
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 97.2%
*-commutative97.2%
distribute-lft-out--97.2%
*-rgt-identity97.2%
cancel-sign-sub-inv97.2%
+-commutative97.2%
associate-+r+97.2%
+-commutative97.2%
*-commutative97.2%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= x -1.6e+107)
t_0
(if (<= x -1.05e-10)
(* x y)
(if (<= x 1.25e-46) z (if (<= x 9.5e+71) (* x y) t_0))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -1.6e+107) {
tmp = t_0;
} else if (x <= -1.05e-10) {
tmp = x * y;
} else if (x <= 1.25e-46) {
tmp = z;
} else if (x <= 9.5e+71) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (x <= (-1.6d+107)) then
tmp = t_0
else if (x <= (-1.05d-10)) then
tmp = x * y
else if (x <= 1.25d-46) then
tmp = z
else if (x <= 9.5d+71) then
tmp = x * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -1.6e+107) {
tmp = t_0;
} else if (x <= -1.05e-10) {
tmp = x * y;
} else if (x <= 1.25e-46) {
tmp = z;
} else if (x <= 9.5e+71) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if x <= -1.6e+107: tmp = t_0 elif x <= -1.05e-10: tmp = x * y elif x <= 1.25e-46: tmp = z elif x <= 9.5e+71: tmp = x * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (x <= -1.6e+107) tmp = t_0; elseif (x <= -1.05e-10) tmp = Float64(x * y); elseif (x <= 1.25e-46) tmp = z; elseif (x <= 9.5e+71) tmp = Float64(x * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (x <= -1.6e+107) tmp = t_0; elseif (x <= -1.05e-10) tmp = x * y; elseif (x <= 1.25e-46) tmp = z; elseif (x <= 9.5e+71) tmp = x * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[x, -1.6e+107], t$95$0, If[LessEqual[x, -1.05e-10], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.25e-46], z, If[LessEqual[x, 9.5e+71], N[(x * y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;x \leq -1.6 \cdot 10^{+107}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -1.05 \cdot 10^{-10}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.25 \cdot 10^{-46}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 9.5 \cdot 10^{+71}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -1.60000000000000015e107 or 9.50000000000000015e71 < x Initial program 92.6%
+-commutative92.6%
*-commutative92.6%
distribute-rgt-out--92.6%
*-lft-identity92.6%
associate-+l-92.6%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in y around 0 65.0%
associate-*r*65.0%
mul-1-neg65.0%
Simplified65.0%
if -1.60000000000000015e107 < x < -1.05e-10 or 1.24999999999999998e-46 < x < 9.50000000000000015e71Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 71.3%
if -1.05e-10 < x < 1.24999999999999998e-46Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 76.4%
Final simplification71.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.28e-73) (not (<= x 4.5e-45))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.28e-73) || !(x <= 4.5e-45)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.28d-73)) .or. (.not. (x <= 4.5d-45))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.28e-73) || !(x <= 4.5e-45)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.28e-73) or not (x <= 4.5e-45): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.28e-73) || !(x <= 4.5e-45)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.28e-73) || ~((x <= 4.5e-45))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.28e-73], N[Not[LessEqual[x, 4.5e-45]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.28 \cdot 10^{-73} \lor \neg \left(x \leq 4.5 \cdot 10^{-45}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -1.2799999999999999e-73 or 4.4999999999999999e-45 < x Initial program 95.4%
+-commutative95.4%
*-commutative95.4%
distribute-rgt-out--95.4%
*-lft-identity95.4%
associate-+l-95.4%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 96.2%
if -1.2799999999999999e-73 < x < 4.4999999999999999e-45Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 79.0%
Final simplification89.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.5e-9) (not (<= x 7.6e-47))) (* x (- y z)) (* z (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.5e-9) || !(x <= 7.6e-47)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.5d-9)) .or. (.not. (x <= 7.6d-47))) then
tmp = x * (y - z)
else
tmp = z * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.5e-9) || !(x <= 7.6e-47)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.5e-9) or not (x <= 7.6e-47): tmp = x * (y - z) else: tmp = z * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.5e-9) || !(x <= 7.6e-47)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.5e-9) || ~((x <= 7.6e-47))) tmp = x * (y - z); else tmp = z * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.5e-9], N[Not[LessEqual[x, 7.6e-47]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{-9} \lor \neg \left(x \leq 7.6 \cdot 10^{-47}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -1.49999999999999999e-9 or 7.60000000000000029e-47 < x Initial program 95.2%
+-commutative95.2%
*-commutative95.2%
distribute-rgt-out--95.2%
*-lft-identity95.2%
associate-+l-95.2%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 99.1%
if -1.49999999999999999e-9 < x < 7.60000000000000029e-47Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around inf 77.1%
Final simplification89.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 2e-43))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 2e-43)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 2d-43))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 2e-43)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 2e-43): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 2e-43)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 2e-43))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 2e-43]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 2 \cdot 10^{-43}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1 or 2.00000000000000015e-43 < x Initial program 95.1%
+-commutative95.1%
*-commutative95.1%
distribute-rgt-out--95.1%
*-lft-identity95.1%
associate-+l-95.1%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 99.0%
if -1 < x < 2.00000000000000015e-43Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 99.3%
associate-*r*99.3%
neg-mul-199.3%
*-commutative99.3%
Simplified99.3%
sub-neg99.3%
+-commutative99.3%
distribute-rgt-neg-out99.3%
remove-double-neg99.3%
Applied egg-rr99.3%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.1e-10) (not (<= x 2.55e-48))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.1e-10) || !(x <= 2.55e-48)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.1d-10)) .or. (.not. (x <= 2.55d-48))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.1e-10) || !(x <= 2.55e-48)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.1e-10) or not (x <= 2.55e-48): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.1e-10) || !(x <= 2.55e-48)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.1e-10) || ~((x <= 2.55e-48))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.1e-10], N[Not[LessEqual[x, 2.55e-48]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-10} \lor \neg \left(x \leq 2.55 \cdot 10^{-48}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -1.09999999999999995e-10 or 2.55000000000000006e-48 < x Initial program 95.2%
+-commutative95.2%
*-commutative95.2%
distribute-rgt-out--95.2%
*-lft-identity95.2%
associate-+l-95.2%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 52.8%
if -1.09999999999999995e-10 < x < 2.55000000000000006e-48Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 76.4%
Final simplification63.0%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 97.2%
+-commutative97.2%
*-commutative97.2%
distribute-rgt-out--97.2%
*-lft-identity97.2%
associate-+l-97.2%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 97.2%
+-commutative97.2%
*-commutative97.2%
distribute-rgt-out--97.2%
*-lft-identity97.2%
associate-+l-97.2%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 34.7%
Final simplification34.7%
herbie shell --seed 2024020
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))