
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -1e+124)
(if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (- (/ c b) (/ b a)))
(if (<= b 1.02e+82)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (- t_0 b) (* 2.0 a)))
(if (>= b 0.0)
(/ (* 2.0 c) (fma b -2.0 (* 2.0 (* c (/ a b)))))
(fma -1.0 (/ b a) (/ c b)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1e+124) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (b * -2.0);
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 1.02e+82) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / fma(b, -2.0, (2.0 * (c * (a / b))));
} else {
tmp_1 = fma(-1.0, (b / a), (c / b));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -1e+124) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= 1.02e+82) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / fma(b, -2.0, Float64(2.0 * Float64(c * Float64(a / b))))); else tmp_1 = fma(-1.0, Float64(b / a), Float64(c / b)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1e+124], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.02e+82], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0 + N[(2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+124}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.02 \cdot 10^{+82}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\mathsf{fma}\left(b, -2, 2 \cdot \left(c \cdot \frac{a}{b}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\end{array}
\end{array}
if b < -9.99999999999999948e123Initial program 48.2%
Taylor expanded in b around inf 48.2%
*-commutative48.2%
Simplified48.2%
Taylor expanded in b around -inf 91.4%
+-commutative91.4%
mul-1-neg91.4%
unsub-neg91.4%
Simplified91.4%
if -9.99999999999999948e123 < b < 1.0200000000000001e82Initial program 93.3%
if 1.0200000000000001e82 < b Initial program 65.4%
Taylor expanded in b around inf 93.4%
*-commutative93.4%
fma-def93.4%
*-commutative93.4%
associate-/l*96.8%
associate-/r/96.8%
Simplified96.8%
Taylor expanded in b around -inf 96.8%
fma-def96.8%
Simplified96.8%
Final simplification93.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0)))))
(t_1 (fma b -2.0 (* 2.0 (* c (/ a b))))))
(if (<= b -1e+124)
(if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (- (/ c b) (/ b a)))
(if (<= b -1e-310)
(if (>= b 0.0) (* c (/ 2.0 t_1)) (/ (- t_0 b) (* 2.0 a)))
(if (<= b 1.7e+82)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (- b) a))
(if (>= b 0.0) (/ (* 2.0 c) t_1) (fma -1.0 (/ b a) (/ c b))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = fma(b, -2.0, (2.0 * (c * (a / b))));
double tmp_1;
if (b <= -1e+124) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (b * -2.0);
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= -1e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = c * (2.0 / t_1);
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b <= 1.7e+82) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (2.0 * c) / (-b - t_0);
} else {
tmp_4 = -b / a;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / t_1;
} else {
tmp_1 = fma(-1.0, (b / a), (c / b));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_1 = fma(b, -2.0, Float64(2.0 * Float64(c * Float64(a / b)))) tmp_1 = 0.0 if (b <= -1e+124) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= -1e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(c * Float64(2.0 / t_1)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b <= 1.7e+82) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp_4 = Float64(Float64(-b) / a); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / t_1); else tmp_1 = fma(-1.0, Float64(b / a), Float64(c / b)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(b * -2.0 + N[(2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1e+124], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, -1e-310], If[GreaterEqual[b, 0.0], N[(c * N[(2.0 / t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.7e+82], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / t$95$1), $MachinePrecision], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := \mathsf{fma}\left(b, -2, 2 \cdot \left(c \cdot \frac{a}{b}\right)\right)\\
\mathbf{if}\;b \leq -1 \cdot 10^{+124}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{2}{t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.7 \cdot 10^{+82}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{t_1}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\end{array}
\end{array}
if b < -9.99999999999999948e123Initial program 48.2%
Taylor expanded in b around inf 48.2%
*-commutative48.2%
Simplified48.2%
Taylor expanded in b around -inf 91.4%
+-commutative91.4%
mul-1-neg91.4%
unsub-neg91.4%
Simplified91.4%
if -9.99999999999999948e123 < b < -9.999999999999969e-311Initial program 97.4%
Taylor expanded in b around inf 97.4%
*-commutative97.4%
fma-def97.4%
*-commutative97.4%
associate-/l*97.4%
associate-/r/97.4%
Simplified97.4%
add-cube-cbrt97.4%
pow397.4%
*-commutative97.4%
Applied egg-rr97.4%
cbrt-prod97.4%
Applied egg-rr97.4%
*-commutative97.4%
Simplified97.4%
*-commutative97.4%
*-un-lft-identity97.4%
times-frac97.4%
*-commutative97.4%
*-commutative97.4%
unpow-prod-down97.4%
rem-cube-cbrt97.4%
rem-cube-cbrt97.4%
