Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2

Percentage Accurate: 83.4% → 99.3%
Time: 11.7s
Alternatives: 9
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z):
	return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z)
	return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0)))
end
function tmp = code(x, y, z)
	tmp = (x * y) / ((z * z) * (z + 1.0));
end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 83.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z):
	return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z)
	return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0)))
end
function tmp = code(x, y, z)
	tmp = (x * y) / ((z * z) * (z + 1.0));
end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}

Alternative 1: 99.3% accurate, 0.1× speedup?

\[\begin{array}{l} y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ \begin{array}{l} t_0 := \frac{\sqrt{y_m}}{z}\\ y_s \cdot \left(t_0 \cdot \left(t_0 \cdot \frac{x}{z + 1}\right)\right) \end{array} \end{array} \]
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x y_m z)
 :precision binary64
 (let* ((t_0 (/ (sqrt y_m) z))) (* y_s (* t_0 (* t_0 (/ x (+ z 1.0)))))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
	double t_0 = sqrt(y_m) / z;
	return y_s * (t_0 * (t_0 * (x / (z + 1.0))));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: t_0
    t_0 = sqrt(y_m) / z
    code = y_s * (t_0 * (t_0 * (x / (z + 1.0d0))))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
	double t_0 = Math.sqrt(y_m) / z;
	return y_s * (t_0 * (t_0 * (x / (z + 1.0))));
}
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x, y_m, z):
	t_0 = math.sqrt(y_m) / z
	return y_s * (t_0 * (t_0 * (x / (z + 1.0))))
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x, y_m, z)
	t_0 = Float64(sqrt(y_m) / z)
	return Float64(y_s * Float64(t_0 * Float64(t_0 * Float64(x / Float64(z + 1.0)))))
end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp = code(y_s, x, y_m, z)
	t_0 = sqrt(y_m) / z;
	tmp = y_s * (t_0 * (t_0 * (x / (z + 1.0))));
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[Sqrt[y$95$m], $MachinePrecision] / z), $MachinePrecision]}, N[(y$95$s * N[(t$95$0 * N[(t$95$0 * N[(x / N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
\begin{array}{l}
t_0 := \frac{\sqrt{y_m}}{z}\\
y_s \cdot \left(t_0 \cdot \left(t_0 \cdot \frac{x}{z + 1}\right)\right)
\end{array}
\end{array}
Derivation
  1. Initial program 84.0%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. *-commutative84.0%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. frac-times87.2%

      \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
    3. add-sqr-sqrt57.5%

      \[\leadsto \color{blue}{\left(\sqrt{\frac{y}{z \cdot z}} \cdot \sqrt{\frac{y}{z \cdot z}}\right)} \cdot \frac{x}{z + 1} \]
    4. associate-*l*57.4%

      \[\leadsto \color{blue}{\sqrt{\frac{y}{z \cdot z}} \cdot \left(\sqrt{\frac{y}{z \cdot z}} \cdot \frac{x}{z + 1}\right)} \]
    5. sqrt-div48.5%

      \[\leadsto \color{blue}{\frac{\sqrt{y}}{\sqrt{z \cdot z}}} \cdot \left(\sqrt{\frac{y}{z \cdot z}} \cdot \frac{x}{z + 1}\right) \]
    6. sqrt-prod23.4%

      \[\leadsto \frac{\sqrt{y}}{\color{blue}{\sqrt{z} \cdot \sqrt{z}}} \cdot \left(\sqrt{\frac{y}{z \cdot z}} \cdot \frac{x}{z + 1}\right) \]
    7. add-sqr-sqrt34.6%

      \[\leadsto \frac{\sqrt{y}}{\color{blue}{z}} \cdot \left(\sqrt{\frac{y}{z \cdot z}} \cdot \frac{x}{z + 1}\right) \]
    8. sqrt-div34.5%

