
(FPCore (x) :precision binary64 (acos (- 1.0 x)))
double code(double x) {
return acos((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos((1.0d0 - x))
end function
public static double code(double x) {
return Math.acos((1.0 - x));
}
def code(x): return math.acos((1.0 - x))
function code(x) return acos(Float64(1.0 - x)) end
function tmp = code(x) tmp = acos((1.0 - x)); end
code[x_] := N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(1 - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (acos (- 1.0 x)))
double code(double x) {
return acos((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos((1.0d0 - x))
end function
public static double code(double x) {
return Math.acos((1.0 - x));
}
def code(x): return math.acos((1.0 - x))
function code(x) return acos(Float64(1.0 - x)) end
function tmp = code(x) tmp = acos((1.0 - x)); end
code[x_] := N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(1 - x\right)
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (asin (- 1.0 x))) (t_1 (sqrt t_0)))
(+
(fma (cbrt (pow (* PI 0.5) 2.0)) (cbrt (* PI 0.5)) (- t_0))
(fma (- t_1) t_1 t_0))))
double code(double x) {
double t_0 = asin((1.0 - x));
double t_1 = sqrt(t_0);
return fma(cbrt(pow((((double) M_PI) * 0.5), 2.0)), cbrt((((double) M_PI) * 0.5)), -t_0) + fma(-t_1, t_1, t_0);
}
function code(x) t_0 = asin(Float64(1.0 - x)) t_1 = sqrt(t_0) return Float64(fma(cbrt((Float64(pi * 0.5) ^ 2.0)), cbrt(Float64(pi * 0.5)), Float64(-t_0)) + fma(Float64(-t_1), t_1, t_0)) end
code[x_] := Block[{t$95$0 = N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[t$95$0], $MachinePrecision]}, N[(N[(N[Power[N[Power[N[(Pi * 0.5), $MachinePrecision], 2.0], $MachinePrecision], 1/3], $MachinePrecision] * N[Power[N[(Pi * 0.5), $MachinePrecision], 1/3], $MachinePrecision] + (-t$95$0)), $MachinePrecision] + N[((-t$95$1) * t$95$1 + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin^{-1} \left(1 - x\right)\\
t_1 := \sqrt{t_0}\\
\mathsf{fma}\left(\sqrt[3]{{\left(\pi \cdot 0.5\right)}^{2}}, \sqrt[3]{\pi \cdot 0.5}, -t_0\right) + \mathsf{fma}\left(-t_1, t_1, t_0\right)
\end{array}
\end{array}
Initial program 7.1%
acos-asin7.2%
*-un-lft-identity7.2%
add-sqr-sqrt10.8%
prod-diff10.8%
add-sqr-sqrt10.8%
fma-neg10.8%
*-un-lft-identity10.8%
acos-asin10.8%
add-sqr-sqrt10.8%
Applied egg-rr10.8%
acos-asin10.8%
add-cube-cbrt5.4%
fma-neg5.4%
cbrt-unprod10.9%
pow210.9%
div-inv10.9%
metadata-eval10.9%
div-inv10.9%
metadata-eval10.9%
Applied egg-rr10.9%
Final simplification10.9%
(FPCore (x) :precision binary64 (if (<= (- 1.0 x) 1.0) (pow E (log1p (+ (acos (- 1.0 x)) -1.0))) (+ (* PI 0.5) (asin (- 1.0 x)))))
double code(double x) {
double tmp;
if ((1.0 - x) <= 1.0) {
tmp = pow(((double) M_E), log1p((acos((1.0 - x)) + -1.0)));
} else {
tmp = (((double) M_PI) * 0.5) + asin((1.0 - x));
}
return tmp;
}
public static double code(double x) {
double tmp;
if ((1.0 - x) <= 1.0) {
tmp = Math.pow(Math.E, Math.log1p((Math.acos((1.0 - x)) + -1.0)));
} else {
tmp = (Math.PI * 0.5) + Math.asin((1.0 - x));
}
return tmp;
}
