
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 4.2e+110)
(/ (* x 2.0) (* z_m (- y t)))
(* (/ x z_m) (/ 2.0 (- y t))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 4.2e+110) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 4.2d+110) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = (x / z_m) * (2.0d0 / (y - t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 4.2e+110) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 4.2e+110: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = (x / z_m) * (2.0 / (y - t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 4.2e+110) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(Float64(x / z_m) * Float64(2.0 / Float64(y - t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 4.2e+110) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = (x / z_m) * (2.0 / (y - t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 4.2e+110], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 4.2 \cdot 10^{+110}:\\
\;\;\;\;\frac{x \cdot 2}{z_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z_m} \cdot \frac{2}{y - t}\\
\end{array}
\end{array}
if z < 4.2000000000000003e110Initial program 94.3%
distribute-rgt-out--95.2%
Simplified95.2%
if 4.2000000000000003e110 < z Initial program 75.1%
distribute-rgt-out--83.9%
times-frac98.6%
Simplified98.6%
Final simplification95.6%
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= t -3.65e-6) (not (<= t 4e-112)))
(* x (/ -2.0 (* z_m t)))
(* x (/ 2.0 (* z_m y))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -3.65e-6) || !(t <= 4e-112)) {
tmp = x * (-2.0 / (z_m * t));
} else {
tmp = x * (2.0 / (z_m * y));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-3.65d-6)) .or. (.not. (t <= 4d-112))) then
tmp = x * ((-2.0d0) / (z_m * t))
else
tmp = x * (2.0d0 / (z_m * y))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -3.65e-6) || !(t <= 4e-112)) {
tmp = x * (-2.0 / (z_m * t));
} else {
tmp = x * (2.0 / (z_m * y));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (t <= -3.65e-6) or not (t <= 4e-112): tmp = x * (-2.0 / (z_m * t)) else: tmp = x * (2.0 / (z_m * y)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((t <= -3.65e-6) || !(t <= 4e-112)) tmp = Float64(x * Float64(-2.0 / Float64(z_m * t))); else tmp = Float64(x * Float64(2.0 / Float64(z_m * y))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((t <= -3.65e-6) || ~((t <= 4e-112))) tmp = x * (-2.0 / (z_m * t)); else tmp = x * (2.0 / (z_m * y)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[t, -3.65e-6], N[Not[LessEqual[t, 4e-112]], $MachinePrecision]], N[(x * N[(-2.0 / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -3.65 \cdot 10^{-6} \lor \neg \left(t \leq 4 \cdot 10^{-112}\right):\\
\;\;\;\;x \cdot \frac{-2}{z_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{2}{z_m \cdot y}\\
\end{array}
\end{array}
if t < -3.65000000000000021e-6 or 3.9999999999999998e-112 < t Initial program 91.2%
*-commutative91.2%
associate-*l/91.2%
*-commutative91.2%
distribute-rgt-out--93.1%
associate-/l/93.1%
Simplified93.1%
Taylor expanded in y around 0 73.4%
*-commutative73.4%
Simplified73.4%
if -3.65000000000000021e-6 < t < 3.9999999999999998e-112Initial program 92.7%
*-commutative92.7%
associate-*l/92.6%
*-commutative92.6%
distribute-rgt-out--94.5%
associate-/l/95.0%
Simplified95.0%
Taylor expanded in y around inf 82.3%
*-commutative82.3%
Simplified82.3%
Final simplification76.9%
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= t -0.00056) (not (<= t 3.5e-112)))
(* x (/ -2.0 (* z_m t)))
(* x (/ (/ 2.0 y) z_m)))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -0.00056) || !(t <= 3.5e-112)) {
tmp = x * (-2.0 / (z_m * t));
} else {
tmp = x * ((2.0 / y) / z_m);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-0.00056d0)) .or. (.not. (t <= 3.5d-112))) then
tmp = x * ((-2.0d0) / (z_m * t))
else
tmp = x * ((2.0d0 / y) / z_m)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -0.00056) || !(t <= 3.5e-112)) {
tmp = x * (-2.0 / (z_m * t));
} else {
