
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x y_m z) :precision binary64 (let* ((t_0 (/ (sqrt y_m) z))) (* y_s (* t_0 (* t_0 (/ x (+ z 1.0)))))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = sqrt(y_m) / z;
return y_s * (t_0 * (t_0 * (x / (z + 1.0))));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
t_0 = sqrt(y_m) / z
code = y_s * (t_0 * (t_0 * (x / (z + 1.0d0))))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double t_0 = Math.sqrt(y_m) / z;
return y_s * (t_0 * (t_0 * (x / (z + 1.0))));
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): t_0 = math.sqrt(y_m) / z return y_s * (t_0 * (t_0 * (x / (z + 1.0))))
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(sqrt(y_m) / z) return Float64(y_s * Float64(t_0 * Float64(t_0 * Float64(x / Float64(z + 1.0))))) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) t_0 = sqrt(y_m) / z; tmp = y_s * (t_0 * (t_0 * (x / (z + 1.0)))); end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[Sqrt[y$95$m], $MachinePrecision] / z), $MachinePrecision]}, N[(y$95$s * N[(t$95$0 * N[(t$95$0 * N[(x / N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \frac{\sqrt{y_m}}{z}\\
y_s \cdot \left(t_0 \cdot \left(t_0 \cdot \frac{x}{z + 1}\right)\right)
\end{array}
\end{array}
Initial program 84.0%
*-commutative84.0%
frac-times87.2%
add-sqr-sqrt57.5%
associate-*l*57.4%
sqrt-div48.5%
sqrt-prod23.4%
add-sqr-sqrt34.6%
sqrt-div34.5%
sqrt-prod27.6%
add-sqr-sqrt55.7%
Applied egg-rr55.7%
Final simplification55.7%
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x y_m z)
:precision binary64
(*
y_s
(if (or (<= z -1.0) (not (<= z 0.75)))
(* (/ y_m z) (/ (/ x z) z))
(* (/ y_m z) (- (/ x z) x)))))y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.75)) {
tmp = (y_m / z) * ((x / z) / z);
} else {
tmp = (y_m / z) * ((x / z) - x);
}
return y_s * tmp;
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 0.75d0))) then
tmp = (y_m / z) * ((x / z) / z)
else
tmp = (y_m / z) * ((x / z) - x)
end if
code = y_s * tmp
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.75)) {
tmp = (y_m / z) * ((x / z) / z);
} else {
tmp = (y_m / z) * ((x / z) - x);
}
return y_s * tmp;
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): tmp = 0 if (z <= -1.0) or not (z <= 0.75): tmp = (y_m / z) * ((x / z) / z) else: tmp = (y_m / z) * ((x / z) - x) return y_s * tmp
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 0.75)) tmp = Float64(Float64(y_m / z) * Float64(Float64(x / z) / z)); else tmp = Float64(Float64(y_m / z) * Float64(Float64(x / z) - x)); end return Float64(y_s * tmp) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 0.75))) tmp = (y_m / z) * ((x / z) / z); else tmp = (y_m / z) * ((x / z) - x); end tmp_2 = y_s * tmp; end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 0.75]], $MachinePrecision]], N[(N[(y$95$m / z), $MachinePrecision] * N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m / z), $MachinePrecision] * N[(N[(x / z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 0.75\right):\\
\;\;\;\;\frac{y_m}{z} \cdot \frac{\frac{x}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y_m}{z} \cdot \left(\frac{x}{z} - x\right)\\
\end{array}
\end{array}
if z < -1 or 0.75 < z Initial program 87.9%
*-commutative87.9%
frac-times92.8%
associate-*l/94.4%
times-frac97.9%
Applied egg-rr97.9%
Taylor expanded in z around inf 97.0%
if -1 < z < 0.75Initial program 80.0%
*-commutative80.0%
frac-times81.4%
associate-*l/80.0%
times-frac98.2%
Applied egg-rr98.2%
Taylor expanded in z around 0 97.3%
neg-mul-197.3%
+-commutative97.3%
unsub-neg97.3%
Simplified97.3%
Final simplification97.1%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (if (<= x 2.8e-85) (* (/ y_m z) (/ x z)) (* x (/ y_m (* z z))))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (x <= 2.8e-85) {
tmp = (y_m / z) * (x / z);
} else {
tmp = x * (y_m / (z * z));
}
return y_s * tmp;
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 2.8d-85) then
tmp = (y_m / z) * (x / z)
else
tmp = x * (y_m / (z * z))
end if
code = y_s * tmp
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (x <= 2.8e-85) {
tmp = (y_m / z) * (x / z);
} else {