      \[\leadsto \frac{\sqrt{y}}{z} \cdot \left(\color{blue}{\frac{\sqrt{y}}{\sqrt{z \cdot z}}} \cdot \frac{x}{z + 1}\right) \]
    9. sqrt-prod27.6%

      \[\leadsto \frac{\sqrt{y}}{z} \cdot \left(\frac{\sqrt{y}}{\color{blue}{\sqrt{z} \cdot \sqrt{z}}} \cdot \frac{x}{z + 1}\right) \]
    10. add-sqr-sqrt55.7%

      \[\leadsto \frac{\sqrt{y}}{z} \cdot \left(\frac{\sqrt{y}}{\color{blue}{z}} \cdot \frac{x}{z + 1}\right) \]
  4. Applied egg-rr55.7%

    \[\leadsto \color{blue}{\frac{\sqrt{y}}{z} \cdot \left(\frac{\sqrt{y}}{z} \cdot \frac{x}{z + 1}\right)} \]
  5. Final simplification55.7%

    \[\leadsto \frac{\sqrt{y}}{z} \cdot \left(\frac{\sqrt{y}}{z} \cdot \frac{x}{z + 1}\right) \]
  6. Add Preprocessing

Alternative 2: 95.0% accurate, 0.6× speedup?

\[\begin{array}{l} y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 0.75\right):\\ \;\;\;\;\frac{y_m}{z} \cdot \frac{\frac{x}{z}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y_m}{z} \cdot \left(\frac{x}{z} - x\right)\\ \end{array} \end{array} \]
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x y_m z)
 :precision binary64
 (*
  y_s
  (if (or (<= z -1.0) (not (<= z 0.75)))
    (* (/ y_m z) (/ (/ x z) z))
    (* (/ y_m z) (- (/ x z) x)))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((z <= -1.0) || !(z <= 0.75)) {
		tmp = (y_m / z) * ((x / z) / z);
	} else {
		tmp = (y_m / z) * ((x / z) - x);
	}
	return y_s * tmp;
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-1.0d0)) .or. (.not. (z <= 0.75d0))) then
        tmp = (y_m / z) * ((x / z) / z)
    else
        tmp = (y_m / z) * ((x / z) - x)
    end if
    code = y_s * tmp
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((z <= -1.0) || !(z <= 0.75)) {
		tmp = (y_m / z) * ((x / z) / z);
	} else {
		tmp = (y_m / z) * ((x / z) - x);
	}
	return y_s * tmp;
}
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x, y_m, z):
	tmp = 0
	if (z <= -1.0) or not (z <= 0.75):
		tmp = (y_m / z) * ((x / z) / z)
	else:
		tmp = (y_m / z) * ((x / z) - x)
	return y_s * tmp
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x, y_m, z)
	tmp = 0.0
	if ((z <= -1.0) || !(z <= 0.75))
		tmp = Float64(Float64(y_m / z) * Float64(Float64(x / z) / z));
	else
		tmp = Float64(Float64(y_m / z) * Float64(Float64(x / z) - x));
	end
	return Float64(y_s * tmp)
end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if ((z <= -1.0) || ~((z <= 0.75)))
		tmp = (y_m / z) * ((x / z) / z);
	else
		tmp = (y_m / z) * ((x / z) - x);
	end
	tmp_2 = y_s * tmp;
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 0.75]], $MachinePrecision]], N[(N[(y$95$m / z), $MachinePrecision] * N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m / z), $MachinePrecision] * N[(N[(x / z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 0.75\right):\\
\;\;\;\;\frac{y_m}{z} \cdot \frac{\frac{x}{z}}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{y_m}{z} \cdot \left(\frac{x}{z} - x\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1 or 0.75 < z

    1. Initial program 87.9%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. *-commutative87.9%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      2. frac-times92.8%

