
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -1e-208) (not (<= t_0 0.0))) t_0 (/ (- z) (/ y (+ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-208) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-1d-208)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = -z / (y / (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-208) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -1e-208) or not (t_0 <= 0.0): tmp = t_0 else: tmp = -z / (y / (x + y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -1e-208) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(-z) / Float64(y / Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -1e-208) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = -z / (y / (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-208], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-208} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1.0000000000000001e-208 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -1.0000000000000001e-208 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 13.1%
Taylor expanded in z around 0 94.8%
mul-1-neg94.8%
associate-/l*100.0%
distribute-neg-frac100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ x t_0)))
(if (<= y -3.6e+43)
(- z)
(if (<= y 2.1e-199)
t_1
(if (<= y 2.6e-65)
(+ x y)
(if (<= y 4e+88)
t_1
(if (<= y 1.32e+144)
(/ y t_0)
(if (<= y 1.35e+144) (/ (- x) (/ y z)) (- z)))))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = x / t_0;
double tmp;
if (y <= -3.6e+43) {
tmp = -z;
} else if (y <= 2.1e-199) {
tmp = t_1;
} else if (y <= 2.6e-65) {
tmp = x + y;
} else if (y <= 4e+88) {
tmp = t_1;
} else if (y <= 1.32e+144) {
tmp = y / t_0;
} else if (y <= 1.35e+144) {
tmp = -x / (y / z);
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = x / t_0
if (y <= (-3.6d+43)) then
tmp = -z
else if (y <= 2.1d-199) then
tmp = t_1
else if (y <= 2.6d-65) then
tmp = x + y
else if (y <= 4d+88) then
tmp = t_1
else if (y <= 1.32d+144) then
tmp = y / t_0
else if (y <= 1.35d+144) then
tmp = -x / (y / z)
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = x / t_0;
double tmp;
if (y <= -3.6e+43) {
tmp = -z;
} else if (y <= 2.1e-199) {
tmp = t_1;
} else if (y <= 2.6e-65) {
tmp = x + y;
} else if (y <= 4e+88) {
tmp = t_1;
} else if (y <= 1.32e+144) {
tmp = y / t_0;
} else if (y <= 1.35e+144) {
tmp = -x / (y / z);
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = x / t_0 tmp = 0 if y <= -3.6e+43: tmp = -z elif y <= 2.1e-199: tmp = t_1 elif y <= 2.6e-65: tmp = x + y elif y <= 4e+88: tmp = t_1 elif y <= 1.32e+144: tmp = y / t_0 elif y <= 1.35e+144: tmp = -x / (y / z) else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(x / t_0) tmp = 0.0 if (y <= -3.6e+43) tmp = Float64(-z); elseif (y <= 2.1e-199) tmp = t_1; elseif (y <= 2.6e-65) tmp = Float64(x + y); elseif (y <= 4e+88) tmp = t_1; elseif (y <= 1.32e+144) tmp = Float64(y / t_0); elseif (y <= 1.35e+144) tmp = Float64(Float64(-x) / Float64(y / z)); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = x / t_0; tmp = 0.0; if (y <= -3.6e+43) tmp = -z; elseif (y <= 2.1e-199) tmp = t_1; elseif (y <= 2.6e-65) tmp = x + y; elseif (y <= 4e+88) tmp = t_1; elseif (y <= 1.32e+144) tmp = y / t_0; elseif (y <= 1.35e+144) tmp = -x / (y / z); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / t$95$0), $MachinePrecision]}, If[LessEqual[y, -3.6e+43], (-z), If[LessEqual[y, 2.1e-199], t$95$1, If[LessEqual[y, 2.6e-65], N[(x + y), $MachinePrecision], If[LessEqual[y, 4e+88], t$95$1, If[LessEqual[y, 1.32e+144], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, 1.35e+144], N[((-x) / N[(y / z), $MachinePrecision]), $MachinePrecision], (-z)]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{x}{t_0}\\
\mathbf{if}\;y \leq -3.6 \cdot 10^{+43}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{-199}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{-65}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 4 \cdot 10^{+88}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 1.32 \cdot 10^{+144}:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{+144}:\\
\;\;\;\;\frac{-x}{\frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -3.6000000000000001e43 or 1.35000000000000008e144 < y Initial program 68.4%
Taylor expanded in y around inf 75.6%
mul-1-neg75.6%
Simplified75.6%
if -3.6000000000000001e43 < y < 2.10000000000000002e-199 or 2.6000000000000001e-65 < y < 3.99999999999999984e88Initial program 99.1%
