
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* (- y x) (* 6.0 z))))
double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * (6.0d0 * z))
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * z));
}
def code(x, y, z): return x + ((y - x) * (6.0 * z))
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * Float64(6.0 * z))) end
function tmp = code(x, y, z) tmp = x + ((y - x) * (6.0 * z)); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \left(6 \cdot z\right)
\end{array}
Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* 6.0 (* y z))))
(if (<= y -5.2e-112)
t_0
(if (<= y 5.2e-227)
x
(if (<= y 1.3e-134) (* -6.0 (* x z)) (if (<= y 1.5e-78) x t_0))))))
double code(double x, double y, double z) {
double t_0 = 6.0 * (y * z);
double tmp;
if (y <= -5.2e-112) {
tmp = t_0;
} else if (y <= 5.2e-227) {
tmp = x;
} else if (y <= 1.3e-134) {
tmp = -6.0 * (x * z);
} else if (y <= 1.5e-78) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 6.0d0 * (y * z)
if (y <= (-5.2d-112)) then
tmp = t_0
else if (y <= 5.2d-227) then
tmp = x
else if (y <= 1.3d-134) then
tmp = (-6.0d0) * (x * z)
else if (y <= 1.5d-78) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 6.0 * (y * z);
double tmp;
if (y <= -5.2e-112) {
tmp = t_0;
} else if (y <= 5.2e-227) {
tmp = x;
} else if (y <= 1.3e-134) {
tmp = -6.0 * (x * z);
} else if (y <= 1.5e-78) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 6.0 * (y * z) tmp = 0 if y <= -5.2e-112: tmp = t_0 elif y <= 5.2e-227: tmp = x elif y <= 1.3e-134: tmp = -6.0 * (x * z) elif y <= 1.5e-78: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(6.0 * Float64(y * z)) tmp = 0.0 if (y <= -5.2e-112) tmp = t_0; elseif (y <= 5.2e-227) tmp = x; elseif (y <= 1.3e-134) tmp = Float64(-6.0 * Float64(x * z)); elseif (y <= 1.5e-78) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 6.0 * (y * z); tmp = 0.0; if (y <= -5.2e-112) tmp = t_0; elseif (y <= 5.2e-227) tmp = x; elseif (y <= 1.3e-134) tmp = -6.0 * (x * z); elseif (y <= 1.5e-78) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.2e-112], t$95$0, If[LessEqual[y, 5.2e-227], x, If[LessEqual[y, 1.3e-134], N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.5e-78], x, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 6 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;y \leq -5.2 \cdot 10^{-112}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 5.2 \cdot 10^{-227}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{-134}:\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{-78}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -5.19999999999999983e-112 or 1.49999999999999994e-78 < y Initial program 99.7%
associate-*r*99.8%
+-commutative99.8%
*-commutative99.8%
associate-*r*99.8%
fma-def99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 64.8%
*-commutative64.8%
Simplified64.8%
if -5.19999999999999983e-112 < y < 5.20000000000000023e-227 or 1.30000000000000011e-134 < y < 1.49999999999999994e-78Initial program 99.9%
Taylor expanded in z around 0 66.3%
if 5.20000000000000023e-227 < y < 1.30000000000000011e-134Initial program 99.7%
Taylor expanded in y around 0 99.9%
Taylor expanded in z around inf 63.1%
Final simplification65.1%
(FPCore (x y z)
:precision binary64
(if (<= y -4.1e-112)
(* y (* 6.0 z))
(if (<= y 3.5e-227)
x
(if (<= y 9e-131)
(* -6.0 (* x z))
(if (<= y 8.2e-75) x (* 6.0 (* y z)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.1e-112) {
tmp = y * (6.0 * z);
} else if (y <= 3.5e-227) {
tmp = x;
} else if (y <= 9e-131) {
tmp = -6.0 * (x * z);
} else if (y <= 8.2e-75) {
tmp = x;
} else {
tmp = 6.0 * (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.1d-112)) then
tmp = y * (6.0d0 * z)
else if (y <= 3.5d-227) then
tmp = x
else if (y <= 9d-131) then
tmp = (-6.0d0) * (x * z)
else if (y <= 8.2d-75) then
tmp = x
else
tmp = 6.0d0 * (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.1e-112) {
tmp = y * (6.0 * z);
} else if (y <= 3.5e-227) {
tmp = x;
} else if (y <= 9e-131) {
