
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (re im)
:precision binary64
(if (<= im 1.3e-5)
(cos re)
(if (<= im 1.35e+154)
(* 0.5 (+ (exp (- im)) (exp im)))
(* (* 0.5 (cos re)) (pow im 2.0)))))
double code(double re, double im) {
double tmp;
if (im <= 1.3e-5) {
tmp = cos(re);
} else if (im <= 1.35e+154) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = (0.5 * cos(re)) * pow(im, 2.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.3d-5) then
tmp = cos(re)
else if (im <= 1.35d+154) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else
tmp = (0.5d0 * cos(re)) * (im ** 2.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.3e-5) {
tmp = Math.cos(re);
} else if (im <= 1.35e+154) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = (0.5 * Math.cos(re)) * Math.pow(im, 2.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.3e-5: tmp = math.cos(re) elif im <= 1.35e+154: tmp = 0.5 * (math.exp(-im) + math.exp(im)) else: tmp = (0.5 * math.cos(re)) * math.pow(im, 2.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.3e-5) tmp = cos(re); elseif (im <= 1.35e+154) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(Float64(0.5 * cos(re)) * (im ^ 2.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.3e-5) tmp = cos(re); elseif (im <= 1.35e+154) tmp = 0.5 * (exp(-im) + exp(im)); else tmp = (0.5 * cos(re)) * (im ^ 2.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.3e-5], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.35e+154], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.3 \cdot 10^{-5}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.35 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot {im}^{2}\\
\end{array}
\end{array}
if im < 1.29999999999999992e-5Initial program 100.0%
Taylor expanded in im around 0 63.1%
if 1.29999999999999992e-5 < im < 1.35000000000000003e154Initial program 100.0%
Taylor expanded in re around 0 75.7%
if 1.35000000000000003e154 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
*-commutative100.0%
associate-*l*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification68.5%
(FPCore (re im)
:precision binary64
(if (<= im 1.4e-5)
(+ (cos re) (* 0.5 (pow im 2.0)))
(if (<= im 1.35e+154)
(* 0.5 (+ (exp (- im)) (exp im)))
(* (* 0.5 (cos re)) (pow im 2.0)))))
double code(double re, double im) {
double tmp;
if (im <= 1.4e-5) {
tmp = cos(re) + (0.5 * pow(im, 2.0));
} else if (im <= 1.35e+154) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = (0.5 * cos(re)) * pow(im, 2.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.4d-5) then
tmp = cos(re) + (0.5d0 * (im ** 2.0d0))
else if (im <= 1.35d+154) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else
tmp = (0.5d0 * cos(re)) * (im ** 2.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.4e-5) {
tmp = Math.cos(re) + (0.5 * Math.pow(im, 2.0));
} else if (im <= 1.35e+154) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = (0.5 * Math.cos(re)) * Math.pow(im, 2.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.4e-5: tmp = math.cos(re) + (0.5 * math.pow(im, 2.0)) elif im <= 1.35e+154: tmp = 0.5 * (math.exp(-im) + math.exp(im)) else: tmp = (0.5 * math.cos(re)) * math.pow(im, 2.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.4e-5) tmp = Float64(cos(re) + Float64(0.5 * (im ^ 2.0))); elseif (im <= 1.35e+154) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(Float64(0.5 * cos(re)) * (im ^ 2.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.4e-5) tmp = cos(re) + (0.5 * (im ^ 2.0)); elseif (im <= 1.35e+154) tmp = 0.5 * (exp(-im) + exp(im)); else tmp = (0.5 * cos(re)) * (im ^ 2.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.4e-5], N[(N[Cos[re], $MachinePrecision] + N[(0.5 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.35e+154], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.4 \cdot 10^{-5}:\\
\;\;\;\;\cos re + 0.5 \cdot {im}^{2}\\
\mathbf{elif}\;im \leq 1.35 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot {im}^{2}\\
\end{array}
\end{array}
if im < 1.39999999999999998e-5Initial program 100.0%
Taylor expanded in im around 0 80.2%
Taylor expanded in re around 0 76.3%
if 1.39999999999999998e-5 < im < 1.35000000000000003e154Initial program 100.0%
Taylor expanded in re around 0 75.7%
if 1.35000000000000003e154 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
*-commutative100.0%
associate-*l*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification78.5%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= im 1.4e-5)
(* t_0 (fma im im 2.0))
(if (<= im 5e+153)
(* 0.5 (+ (exp (- im)) (exp im)))
(* t_0 (pow im 2.0))))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if (im <= 1.4e-5) {
tmp = t_0 * fma(im, im, 2.0);
} else if (im <= 5e+153) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = t_0 * pow(im, 2.0);