Taylor expanded in x around inf 80.0%
if 2.10000000000000002e-199 < y < 2.6000000000000001e-65Initial program 100.0%
Taylor expanded in z around inf 79.7%
+-commutative79.7%
Simplified79.7%
if 3.99999999999999984e88 < y < 1.32e144Initial program 100.0%
Taylor expanded in x around 0 86.9%
if 1.32e144 < y < 1.35000000000000008e144Initial program 100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in y around inf 98.4%
mul-1-neg98.4%
associate-/l*100.0%
Simplified100.0%
Final simplification78.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ x (- 1.0 (/ y z)))))
(if (<= y -2.5e+43)
(- z)
(if (<= y 6.6e-206)
t_0
(if (<= y 8.6e-64) (+ x y) (if (<= y 4.2e+94) t_0 (- z)))))))
double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -2.5e+43) {
tmp = -z;
} else if (y <= 6.6e-206) {
tmp = t_0;
} else if (y <= 8.6e-64) {
tmp = x + y;
} else if (y <= 4.2e+94) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x / (1.0d0 - (y / z))
if (y <= (-2.5d+43)) then
tmp = -z
else if (y <= 6.6d-206) then
tmp = t_0
else if (y <= 8.6d-64) then
tmp = x + y
else if (y <= 4.2d+94) then
tmp = t_0
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -2.5e+43) {
tmp = -z;
} else if (y <= 6.6e-206) {
tmp = t_0;
} else if (y <= 8.6e-64) {
tmp = x + y;
} else if (y <= 4.2e+94) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = x / (1.0 - (y / z)) tmp = 0 if y <= -2.5e+43: tmp = -z elif y <= 6.6e-206: tmp = t_0 elif y <= 8.6e-64: tmp = x + y elif y <= 4.2e+94: tmp = t_0 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(x / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (y <= -2.5e+43) tmp = Float64(-z); elseif (y <= 6.6e-206) tmp = t_0; elseif (y <= 8.6e-64) tmp = Float64(x + y); elseif (y <= 4.2e+94) tmp = t_0; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x / (1.0 - (y / z)); tmp = 0.0; if (y <= -2.5e+43) tmp = -z; elseif (y <= 6.6e-206) tmp = t_0; elseif (y <= 8.6e-64) tmp = x + y; elseif (y <= 4.2e+94) tmp = t_0; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.5e+43], (-z), If[LessEqual[y, 6.6e-206], t$95$0, If[LessEqual[y, 8.6e-64], N[(x + y), $MachinePrecision], If[LessEqual[y, 4.2e+94], t$95$0, (-z)]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 - \frac{y}{z}}\\
\mathbf{if}\;y \leq -2.5 \cdot 10^{+43}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 6.6 \cdot 10^{-206}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 8.6 \cdot 10^{-64}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{+94}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.5000000000000002e43 or 4.19999999999999979e94 < y Initial program 70.1%
Taylor expanded in y around inf 73.5%
mul-1-neg73.5%
Simplified73.5%
if -2.5000000000000002e43 < y < 6.59999999999999961e-206 or 8.59999999999999947e-64 < y < 4.19999999999999979e94Initial program 99.1%
Taylor expanded in x around inf 78.7%
if 6.59999999999999961e-206 < y < 8.59999999999999947e-64Initial program 100.0%
Taylor expanded in z around inf 79.7%
+-commutative79.7%
Simplified79.7%
Final simplification76.5%
(FPCore (x y z)
:precision binary64
(if (<= y -9.5e+26)
(- z)
(if (<= y 2.4e+30)
(+ x y)
(if (<= y 2.25e+89)
(/ (- x) (/ y z))
(if (<= y 3.5e+133) (+ x y) (- z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -9.5e+26) {
tmp = -z;
} else if (y <= 2.4e+30) {
tmp = x + y;
} else if (y <= 2.25e+89) {
tmp = -x / (y / z);
} else if (y <= 3.5e+133) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-9.5d+26)) then
tmp = -z
else if (y <= 2.4d+30) then
tmp = x + y
else if (y <= 2.25d+89) then
tmp = -x / (y / z)
else if (y <= 3.5d+133) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -9.5e+26) {
tmp = -z;
} else if (y <= 2.4e+30) {
tmp = x + y;
} else if (y <= 2.25e+89) {
tmp = -x / (y / z);
} else if (y <= 3.5e+133) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -9.5e+26: tmp = -z elif y <= 2.4e+30: tmp = x + y elif y <= 2.25e+89: tmp = -x / (y / z) elif y <= 3.5e+133: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -9.5e+26) tmp = Float64(-z); elseif (y <= 2.4e+30) tmp = Float64(x + y); elseif (y <= 2.25e+89) tmp = Float64(Float64(-x) / Float64(y / z)); elseif (y <= 3.5e+133) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -9.5e+26) tmp = -z; elseif (y <= 2.4e+30) tmp = x + y; elseif (y <= 2.25e+89) tmp = -x / (y / z); elseif (y <= 3.5e+133) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -9.5e+26], (-z), If[LessEqual[y, 2.4e+30], N[(x + y), $MachinePrecision], If[LessEqual[y, 2.25e+89], N[((-x) / N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.5e+133], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{+26}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+30}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 2.25 \cdot 10^{+89}:\\