        \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
      3. associate-*l/94.4%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
      4. times-frac97.9%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    4. Applied egg-rr97.9%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    5. Taylor expanded in z around inf 97.0%

      \[\leadsto \frac{y}{z} \cdot \frac{\color{blue}{\frac{x}{z}}}{z} \]

    if -1 < z < 0.75

    1. Initial program 80.0%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. *-commutative80.0%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      2. frac-times81.4%

        \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
      3. associate-*l/80.0%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
      4. times-frac98.2%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    4. Applied egg-rr98.2%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    5. Taylor expanded in z around 0 97.3%

      \[\leadsto \frac{y}{z} \cdot \color{blue}{\left(-1 \cdot x + \frac{x}{z}\right)} \]
    6. Step-by-step derivation
      1. neg-mul-197.3%

        \[\leadsto \frac{y}{z} \cdot \left(\color{blue}{\left(-x\right)} + \frac{x}{z}\right) \]
      2. +-commutative97.3%

        \[\leadsto \frac{y}{z} \cdot \color{blue}{\left(\frac{x}{z} + \left(-x\right)\right)} \]
      3. unsub-neg97.3%

        \[\leadsto \frac{y}{z} \cdot \color{blue}{\left(\frac{x}{z} - x\right)} \]
    7. Simplified97.3%

      \[\leadsto \frac{y}{z} \cdot \color{blue}{\left(\frac{x}{z} - x\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification97.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 0.75\right):\\ \;\;\;\;\frac{y}{z} \cdot \frac{\frac{x}{z}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{z} \cdot \left(\frac{x}{z} - x\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 76.9% accurate, 0.9× speedup?

\[\begin{array}{l} y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \begin{array}{l} \mathbf{if}\;x \leq 2.8 \cdot 10^{-85}:\\ \;\;\;\;\frac{y_m}{z} \cdot \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{y_m}{z \cdot z}\\ \end{array} \end{array} \]
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x y_m z)
 :precision binary64
 (* y_s (if (<= x 2.8e-85) (* (/ y_m z) (/ x z)) (* x (/ y_m (* z z))))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (x <= 2.8e-85) {
		tmp = (y_m / z) * (x / z);
	} else {
		tmp = x * (y_m / (z * z));
	}
	return y_s * tmp;
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x <= 2.8d-85) then
        tmp = (y_m / z) * (x / z)
    else
        tmp = x * (y_m / (z * z))
    end if
    code = y_s * tmp
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (x <= 2.8e-85) {
		tmp = (y_m / z) * (x / z);
	} else {
		tmp = x * (y_m / (z * z));
	}
	return y_s * tmp;
}
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x, y_m, z):
	tmp = 0
	if x <= 2.8e-85:
		tmp = (y_m / z) * (x / z)
	else:
		tmp = x * (y_m / (z * z))
	return y_s * tmp
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x, y_m, z)
	tmp = 0.0
	if (x <= 2.8e-85)
		tmp = Float64(Float64(y_m / z) * Float64(x / z));
	else
		tmp = Float64(x * Float64(y_m / Float64(z * z)));
	end
	return Float64(y_s * tmp)
end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if (x <= 2.8e-85)
		tmp = (y_m / z) * (x / z);
	else
		tmp = x * (y_m / (z * z));
	end
	tmp_2 = y_s * tmp;
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[x, 2.8e-85], N[(N[(y$95$m / z), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(x * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq 2.8 \cdot 10^{-85}:\\
\;\;\;\;\frac{y_m}{z} \cdot \frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y_m}{z \cdot z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 2.80000000000000017e-85

    1. Initial program 82.8%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. *-commutative82.8%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      2. frac-times86.0%

        \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
      3. associate-*l/85.4%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
      4. times-frac98.7%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    4. Applied egg-rr98.7%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    5. Taylor expanded in z around 0 78.7%