tmp = x * ((2.0 / y) / z_m);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (t <= -0.00056) or not (t <= 3.5e-112): tmp = x * (-2.0 / (z_m * t)) else: tmp = x * ((2.0 / y) / z_m) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((t <= -0.00056) || !(t <= 3.5e-112)) tmp = Float64(x * Float64(-2.0 / Float64(z_m * t))); else tmp = Float64(x * Float64(Float64(2.0 / y) / z_m)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((t <= -0.00056) || ~((t <= 3.5e-112))) tmp = x * (-2.0 / (z_m * t)); else tmp = x * ((2.0 / y) / z_m); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[t, -0.00056], N[Not[LessEqual[t, 3.5e-112]], $MachinePrecision]], N[(x * N[(-2.0 / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(2.0 / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -0.00056 \lor \neg \left(t \leq 3.5 \cdot 10^{-112}\right):\\
\;\;\;\;x \cdot \frac{-2}{z_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{2}{y}}{z_m}\\
\end{array}
\end{array}
if t < -5.5999999999999995e-4 or 3.49999999999999994e-112 < t Initial program 91.2%
*-commutative91.2%
associate-*l/91.2%
*-commutative91.2%
distribute-rgt-out--93.1%
associate-/l/93.1%
Simplified93.1%
Taylor expanded in y around 0 73.4%
*-commutative73.4%
Simplified73.4%
if -5.5999999999999995e-4 < t < 3.49999999999999994e-112Initial program 92.7%
*-commutative92.7%
associate-*l/92.6%
*-commutative92.6%
distribute-rgt-out--94.5%
associate-/l/95.0%
Simplified95.0%
Taylor expanded in y around inf 82.3%
associate-/r*82.7%
Simplified82.7%
Final simplification77.1%
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -1e+103)
(* -2.0 (/ x (* z_m t)))
(if (<= t 4.8e-20) (* (/ x z_m) (/ 2.0 y)) (* x (/ -2.0 (* z_m t)))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -1e+103) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 4.8e-20) {
tmp = (x / z_m) * (2.0 / y);
} else {
tmp = x * (-2.0 / (z_m * t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1d+103)) then
tmp = (-2.0d0) * (x / (z_m * t))
else if (t <= 4.8d-20) then
tmp = (x / z_m) * (2.0d0 / y)
else
tmp = x * ((-2.0d0) / (z_m * t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -1e+103) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 4.8e-20) {
tmp = (x / z_m) * (2.0 / y);
} else {
tmp = x * (-2.0 / (z_m * t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -1e+103: tmp = -2.0 * (x / (z_m * t)) elif t <= 4.8e-20: tmp = (x / z_m) * (2.0 / y) else: tmp = x * (-2.0 / (z_m * t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -1e+103) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); elseif (t <= 4.8e-20) tmp = Float64(Float64(x / z_m) * Float64(2.0 / y)); else tmp = Float64(x * Float64(-2.0 / Float64(z_m * t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -1e+103) tmp = -2.0 * (x / (z_m * t)); elseif (t <= 4.8e-20) tmp = (x / z_m) * (2.0 / y); else tmp = x * (-2.0 / (z_m * t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -1e+103], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 4.8e-20], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(-2.0 / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1 \cdot 10^{+103}:\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\mathbf{elif}\;t \leq 4.8 \cdot 10^{-20}:\\
\;\;\;\;\frac{x}{z_m} \cdot \frac{2}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{-2}{z_m \cdot t}\\
\end{array}
\end{array}
if t < -1e103Initial program 90.8%
*-commutative90.8%
associate-*l/90.7%
*-commutative90.7%
distribute-rgt-out--93.1%
associate-/l/93.1%
Simplified93.1%
Taylor expanded in y around 0 83.6%
*-commutative83.6%
Simplified83.6%
if -1e103 < t < 4.79999999999999986e-20Initial program 92.0%
distribute-rgt-out--93.4%
times-frac95.9%
Simplified95.9%
Taylor expanded in y around inf 78.4%
if 4.79999999999999986e-20 < t Initial program 91.9%
*-commutative91.9%
associate-*l/91.9%
*-commutative91.9%
distribute-rgt-out--94.7%
associate-/l/94.7%
Simplified94.7%
Taylor expanded in y around 0 77.6%
*-commutative77.6%
Simplified77.6%
Final simplification79.1%
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -1.2e+103)
(* -2.0 (/ x (* z_m t)))