def code(x): tmp = 0 if (1.0 - x) <= 1.0: tmp = math.pow(math.e, math.log1p((math.acos((1.0 - x)) + -1.0))) else: tmp = (math.pi * 0.5) + math.asin((1.0 - x)) return tmp
function code(x) tmp = 0.0 if (Float64(1.0 - x) <= 1.0) tmp = exp(1) ^ log1p(Float64(acos(Float64(1.0 - x)) + -1.0)); else tmp = Float64(Float64(pi * 0.5) + asin(Float64(1.0 - x))); end return tmp end
code[x_] := If[LessEqual[N[(1.0 - x), $MachinePrecision], 1.0], N[Power[E, N[Log[1 + N[(N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision]], $MachinePrecision], N[(N[(Pi * 0.5), $MachinePrecision] + N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - x \leq 1:\\
\;\;\;\;{e}^{\left(\mathsf{log1p}\left(\cos^{-1} \left(1 - x\right) + -1\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\pi \cdot 0.5 + \sin^{-1} \left(1 - x\right)\\
\end{array}
\end{array}
if (-.f64 1 x) < 1Initial program 7.1%
add-exp-log7.1%
*-un-lft-identity7.1%
exp-prod7.1%
exp-1-e7.1%
Applied egg-rr7.1%
pow17.1%
pow17.1%
rem-cube-cbrt7.1%
log-pow7.1%
log1p-expm1-u7.1%
*-commutative7.1%
expm1-udef7.1%
exp-to-pow7.1%
rem-cube-cbrt7.2%
Applied egg-rr7.2%
if 1 < (-.f64 1 x) Initial program 7.1%
acos-asin7.2%
sub-neg7.2%
div-inv7.2%
metadata-eval7.2%
Applied egg-rr7.2%
sub-neg7.2%
Simplified7.2%
add-sqr-sqrt10.8%
cancel-sign-sub-inv10.8%
add-sqr-sqrt0.0%
sqrt-unprod7.0%
sqr-neg7.0%
add-sqr-sqrt7.0%
add-sqr-sqrt7.0%
Applied egg-rr7.0%
Final simplification7.2%
(FPCore (x) :precision binary64 (- (* PI 0.5) (pow (sqrt (- (* PI 0.5) (acos (- 1.0 x)))) 2.0)))
double code(double x) {
return (((double) M_PI) * 0.5) - pow(sqrt(((((double) M_PI) * 0.5) - acos((1.0 - x)))), 2.0);
}
public static double code(double x) {
return (Math.PI * 0.5) - Math.pow(Math.sqrt(((Math.PI * 0.5) - Math.acos((1.0 - x)))), 2.0);
}
def code(x): return (math.pi * 0.5) - math.pow(math.sqrt(((math.pi * 0.5) - math.acos((1.0 - x)))), 2.0)
function code(x) return Float64(Float64(pi * 0.5) - (sqrt(Float64(Float64(pi * 0.5) - acos(Float64(1.0 - x)))) ^ 2.0)) end
function tmp = code(x) tmp = (pi * 0.5) - (sqrt(((pi * 0.5) - acos((1.0 - x)))) ^ 2.0); end
code[x_] := N[(N[(Pi * 0.5), $MachinePrecision] - N[Power[N[Sqrt[N[(N[(Pi * 0.5), $MachinePrecision] - N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\pi \cdot 0.5 - {\left(\sqrt{\pi \cdot 0.5 - \cos^{-1} \left(1 - x\right)}\right)}^{2}
\end{array}
Initial program 7.1%
acos-asin7.2%
sub-neg7.2%
div-inv7.2%
metadata-eval7.2%
Applied egg-rr7.2%
sub-neg7.2%
Simplified7.2%
add-sqr-sqrt10.8%
pow210.8%
Applied egg-rr10.8%
asin-acos10.8%
div-inv10.8%
metadata-eval10.8%
Applied egg-rr10.8%
Final simplification10.8%
(FPCore (x) :precision binary64 (- (* PI 0.5) (pow (cbrt (asin (- 1.0 x))) 3.0)))
double code(double x) {
return (((double) M_PI) * 0.5) - pow(cbrt(asin((1.0 - x))), 3.0);
}
public static double code(double x) {
return (Math.PI * 0.5) - Math.pow(Math.cbrt(Math.asin((1.0 - x))), 3.0);
}
function code(x) return Float64(Float64(pi * 0.5) - (cbrt(asin(Float64(1.0 - x))) ^ 3.0)) end