tmp = -6.0 * (x * z);
} else if (y <= 8.2e-75) {
tmp = x;
} else {
tmp = 6.0 * (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.1e-112: tmp = y * (6.0 * z) elif y <= 3.5e-227: tmp = x elif y <= 9e-131: tmp = -6.0 * (x * z) elif y <= 8.2e-75: tmp = x else: tmp = 6.0 * (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.1e-112) tmp = Float64(y * Float64(6.0 * z)); elseif (y <= 3.5e-227) tmp = x; elseif (y <= 9e-131) tmp = Float64(-6.0 * Float64(x * z)); elseif (y <= 8.2e-75) tmp = x; else tmp = Float64(6.0 * Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.1e-112) tmp = y * (6.0 * z); elseif (y <= 3.5e-227) tmp = x; elseif (y <= 9e-131) tmp = -6.0 * (x * z); elseif (y <= 8.2e-75) tmp = x; else tmp = 6.0 * (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.1e-112], N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.5e-227], x, If[LessEqual[y, 9e-131], N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.2e-75], x, N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.1 \cdot 10^{-112}:\\
\;\;\;\;y \cdot \left(6 \cdot z\right)\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{-227}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 9 \cdot 10^{-131}:\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{-75}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if y < -4.09999999999999996e-112Initial program 99.7%
associate-*r*99.8%
+-commutative99.8%
*-commutative99.8%
associate-*r*99.8%
fma-def99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 63.0%
*-commutative63.0%
associate-*r*63.1%
Simplified63.1%
if -4.09999999999999996e-112 < y < 3.5000000000000001e-227 or 9.0000000000000004e-131 < y < 8.20000000000000005e-75Initial program 99.9%
Taylor expanded in z around 0 66.3%
if 3.5000000000000001e-227 < y < 9.0000000000000004e-131Initial program 99.7%
Taylor expanded in y around 0 99.9%
Taylor expanded in z around inf 63.1%
if 8.20000000000000005e-75 < y Initial program 99.7%
associate-*r*99.7%
+-commutative99.7%
*-commutative99.7%
associate-*r*99.8%
fma-def99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 66.8%
*-commutative66.8%
Simplified66.8%
Final simplification65.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.1e-58) (not (<= z 1.8e-24))) (* 6.0 (* (- y x) z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.1e-58) || !(z <= 1.8e-24)) {
tmp = 6.0 * ((y - x) * z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.1d-58)) .or. (.not. (z <= 1.8d-24))) then
tmp = 6.0d0 * ((y - x) * z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.1e-58) || !(z <= 1.8e-24)) {
tmp = 6.0 * ((y - x) * z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.1e-58) or not (z <= 1.8e-24): tmp = 6.0 * ((y - x) * z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.1e-58) || !(z <= 1.8e-24)) tmp = Float64(6.0 * Float64(Float64(y - x) * z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.1e-58) || ~((z <= 1.8e-24))) tmp = 6.0 * ((y - x) * z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.1e-58], N[Not[LessEqual[z, 1.8e-24]], $MachinePrecision]], N[(6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.1 \cdot 10^{-58} \lor \neg \left(z \leq 1.8 \cdot 10^{-24}\right):\\
\;\;\;\;6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.10000000000000003e-58 or 1.8e-24 < z Initial program 99.7%
associate-*r*99.8%
+-commutative99.8%
*-commutative99.8%
associate-*r*99.7%
fma-def99.8%
Applied egg-rr99.8%
Taylor expanded in z around inf 95.3%
if -1.10000000000000003e-58 < z < 1.8e-24Initial program 99.8%
Taylor expanded in z around 0 73.4%
Final simplification85.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -2600000000.0) (not (<= z 0.165))) (* (- y x) (* 6.0 z)) (+ x (* 6.0 (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2600000000.0) || !(z <= 0.165)) {
tmp = (y - x) * (6.0 * z);
} else {
tmp = x + (6.0 * (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2600000000.0d0)) .or. (.not. (z <= 0.165d0))) then
tmp = (y - x) * (6.0d0 * z)