Applied egg-rr97.4%
if -9.999999999999969e-311 < b < 1.69999999999999997e82Initial program 88.2%
Taylor expanded in b around -inf 88.2%
associate-*r/88.2%
mul-1-neg88.2%
Simplified88.2%
if 1.69999999999999997e82 < b Initial program 65.4%
Taylor expanded in b around inf 93.4%
*-commutative93.4%
fma-def93.4%
*-commutative93.4%
associate-/l*96.8%
associate-/r/96.8%
Simplified96.8%
Taylor expanded in b around -inf 96.8%
fma-def96.8%
Simplified96.8%
Final simplification93.8%
(FPCore (a b c)
:precision binary64
(if (<= b -3.5e+122)
(if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (- (/ c b) (/ b a)))
(if (>= b 0.0)
(* c (/ 2.0 (fma b -2.0 (* 2.0 (* c (/ a b))))))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* 2.0 a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -3.5e+122) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (b * -2.0);
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = c * (2.0 / fma(b, -2.0, (2.0 * (c * (a / b)))));
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -3.5e+122) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(c * Float64(2.0 / fma(b, -2.0, Float64(2.0 * Float64(c * Float64(a / b)))))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(2.0 * a)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -3.5e+122], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(c * N[(2.0 / N[(b * -2.0 + N[(2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3.5 \cdot 10^{+122}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{2}{\mathsf{fma}\left(b, -2, 2 \cdot \left(c \cdot \frac{a}{b}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{2 \cdot a}\\
\end{array}
\end{array}
if b < -3.50000000000000014e122Initial program 48.2%
Taylor expanded in b around inf 48.2%
*-commutative48.2%
Simplified48.2%
Taylor expanded in b around -inf 91.4%
+-commutative91.4%
mul-1-neg91.4%
unsub-neg91.4%
Simplified91.4%
if -3.50000000000000014e122 < b Initial program 85.4%
Taylor expanded in b around inf 78.2%
*-commutative78.2%
fma-def78.2%
*-commutative78.2%
associate-/l*79.2%
associate-/r/79.2%
Simplified79.2%
add-cube-cbrt79.2%
pow379.2%
*-commutative79.2%
Applied egg-rr79.2%
cbrt-prod79.2%
Applied egg-rr79.2%
*-commutative79.2%
Simplified79.2%
*-commutative79.2%
*-un-lft-identity79.2%
times-frac79.1%
*-commutative79.1%
*-commutative79.1%
unpow-prod-down79.1%
rem-cube-cbrt79.1%
rem-cube-cbrt79.1%
Applied egg-rr79.1%
Final simplification81.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* 2.0 c) (* b -2.0))))
(if (<= b -3.5e-119)
(if (>= b 0.0) t_0 (- (/ c b) (/ b a)))
(if (>= b 0.0) t_0 (/ (- (sqrt (* c (* a -4.0))) b) (* 2.0 a))))))
double code(double a, double b, double c) {
double t_0 = (2.0 * c) / (b * -2.0);
double tmp_1;
if (b <= -3.5e-119) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (sqrt((c * (a * -4.0))) - b) / (2.0 * a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (2.0d0 * c) / (b * (-2.0d0))
if (b <= (-3.5d-119)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (sqrt((c * (a * (-4.0d0)))) - b) / (2.0d0 * a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (2.0 * c) / (b * -2.0);
double tmp_1;
if (b <= -3.5e-119) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (Math.sqrt((c * (a * -4.0))) - b) / (2.0 * a);
}
return tmp_1;
}
def code(a, b, c): t_0 = (2.0 * c) / (b * -2.0) tmp_1 = 0 if b <= -3.5e-119: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (math.sqrt((c * (a * -4.0))) - b) / (2.0 * a) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(2.0 * c) / Float64(b * -2.0)) tmp_1 = 0.0 if (b <= -3.5e-119) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(sqrt(Float64(c * Float64(a * -4.0))) - b) / Float64(2.0 * a)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = (2.0 * c) / (b * -2.0); tmp_2 = 0.0; if (b <= -3.5e-119) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (sqrt((c * (a * -4.0))) - b) / (2.0 * a); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -3.5e-119], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot c}{b \cdot -2}\\
\mathbf{if}\;b \leq -3.5 \cdot 10^{-119}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(a \cdot -4\right)} - b}{2 \cdot a}\\
\end{array}
\end{array}
if b < -3.5e-119Initial program 75.3%
Taylor expanded in b around inf 75.3%
*-commutative75.3%
Simplified75.3%
Taylor expanded in b around -inf 87.6%
+-commutative87.6%
mul-1-neg87.6%
unsub-neg87.6%
Simplified87.6%
if -3.5e-119 < b Initial program 80.4%
Taylor expanded in b around inf 71.6%
*-commutative71.6%
Simplified71.6%
Taylor expanded in b around 0 70.0%
*-commutative70.0%
*-commutative70.0%
associate-*r*70.0%
Simplified70.0%
Final simplification76.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (b * (-2.0d0))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (b * -2.0) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (b * -2.0); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 78.4%
Taylor expanded in b around inf 73.1%
*-commutative73.1%
Simplified73.1%
Taylor expanded in b around -inf 68.8%
+-commutative68.8%
mul-1-neg68.8%
unsub-neg68.8%
Simplified68.8%
Final simplification68.8%
herbie shell --seed 2024020
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))