      \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z}} \]

    if 2.80000000000000017e-85 < x

    1. Initial program 86.2%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Step-by-step derivation
      1. sqr-neg86.2%

        \[\leadsto \frac{x \cdot y}{\color{blue}{\left(\left(-z\right) \cdot \left(-z\right)\right)} \cdot \left(z + 1\right)} \]
      2. *-commutative86.2%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(\left(-z\right) \cdot \left(-z\right)\right) \cdot \left(z + 1\right)} \]
      3. times-frac89.5%

        \[\leadsto \color{blue}{\frac{y}{\left(-z\right) \cdot \left(-z\right)} \cdot \frac{x}{z + 1}} \]
      4. sqr-neg89.5%

        \[\leadsto \frac{y}{\color{blue}{z \cdot z}} \cdot \frac{x}{z + 1} \]
    3. Simplified89.5%

      \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 63.3%

      \[\leadsto \frac{y}{z \cdot z} \cdot \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification73.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 2.8 \cdot 10^{-85}:\\ \;\;\;\;\frac{y}{z} \cdot \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{y}{z \cdot z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 93.9% accurate, 1.0× speedup?

\[\begin{array}{l} y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(\frac{y_m}{z} \cdot \frac{x}{z \cdot \left(z + 1\right)}\right) \end{array} \]
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x y_m z)
 :precision binary64
 (* y_s (* (/ y_m z) (/ x (* z (+ z 1.0))))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
	return y_s * ((y_m / z) * (x / (z * (z + 1.0))));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * ((y_m / z) * (x / (z * (z + 1.0d0))))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * ((y_m / z) * (x / (z * (z + 1.0))));
}
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x, y_m, z):
	return y_s * ((y_m / z) * (x / (z * (z + 1.0))))
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(Float64(y_m / z) * Float64(x / Float64(z * Float64(z + 1.0)))))
end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * ((y_m / z) * (x / (z * (z + 1.0))));
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(y$95$m / z), $MachinePrecision] * N[(x / N[(z * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(\frac{y_m}{z} \cdot \frac{x}{z \cdot \left(z + 1\right)}\right)
\end{array}
Derivation
  1. Initial program 84.0%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. *-commutative84.0%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. frac-times87.2%

      \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
    3. associate-*l/87.4%

      \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
    4. times-frac98.1%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  4. Applied egg-rr98.1%

    \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  5. Taylor expanded in x around 0 96.0%

    \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z \cdot \left(1 + z\right)}} \]
  6. Step-by-step derivation
    1. +-commutative96.0%

      \[\leadsto \frac{y}{z} \cdot \frac{x}{z \cdot \color{blue}{\left(z + 1\right)}} \]
  7. Simplified96.0%

    \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z \cdot \left(z + 1\right)}} \]
  8. Final simplification96.0%

    \[\leadsto \frac{y}{z} \cdot \frac{x}{z \cdot \left(z + 1\right)} \]
  9. Add Preprocessing

Alternative 5: 96.1% accurate, 1.0× speedup?

\[\begin{array}{l} y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(\frac{y_m}{z} \cdot \frac{\frac{x}{z + 1}}{z}\right) \end{array} \]
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x y_m z)
 :precision binary64
 (* y_s (* (/ y_m z) (/ (/ x (+ z 1.0)) z))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
	return y_s * ((y_m / z) * ((x / (z + 1.0)) / z));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * ((y_m / z) * ((x / (z + 1.0d0)) / z))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * ((y_m / z) * ((x / (z + 1.0)) / z));
}
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x, y_m, z):
	return y_s * ((y_m / z) * ((x / (z + 1.0)) / z))
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(Float64(y_m / z) * Float64(Float64(x / Float64(z + 1.0)) / z)))
end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * ((y_m / z) * ((x / (z + 1.0)) / z));
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(y$95$m / z), $MachinePrecision] * N[(N[(x / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(\frac{y_m}{z} \cdot \frac{\frac{x}{z + 1}}{z}\right)
\end{array}
Derivation
  1. Initial program 84.0%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. *-commutative84.0%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. frac-times87.2%

      \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
    3. associate-*l/87.4%

      \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
    4. times-frac98.1%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  4. Applied egg-rr98.1%