(if (<= t 1.45e-20) (/ (/ (* x 2.0) z_m) y) (* x (/ -2.0 (* z_m t)))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -1.2e+103) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.45e-20) {
tmp = ((x * 2.0) / z_m) / y;
} else {
tmp = x * (-2.0 / (z_m * t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.2d+103)) then
tmp = (-2.0d0) * (x / (z_m * t))
else if (t <= 1.45d-20) then
tmp = ((x * 2.0d0) / z_m) / y
else
tmp = x * ((-2.0d0) / (z_m * t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -1.2e+103) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.45e-20) {
tmp = ((x * 2.0) / z_m) / y;
} else {
tmp = x * (-2.0 / (z_m * t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -1.2e+103: tmp = -2.0 * (x / (z_m * t)) elif t <= 1.45e-20: tmp = ((x * 2.0) / z_m) / y else: tmp = x * (-2.0 / (z_m * t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -1.2e+103) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); elseif (t <= 1.45e-20) tmp = Float64(Float64(Float64(x * 2.0) / z_m) / y); else tmp = Float64(x * Float64(-2.0 / Float64(z_m * t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -1.2e+103) tmp = -2.0 * (x / (z_m * t)); elseif (t <= 1.45e-20) tmp = ((x * 2.0) / z_m) / y; else tmp = x * (-2.0 / (z_m * t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -1.2e+103], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.45e-20], N[(N[(N[(x * 2.0), $MachinePrecision] / z$95$m), $MachinePrecision] / y), $MachinePrecision], N[(x * N[(-2.0 / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1.2 \cdot 10^{+103}:\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\mathbf{elif}\;t \leq 1.45 \cdot 10^{-20}:\\
\;\;\;\;\frac{\frac{x \cdot 2}{z_m}}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{-2}{z_m \cdot t}\\
\end{array}
\end{array}
if t < -1.1999999999999999e103Initial program 90.8%
*-commutative90.8%
associate-*l/90.7%
*-commutative90.7%
distribute-rgt-out--93.1%
associate-/l/93.1%
Simplified93.1%
Taylor expanded in y around 0 83.6%
*-commutative83.6%
Simplified83.6%
if -1.1999999999999999e103 < t < 1.45e-20Initial program 92.0%
*-commutative92.0%
associate-*l/91.9%
*-commutative91.9%
distribute-rgt-out--93.3%
associate-/l/93.6%
Simplified93.6%
Taylor expanded in y around inf 73.8%
associate-*r/73.8%
*-commutative73.8%
*-commutative73.8%
associate-/r*78.5%
*-commutative78.5%
Simplified78.5%
if 1.45e-20 < t Initial program 91.9%
*-commutative91.9%
associate-*l/91.9%
*-commutative91.9%
distribute-rgt-out--94.7%
associate-/l/94.7%
Simplified94.7%
Taylor expanded in y around 0 77.6%
*-commutative77.6%
Simplified77.6%
Final simplification79.1%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (if (<= y 1.6e+168) (* x (/ (/ 2.0 (- y t)) z_m)) (/ (/ (* x 2.0) z_m) y))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= 1.6e+168) {
tmp = x * ((2.0 / (y - t)) / z_m);
} else {
tmp = ((x * 2.0) / z_m) / y;
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 1.6d+168) then
tmp = x * ((2.0d0 / (y - t)) / z_m)
else
tmp = ((x * 2.0d0) / z_m) / y
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= 1.6e+168) {
tmp = x * ((2.0 / (y - t)) / z_m);
} else {
tmp = ((x * 2.0) / z_m) / y;
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if y <= 1.6e+168: tmp = x * ((2.0 / (y - t)) / z_m) else: tmp = ((x * 2.0) / z_m) / y return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (y <= 1.6e+168) tmp = Float64(x * Float64(Float64(2.0 / Float64(y - t)) / z_m)); else tmp = Float64(Float64(Float64(x * 2.0) / z_m) / y); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (y <= 1.6e+168) tmp = x * ((2.0 / (y - t)) / z_m); else tmp = ((x * 2.0) / z_m) / y; end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[y, 1.6e+168], N[(x * N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * 2.0), $MachinePrecision] / z$95$m), $MachinePrecision] / y), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1.6 \cdot 10^{+168}:\\
\;\;\;\;x \cdot \frac{\frac{2}{y - t}}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x \cdot 2}{z_m}}{y}\\
\end{array}
