Linear.Quaternion:$ctan from linear-1.19.1.3

Percentage Accurate: 84.1% → 99.8%
Time: 9.9s
Alternatives: 11
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{\cosh x \cdot \frac{y}{x}}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
	return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
	return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z):
	return (math.cosh(x) * (y / x)) / z
function code(x, y, z)
	return Float64(Float64(cosh(x) * Float64(y / x)) / z)
end
function tmp = code(x, y, z)
	tmp = (cosh(x) * (y / x)) / z;
end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\cosh x \cdot \frac{y}{x}}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
	return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
	return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z):
	return (math.cosh(x) * (y / x)) / z
function code(x, y, z)
	return Float64(Float64(cosh(x) * Float64(y / x)) / z)
end
function tmp = code(x, y, z)
	tmp = (cosh(x) * (y / x)) / z;
end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}

Alternative 1: 99.8% accurate, 0.5× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ \begin{array}{l} t_0 := \cosh x_m \cdot \frac{y_m}{x_m}\\ y_s \cdot \left(x_s \cdot \begin{array}{l} \mathbf{if}\;t_0 \leq 5 \cdot 10^{+290}:\\ \;\;\;\;\frac{t_0}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y_m \cdot \frac{\cosh x_m}{z}}{x_m}\\ \end{array}\right) \end{array} \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (let* ((t_0 (* (cosh x_m) (/ y_m x_m))))
   (*
    y_s
    (* x_s (if (<= t_0 5e+290) (/ t_0 z) (/ (* y_m (/ (cosh x_m) z)) x_m))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double t_0 = cosh(x_m) * (y_m / x_m);
	double tmp;
	if (t_0 <= 5e+290) {
		tmp = t_0 / z;
	} else {
		tmp = (y_m * (cosh(x_m) / z)) / x_m;
	}
	return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = cosh(x_m) * (y_m / x_m)
    if (t_0 <= 5d+290) then
        tmp = t_0 / z
    else
        tmp = (y_m * (cosh(x_m) / z)) / x_m
    end if
    code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double t_0 = Math.cosh(x_m) * (y_m / x_m);
	double tmp;
	if (t_0 <= 5e+290) {
		tmp = t_0 / z;
	} else {
		tmp = (y_m * (Math.cosh(x_m) / z)) / x_m;
	}
	return y_s * (x_s * tmp);
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	t_0 = math.cosh(x_m) * (y_m / x_m)
	tmp = 0
	if t_0 <= 5e+290:
		tmp = t_0 / z
	else:
		tmp = (y_m * (math.cosh(x_m) / z)) / x_m
	return y_s * (x_s * tmp)
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	t_0 = Float64(cosh(x_m) * Float64(y_m / x_m))
	tmp = 0.0
	if (t_0 <= 5e+290)
		tmp = Float64(t_0 / z);
	else
		tmp = Float64(Float64(y_m * Float64(cosh(x_m) / z)) / x_m);
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	t_0 = cosh(x_m) * (y_m / x_m);
	tmp = 0.0;
	if (t_0 <= 5e+290)
		tmp = t_0 / z;
	else
		tmp = (y_m * (cosh(x_m) / z)) / x_m;
	end
	tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$0, 5e+290], N[(t$95$0 / z), $MachinePrecision], N[(N[(y$95$m * N[(N[Cosh[x$95$m], $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
\begin{array}{l}
t_0 := \cosh x_m \cdot \frac{y_m}{x_m}\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;t_0 \leq 5 \cdot 10^{+290}:\\
\;\;\;\;\frac{t_0}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{y_m \cdot \frac{\cosh x_m}{z}}{x_m}\\


\end{array}\right)
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (cosh.f64 x) (/.f64 y x)) < 4.9999999999999998e290

    1. Initial program 97.7%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Add Preprocessing

    if 4.9999999999999998e290 < (*.f64 (cosh.f64 x) (/.f64 y x))

    1. Initial program 67.8%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-*l/67.8%

        \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    3. Simplified67.8%

      \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-*r/99.9%

        \[\leadsto \color{blue}{\frac{\frac{\cosh x}{z} \cdot y}{x}} \]
    6. Applied egg-rr99.9%