code[x_] := N[(N[(Pi * 0.5), $MachinePrecision] - N[Power[N[Power[N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\pi \cdot 0.5 - {\left(\sqrt[3]{\sin^{-1} \left(1 - x\right)}\right)}^{3}
\end{array}
Initial program 7.1%
acos-asin7.2%
sub-neg7.2%
div-inv7.2%
metadata-eval7.2%
Applied egg-rr7.2%
sub-neg7.2%
Simplified7.2%
add-cube-cbrt10.8%
pow310.8%
Applied egg-rr10.8%
Final simplification10.8%
(FPCore (x) :precision binary64 (- (* PI 0.5) (pow (sqrt (asin (- 1.0 x))) 2.0)))
double code(double x) {
return (((double) M_PI) * 0.5) - pow(sqrt(asin((1.0 - x))), 2.0);
}
public static double code(double x) {
return (Math.PI * 0.5) - Math.pow(Math.sqrt(Math.asin((1.0 - x))), 2.0);
}
def code(x): return (math.pi * 0.5) - math.pow(math.sqrt(math.asin((1.0 - x))), 2.0)
function code(x) return Float64(Float64(pi * 0.5) - (sqrt(asin(Float64(1.0 - x))) ^ 2.0)) end
function tmp = code(x) tmp = (pi * 0.5) - (sqrt(asin((1.0 - x))) ^ 2.0); end
code[x_] := N[(N[(Pi * 0.5), $MachinePrecision] - N[Power[N[Sqrt[N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\pi \cdot 0.5 - {\left(\sqrt{\sin^{-1} \left(1 - x\right)}\right)}^{2}
\end{array}
Initial program 7.1%
acos-asin7.2%
sub-neg7.2%
div-inv7.2%
metadata-eval7.2%
Applied egg-rr7.2%
sub-neg7.2%
Simplified7.2%
add-sqr-sqrt10.8%
pow210.8%
Applied egg-rr10.8%
Final simplification10.8%
(FPCore (x) :precision binary64 (if (<= (- 1.0 x) 1.0) (acos (- 1.0 x)) (+ (* PI 0.5) (asin (- 1.0 x)))))
double code(double x) {
double tmp;
if ((1.0 - x) <= 1.0) {
tmp = acos((1.0 - x));
} else {
tmp = (((double) M_PI) * 0.5) + asin((1.0 - x));
}
return tmp;
}
public static double code(double x) {
double tmp;
if ((1.0 - x) <= 1.0) {
tmp = Math.acos((1.0 - x));
} else {
tmp = (Math.PI * 0.5) + Math.asin((1.0 - x));
}
return tmp;
}
def code(x): tmp = 0 if (1.0 - x) <= 1.0: tmp = math.acos((1.0 - x)) else: tmp = (math.pi * 0.5) + math.asin((1.0 - x)) return tmp
function code(x) tmp = 0.0 if (Float64(1.0 - x) <= 1.0) tmp = acos(Float64(1.0 - x)); else tmp = Float64(Float64(pi * 0.5) + asin(Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((1.0 - x) <= 1.0) tmp = acos((1.0 - x)); else tmp = (pi * 0.5) + asin((1.0 - x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(1.0 - x), $MachinePrecision], 1.0], N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision], N[(N[(Pi * 0.5), $MachinePrecision] + N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - x \leq 1:\\
\;\;\;\;\cos^{-1} \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;\pi \cdot 0.5 + \sin^{-1} \left(1 - x\right)\\
\end{array}
\end{array}
if (-.f64 1 x) < 1Initial program 7.1%
if 1 < (-.f64 1 x) Initial program 7.1%
acos-asin7.2%
sub-neg7.2%
div-inv7.2%
metadata-eval7.2%
Applied egg-rr7.2%
sub-neg7.2%
Simplified7.2%
add-sqr-sqrt10.8%
cancel-sign-sub-inv10.8%
add-sqr-sqrt0.0%
sqrt-unprod7.0%
sqr-neg7.0%
add-sqr-sqrt7.0%
add-sqr-sqrt7.0%
Applied egg-rr7.0%
Final simplification7.1%
(FPCore (x) :precision binary64 (let* ((t_0 (asin (- 1.0 x)))) (if (<= (- 1.0 x) 1.0) (- (* PI 0.5) t_0) (+ (* PI 0.5) t_0))))
double code(double x) {