\end{array}
if y < 1.6000000000000001e168Initial program 94.3%
*-commutative94.3%
associate-*l/94.2%
*-commutative94.2%
distribute-rgt-out--96.0%
associate-/l/96.1%
Simplified96.1%
if 1.6000000000000001e168 < y Initial program 73.6%
*-commutative73.6%
associate-*l/73.5%
*-commutative73.5%
distribute-rgt-out--76.8%
associate-/l/77.1%
Simplified77.1%
Taylor expanded in y around inf 73.8%
associate-*r/73.8%
*-commutative73.8%
*-commutative73.8%
associate-/r*90.6%
*-commutative90.6%
Simplified90.6%
Final simplification95.5%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (let* ((t_1 (/ 2.0 (- y t)))) (* z_s (if (<= z_m 2e+41) (* x (/ t_1 z_m)) (* (/ x z_m) t_1)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 2e+41) {
tmp = x * (t_1 / z_m);
} else {
tmp = (x / z_m) * t_1;
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 / (y - t)
if (z_m <= 2d+41) then
tmp = x * (t_1 / z_m)
else
tmp = (x / z_m) * t_1
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 2e+41) {
tmp = x * (t_1 / z_m);
} else {
tmp = (x / z_m) * t_1;
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = 2.0 / (y - t) tmp = 0 if z_m <= 2e+41: tmp = x * (t_1 / z_m) else: tmp = (x / z_m) * t_1 return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(2.0 / Float64(y - t)) tmp = 0.0 if (z_m <= 2e+41) tmp = Float64(x * Float64(t_1 / z_m)); else tmp = Float64(Float64(x / z_m) * t_1); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = 2.0 / (y - t); tmp = 0.0; if (z_m <= 2e+41) tmp = x * (t_1 / z_m); else tmp = (x / z_m) * t_1; end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[z$95$m, 2e+41], N[(x * N[(t$95$1 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * t$95$1), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{2}{y - t}\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 2 \cdot 10^{+41}:\\
\;\;\;\;x \cdot \frac{t_1}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z_m} \cdot t_1\\
\end{array}
\end{array}
\end{array}
if z < 2.00000000000000001e41Initial program 94.4%
*-commutative94.4%
associate-*l/94.4%
*-commutative94.4%
distribute-rgt-out--95.3%
associate-/l/95.3%
Simplified95.3%
if 2.00000000000000001e41 < z Initial program 79.9%
distribute-rgt-out--86.3%
times-frac98.8%
Simplified98.8%
Final simplification96.0%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ x (* z_m t)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * (x / (z_m * t)))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * (x / (z_m * t)))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(x / Float64(z_m * t)))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * (x / (z_m * t))); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(-2 \cdot \frac{x}{z_m \cdot t}\right)
\end{array}
Initial program 91.8%
*-commutative91.8%
associate-*l/91.7%
*-commutative91.7%
distribute-rgt-out--93.7%
associate-/l/93.8%
Simplified93.8%
Taylor expanded in y around 0 52.4%
*-commutative52.4%
Simplified52.4%
Final simplification52.4%
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* x (/ -2.0 (* z_m t)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * (-2.0 / (z_m * t)));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x * ((-2.0d0) / (z_m * t)))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * (-2.0 / (z_m * t)));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (x * (-2.0 / (z_m * t)))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(x * Float64(-2.0 / Float64(z_m * t)))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (x * (-2.0 / (z_m * t))); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(x * N[(-2.0 / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(x \cdot \frac{-2}{z_m \cdot t}\right)
\end{array}
Initial program 91.8%
*-commutative91.8%
associate-*l/91.7%
*-commutative91.7%
distribute-rgt-out--93.7%
associate-/l/93.8%
Simplified93.8%
Taylor expanded in y around 0 52.5%
*-commutative52.5%
Simplified52.5%
Final simplification52.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2024020
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))