tmp = x * (y_m / (z * z));
}
return y_s * tmp;
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): tmp = 0 if x <= 2.8e-85: tmp = (y_m / z) * (x / z) else: tmp = x * (y_m / (z * z)) return y_s * tmp
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (x <= 2.8e-85) tmp = Float64(Float64(y_m / z) * Float64(x / z)); else tmp = Float64(x * Float64(y_m / Float64(z * z))); end return Float64(y_s * tmp) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) tmp = 0.0; if (x <= 2.8e-85) tmp = (y_m / z) * (x / z); else tmp = x * (y_m / (z * z)); end tmp_2 = y_s * tmp; end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[x, 2.8e-85], N[(N[(y$95$m / z), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(x * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq 2.8 \cdot 10^{-85}:\\
\;\;\;\;\frac{y_m}{z} \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y_m}{z \cdot z}\\
\end{array}
\end{array}
if x < 2.80000000000000017e-85Initial program 82.8%
*-commutative82.8%
frac-times86.0%
associate-*l/85.4%
times-frac98.7%
Applied egg-rr98.7%
Taylor expanded in z around 0 78.7%
if 2.80000000000000017e-85 < x Initial program 86.2%
sqr-neg86.2%
*-commutative86.2%
times-frac89.5%
sqr-neg89.5%
Simplified89.5%
Taylor expanded in z around 0 63.3%
Final simplification73.2%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (* (/ y_m z) (/ x (* z (+ z 1.0))))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
return y_s * ((y_m / z) * (x / (z * (z + 1.0))));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * ((y_m / z) * (x / (z * (z + 1.0d0))))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
return y_s * ((y_m / z) * (x / (z * (z + 1.0))));
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): return y_s * ((y_m / z) * (x / (z * (z + 1.0))))
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(y_m / z) * Float64(x / Float64(z * Float64(z + 1.0))))) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) tmp = y_s * ((y_m / z) * (x / (z * (z + 1.0)))); end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(y$95$m / z), $MachinePrecision] * N[(x / N[(z * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y_s \cdot \left(\frac{y_m}{z} \cdot \frac{x}{z \cdot \left(z + 1\right)}\right)
\end{array}
Initial program 84.0%
*-commutative84.0%
frac-times87.2%
associate-*l/87.4%
times-frac98.1%
Applied egg-rr98.1%
Taylor expanded in x around 0 96.0%
+-commutative96.0%
Simplified96.0%
Final simplification96.0%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (* (/ y_m z) (/ (/ x (+ z 1.0)) z))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
return y_s * ((y_m / z) * ((x / (z + 1.0)) / z));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * ((y_m / z) * ((x / (z + 1.0d0)) / z))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
return y_s * ((y_m / z) * ((x / (z + 1.0)) / z));
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): return y_s * ((y_m / z) * ((x / (z + 1.0)) / z))
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(y_m / z) * Float64(Float64(x / Float64(z + 1.0)) / z))) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) tmp = y_s * ((y_m / z) * ((x / (z + 1.0)) / z)); end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(y$95$m / z), $MachinePrecision] * N[(N[(x / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y_s \cdot \left(\frac{y_m}{z} \cdot \frac{\frac{x}{z + 1}}{z}\right)
\end{array}
Initial program 84.0%
*-commutative84.0%
frac-times87.2%
associate-*l/87.4%
times-frac98.1%
Applied egg-rr98.1%
Final simplification98.1%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (/ (* (/ x (+ z 1.0)) (/ y_m z)) z)))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
return y_s * (((x / (z + 1.0)) * (y_m / z)) / z);
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (((x / (z + 1.0d0)) * (y_m / z)) / z)
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (((x / (z + 1.0)) * (y_m / z)) / z);
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): return y_s * (((x / (z + 1.0)) * (y_m / z)) / z)
