
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.82))) (+ 1.0 (/ x y)) (+ x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.82)) {
tmp = 1.0 + (x / y);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.82d0))) then
tmp = 1.0d0 + (x / y)
else
tmp = x + (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.82)) {
tmp = 1.0 + (x / y);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.82): tmp = 1.0 + (x / y) else: tmp = x + (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.82)) tmp = Float64(1.0 + Float64(x / y)); else tmp = Float64(x + Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.82))) tmp = 1.0 + (x / y); else tmp = x + (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.82]], $MachinePrecision]], N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.82\right):\\
\;\;\;\;1 + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1 or 0.819999999999999951 < y Initial program 100.0%
Taylor expanded in y around inf 96.8%
+-commutative96.8%
associate--l+96.8%
+-commutative96.8%
associate--r-96.8%
div-sub96.8%
Simplified96.8%
Taylor expanded in x around inf 96.2%
neg-mul-196.2%
distribute-neg-frac96.2%
Simplified96.2%
if -1 < y < 0.819999999999999951Initial program 100.0%
Taylor expanded in y around 0 99.3%
Final simplification97.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ 1.0 (/ (+ x -1.0) y)) (+ x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((x + -1.0) / y);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + ((x + (-1.0d0)) / y)
else
tmp = x + (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((x + -1.0) / y);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 + ((x + -1.0) / y) else: tmp = x + (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(Float64(x + -1.0) / y)); else tmp = Float64(x + Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 + ((x + -1.0) / y); else tmp = x + (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 96.8%
+-commutative96.8%
associate--l+96.8%
+-commutative96.8%
associate--r-96.8%
div-sub96.8%
Simplified96.8%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.3%
Final simplification98.1%
(FPCore (x y) :precision binary64 (if (or (<= y -0.58) (not (<= y 52000000.0))) (/ y (+ y 1.0)) (+ x y)))
double code(double x, double y) {
double tmp;
if ((y <= -0.58) || !(y <= 52000000.0)) {
tmp = y / (y + 1.0);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-0.58d0)) .or. (.not. (y <= 52000000.0d0))) then
tmp = y / (y + 1.0d0)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -0.58) || !(y <= 52000000.0)) {
tmp = y / (y + 1.0);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -0.58) or not (y <= 52000000.0): tmp = y / (y + 1.0) else: tmp = x + y return tmp
function code(x, y) tmp = 0.0 if ((y <= -0.58) || !(y <= 52000000.0)) tmp = Float64(y / Float64(y + 1.0)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -0.58) || ~((y <= 52000000.0))) tmp = y / (y + 1.0); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -0.58], N[Not[LessEqual[y, 52000000.0]], $MachinePrecision]], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.58 \lor \neg \left(y \leq 52000000\right):\\
\;\;\;\;\frac{y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -0.57999999999999996 or 5.2e7 < y Initial program 100.0%
Taylor expanded in x around 0 80.1%
+-commutative80.1%
Simplified80.1%
if -0.57999999999999996 < y < 5.2e7Initial program 100.0%
Taylor expanded in y around 0 96.5%
Taylor expanded in x around 0 95.9%
Final simplification88.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ 1.0 (/ x y)) (+ x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + (x / y);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + (x / y)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + (x / y);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 + (x / y) else: tmp = x + y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(x / y)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 + (x / y); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 96.8%
+-commutative96.8%
associate--l+96.8%
+-commutative96.8%
associate--r-96.8%
div-sub96.8%
Simplified96.8%
Taylor expanded in x around inf 96.2%
neg-mul-196.2%
distribute-neg-frac96.2%
Simplified96.2%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.3%
Taylor expanded in x around 0 98.4%
Final simplification97.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 52000000.0) (+ x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 52000000.0) {
tmp = x + y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 52000000.0d0) then
tmp = x + y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 52000000.0) {
tmp = x + y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 52000000.0: tmp = x + y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 52000000.0) tmp = Float64(x + y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 52000000.0) tmp = x + y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 52000000.0], N[(x + y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 52000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 5.2e7 < y Initial program 100.0%
Taylor expanded in y around inf 78.7%
if -1 < y < 5.2e7Initial program 100.0%
Taylor expanded in y around 0 96.5%
Taylor expanded in x around 0 95.9%
Final simplification88.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 52000000.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 52000000.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 52000000.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 52000000.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 52000000.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 52000000.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 52000000.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 52000000.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 52000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 5.2e7 < y Initial program 100.0%
Taylor expanded in y around inf 78.7%
if -1 < y < 5.2e7Initial program 100.0%
Taylor expanded in y around 0 76.2%
Final simplification77.4%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 37.9%
Final simplification37.9%
herbie shell --seed 2024020
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))