else
tmp = x + (6.0d0 * (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2600000000.0) || !(z <= 0.165)) {
tmp = (y - x) * (6.0 * z);
} else {
tmp = x + (6.0 * (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2600000000.0) or not (z <= 0.165): tmp = (y - x) * (6.0 * z) else: tmp = x + (6.0 * (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2600000000.0) || !(z <= 0.165)) tmp = Float64(Float64(y - x) * Float64(6.0 * z)); else tmp = Float64(x + Float64(6.0 * Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2600000000.0) || ~((z <= 0.165))) tmp = (y - x) * (6.0 * z); else tmp = x + (6.0 * (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2600000000.0], N[Not[LessEqual[z, 0.165]], $MachinePrecision]], N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2600000000 \lor \neg \left(z \leq 0.165\right):\\
\;\;\;\;\left(y - x\right) \cdot \left(6 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x + 6 \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < -2.6e9 or 0.165000000000000008 < z Initial program 99.7%
associate-*r*99.8%
+-commutative99.8%
*-commutative99.8%
associate-*r*99.7%
fma-def99.7%
Applied egg-rr99.7%
Taylor expanded in z around inf 98.3%
associate-*r*98.4%
*-commutative98.4%
*-commutative98.4%
Simplified98.4%
if -2.6e9 < z < 0.165000000000000008Initial program 99.8%
Taylor expanded in y around inf 99.6%
*-commutative99.6%
Simplified99.6%
Final simplification99.0%
(FPCore (x y z) :precision binary64 (if (<= z -2.9e-59) (* (- y x) (* 6.0 z)) (if (<= z 4.2e-24) x (* 6.0 (* (- y x) z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.9e-59) {
tmp = (y - x) * (6.0 * z);
} else if (z <= 4.2e-24) {
tmp = x;
} else {
tmp = 6.0 * ((y - x) * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.9d-59)) then
tmp = (y - x) * (6.0d0 * z)
else if (z <= 4.2d-24) then
tmp = x
else
tmp = 6.0d0 * ((y - x) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.9e-59) {
tmp = (y - x) * (6.0 * z);
} else if (z <= 4.2e-24) {
tmp = x;
} else {
tmp = 6.0 * ((y - x) * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.9e-59: tmp = (y - x) * (6.0 * z) elif z <= 4.2e-24: tmp = x else: tmp = 6.0 * ((y - x) * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.9e-59) tmp = Float64(Float64(y - x) * Float64(6.0 * z)); elseif (z <= 4.2e-24) tmp = x; else tmp = Float64(6.0 * Float64(Float64(y - x) * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.9e-59) tmp = (y - x) * (6.0 * z); elseif (z <= 4.2e-24) tmp = x; else tmp = 6.0 * ((y - x) * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.9e-59], N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.2e-24], x, N[(6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.9 \cdot 10^{-59}:\\
\;\;\;\;\left(y - x\right) \cdot \left(6 \cdot z\right)\\
\mathbf{elif}\;z \leq 4.2 \cdot 10^{-24}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\end{array}
\end{array}
if z < -2.90000000000000016e-59Initial program 99.7%
associate-*r*99.8%
+-commutative99.8%
*-commutative99.8%
associate-*r*99.7%
fma-def99.8%
Applied egg-rr99.8%
Taylor expanded in z around inf 94.3%
associate-*r*94.4%
*-commutative94.4%
*-commutative94.4%
Simplified94.4%
if -2.90000000000000016e-59 < z < 4.1999999999999999e-24Initial program 99.8%
Taylor expanded in z around 0 73.4%
if 4.1999999999999999e-24 < z Initial program 99.8%
associate-*r*99.7%
+-commutative99.7%
*-commutative99.7%
associate-*r*99.8%
fma-def99.8%
Applied egg-rr99.8%
Taylor expanded in z around inf 96.3%
Final simplification85.8%
(FPCore (x y z) :precision binary64 (if (<= z -9.2e-60) (* (- y x) (* 6.0 z)) (if (<= z 32000.0) (+ x (* -6.0 (* x z))) (* 6.0 (* (- y x) z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -9.2e-60) {
tmp = (y - x) * (6.0 * z);
} else if (z <= 32000.0) {
tmp = x + (-6.0 * (x * z));
} else {
tmp = 6.0 * ((y - x) * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-9.2d-60)) then
tmp = (y - x) * (6.0d0 * z)
else if (z <= 32000.0d0) then
tmp = x + ((-6.0d0) * (x * z))