}
return tmp;
}
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (im <= 1.4e-5) tmp = Float64(t_0 * fma(im, im, 2.0)); elseif (im <= 5e+153) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(t_0 * (im ^ 2.0)); end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 1.4e-5], N[(t$95$0 * N[(im * im + 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 5e+153], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;im \leq 1.4 \cdot 10^{-5}:\\
\;\;\;\;t_0 \cdot \mathsf{fma}\left(im, im, 2\right)\\
\mathbf{elif}\;im \leq 5 \cdot 10^{+153}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot {im}^{2}\\
\end{array}
\end{array}
if im < 1.39999999999999998e-5Initial program 100.0%
Taylor expanded in im around 0 80.2%
Simplified80.2%
if 1.39999999999999998e-5 < im < 5.00000000000000018e153Initial program 100.0%
Taylor expanded in re around 0 75.7%
if 5.00000000000000018e153 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
*-commutative100.0%
associate-*l*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification81.4%
(FPCore (re im) :precision binary64 (if (<= im 1.4e-5) (cos re) (* 0.5 (+ (exp (- im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (im <= 1.4e-5) {
tmp = cos(re);
} else {
tmp = 0.5 * (exp(-im) + exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.4d-5) then
tmp = cos(re)
else
tmp = 0.5d0 * (exp(-im) + exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.4e-5) {
tmp = Math.cos(re);
} else {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.4e-5: tmp = math.cos(re) else: tmp = 0.5 * (math.exp(-im) + math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.4e-5) tmp = cos(re); else tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.4e-5) tmp = cos(re); else tmp = 0.5 * (exp(-im) + exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.4e-5], N[Cos[re], $MachinePrecision], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.4 \cdot 10^{-5}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\end{array}
\end{array}
if im < 1.39999999999999998e-5Initial program 100.0%
Taylor expanded in im around 0 63.1%
if 1.39999999999999998e-5 < im Initial program 100.0%
Taylor expanded in re around 0 75.8%
Final simplification66.2%
(FPCore (re im)
:precision binary64
(if (<= im 4.6e+27)
(cos re)
(if (<= im 9.6e+126)
(+ 0.25 (* 0.25 (pow re 2.0)))
(* 0.5 (fma im im 2.0)))))
double code(double re, double im) {
double tmp;
if (im <= 4.6e+27) {
tmp = cos(re);
} else if (im <= 9.6e+126) {
tmp = 0.25 + (0.25 * pow(re, 2.0));
} else {
tmp = 0.5 * fma(im, im, 2.0);
}
return tmp;
}
function code(re, im) tmp = 0.0 if (im <= 4.6e+27) tmp = cos(re); elseif (im <= 9.6e+126) tmp = Float64(0.25 + Float64(0.25 * (re ^ 2.0))); else tmp = Float64(0.5 * fma(im, im, 2.0)); end return tmp end
code[re_, im_] := If[LessEqual[im, 4.6e+27], N[Cos[re], $MachinePrecision], If[LessEqual[im, 9.6e+126], N[(0.25 + N[(0.25 * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im * im + 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 4.6 \cdot 10^{+27}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 9.6 \cdot 10^{+126}:\\
\;\;\;\;0.25 + 0.25 \cdot {re}^{2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \mathsf{fma}\left(im, im, 2\right)\\
\end{array}
\end{array}
if im < 4.6000000000000001e27Initial program 100.0%
Taylor expanded in im around 0 62.1%
if 4.6000000000000001e27 < im < 9.60000000000000048e126Initial program 100.0%
Applied egg-rr2.5%
Taylor expanded in re around 0 19.9%
*-commutative19.9%
Simplified19.9%
if 9.60000000000000048e126 < im Initial program 100.0%
Taylor expanded in im around 0 84.9%
Simplified84.9%
Taylor expanded in re around 0 64.6%
+-commutative64.6%
unpow264.6%
fma-def64.6%
Simplified64.6%
Final simplification57.8%
(FPCore (re im) :precision binary64 (if (<= im 9e+25) (cos re) (if (<= im 9.6e+126) (* 0.25 (pow re 2.0)) (* 0.5 (fma im im 2.0)))))
double code(double re, double im) {
double tmp;
if (im <= 9e+25) {
tmp = cos(re);
} else if (im <= 9.6e+126) {
tmp = 0.25 * pow(re, 2.0);
} else {
tmp = 0.5 * fma(im, im, 2.0);
}
return tmp;
}
function code(re, im) tmp = 0.0 if (im <= 9e+25) tmp = cos(re); elseif (im <= 9.6e+126) tmp = Float64(0.25 * (re ^ 2.0)); else tmp = Float64(0.5 * fma(im, im, 2.0)); end return tmp end
code[re_, im_] := If[LessEqual[im, 9e+25], N[Cos[re], $MachinePrecision], If[LessEqual[im, 9.6e+126], N[(0.25 * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im * im + 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 9 \cdot 10^{+25}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 9.6 \cdot 10^{+126}:\\
\;\;\;\;0.25 \cdot {re}^{2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \mathsf{fma}\left(im, im, 2\right)\\