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(Float64(x / Float64(z + 1.0)) * Float64(y_m / z)) / z)) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) tmp = y_s * (((x / (z + 1.0)) * (y_m / z)) / z); end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(N[(x / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y_s \cdot \frac{\frac{x}{z + 1} \cdot \frac{y_m}{z}}{z}
\end{array}
Initial program 84.0%
*-commutative84.0%
associate-*l/85.4%
*-commutative85.4%
sqr-neg85.4%
*-commutative85.4%
distribute-rgt1-in73.7%
sqr-neg73.7%
fma-def85.4%
sqr-neg85.4%
cube-unmult85.5%
Simplified85.5%
fma-def73.7%
associate-*r/73.1%
*-commutative73.1%
cube-mult73.1%
distribute-rgt1-in84.0%
*-commutative84.0%
frac-times87.2%
associate-/r*94.6%
associate-*l/97.6%
Applied egg-rr97.6%
Final simplification97.6%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (* (/ y_m z) (/ x z))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
return y_s * ((y_m / z) * (x / z));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * ((y_m / z) * (x / z))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
return y_s * ((y_m / z) * (x / z));
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): return y_s * ((y_m / z) * (x / z))
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(y_m / z) * Float64(x / z))) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) tmp = y_s * ((y_m / z) * (x / z)); end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(y$95$m / z), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y_s \cdot \left(\frac{y_m}{z} \cdot \frac{x}{z}\right)
\end{array}
Initial program 84.0%
*-commutative84.0%
frac-times87.2%
associate-*l/87.4%
times-frac98.1%
Applied egg-rr98.1%
Taylor expanded in z around 0 69.9%
Final simplification69.9%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (/ y_m (* z (/ z x)))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
return y_s * (y_m / (z * (z / x)));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (y_m / (z * (z / x)))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (y_m / (z * (z / x)));
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): return y_s * (y_m / (z * (z / x)))
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) return Float64(y_s * Float64(y_m / Float64(z * Float64(z / x)))) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) tmp = y_s * (y_m / (z * (z / x))); end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(y$95$m / N[(z * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y_s \cdot \frac{y_m}{z \cdot \frac{z}{x}}
\end{array}
Initial program 84.0%
*-commutative84.0%
frac-times87.2%
associate-*l/87.4%
times-frac98.1%
Applied egg-rr98.1%
Taylor expanded in z around 0 69.9%
*-commutative69.9%
clear-num70.2%
frac-times70.9%
*-un-lft-identity70.9%
Applied egg-rr70.9%
Final simplification70.9%
y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (* y_m (/ (- x) z))))
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
return y_s * (y_m * (-x / z));
}
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (y_m * (-x / z))
end function
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (y_m * (-x / z));
}
y_m = math.fabs(y) y_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): return y_s * (y_m * (-x / z))
y_m = abs(y) y_s = copysign(1.0, y) function code(y_s, x, y_m, z) return Float64(y_s * Float64(y_m * Float64(Float64(-x) / z))) end
y_m = abs(y); y_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) tmp = y_s * (y_m * (-x / z)); end
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(y$95$m * N[((-x) / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
y_s \cdot \left(y_m \cdot \frac{-x}{z}\right)
\end{array}
Initial program 84.0%
*-commutative84.0%
frac-times87.2%
associate-*l/87.4%
times-frac98.1%
Applied egg-rr98.1%
Taylor expanded in z around 0 63.2%
neg-mul-163.2%
+-commutative63.2%
unsub-neg63.2%
Simplified63.2%
Taylor expanded in z around inf 21.6%
mul-1-neg21.6%
distribute-frac-neg21.6%
distribute-lft-neg-out21.6%
*-commutative21.6%
associate-*r/26.1%
Simplified26.1%
Final simplification26.1%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024020
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z))
(/ (* x y) (* (* z z) (+ z 1.0))))