
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) + \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) + \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -4.1e+117)
(+
(* -2.0 (/ b_2 a))
(expm1 (fma -0.125 (pow (/ c b_2) 2.0) (/ c (/ b_2 0.5)))))
(if (<= b_2 8.8e-115)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.1e+117) {
tmp = (-2.0 * (b_2 / a)) + expm1(fma(-0.125, pow((c / b_2), 2.0), (c / (b_2 / 0.5))));
} else if (b_2 <= 8.8e-115) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4.1e+117) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + expm1(fma(-0.125, (Float64(c / b_2) ^ 2.0), Float64(c / Float64(b_2 / 0.5))))); elseif (b_2 <= 8.8e-115) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4.1e+117], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(Exp[N[(-0.125 * N[Power[N[(c / b$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[(c / N[(b$95$2 / 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 8.8e-115], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -4.1 \cdot 10^{+117}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + \mathsf{expm1}\left(\mathsf{fma}\left(-0.125, {\left(\frac{c}{b_2}\right)}^{2}, \frac{c}{\frac{b_2}{0.5}}\right)\right)\\
\mathbf{elif}\;b_2 \leq 8.8 \cdot 10^{-115}:\\
\;\;\;\;\frac{\sqrt{b_2 \cdot b_2 - a \cdot c} - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -4.0999999999999999e117Initial program 52.4%
+-commutative52.4%
unsub-neg52.4%
Simplified52.4%
Taylor expanded in b_2 around -inf 94.2%
expm1-log1p-u83.9%
associate-*r/83.9%
Applied egg-rr83.9%
Taylor expanded in c around 0 73.5%
fma-def73.5%
unpow273.5%
unpow273.5%
times-frac94.2%
unpow294.2%
*-commutative94.2%
associate-/r/94.2%
Simplified94.2%
if -4.0999999999999999e117 < b_2 < 8.7999999999999997e-115Initial program 88.6%
+-commutative88.6%
unsub-neg88.6%
Simplified88.6%
if 8.7999999999999997e-115 < b_2 Initial program 11.4%
+-commutative11.4%
unsub-neg11.4%
Simplified11.4%
Taylor expanded in b_2 around inf 86.7%
*-commutative86.7%
associate-*l/86.7%
Simplified86.7%
Final simplification89.2%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -4e+117)
(+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5))
(if (<= b_2 6.2e-115)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e+117) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else if (b_2 <= 6.2e-115) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4d+117)) then
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
else if (b_2 <= 6.2d-115) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e+117) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else if (b_2 <= 6.2e-115) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4e+117: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) elif b_2 <= 6.2e-115: tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4e+117) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); elseif (b_2 <= 6.2e-115) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4e+117) tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); elseif (b_2 <= 6.2e-115) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4e+117], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 6.2e-115], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -4 \cdot 10^{+117}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + \frac{c}{b_2} \cdot 0.5\\
\mathbf{elif}\;b_2 \leq 6.2 \cdot 10^{-115}:\\
\;\;\;\;\frac{\sqrt{b_2 \cdot b_2 - a \cdot c} - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -4.0000000000000002e117Initial program 52.4%
+-commutative52.4%
unsub-neg52.4%
Simplified52.4%
Taylor expanded in b_2 around -inf 94.2%
if -4.0000000000000002e117 < b_2 < 6.20000000000000013e-115Initial program 88.6%
+-commutative88.6%
unsub-neg88.6%
Simplified88.6%
if 6.20000000000000013e-115 < b_2 Initial program 11.4%
+-commutative11.4%
unsub-neg11.4%
Simplified11.4%
Taylor expanded in b_2 around inf 86.7%
*-commutative86.7%
associate-*l/86.7%
Simplified86.7%
Final simplification89.2%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -9e-42)
(+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5))
(if (<= b_2 1.15e-114)
(/ (- (sqrt (* a (- c))) b_2) a)
(/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -9e-42) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else if (b_2 <= 1.15e-114) {
tmp = (sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-9d-42)) then
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
else if (b_2 <= 1.15d-114) then
tmp = (sqrt((a * -c)) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -9e-42) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else if (b_2 <= 1.15e-114) {
tmp = (Math.sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -9e-42: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) elif b_2 <= 1.15e-114: tmp = (math.sqrt((a * -c)) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -9e-42) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); elseif (b_2 <= 1.15e-114) tmp = Float64(Float64(sqrt(Float64(a * Float64(-c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -9e-42) tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); elseif (b_2 <= 1.15e-114) tmp = (sqrt((a * -c)) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -9e-42], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 1.15e-114], N[(N[(N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -9 \cdot 10^{-42}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + \frac{c}{b_2} \cdot 0.5\\