      \[\leadsto \color{blue}{\frac{\frac{\cosh x}{z} \cdot y}{x}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\cosh x \cdot \frac{y}{x} \leq 5 \cdot 10^{+290}:\\ \;\;\;\;\frac{\cosh x \cdot \frac{y}{x}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y \cdot \frac{\cosh x}{z}}{x}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 84.0% accurate, 1.0× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(x_s \cdot \left(\frac{y_m}{x_m} \cdot \frac{\cosh x_m}{z}\right)\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (* (/ y_m x_m) (/ (cosh x_m) z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * ((y_m / x_m) * (cosh(x_m) / z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (x_s * ((y_m / x_m) * (cosh(x_m) / z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * ((y_m / x_m) * (Math.cosh(x_m) / z)));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	return y_s * (x_s * ((y_m / x_m) * (math.cosh(x_m) / z)))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	return Float64(y_s * Float64(x_s * Float64(Float64(y_m / x_m) * Float64(cosh(x_m) / z))))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp = code(y_s, x_s, x_m, y_m, z)
	tmp = y_s * (x_s * ((y_m / x_m) * (cosh(x_m) / z)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(y$95$m / x$95$m), $MachinePrecision] * N[(N[Cosh[x$95$m], $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(x_s \cdot \left(\frac{y_m}{x_m} \cdot \frac{\cosh x_m}{z}\right)\right)
\end{array}
Derivation
  1. Initial program 88.0%

    \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
  2. Step-by-step derivation
    1. associate-*l/87.9%

      \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
  3. Simplified87.9%

    \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
  4. Add Preprocessing
  5. Final simplification87.9%

    \[\leadsto \frac{y}{x} \cdot \frac{\cosh x}{z} \]
  6. Add Preprocessing

Alternative 3: 95.9% accurate, 1.0× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(x_s \cdot \frac{y_m \cdot \frac{\cosh x_m}{x_m}}{z}\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (/ (* y_m (/ (cosh x_m) x_m)) z))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * ((y_m * (cosh(x_m) / x_m)) / z));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (x_s * ((y_m * (cosh(x_m) / x_m)) / z))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * ((y_m * (Math.cosh(x_m) / x_m)) / z));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	return y_s * (x_s * ((y_m * (math.cosh(x_m) / x_m)) / z))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	return Float64(y_s * Float64(x_s * Float64(Float64(y_m * Float64(cosh(x_m) / x_m)) / z)))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp = code(y_s, x_s, x_m, y_m, z)
	tmp = y_s * (x_s * ((y_m * (cosh(x_m) / x_m)) / z));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(y$95$m * N[(N[Cosh[x$95$m], $MachinePrecision] / x$95$m), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(x_s \cdot \frac{y_m \cdot \frac{\cosh x_m}{x_m}}{z}\right)
\end{array}
Derivation
  1. Initial program 88.0%

    \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. expm1-log1p-u44.9%

      \[\leadsto \frac{\color{blue}{\mathsf{expm1}\left(\mathsf{log1p}\left(\cosh x \cdot \frac{y}{x}\right)\right)}}{z} \]
    2. expm1-udef35.2%

      \[\leadsto \frac{\color{blue}{e^{\mathsf{log1p}\left(\cosh x \cdot \frac{y}{x}\right)} - 1}}{z} \]
  4. Applied egg-rr35.2%

    \[\leadsto \frac{\color{blue}{e^{\mathsf{log1p}\left(\cosh x \cdot \frac{y}{x}\right)} - 1}}{z} \]
  5. Step-by-step derivation
    1. expm1-def44.9%

      \[\leadsto \frac{\color{blue}{\mathsf{expm1}\left(\mathsf{log1p}\left(\cosh x \cdot \frac{y}{x}\right)\right)}}{z} \]
    2. expm1-log1p88.0%

      \[\leadsto \frac{\color{blue}{\cosh x \cdot \frac{y}{x}}}{z} \]
    3. associate-*r/96.6%

      \[\leadsto \frac{\color{blue}{\frac{\cosh x \cdot y}{x}}}{z} \]
    4. associate-*l/96.5%

      \[\leadsto \frac{\color{blue}{\frac{\cosh x}{x} \cdot y}}{z} \]
    5. *-commutative96.5%

      \[\leadsto \frac{\color{blue}{y \cdot \frac{\cosh x}{x}}}{z} \]
  6. Simplified96.5%

    \[\leadsto \frac{\color{blue}{y \cdot \frac{\cosh x}{x}}}{z} \]
  7. Final simplification96.5%