double t_0 = asin((1.0 - x));
double tmp;
if ((1.0 - x) <= 1.0) {
tmp = (((double) M_PI) * 0.5) - t_0;
} else {
tmp = (((double) M_PI) * 0.5) + t_0;
}
return tmp;
}
public static double code(double x) {
double t_0 = Math.asin((1.0 - x));
double tmp;
if ((1.0 - x) <= 1.0) {
tmp = (Math.PI * 0.5) - t_0;
} else {
tmp = (Math.PI * 0.5) + t_0;
}
return tmp;
}
def code(x): t_0 = math.asin((1.0 - x)) tmp = 0 if (1.0 - x) <= 1.0: tmp = (math.pi * 0.5) - t_0 else: tmp = (math.pi * 0.5) + t_0 return tmp
function code(x) t_0 = asin(Float64(1.0 - x)) tmp = 0.0 if (Float64(1.0 - x) <= 1.0) tmp = Float64(Float64(pi * 0.5) - t_0); else tmp = Float64(Float64(pi * 0.5) + t_0); end return tmp end
function tmp_2 = code(x) t_0 = asin((1.0 - x)); tmp = 0.0; if ((1.0 - x) <= 1.0) tmp = (pi * 0.5) - t_0; else tmp = (pi * 0.5) + t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(1.0 - x), $MachinePrecision], 1.0], N[(N[(Pi * 0.5), $MachinePrecision] - t$95$0), $MachinePrecision], N[(N[(Pi * 0.5), $MachinePrecision] + t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin^{-1} \left(1 - x\right)\\
\mathbf{if}\;1 - x \leq 1:\\
\;\;\;\;\pi \cdot 0.5 - t_0\\
\mathbf{else}:\\
\;\;\;\;\pi \cdot 0.5 + t_0\\
\end{array}
\end{array}
if (-.f64 1 x) < 1Initial program 7.1%
acos-asin7.2%
sub-neg7.2%
div-inv7.2%
metadata-eval7.2%
Applied egg-rr7.2%
sub-neg7.2%
Simplified7.2%
if 1 < (-.f64 1 x) Initial program 7.1%
acos-asin7.2%
sub-neg7.2%
div-inv7.2%
metadata-eval7.2%
Applied egg-rr7.2%
sub-neg7.2%
Simplified7.2%
add-sqr-sqrt10.8%
cancel-sign-sub-inv10.8%
add-sqr-sqrt0.0%
sqrt-unprod7.0%
sqr-neg7.0%
add-sqr-sqrt7.0%
add-sqr-sqrt7.0%
Applied egg-rr7.0%
Final simplification7.2%
(FPCore (x) :precision binary64 (acos (- 1.0 x)))
double code(double x) {
return acos((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos((1.0d0 - x))
end function
public static double code(double x) {
return Math.acos((1.0 - x));
}
def code(x): return math.acos((1.0 - x))
function code(x) return acos(Float64(1.0 - x)) end
function tmp = code(x) tmp = acos((1.0 - x)); end
code[x_] := N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(1 - x\right)
\end{array}
Initial program 7.1%
Final simplification7.1%
(FPCore (x) :precision binary64 (* 2.0 (asin (sqrt (/ x 2.0)))))
double code(double x) {
return 2.0 * asin(sqrt((x / 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 * asin(sqrt((x / 2.0d0)))
end function
public static double code(double x) {
return 2.0 * Math.asin(Math.sqrt((x / 2.0)));
}
def code(x): return 2.0 * math.asin(math.sqrt((x / 2.0)))
function code(x) return Float64(2.0 * asin(sqrt(Float64(x / 2.0)))) end
function tmp = code(x) tmp = 2.0 * asin(sqrt((x / 2.0))); end
code[x_] := N[(2.0 * N[ArcSin[N[Sqrt[N[(x / 2.0), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sin^{-1} \left(\sqrt{\frac{x}{2}}\right)
\end{array}
herbie shell --seed 2024020
(FPCore (x)
:name "bug323 (missed optimization)"
:precision binary64
:pre (and (<= 0.0 x) (<= x 0.5))
:herbie-target
(* 2.0 (asin (sqrt (/ x 2.0))))
(acos (- 1.0 x)))