    \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  5. Final simplification98.1%

    \[\leadsto \frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z} \]
  6. Add Preprocessing

Alternative 6: 97.3% accurate, 1.0× speedup?

\[\begin{array}{l} y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \frac{\frac{x}{z + 1} \cdot \frac{y_m}{z}}{z} \end{array} \]
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x y_m z)
 :precision binary64
 (* y_s (/ (* (/ x (+ z 1.0)) (/ y_m z)) z)))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
	return y_s * (((x / (z + 1.0)) * (y_m / z)) / z);
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (((x / (z + 1.0d0)) * (y_m / z)) / z)
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * (((x / (z + 1.0)) * (y_m / z)) / z);
}
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x, y_m, z):
	return y_s * (((x / (z + 1.0)) * (y_m / z)) / z)
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(Float64(Float64(x / Float64(z + 1.0)) * Float64(y_m / z)) / z))
end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * (((x / (z + 1.0)) * (y_m / z)) / z);
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(N[(x / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \frac{\frac{x}{z + 1} \cdot \frac{y_m}{z}}{z}
\end{array}
Derivation
  1. Initial program 84.0%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Step-by-step derivation
    1. *-commutative84.0%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. associate-*l/85.4%

      \[\leadsto \color{blue}{\frac{y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \cdot x} \]
    3. *-commutative85.4%

      \[\leadsto \color{blue}{x \cdot \frac{y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
    4. sqr-neg85.4%

      \[\leadsto x \cdot \frac{y}{\color{blue}{\left(\left(-z\right) \cdot \left(-z\right)\right)} \cdot \left(z + 1\right)} \]
    5. *-commutative85.4%

      \[\leadsto x \cdot \frac{y}{\color{blue}{\left(z + 1\right) \cdot \left(\left(-z\right) \cdot \left(-z\right)\right)}} \]
    6. distribute-rgt1-in73.7%

      \[\leadsto x \cdot \frac{y}{\color{blue}{\left(-z\right) \cdot \left(-z\right) + z \cdot \left(\left(-z\right) \cdot \left(-z\right)\right)}} \]
    7. sqr-neg73.7%

      \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z} + z \cdot \left(\left(-z\right) \cdot \left(-z\right)\right)} \]
    8. fma-def85.4%

      \[\leadsto x \cdot \frac{y}{\color{blue}{\mathsf{fma}\left(z, z, z \cdot \left(\left(-z\right) \cdot \left(-z\right)\right)\right)}} \]
    9. sqr-neg85.4%

      \[\leadsto x \cdot \frac{y}{\mathsf{fma}\left(z, z, z \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
    10. cube-unmult85.5%

      \[\leadsto x \cdot \frac{y}{\mathsf{fma}\left(z, z, \color{blue}{{z}^{3}}\right)} \]
  3. Simplified85.5%

    \[\leadsto \color{blue}{x \cdot \frac{y}{\mathsf{fma}\left(z, z, {z}^{3}\right)}} \]
  4. Add Preprocessing
  5. Step-by-step derivation
    1. fma-def73.7%

      \[\leadsto x \cdot \frac{y}{\color{blue}{z \cdot z + {z}^{3}}} \]
    2. associate-*r/73.1%

      \[\leadsto \color{blue}{\frac{x \cdot y}{z \cdot z + {z}^{3}}} \]
    3. *-commutative73.1%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{z \cdot z + {z}^{3}} \]
    4. cube-mult73.1%

      \[\leadsto \frac{y \cdot x}{z \cdot z + \color{blue}{z \cdot \left(z \cdot z\right)}} \]
    5. distribute-rgt1-in84.0%

      \[\leadsto \frac{y \cdot x}{\color{blue}{\left(z + 1\right) \cdot \left(z \cdot z\right)}} \]
    6. *-commutative84.0%

      \[\leadsto \frac{y \cdot x}{\color{blue}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
    7. frac-times87.2%