    \[\leadsto \frac{y \cdot \frac{\cosh x}{x}}{z} \]
  8. Add Preprocessing

Alternative 4: 61.1% accurate, 8.9× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(x_s \cdot \begin{array}{l} \mathbf{if}\;x_m \leq 1.4:\\ \;\;\;\;\frac{\frac{y_m}{z}}{x_m}\\ \mathbf{else}:\\ \;\;\;\;0.5 \cdot \left(x_m \cdot \frac{y_m}{z}\right)\\ \end{array}\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (if (<= x_m 1.4) (/ (/ y_m z) x_m) (* 0.5 (* x_m (/ y_m z)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (x_m <= 1.4) {
		tmp = (y_m / z) / x_m;
	} else {
		tmp = 0.5 * (x_m * (y_m / z));
	}
	return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 1.4d0) then
        tmp = (y_m / z) / x_m
    else
        tmp = 0.5d0 * (x_m * (y_m / z))
    end if
    code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (x_m <= 1.4) {
		tmp = (y_m / z) / x_m;
	} else {
		tmp = 0.5 * (x_m * (y_m / z));
	}
	return y_s * (x_s * tmp);
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if x_m <= 1.4:
		tmp = (y_m / z) / x_m
	else:
		tmp = 0.5 * (x_m * (y_m / z))
	return y_s * (x_s * tmp)
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (x_m <= 1.4)
		tmp = Float64(Float64(y_m / z) / x_m);
	else
		tmp = Float64(0.5 * Float64(x_m * Float64(y_m / z)));
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (x_m <= 1.4)
		tmp = (y_m / z) / x_m;
	else
		tmp = 0.5 * (x_m * (y_m / z));
	end
	tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 1.4], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision], N[(0.5 * N[(x$95$m * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;x_m \leq 1.4:\\
\;\;\;\;\frac{\frac{y_m}{z}}{x_m}\\

\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x_m \cdot \frac{y_m}{z}\right)\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.3999999999999999

    1. Initial program 89.5%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-*l/89.5%

        \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    3. Simplified89.5%

      \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-*r/96.5%

        \[\leadsto \color{blue}{\frac{\frac{\cosh x}{z} \cdot y}{x}} \]
    6. Applied egg-rr96.5%

      \[\leadsto \color{blue}{\frac{\frac{\cosh x}{z} \cdot y}{x}} \]
    7. Taylor expanded in x around 0 70.7%

      \[\leadsto \frac{\color{blue}{\frac{y}{z}}}{x} \]

    if 1.3999999999999999 < x

    1. Initial program 82.8%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 50.2%

      \[\leadsto \frac{\color{blue}{0.5 \cdot \left(x \cdot y\right) + \frac{y}{x}}}{z} \]
    4. Taylor expanded in x around inf 50.2%

      \[\leadsto \color{blue}{0.5 \cdot \frac{x \cdot y}{z}} \]
    5. Step-by-step derivation
      1. associate-/l*42.1%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{x}{\frac{z}{y}}} \]
    6. Simplified42.1%

      \[\leadsto \color{blue}{0.5 \cdot \frac{x}{\frac{z}{y}}} \]
    7. Step-by-step derivation
      1. clear-num42.1%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{1}{\frac{\frac{z}{y}}{x}}} \]
      2. associate-/r/42.1%

        \[\leadsto 0.5 \cdot \color{blue}{\left(\frac{1}{\frac{z}{y}} \cdot x\right)} \]
      3. clear-num42.2%

        \[\leadsto 0.5 \cdot \left(\color{blue}{\frac{y}{z}} \cdot x\right) \]
    8. Applied egg-rr42.2%

      \[\leadsto 0.5 \cdot \color{blue}{\left(\frac{y}{z} \cdot x\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification64.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1.4:\\ \;\;\;\;\frac{\frac{y}{z}}{x}\\ \mathbf{else}:\\ \;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{z}\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 65.1% accurate, 8.9× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(x_s \cdot \begin{array}{l} \mathbf{if}\;x_m \leq 1.4:\\ \;\;\;\;\frac{\frac{y_m}{z}}{x_m}\\ \mathbf{else}:\\ \;\;\;\;y_m \cdot \left(x_m \cdot \frac{0.5}{z}\right)\\ \end{array}\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (if (<= x_m 1.4) (/ (/ y_m z) x_m) (* y_m (* x_m (/ 0.5 z)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (x_m <= 1.4) {
		tmp = (y_m / z) / x_m;
	} else {
		tmp = y_m * (x_m * (0.5 / z));
	}
	return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 1.4d0) then
        tmp = (y_m / z) / x_m
    else
        tmp = y_m * (x_m * (0.5d0 / z))
    end if
    code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (x_m <= 1.4) {
		tmp = (y_m / z) / x_m;
	} else {
		tmp = y_m * (x_m * (0.5 / z));
	}
	return y_s * (x_s * tmp);
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if x_m <= 1.4:
		tmp = (y_m / z) / x_m
	else:
		tmp = y_m * (x_m * (0.5 / z))
	return y_s * (x_s * tmp)
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (x_m <= 1.4)
		tmp = Float64(Float64(y_m / z) / x_m);
	else
		tmp = Float64(y_m * Float64(x_m * Float64(0.5 / z)));
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (x_m <= 1.4)
		tmp = (y_m / z) / x_m;
	else
		tmp = y_m * (x_m * (0.5 / z));
	end
	tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 1.4], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision], N[(y$95$m * N[(x$95$m * N[(0.5 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;x_m \leq 1.4:\\
\;\;\;\;\frac{\frac{y_m}{z}}{x_m}\\