\mathbf{elif}\;b_2 \leq 1.15 \cdot 10^{-114}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(-c\right)} - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -9e-42Initial program 68.3%
+-commutative68.3%
unsub-neg68.3%
Simplified68.3%
Taylor expanded in b_2 around -inf 92.7%
if -9e-42 < b_2 < 1.15e-114Initial program 84.2%
+-commutative84.2%
unsub-neg84.2%
Simplified84.2%
Taylor expanded in b_2 around 0 70.5%
associate-*r*70.5%
neg-mul-170.5%
Simplified70.5%
if 1.15e-114 < b_2 Initial program 11.4%
+-commutative11.4%
unsub-neg11.4%
Simplified11.4%
Taylor expanded in b_2 around inf 86.7%
*-commutative86.7%
associate-*l/86.7%
Simplified86.7%
Final simplification84.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -4e-310) (+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5)) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4d-310)) then
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4e-310: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4e-310) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4e-310) tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4e-310], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -4 \cdot 10^{-310}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + \frac{c}{b_2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -3.999999999999988e-310Initial program 75.4%
+-commutative75.4%
unsub-neg75.4%
Simplified75.4%
Taylor expanded in b_2 around -inf 74.3%
if -3.999999999999988e-310 < b_2 Initial program 23.1%
+-commutative23.1%
unsub-neg23.1%
Simplified23.1%
Taylor expanded in b_2 around inf 73.0%
*-commutative73.0%
associate-*l/73.0%
Simplified73.0%
Final simplification73.7%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -4e-310) (/ (* b_2 -2.0) a) (* c (/ -0.5 b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4d-310)) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = c * ((-0.5d0) / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4e-310: tmp = (b_2 * -2.0) / a else: tmp = c * (-0.5 / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4e-310) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(c * Float64(-0.5 / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4e-310) tmp = (b_2 * -2.0) / a; else tmp = c * (-0.5 / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4e-310], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\frac{b_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -3.999999999999988e-310Initial program 75.4%
+-commutative75.4%
unsub-neg75.4%
Simplified75.4%
Taylor expanded in b_2 around -inf 73.8%
*-commutative73.8%
Simplified73.8%
if -3.999999999999988e-310 < b_2 Initial program 23.1%
+-commutative23.1%
unsub-neg23.1%
Simplified23.1%
Taylor expanded in b_2 around inf 48.4%
associate-/l*55.1%
Simplified55.1%
Taylor expanded in a around 0 73.0%
associate-*r/73.0%
*-rgt-identity73.0%
times-frac72.8%
/-rgt-identity72.8%
Simplified72.8%
Final simplification73.3%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -4e-310) (/ (* b_2 -2.0) a) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4d-310)) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4e-310: tmp = (b_2 * -2.0) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4e-310) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4e-310) tmp = (b_2 * -2.0) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4e-310], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\frac{b_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -3.999999999999988e-310Initial program 75.4%
+-commutative75.4%
unsub-neg75.4%
Simplified75.4%
Taylor expanded in b_2 around -inf 73.8%
*-commutative73.8%
Simplified73.8%
if -3.999999999999988e-310 < b_2 Initial program 23.1%
+-commutative23.1%
unsub-neg23.1%
Simplified23.1%
Taylor expanded in b_2 around inf 73.0%
*-commutative73.0%
associate-*l/73.0%
Simplified73.0%
Final simplification73.4%
(FPCore (a b_2 c) :precision binary64 (* c (/ -0.5 b_2)))
double code(double a, double b_2, double c) {
return c * (-0.5 / b_2);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = c * ((-0.5d0) / b_2)
end function
public static double code(double a, double b_2, double c) {
return c * (-0.5 / b_2);
}
def code(a, b_2, c): return c * (-0.5 / b_2)
function code(a, b_2, c) return Float64(c * Float64(-0.5 / b_2)) end
function tmp = code(a, b_2, c) tmp = c * (-0.5 / b_2); end
code[a_, b$95$2_, c_] := N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b_2}
\end{array}
Initial program 50.3%
+-commutative50.3%
unsub-neg50.3%
Simplified50.3%
Taylor expanded in b_2 around inf 24.5%
associate-/l*27.7%
Simplified27.7%
Taylor expanded in a around 0 36.4%
associate-*r/36.4%
*-rgt-identity36.4%
times-frac36.3%
/-rgt-identity36.3%
Simplified36.3%
Final simplification36.3%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b_2\right| - t_0} \cdot \sqrt{\left|b_2\right| + t_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b_2, t_0\right)\\
\end{array}\\
\mathbf{if}\;b_2 < 0:\\
\;\;\;\;\frac{t_1 - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b_2 + t_1}\\
\end{array}
\end{array}
herbie shell --seed 2024020
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:herbie-target
(if (< b_2 0.0) (/ (- (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))) b_2) a) (/ (- c) (+ b_2 (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))