      \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
    8. associate-/r*94.6%

      \[\leadsto \color{blue}{\frac{\frac{y}{z}}{z}} \cdot \frac{x}{z + 1} \]
    9. associate-*l/97.6%

      \[\leadsto \color{blue}{\frac{\frac{y}{z} \cdot \frac{x}{z + 1}}{z}} \]
  6. Applied egg-rr97.6%

    \[\leadsto \color{blue}{\frac{\frac{y}{z} \cdot \frac{x}{z + 1}}{z}} \]
  7. Final simplification97.6%

    \[\leadsto \frac{\frac{x}{z + 1} \cdot \frac{y}{z}}{z} \]
  8. Add Preprocessing

Alternative 7: 74.9% accurate, 1.6× speedup?

\[\begin{array}{l} y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(\frac{y_m}{z} \cdot \frac{x}{z}\right) \end{array} \]
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x y_m z) :precision binary64 (* y_s (* (/ y_m z) (/ x z))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
	return y_s * ((y_m / z) * (x / z));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * ((y_m / z) * (x / z))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * ((y_m / z) * (x / z));
}
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x, y_m, z):
	return y_s * ((y_m / z) * (x / z))
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(Float64(y_m / z) * Float64(x / z)))
end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * ((y_m / z) * (x / z));
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(y$95$m / z), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(\frac{y_m}{z} \cdot \frac{x}{z}\right)
\end{array}
Derivation
  1. Initial program 84.0%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. *-commutative84.0%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. frac-times87.2%

      \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
    3. associate-*l/87.4%

      \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
    4. times-frac98.1%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  4. Applied egg-rr98.1%

    \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  5. Taylor expanded in z around 0 69.9%

    \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z}} \]
  6. Final simplification69.9%

    \[\leadsto \frac{y}{z} \cdot \frac{x}{z} \]
  7. Add Preprocessing

Alternative 8: 75.0% accurate, 1.6× speedup?

\[\begin{array}{l} y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \frac{y_m}{z \cdot \frac{z}{x}} \end{array} \]
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x y_m z) :precision binary64 (* y_s (/ y_m (* z (/ z x)))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
	return y_s * (y_m / (z * (z / x)));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (y_m / (z * (z / x)))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * (y_m / (z * (z / x)));
}
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x, y_m, z):
	return y_s * (y_m / (z * (z / x)))
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(y_m / Float64(z * Float64(z / x))))
end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * (y_m / (z * (z / x)));
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(y$95$m / N[(z * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \frac{y_m}{z \cdot \frac{z}{x}}
\end{array}
Derivation
  1. Initial program 84.0%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. *-commutative84.0%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. frac-times87.2%

      \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
    3. associate-*l/87.4%

      \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
    4. times-frac98.1%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  4. Applied egg-rr98.1%

    \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  5. Taylor expanded in z around 0 69.9%

    \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z}} \]
  6. Step-by-step derivation
    1. *-commutative69.9%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{y}{z}} \]
    2. clear-num70.2%

      \[\leadsto \color{blue}{\frac{1}{\frac{z}{x}}} \cdot \frac{y}{z} \]
    3. frac-times70.9%

      \[\leadsto \color{blue}{\frac{1 \cdot y}{\frac{z}{x} \cdot z}} \]
    4. *-un-lft-identity70.9%

      \[\leadsto \frac{\color{blue}{y}}{\frac{z}{x} \cdot z} \]
  7. Applied egg-rr70.9%

    \[\leadsto \color{blue}{\frac{y}{\frac{z}{x} \cdot z}} \]
  8. Final simplification70.9%

    \[\leadsto \frac{y}{z \cdot \frac{z}{x}} \]
  9. Add Preprocessing

Alternative 9: 30.6% accurate, 1.8× speedup?