else
tmp = 6.0d0 * ((y - x) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -9.2e-60) {
tmp = (y - x) * (6.0 * z);
} else if (z <= 32000.0) {
tmp = x + (-6.0 * (x * z));
} else {
tmp = 6.0 * ((y - x) * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -9.2e-60: tmp = (y - x) * (6.0 * z) elif z <= 32000.0: tmp = x + (-6.0 * (x * z)) else: tmp = 6.0 * ((y - x) * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -9.2e-60) tmp = Float64(Float64(y - x) * Float64(6.0 * z)); elseif (z <= 32000.0) tmp = Float64(x + Float64(-6.0 * Float64(x * z))); else tmp = Float64(6.0 * Float64(Float64(y - x) * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -9.2e-60) tmp = (y - x) * (6.0 * z); elseif (z <= 32000.0) tmp = x + (-6.0 * (x * z)); else tmp = 6.0 * ((y - x) * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -9.2e-60], N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 32000.0], N[(x + N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.2 \cdot 10^{-60}:\\
\;\;\;\;\left(y - x\right) \cdot \left(6 \cdot z\right)\\
\mathbf{elif}\;z \leq 32000:\\
\;\;\;\;x + -6 \cdot \left(x \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\end{array}
\end{array}
if z < -9.2000000000000005e-60Initial program 99.7%
associate-*r*99.8%
+-commutative99.8%
*-commutative99.8%
associate-*r*99.7%
fma-def99.8%
Applied egg-rr99.8%
Taylor expanded in z around inf 94.3%
associate-*r*94.4%
*-commutative94.4%
*-commutative94.4%
Simplified94.4%
if -9.2000000000000005e-60 < z < 32000Initial program 99.8%
Taylor expanded in y around 0 72.9%
if 32000 < z Initial program 99.8%
associate-*r*99.8%
+-commutative99.8%
*-commutative99.8%
associate-*r*99.8%
fma-def99.7%
Applied egg-rr99.7%
Taylor expanded in z around inf 99.8%
Final simplification86.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -3.6e-9) (not (<= z 0.165))) (* -6.0 (* x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -3.6e-9) || !(z <= 0.165)) {
tmp = -6.0 * (x * z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-3.6d-9)) .or. (.not. (z <= 0.165d0))) then
tmp = (-6.0d0) * (x * z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -3.6e-9) || !(z <= 0.165)) {
tmp = -6.0 * (x * z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -3.6e-9) or not (z <= 0.165): tmp = -6.0 * (x * z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -3.6e-9) || !(z <= 0.165)) tmp = Float64(-6.0 * Float64(x * z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -3.6e-9) || ~((z <= 0.165))) tmp = -6.0 * (x * z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -3.6e-9], N[Not[LessEqual[z, 0.165]], $MachinePrecision]], N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.6 \cdot 10^{-9} \lor \neg \left(z \leq 0.165\right):\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -3.6e-9 or 0.165000000000000008 < z Initial program 99.7%
Taylor expanded in y around 0 49.1%
Taylor expanded in z around inf 47.7%
if -3.6e-9 < z < 0.165000000000000008Initial program 99.8%
Taylor expanded in z around 0 70.8%
Final simplification58.7%
(FPCore (x y z) :precision binary64 (+ x (* z (* (- y x) 6.0))))
double code(double x, double y, double z) {
return x + (z * ((y - x) * 6.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * ((y - x) * 6.0d0))
end function
public static double code(double x, double y, double z) {
return x + (z * ((y - x) * 6.0));
}
def code(x, y, z): return x + (z * ((y - x) * 6.0))
function code(x, y, z) return Float64(x + Float64(z * Float64(Float64(y - x) * 6.0))) end
function tmp = code(x, y, z) tmp = x + (z * ((y - x) * 6.0)); end
code[x_, y_, z_] := N[(x + N[(z * N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(\left(y - x\right) \cdot 6\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in z around 0 35.3%
Final simplification35.3%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024020
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:herbie-target
(- x (* (* 6.0 z) (- x y)))
(+ x (* (* (- y x) 6.0) z)))