Float64(x * Float64(z * y)); elseif (y <= 38000.0) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(y * Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -9.5e+76) tmp = x * (z * y); elseif (y <= 38000.0) tmp = x * (1.0 - z); else tmp = y * (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -9.5e+76], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 38000.0], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{+76}:\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{elif}\;y \leq 38000:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\end{array}
\end{array}
if y < -9.5000000000000003e76Initial program 95.8%
Taylor expanded in y around inf 72.4%
*-commutative72.4%
Simplified72.4%
if -9.5000000000000003e76 < y < 38000Initial program 100.0%
Taylor expanded in y around 0 98.2%
if 38000 < y Initial program 91.1%
Taylor expanded in y around inf 72.0%
*-commutative72.0%
associate-*l*77.6%
*-commutative77.6%
Simplified77.6%
Final simplification88.2%
(FPCore (x y z) :precision binary64 (if (<= y -1.35e+77) (* x (* z y)) (if (<= y 31000.0) (* x (- 1.0 z)) (* z (* x y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.35e+77) {
tmp = x * (z * y);
} else if (y <= 31000.0) {
tmp = x * (1.0 - z);
} else {
tmp = z * (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.35d+77)) then
tmp = x * (z * y)
else if (y <= 31000.0d0) then
tmp = x * (1.0d0 - z)
else
tmp = z * (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.35e+77) {
tmp = x * (z * y);
} else if (y <= 31000.0) {
tmp = x * (1.0 - z);
} else {
tmp = z * (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.35e+77: tmp = x * (z * y) elif y <= 31000.0: tmp = x * (1.0 - z) else: tmp = z * (x * y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.35e+77) tmp = Float64(x * Float64(z * y)); elseif (y <= 31000.0) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(z * Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.35e+77) tmp = x * (z * y); elseif (y <= 31000.0) tmp = x * (1.0 - z); else tmp = z * (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.35e+77], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 31000.0], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.35 \cdot 10^{+77}:\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{elif}\;y \leq 31000:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\end{array}
\end{array}
if y < -1.3499999999999999e77Initial program 95.8%
Taylor expanded in y around inf 72.4%
*-commutative72.4%
Simplified72.4%
if -1.3499999999999999e77 < y < 31000Initial program 100.0%
Taylor expanded in y around 0 98.2%
if 31000 < y Initial program 91.1%
Taylor expanded in y around inf 72.0%
associate-*r*79.5%
*-commutative79.5%
Simplified79.5%
Final simplification88.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 5.6e-18))) (* z (- x)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 5.6e-18)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 5.6d-18))) then
tmp = z * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 5.6e-18)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 5.6e-18): tmp = z * -x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 5.6e-18)) tmp = Float64(z * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 5.6e-18))) tmp = z * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 5.6e-18]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 5.6 \cdot 10^{-18}\right):\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1 or 5.60000000000000025e-18 < z Initial program 94.0%
Taylor expanded in z around inf 92.8%
Taylor expanded in y around 0 53.7%
mul-1-neg53.7%
distribute-rgt-neg-in53.7%
Simplified53.7%
if -1 < z < 5.60000000000000025e-18Initial program 99.9%
Taylor expanded in z around 0 77.3%
Final simplification65.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.9%
Taylor expanded in z around 0 40.5%
Final simplification40.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2024021
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))