\[\begin{array}{l} y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(y_m \cdot \frac{-x}{z}\right) \end{array} \]
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x y_m z) :precision binary64 (* y_s (* y_m (/ (- x) z))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
	return y_s * (y_m * (-x / z));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (y_m * (-x / z))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * (y_m * (-x / z));
}
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x, y_m, z):
	return y_s * (y_m * (-x / z))
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(y_m * Float64(Float64(-x) / z)))
end
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * (y_m * (-x / z));
end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(y$95$m * N[((-x) / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(y_m \cdot \frac{-x}{z}\right)
\end{array}
Derivation
  1. Initial program 84.0%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. *-commutative84.0%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. frac-times87.2%

      \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
    3. associate-*l/87.4%

      \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
    4. times-frac98.1%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  4. Applied egg-rr98.1%

    \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  5. Taylor expanded in z around 0 63.2%

    \[\leadsto \frac{y}{z} \cdot \color{blue}{\left(-1 \cdot x + \frac{x}{z}\right)} \]
  6. Step-by-step derivation
    1. neg-mul-163.2%

      \[\leadsto \frac{y}{z} \cdot \left(\color{blue}{\left(-x\right)} + \frac{x}{z}\right) \]
    2. +-commutative63.2%

      \[\leadsto \frac{y}{z} \cdot \color{blue}{\left(\frac{x}{z} + \left(-x\right)\right)} \]
    3. unsub-neg63.2%

      \[\leadsto \frac{y}{z} \cdot \color{blue}{\left(\frac{x}{z} - x\right)} \]
  7. Simplified63.2%

    \[\leadsto \frac{y}{z} \cdot \color{blue}{\left(\frac{x}{z} - x\right)} \]
  8. Taylor expanded in z around inf 21.6%

    \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot y}{z}} \]
  9. Step-by-step derivation
    1. mul-1-neg21.6%

      \[\leadsto \color{blue}{-\frac{x \cdot y}{z}} \]
    2. distribute-frac-neg21.6%

      \[\leadsto \color{blue}{\frac{-x \cdot y}{z}} \]
    3. distribute-lft-neg-out21.6%

      \[\leadsto \frac{\color{blue}{\left(-x\right) \cdot y}}{z} \]
    4. *-commutative21.6%

      \[\leadsto \frac{\color{blue}{y \cdot \left(-x\right)}}{z} \]
    5. associate-*r/26.1%

      \[\leadsto \color{blue}{y \cdot \frac{-x}{z}} \]
  10. Simplified26.1%

    \[\leadsto \color{blue}{y \cdot \frac{-x}{z}} \]
  11. Final simplification26.1%

    \[\leadsto y \cdot \frac{-x}{z} \]
  12. Add Preprocessing

Developer target: 95.4% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z < 249.6182814532307:\\ \;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (< z 249.6182814532307)
   (/ (* y (/ x z)) (+ z (* z z)))
   (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
	double tmp;
	if (z < 249.6182814532307) {
		tmp = (y * (x / z)) / (z + (z * z));
	} else {
		tmp = (((y / z) / (1.0 + z)) * x) / z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z < 249.6182814532307d0) then
        tmp = (y * (x / z)) / (z + (z * z))
    else
        tmp = (((y / z) / (1.0d0 + z)) * x) / z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z < 249.6182814532307) {
		tmp = (y * (x / z)) / (z + (z * z));
	} else {
		tmp = (((y / z) / (1.0 + z)) * x) / z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z < 249.6182814532307:
		tmp = (y * (x / z)) / (z + (z * z))
	else:
		tmp = (((y / z) / (1.0 + z)) * x) / z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z < 249.6182814532307)
		tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z)));
	else
		tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z < 249.6182814532307)
		tmp = (y * (x / z)) / (z + (z * z));
	else
		tmp = (((y / z) / (1.0 + z)) * x) / z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024020 
(FPCore (x y z)
  :name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
  :precision binary64

  :herbie-target
  (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z))

  (/ (* x y) (* (* z z) (+ z 1.0))))