\;\;\;\;\frac{-x}{\frac{y}{z}}\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{+133}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -9.50000000000000054e26 or 3.4999999999999998e133 < y Initial program 69.6%
Taylor expanded in y around inf 74.7%
mul-1-neg74.7%
Simplified74.7%
if -9.50000000000000054e26 < y < 2.3999999999999999e30 or 2.25e89 < y < 3.4999999999999998e133Initial program 99.9%
Taylor expanded in z around inf 77.2%
+-commutative77.2%
Simplified77.2%
if 2.3999999999999999e30 < y < 2.25e89Initial program 93.7%
Taylor expanded in x around inf 68.3%
Taylor expanded in y around inf 49.5%
mul-1-neg49.5%
associate-/l*57.0%
Simplified57.0%
Final simplification74.9%
(FPCore (x y z)
:precision binary64
(if (<= y -9.4e+27)
(- z)
(if (<= y 2.4e+30)
(+ x y)
(if (<= y 4.1e+88)
(* x (/ (- z) y))
(if (<= y 3.5e+133) (+ x y) (- z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -9.4e+27) {
tmp = -z;
} else if (y <= 2.4e+30) {
tmp = x + y;
} else if (y <= 4.1e+88) {
tmp = x * (-z / y);
} else if (y <= 3.5e+133) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-9.4d+27)) then
tmp = -z
else if (y <= 2.4d+30) then
tmp = x + y
else if (y <= 4.1d+88) then
tmp = x * (-z / y)
else if (y <= 3.5d+133) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -9.4e+27) {
tmp = -z;
} else if (y <= 2.4e+30) {
tmp = x + y;
} else if (y <= 4.1e+88) {
tmp = x * (-z / y);
} else if (y <= 3.5e+133) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -9.4e+27: tmp = -z elif y <= 2.4e+30: tmp = x + y elif y <= 4.1e+88: tmp = x * (-z / y) elif y <= 3.5e+133: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -9.4e+27) tmp = Float64(-z); elseif (y <= 2.4e+30) tmp = Float64(x + y); elseif (y <= 4.1e+88) tmp = Float64(x * Float64(Float64(-z) / y)); elseif (y <= 3.5e+133) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -9.4e+27) tmp = -z; elseif (y <= 2.4e+30) tmp = x + y; elseif (y <= 4.1e+88) tmp = x * (-z / y); elseif (y <= 3.5e+133) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -9.4e+27], (-z), If[LessEqual[y, 2.4e+30], N[(x + y), $MachinePrecision], If[LessEqual[y, 4.1e+88], N[(x * N[((-z) / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.5e+133], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.4 \cdot 10^{+27}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+30}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 4.1 \cdot 10^{+88}:\\
\;\;\;\;x \cdot \frac{-z}{y}\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{+133}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -9.39999999999999952e27 or 3.4999999999999998e133 < y Initial program 69.6%
Taylor expanded in y around inf 74.7%
mul-1-neg74.7%
Simplified74.7%
if -9.39999999999999952e27 < y < 2.3999999999999999e30 or 4.10000000000000028e88 < y < 3.4999999999999998e133Initial program 99.9%
Taylor expanded in z around inf 77.2%
+-commutative77.2%
Simplified77.2%
if 2.3999999999999999e30 < y < 4.10000000000000028e88Initial program 93.7%
Taylor expanded in x around inf 68.3%
Taylor expanded in y around inf 49.5%
mul-1-neg49.5%
distribute-neg-frac49.5%
distribute-lft-neg-out49.5%
associate-*r/57.1%
distribute-lft-neg-out57.1%
distribute-rgt-neg-in57.1%
distribute-frac-neg57.1%
Simplified57.1%
Final simplification74.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.2e-36) (not (<= y 1.18e+36))) (/ (- z) (/ y (+ x y))) (/ x (- 1.0 (/ y z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.2e-36) || !(y <= 1.18e+36)) {
tmp = -z / (y / (x + y));
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.2d-36)) .or. (.not. (y <= 1.18d+36))) then
tmp = -z / (y / (x + y))
else
tmp = x / (1.0d0 - (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.2e-36) || !(y <= 1.18e+36)) {
tmp = -z / (y / (x + y));
