
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma x 500.0 (* -500.0 y)))
double code(double x, double y) {
return fma(x, 500.0, (-500.0 * y));
}
function code(x, y) return fma(x, 500.0, Float64(-500.0 * y)) end
code[x_, y_] := N[(x * 500.0 + N[(-500.0 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 500, -500 \cdot y\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
*-commutative100.0%
fma-def100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -380000000000.0) (not (<= y 1.5e-46))) (* -500.0 y) (* x 500.0)))
double code(double x, double y) {
double tmp;
if ((y <= -380000000000.0) || !(y <= 1.5e-46)) {
tmp = -500.0 * y;
} else {
tmp = x * 500.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-380000000000.0d0)) .or. (.not. (y <= 1.5d-46))) then
tmp = (-500.0d0) * y
else
tmp = x * 500.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -380000000000.0) || !(y <= 1.5e-46)) {
tmp = -500.0 * y;
} else {
tmp = x * 500.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -380000000000.0) or not (y <= 1.5e-46): tmp = -500.0 * y else: tmp = x * 500.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -380000000000.0) || !(y <= 1.5e-46)) tmp = Float64(-500.0 * y); else tmp = Float64(x * 500.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -380000000000.0) || ~((y <= 1.5e-46))) tmp = -500.0 * y; else tmp = x * 500.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -380000000000.0], N[Not[LessEqual[y, 1.5e-46]], $MachinePrecision]], N[(-500.0 * y), $MachinePrecision], N[(x * 500.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -380000000000 \lor \neg \left(y \leq 1.5 \cdot 10^{-46}\right):\\
\;\;\;\;-500 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot 500\\
\end{array}
\end{array}
if y < -3.8e11 or 1.49999999999999994e-46 < y Initial program 100.0%
Taylor expanded in x around 0 81.0%
if -3.8e11 < y < 1.49999999999999994e-46Initial program 100.0%
Taylor expanded in x around inf 81.5%
Final simplification81.2%
(FPCore (x y) :precision binary64 (+ (* -500.0 y) (* x 500.0)))
double code(double x, double y) {
return (-500.0 * y) + (x * 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((-500.0d0) * y) + (x * 500.0d0)
end function
public static double code(double x, double y) {
return (-500.0 * y) + (x * 500.0);
}
def code(x, y): return (-500.0 * y) + (x * 500.0)
function code(x, y) return Float64(Float64(-500.0 * y) + Float64(x * 500.0)) end
function tmp = code(x, y) tmp = (-500.0 * y) + (x * 500.0); end
code[x_, y_] := N[(N[(-500.0 * y), $MachinePrecision] + N[(x * 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y + x \cdot 500
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* -500.0 y))
double code(double x, double y) {
return -500.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-500.0d0) * y
end function
public static double code(double x, double y) {
return -500.0 * y;
}
def code(x, y): return -500.0 * y
function code(x, y) return Float64(-500.0 * y) end
function tmp = code(x, y) tmp = -500.0 * y; end
code[x_, y_] := N[(-500.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 53.6%
Final simplification53.6%
herbie shell --seed 2024020
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))