\mathbf{else}:\\
\;\;\;\;y_m \cdot \left(x_m \cdot \frac{0.5}{z}\right)\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.3999999999999999

    1. Initial program 89.5%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-*l/89.5%

        \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    3. Simplified89.5%

      \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-*r/96.5%

        \[\leadsto \color{blue}{\frac{\frac{\cosh x}{z} \cdot y}{x}} \]
    6. Applied egg-rr96.5%

      \[\leadsto \color{blue}{\frac{\frac{\cosh x}{z} \cdot y}{x}} \]
    7. Taylor expanded in x around 0 70.7%

      \[\leadsto \frac{\color{blue}{\frac{y}{z}}}{x} \]

    if 1.3999999999999999 < x

    1. Initial program 82.8%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 50.2%

      \[\leadsto \frac{\color{blue}{0.5 \cdot \left(x \cdot y\right) + \frac{y}{x}}}{z} \]
    4. Taylor expanded in x around inf 50.2%

      \[\leadsto \frac{\color{blue}{0.5 \cdot \left(x \cdot y\right)}}{z} \]
    5. Step-by-step derivation
      1. associate-*r*50.2%

        \[\leadsto \frac{\color{blue}{\left(0.5 \cdot x\right) \cdot y}}{z} \]
      2. *-commutative50.2%

        \[\leadsto \frac{\color{blue}{\left(x \cdot 0.5\right)} \cdot y}{z} \]
    6. Simplified50.2%

      \[\leadsto \frac{\color{blue}{\left(x \cdot 0.5\right) \cdot y}}{z} \]
    7. Step-by-step derivation
      1. div-inv50.2%

        \[\leadsto \color{blue}{\left(\left(x \cdot 0.5\right) \cdot y\right) \cdot \frac{1}{z}} \]
      2. *-commutative50.2%

        \[\leadsto \color{blue}{\left(y \cdot \left(x \cdot 0.5\right)\right)} \cdot \frac{1}{z} \]
      3. associate-*l*45.9%

        \[\leadsto \color{blue}{y \cdot \left(\left(x \cdot 0.5\right) \cdot \frac{1}{z}\right)} \]
    8. Applied egg-rr45.9%

      \[\leadsto \color{blue}{y \cdot \left(\left(x \cdot 0.5\right) \cdot \frac{1}{z}\right)} \]
    9. Taylor expanded in x around 0 45.9%

      \[\leadsto y \cdot \color{blue}{\left(0.5 \cdot \frac{x}{z}\right)} \]
    10. Step-by-step derivation
      1. *-commutative45.9%

        \[\leadsto y \cdot \color{blue}{\left(\frac{x}{z} \cdot 0.5\right)} \]
      2. associate-*l/45.9%

        \[\leadsto y \cdot \color{blue}{\frac{x \cdot 0.5}{z}} \]
      3. associate-*r/45.9%

        \[\leadsto y \cdot \color{blue}{\left(x \cdot \frac{0.5}{z}\right)} \]
    11. Simplified45.9%

      \[\leadsto y \cdot \color{blue}{\left(x \cdot \frac{0.5}{z}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification65.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1.4:\\ \;\;\;\;\frac{\frac{y}{z}}{x}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(x \cdot \frac{0.5}{z}\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 65.1% accurate, 8.9× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(x_s \cdot \begin{array}{l} \mathbf{if}\;x_m \leq 1.4:\\ \;\;\;\;\frac{\frac{y_m}{z}}{x_m}\\ \mathbf{else}:\\ \;\;\;\;y_m \cdot \frac{0.5}{\frac{z}{x_m}}\\ \end{array}\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (if (<= x_m 1.4) (/ (/ y_m z) x_m) (* y_m (/ 0.5 (/ z x_m)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (x_m <= 1.4) {
		tmp = (y_m / z) / x_m;
	} else {
		tmp = y_m * (0.5 / (z / x_m));
	}
	return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 1.4d0) then
        tmp = (y_m / z) / x_m
    else
        tmp = y_m * (0.5d0 / (z / x_m))
    end if
    code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (x_m <= 1.4) {
		tmp = (y_m / z) / x_m;
	} else {
		tmp = y_m * (0.5 / (z / x_m));
	}
	return y_s * (x_s * tmp);
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if x_m <= 1.4:
		tmp = (y_m / z) / x_m
	else:
		tmp = y_m * (0.5 / (z / x_m))
	return y_s * (x_s * tmp)
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (x_m <= 1.4)
		tmp = Float64(Float64(y_m / z) / x_m);
	else
		tmp = Float64(y_m * Float64(0.5 / Float64(z / x_m)));
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (x_m <= 1.4)
		tmp = (y_m / z) / x_m;
	else
		tmp = y_m * (0.5 / (z / x_m));
	end
	tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 1.4], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision], N[(y$95$m * N[(0.5 / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;x_m \leq 1.4:\\
\;\;\;\;\frac{\frac{y_m}{z}}{x_m}\\