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.2e-36) or not (y <= 1.18e+36): tmp = -z / (y / (x + y)) else: tmp = x / (1.0 - (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.2e-36) || !(y <= 1.18e+36)) tmp = Float64(Float64(-z) / Float64(y / Float64(x + y))); else tmp = Float64(x / Float64(1.0 - Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.2e-36) || ~((y <= 1.18e+36))) tmp = -z / (y / (x + y)); else tmp = x / (1.0 - (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.2e-36], N[Not[LessEqual[y, 1.18e+36]], $MachinePrecision]], N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{-36} \lor \neg \left(y \leq 1.18 \cdot 10^{+36}\right):\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\end{array}
\end{array}
if y < -2.1999999999999999e-36 or 1.17999999999999997e36 < y Initial program 74.0%
Taylor expanded in z around 0 67.4%
mul-1-neg67.4%
associate-/l*80.3%
distribute-neg-frac80.3%
+-commutative80.3%
Simplified80.3%
if -2.1999999999999999e-36 < y < 1.17999999999999997e36Initial program 99.9%
Taylor expanded in x around inf 80.1%
Final simplification80.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.5e+29) (not (<= y 3.3e+133))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.5e+29) || !(y <= 3.3e+133)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.5d+29)) .or. (.not. (y <= 3.3d+133))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.5e+29) || !(y <= 3.3e+133)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.5e+29) or not (y <= 3.3e+133): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.5e+29) || !(y <= 3.3e+133)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.5e+29) || ~((y <= 3.3e+133))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.5e+29], N[Not[LessEqual[y, 3.3e+133]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{+29} \lor \neg \left(y \leq 3.3 \cdot 10^{+133}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -2.5e29 or 3.3e133 < y Initial program 69.6%
Taylor expanded in y around inf 74.7%
mul-1-neg74.7%
Simplified74.7%
if -2.5e29 < y < 3.3e133Initial program 99.3%
Taylor expanded in z around inf 71.8%
+-commutative71.8%
Simplified71.8%
Final simplification73.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.85e-38) (not (<= y 1.2e+37))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.85e-38) || !(y <= 1.2e+37)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.85d-38)) .or. (.not. (y <= 1.2d+37))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.85e-38) || !(y <= 1.2e+37)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.85e-38) or not (y <= 1.2e+37): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.85e-38) || !(y <= 1.2e+37)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.85e-38) || ~((y <= 1.2e+37))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.85e-38], N[Not[LessEqual[y, 1.2e+37]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.85 \cdot 10^{-38} \lor \neg \left(y \leq 1.2 \cdot 10^{+37}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.84999999999999997e-38 or 1.2e37 < y Initial program 74.2%
Taylor expanded in y around inf 65.1%
mul-1-neg65.1%
Simplified65.1%
if -2.84999999999999997e-38 < y < 1.2e37Initial program 99.9%
Taylor expanded in y around 0 62.5%
Final simplification63.9%
(FPCore (x y z) :precision binary64 (if (<= x -7.2e-67) x (if (<= x 1.2e-128) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.2e-67) {
tmp = x;
} else if (x <= 1.2e-128) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.2d-67)) then
tmp = x
else if (x <= 1.2d-128) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.2e-67) {
tmp = x;
} else if (x <= 1.2e-128) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.2e-67: tmp = x elif x <= 1.2e-128: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.2e-67) tmp = x; elseif (x <= 1.2e-128) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.2e-67) tmp = x; elseif (x <= 1.2e-128) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.2e-67], x, If[LessEqual[x, 1.2e-128], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{-67}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.2 \cdot 10^{-128}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -7.19999999999999998e-67 or 1.1999999999999999e-128 < x Initial program 88.5%
Taylor expanded in y around 0 45.9%
if -7.19999999999999998e-67 < x < 1.1999999999999999e-128Initial program 83.3%
Taylor expanded in x around 0 69.2%
Taylor expanded in y around 0 31.0%
Final simplification40.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 86.6%
Taylor expanded in y around 0 34.4%
Final simplification34.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2024020
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))