\end{array}
\end{array}
if im < 9.0000000000000006e25Initial program 100.0%
Taylor expanded in im around 0 62.1%
if 9.0000000000000006e25 < im < 9.60000000000000048e126Initial program 100.0%
Applied egg-rr2.5%
Taylor expanded in re around 0 19.9%
*-commutative19.9%
Simplified19.9%
Taylor expanded in re around inf 19.3%
*-commutative19.3%
Simplified19.3%
if 9.60000000000000048e126 < im Initial program 100.0%
Taylor expanded in im around 0 84.9%
Simplified84.9%
Taylor expanded in re around 0 64.6%
+-commutative64.6%
unpow264.6%
fma-def64.6%
Simplified64.6%
Final simplification57.7%
(FPCore (re im) :precision binary64 (if (<= im 4.4e+27) (cos re) (* 0.25 (pow re 2.0))))
double code(double re, double im) {
double tmp;
if (im <= 4.4e+27) {
tmp = cos(re);
} else {
tmp = 0.25 * pow(re, 2.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 4.4d+27) then
tmp = cos(re)
else
tmp = 0.25d0 * (re ** 2.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 4.4e+27) {
tmp = Math.cos(re);
} else {
tmp = 0.25 * Math.pow(re, 2.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 4.4e+27: tmp = math.cos(re) else: tmp = 0.25 * math.pow(re, 2.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 4.4e+27) tmp = cos(re); else tmp = Float64(0.25 * (re ^ 2.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 4.4e+27) tmp = cos(re); else tmp = 0.25 * (re ^ 2.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 4.4e+27], N[Cos[re], $MachinePrecision], N[(0.25 * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 4.4 \cdot 10^{+27}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.25 \cdot {re}^{2}\\
\end{array}
\end{array}
if im < 4.3999999999999997e27Initial program 100.0%
Taylor expanded in im around 0 62.1%
if 4.3999999999999997e27 < im Initial program 100.0%
Applied egg-rr2.5%
Taylor expanded in re around 0 10.9%
*-commutative10.9%
Simplified10.9%
Taylor expanded in re around inf 10.1%
*-commutative10.1%
Simplified10.1%
Final simplification50.3%
(FPCore (re im) :precision binary64 (cos re))
double code(double re, double im) {
return cos(re);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = cos(re)
end function
public static double code(double re, double im) {
return Math.cos(re);
}
def code(re, im): return math.cos(re)
function code(re, im) return cos(re) end
function tmp = code(re, im) tmp = cos(re); end
code[re_, im_] := N[Cos[re], $MachinePrecision]
\begin{array}{l}
\\
\cos re
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 48.7%
Final simplification48.7%
(FPCore (re im) :precision binary64 -3.0)
double code(double re, double im) {
return -3.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -3.0d0
end function
public static double code(double re, double im) {
return -3.0;
}
def code(re, im): return -3.0
function code(re, im) return -3.0 end
function tmp = code(re, im) tmp = -3.0; end
code[re_, im_] := -3.0
\begin{array}{l}
\\
-3
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 71.5%
Simplified71.5%
Applied egg-rr3.3%
+-commutative3.3%
Simplified3.3%
Taylor expanded in re around 0 3.4%
Final simplification3.4%
(FPCore (re im) :precision binary64 0.25)
double code(double re, double im) {
return 0.25;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.25d0
end function
public static double code(double re, double im) {
return 0.25;
}
def code(re, im): return 0.25
function code(re, im) return 0.25 end
function tmp = code(re, im) tmp = 0.25; end
code[re_, im_] := 0.25
\begin{array}{l}
\\
0.25
\end{array}
Initial program 100.0%
Applied egg-rr7.5%
Taylor expanded in re around 0 7.6%
Final simplification7.6%
(FPCore (re im) :precision binary64 0.5)
double code(double re, double im) {
return 0.5;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0
end function
public static double code(double re, double im) {
return 0.5;
}
def code(re, im): return 0.5
function code(re, im) return 0.5 end
function tmp = code(re, im) tmp = 0.5; end
code[re_, im_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 65.0%
Applied egg-rr8.1%
Final simplification8.1%
(FPCore (re im) :precision binary64 0.75)
double code(double re, double im) {
return 0.75;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.75d0
end function
public static double code(double re, double im) {
return 0.75;
}
def code(re, im): return 0.75
function code(re, im) return 0.75 end
function tmp = code(re, im) tmp = 0.75; end
code[re_, im_] := 0.75
\begin{array}{l}
\\
0.75
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 65.0%
Applied egg-rr8.5%
Final simplification8.5%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 65.0%
Taylor expanded in im around 0 25.2%
Final simplification25.2%
herbie shell --seed 2024021
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))