\mathbf{else}:\\
\;\;\;\;y_m \cdot \frac{0.5}{\frac{z}{x_m}}\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.3999999999999999

    1. Initial program 89.5%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-*l/89.5%

        \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    3. Simplified89.5%

      \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-*r/96.5%

        \[\leadsto \color{blue}{\frac{\frac{\cosh x}{z} \cdot y}{x}} \]
    6. Applied egg-rr96.5%

      \[\leadsto \color{blue}{\frac{\frac{\cosh x}{z} \cdot y}{x}} \]
    7. Taylor expanded in x around 0 70.7%

      \[\leadsto \frac{\color{blue}{\frac{y}{z}}}{x} \]

    if 1.3999999999999999 < x

    1. Initial program 82.8%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 50.2%

      \[\leadsto \frac{\color{blue}{0.5 \cdot \left(x \cdot y\right) + \frac{y}{x}}}{z} \]
    4. Taylor expanded in x around inf 50.2%

      \[\leadsto \frac{\color{blue}{0.5 \cdot \left(x \cdot y\right)}}{z} \]
    5. Step-by-step derivation
      1. associate-*r*50.2%

        \[\leadsto \frac{\color{blue}{\left(0.5 \cdot x\right) \cdot y}}{z} \]
      2. *-commutative50.2%

        \[\leadsto \frac{\color{blue}{\left(x \cdot 0.5\right)} \cdot y}{z} \]
    6. Simplified50.2%

      \[\leadsto \frac{\color{blue}{\left(x \cdot 0.5\right) \cdot y}}{z} \]
    7. Step-by-step derivation
      1. div-inv50.2%

        \[\leadsto \color{blue}{\left(\left(x \cdot 0.5\right) \cdot y\right) \cdot \frac{1}{z}} \]
      2. *-commutative50.2%

        \[\leadsto \color{blue}{\left(y \cdot \left(x \cdot 0.5\right)\right)} \cdot \frac{1}{z} \]
      3. associate-*l*45.9%

        \[\leadsto \color{blue}{y \cdot \left(\left(x \cdot 0.5\right) \cdot \frac{1}{z}\right)} \]
    8. Applied egg-rr45.9%

      \[\leadsto \color{blue}{y \cdot \left(\left(x \cdot 0.5\right) \cdot \frac{1}{z}\right)} \]
    9. Step-by-step derivation
      1. un-div-inv45.9%

        \[\leadsto y \cdot \color{blue}{\frac{x \cdot 0.5}{z}} \]
      2. *-commutative45.9%

        \[\leadsto y \cdot \frac{\color{blue}{0.5 \cdot x}}{z} \]
      3. associate-/l*45.9%

        \[\leadsto y \cdot \color{blue}{\frac{0.5}{\frac{z}{x}}} \]
    10. Applied egg-rr45.9%

      \[\leadsto y \cdot \color{blue}{\frac{0.5}{\frac{z}{x}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification65.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1.4:\\ \;\;\;\;\frac{\frac{y}{z}}{x}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{0.5}{\frac{z}{x}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 65.1% accurate, 8.9× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(x_s \cdot \begin{array}{l} \mathbf{if}\;x_m \leq 1.4:\\ \;\;\;\;\frac{\frac{y_m}{z}}{x_m}\\ \mathbf{else}:\\ \;\;\;\;0.5 \cdot \left(y_m \cdot \frac{x_m}{z}\right)\\ \end{array}\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (if (<= x_m 1.4) (/ (/ y_m z) x_m) (* 0.5 (* y_m (/ x_m z)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (x_m <= 1.4) {
		tmp = (y_m / z) / x_m;
	} else {
		tmp = 0.5 * (y_m * (x_m / z));
	}
	return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 1.4d0) then
        tmp = (y_m / z) / x_m
    else
        tmp = 0.5d0 * (y_m * (x_m / z))
    end if
    code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (x_m <= 1.4) {
		tmp = (y_m / z) / x_m;
	} else {
		tmp = 0.5 * (y_m * (x_m / z));
	}
	return y_s * (x_s * tmp);
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if x_m <= 1.4:
		tmp = (y_m / z) / x_m
	else:
		tmp = 0.5 * (y_m * (x_m / z))
	return y_s * (x_s * tmp)
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (x_m <= 1.4)
		tmp = Float64(Float64(y_m / z) / x_m);
	else
		tmp = Float64(0.5 * Float64(y_m * Float64(x_m / z)));
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (x_m <= 1.4)
		tmp = (y_m / z) / x_m;
	else
		tmp = 0.5 * (y_m * (x_m / z));
	end
	tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 1.4], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision], N[(0.5 * N[(y$95$m * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;x_m \leq 1.4:\\
\;\;\;\;\frac{\frac{y_m}{z}}{x_m}\\

\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(y_m \cdot \frac{x_m}{z}\right)\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.3999999999999999

    1. Initial program 89.5%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-*l/89.5%

        \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    3. Simplified89.5%

      \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-*r/96.5%

        \[\leadsto \color{blue}{\frac{\frac{\cosh x}{z} \cdot y}{x}} \]
    6. Applied egg-rr96.5%

      \[\leadsto \color{blue}{\frac{\frac{\cosh x}{z} \cdot y}{x}} \]
    7. Taylor expanded in x around 0 70.7%

      \[\leadsto \frac{\color{blue}{\frac{y}{z}}}{x} \]

    if 1.3999999999999999 < x

    1. Initial program 82.8%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 50.2%

      \[\leadsto \frac{\color{blue}{0.5 \cdot \left(x \cdot y\right) + \frac{y}{x}}}{z} \]
    4. Taylor expanded in x around inf 50.2%

      \[\leadsto \frac{\color{blue}{0.5 \cdot \left(x \cdot y\right)}}{z} \]
    5. Step-by-step derivation
      1. associate-*r*50.2%

        \[\leadsto \frac{\color{blue}{\left(0.5 \cdot x\right) \cdot y}}{z} \]
      2. *-commutative50.2%

        \[\leadsto \frac{\color{blue}{\left(x \cdot 0.5\right)} \cdot y}{z} \]
    6. Simplified50.2%

      \[\leadsto \frac{\color{blue}{\left(x \cdot 0.5\right) \cdot y}}{z} \]
    7. Step-by-step derivation
      1. associate-/l*41.0%

        \[\leadsto \color{blue}{\frac{x \cdot 0.5}{\frac{z}{y}}} \]
      2. associate-*l/42.1%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{y}} \cdot 0.5} \]
      3. associate-/r/47.1%

        \[\leadsto \color{blue}{\left(\frac{x}{z} \cdot y\right)} \cdot 0.5 \]
      4. *-commutative47.1%

        \[\leadsto \color{blue}{\left(y \cdot \frac{x}{z}\right)} \cdot 0.5 \]
    8. Applied egg-rr47.1%

      \[\leadsto \color{blue}{\left(y \cdot \frac{x}{z}\right) \cdot 0.5} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification65.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1.4:\\ \;\;\;\;\frac{\frac{y}{z}}{x}\\ \mathbf{else}:\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{z}\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 65.1% accurate, 9.7× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(x_s \cdot \frac{\frac{y_m}{x_m} + 0.5 \cdot \left(x_m \cdot y_m\right)}{z}\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (/ (+ (/ y_m x_m) (* 0.5 (* x_m y_m))) z))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * (((y_m / x_m) + (0.5 * (x_m * y_m))) / z));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (x_s * (((y_m / x_m) + (0.5d0 * (x_m * y_m))) / z))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * (((y_m / x_m) + (0.5 * (x_m * y_m))) / z));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	return y_s * (x_s * (((y_m / x_m) + (0.5 * (x_m * y_m))) / z))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	return Float64(y_s * Float64(x_s * Float64(Float64(Float64(y_m / x_m) + Float64(0.5 * Float64(x_m * y_m))) / z)))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp = code(y_s, x_s, x_m, y_m, z)
	tmp = y_s * (x_s * (((y_m / x_m) + (0.5 * (x_m * y_m))) / z));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(N[(y$95$m / x$95$m), $MachinePrecision] + N[(0.5 * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(x_s \cdot \frac{\frac{y_m}{x_m} + 0.5 \cdot \left(x_m \cdot y_m\right)}{z}\right)
\end{array}
Derivation
  1. Initial program 88.0%

    \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0 71.1%

    \[\leadsto \frac{\color{blue}{0.5 \cdot \left(x \cdot y\right) + \frac{y}{x}}}{z} \]
  4. Final simplification71.1%

    \[\leadsto \frac{\frac{y}{x} + 0.5 \cdot \left(x \cdot y\right)}{z} \]
  5. Add Preprocessing

Alternative 9: 51.8% accurate, 10.7× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(x_s \cdot \begin{array}{l} \mathbf{if}\;y_m \leq 10^{+83}:\\ \;\;\;\;\frac{\frac{y_m}{x_m}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y_m}{x_m \cdot z}\\ \end{array}\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (if (<= y_m 1e+83) (/ (/ y_m x_m) z) (/ y_m (* x_m z))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (y_m <= 1e+83) {
		tmp = (y_m / x_m) / z;
	} else {
		tmp = y_m / (x_m * z);
	}
	return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y_m <= 1d+83) then
        tmp = (y_m / x_m) / z
    else
        tmp = y_m / (x_m * z)
    end if
    code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (y_m <= 1e+83) {
		tmp = (y_m / x_m) / z;
	} else {
		tmp = y_m / (x_m * z);
	}
	return y_s * (x_s * tmp);
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if y_m <= 1e+83:
		tmp = (y_m / x_m) / z
	else:
		tmp = y_m / (x_m * z)
	return y_s * (x_s * tmp)
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (y_m <= 1e+83)
		tmp = Float64(Float64(y_m / x_m) / z);
	else
		tmp = Float64(y_m / Float64(x_m * z));
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (y_m <= 1e+83)
		tmp = (y_m / x_m) / z;
	else
		tmp = y_m / (x_m * z);
	end
	tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 1e+83], N[(N[(y$95$m / x$95$m), $MachinePrecision] / z), $MachinePrecision], N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;y_m \leq 10^{+83}:\\
\;\;\;\;\frac{\frac{y_m}{x_m}}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{y_m}{x_m \cdot z}\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 1.00000000000000003e83

    1. Initial program 87.8%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 55.5%

      \[\leadsto \frac{\color{blue}{\frac{y}{x}}}{z} \]

    if 1.00000000000000003e83 < y

    1. Initial program 88.9%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-*l/88.9%

        \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    3. Simplified88.9%

      \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 68.0%

      \[\leadsto \color{blue}{\frac{y}{x \cdot z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification58.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 10^{+83}:\\ \;\;\;\;\frac{\frac{y}{x}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{x \cdot z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 10: 55.9% accurate, 10.7× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(x_s \cdot \begin{array}{l} \mathbf{if}\;y_m \leq 2 \cdot 10^{-6}:\\ \;\;\;\;\frac{\frac{y_m}{x_m}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y_m}{z}}{x_m}\\ \end{array}\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (if (<= y_m 2e-6) (/ (/ y_m x_m) z) (/ (/ y_m z) x_m)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (y_m <= 2e-6) {
		tmp = (y_m / x_m) / z;
	} else {
		tmp = (y_m / z) / x_m;
	}
	return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y_m <= 2d-6) then
        tmp = (y_m / x_m) / z
    else
        tmp = (y_m / z) / x_m
    end if
    code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (y_m <= 2e-6) {
		tmp = (y_m / x_m) / z;
	} else {
		tmp = (y_m / z) / x_m;
	}
	return y_s * (x_s * tmp);
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if y_m <= 2e-6:
		tmp = (y_m / x_m) / z
	else:
		tmp = (y_m / z) / x_m
	return y_s * (x_s * tmp)
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (y_m <= 2e-6)
		tmp = Float64(Float64(y_m / x_m) / z);
	else
		tmp = Float64(Float64(y_m / z) / x_m);
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (y_m <= 2e-6)
		tmp = (y_m / x_m) / z;
	else
		tmp = (y_m / z) / x_m;
	end
	tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 2e-6], N[(N[(y$95$m / x$95$m), $MachinePrecision] / z), $MachinePrecision], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;y_m \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\frac{\frac{y_m}{x_m}}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{y_m}{z}}{x_m}\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 1.99999999999999991e-6

    1. Initial program 86.7%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 54.6%

      \[\leadsto \frac{\color{blue}{\frac{y}{x}}}{z} \]

    if 1.99999999999999991e-6 < y

    1. Initial program 91.6%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-*l/91.7%

        \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    3. Simplified91.7%

      \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-*r/99.9%

        \[\leadsto \color{blue}{\frac{\frac{\cosh x}{z} \cdot y}{x}} \]
    6. Applied egg-rr99.9%

      \[\leadsto \color{blue}{\frac{\frac{\cosh x}{z} \cdot y}{x}} \]
    7. Taylor expanded in x around 0 71.5%

      \[\leadsto \frac{\color{blue}{\frac{y}{z}}}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification59.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 2 \cdot 10^{-6}:\\ \;\;\;\;\frac{\frac{y}{x}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{z}}{x}\\ \end{array} \]
  5. Add Preprocessing

Alternative 11: 48.7% accurate, 21.4× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ x_s = \mathsf{copysign}\left(1, x\right) \\ y_m = \left|y\right| \\ y_s = \mathsf{copysign}\left(1, y\right) \\ y_s \cdot \left(x_s \cdot \frac{y_m}{x_m \cdot z}\right) \end{array} \]
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (/ y_m (* x_m z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * (y_m / (x_m * z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (x_s * (y_m / (x_m * z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * (y_m / (x_m * z)));
}
x_m = math.fabs(x)
x_s = math.copysign(1.0, x)
y_m = math.fabs(y)
y_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	return y_s * (x_s * (y_m / (x_m * z)))
x_m = abs(x)
x_s = copysign(1.0, x)
y_m = abs(y)
y_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	return Float64(y_s * Float64(x_s * Float64(y_m / Float64(x_m * z))))
end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
function tmp = code(y_s, x_s, x_m, y_m, z)
	tmp = y_s * (x_s * (y_m / (x_m * z)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)

\\
y_s \cdot \left(x_s \cdot \frac{y_m}{x_m \cdot z}\right)
\end{array}
Derivation
  1. Initial program 88.0%

    \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
  2. Step-by-step derivation
    1. associate-*l/87.9%

      \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
  3. Simplified87.9%

    \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
  4. Add Preprocessing
  5. Taylor expanded in x around 0 55.5%

    \[\leadsto \color{blue}{\frac{y}{x \cdot z}} \]
  6. Final simplification55.5%

    \[\leadsto \frac{y}{x \cdot z} \]
  7. Add Preprocessing

Developer target: 97.1% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\frac{y}{z}}{x} \cdot \cosh x\\ \mathbf{if}\;y < -4.618902267687042 \cdot 10^{-52}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y < 1.038530535935153 \cdot 10^{-39}:\\ \;\;\;\;\frac{\frac{\cosh x \cdot y}{x}}{z}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ (/ y z) x) (cosh x))))
   (if (< y -4.618902267687042e-52)
     t_0
     (if (< y 1.038530535935153e-39) (/ (/ (* (cosh x) y) x) z) t_0))))
double code(double x, double y, double z) {
	double t_0 = ((y / z) / x) * cosh(x);
	double tmp;
	if (y < -4.618902267687042e-52) {
		tmp = t_0;
	} else if (y < 1.038530535935153e-39) {
		tmp = ((cosh(x) * y) / x) / z;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y / z) / x) * cosh(x)
    if (y < (-4.618902267687042d-52)) then
        tmp = t_0
    else if (y < 1.038530535935153d-39) then
        tmp = ((cosh(x) * y) / x) / z
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((y / z) / x) * Math.cosh(x);
	double tmp;
	if (y < -4.618902267687042e-52) {
		tmp = t_0;
	} else if (y < 1.038530535935153e-39) {
		tmp = ((Math.cosh(x) * y) / x) / z;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((y / z) / x) * math.cosh(x)
	tmp = 0
	if y < -4.618902267687042e-52:
		tmp = t_0
	elif y < 1.038530535935153e-39:
		tmp = ((math.cosh(x) * y) / x) / z
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(y / z) / x) * cosh(x))
	tmp = 0.0
	if (y < -4.618902267687042e-52)
		tmp = t_0;
	elseif (y < 1.038530535935153e-39)
		tmp = Float64(Float64(Float64(cosh(x) * y) / x) / z);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((y / z) / x) * cosh(x);
	tmp = 0.0;
	if (y < -4.618902267687042e-52)
		tmp = t_0;
	elseif (y < 1.038530535935153e-39)
		tmp = ((cosh(x) * y) / x) / z;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y / z), $MachinePrecision] / x), $MachinePrecision] * N[Cosh[x], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -4.618902267687042e-52], t$95$0, If[Less[y, 1.038530535935153e-39], N[(N[(N[(N[Cosh[x], $MachinePrecision] * y), $MachinePrecision] / x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{\frac{y}{z}}{x} \cdot \cosh x\\
\mathbf{if}\;y < -4.618902267687042 \cdot 10^{-52}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;y < 1.038530535935153 \cdot 10^{-39}:\\
\;\;\;\;\frac{\frac{\cosh x \cdot y}{x}}{z}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024020 
(FPCore (x y z)
  :name "Linear.Quaternion:$ctan from linear-1.19.1.3"
  :precision binary64

  :herbie-target
  (if (< y -4.618902267687042e-52) (* (/ (/ y z) x) (cosh x)) (if (< y 1.038530535935153e-39) (/ (/ (* (cosh x) y) x) z) (* (/ (/ y z) x) (cosh x))))

  (/ (* (cosh x) (/ y x)) z))