
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dX.u))
(t_4 (fmax (+ (* t_3 t_3) (* t_0 t_0)) (+ (* t_1 t_1) (* t_2 t_2))))
(t_5 (sqrt t_4))
(t_6 (fabs (- (* t_3 t_2) (* t_0 t_1)))))
(log2
(if (> (/ t_4 t_6) (floor maxAniso))
(/ t_5 (floor maxAniso))
(/ t_6 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dX_46_u;
float t_4 = fmaxf(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2)));
float t_5 = sqrtf(t_4);
float t_6 = fabsf(((t_3 * t_2) - (t_0 * t_1)));
float tmp;
if ((t_4 / t_6) > floorf(maxAniso)) {
tmp = t_5 / floorf(maxAniso);
} else {
tmp = t_6 / t_5;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dX_46_u) t_4 = (Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) != Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0))) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : ((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) : max(Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)), Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)))) t_5 = sqrt(t_4) t_6 = abs(Float32(Float32(t_3 * t_2) - Float32(t_0 * t_1))) tmp = Float32(0.0) if (Float32(t_4 / t_6) > floor(maxAniso)) tmp = Float32(t_5 / floor(maxAniso)); else tmp = Float32(t_6 / t_5); end return log2(tmp) end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dX_46_u; t_4 = max(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2))); t_5 = sqrt(t_4); t_6 = abs(((t_3 * t_2) - (t_0 * t_1))); tmp = single(0.0); if ((t_4 / t_6) > floor(maxAniso)) tmp = t_5 / floor(maxAniso); else tmp = t_6 / t_5; end tmp_2 = log2(tmp); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_4 := \mathsf{max}\left(t_3 \cdot t_3 + t_0 \cdot t_0, t_1 \cdot t_1 + t_2 \cdot t_2\right)\\
t_5 := \sqrt{t_4}\\
t_6 := \left|t_3 \cdot t_2 - t_0 \cdot t_1\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t_4}{t_6} > \left\lfloormaxAniso\right\rfloor:\\
\;\;\;\;\frac{t_5}{\left\lfloormaxAniso\right\rfloor}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_6}{t_5}\\
\end{array}
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dX.u))
(t_4 (fmax (+ (* t_3 t_3) (* t_0 t_0)) (+ (* t_1 t_1) (* t_2 t_2))))
(t_5 (sqrt t_4))
(t_6 (fabs (- (* t_3 t_2) (* t_0 t_1)))))
(log2
(if (> (/ t_4 t_6) (floor maxAniso))
(/ t_5 (floor maxAniso))
(/ t_6 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dX_46_u;
float t_4 = fmaxf(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2)));
float t_5 = sqrtf(t_4);
float t_6 = fabsf(((t_3 * t_2) - (t_0 * t_1)));
float tmp;
if ((t_4 / t_6) > floorf(maxAniso)) {
tmp = t_5 / floorf(maxAniso);
} else {
tmp = t_6 / t_5;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dX_46_u) t_4 = (Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) != Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0))) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : ((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) : max(Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)), Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)))) t_5 = sqrt(t_4) t_6 = abs(Float32(Float32(t_3 * t_2) - Float32(t_0 * t_1))) tmp = Float32(0.0) if (Float32(t_4 / t_6) > floor(maxAniso)) tmp = Float32(t_5 / floor(maxAniso)); else tmp = Float32(t_6 / t_5); end return log2(tmp) end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dX_46_u; t_4 = max(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2))); t_5 = sqrt(t_4); t_6 = abs(((t_3 * t_2) - (t_0 * t_1))); tmp = single(0.0); if ((t_4 / t_6) > floor(maxAniso)) tmp = t_5 / floor(maxAniso); else tmp = t_6 / t_5; end tmp_2 = log2(tmp); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_4 := \mathsf{max}\left(t_3 \cdot t_3 + t_0 \cdot t_0, t_1 \cdot t_1 + t_2 \cdot t_2\right)\\
t_5 := \sqrt{t_4}\\
t_6 := \left|t_3 \cdot t_2 - t_0 \cdot t_1\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t_4}{t_6} > \left\lfloormaxAniso\right\rfloor:\\
\;\;\;\;\frac{t_5}{\left\lfloormaxAniso\right\rfloor}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_6}{t_5}\\
\end{array}
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* dX.u (floor w)))
(t_2 (- (* dX.u dY.v) (* dX.v dY.u)))
(t_3 (* dX.v (floor h)))
(t_4 (* (floor w) (floor h)))
(t_5 (* (floor h) dY.v))
(t_6 (fmax (pow (hypot t_1 t_3) 2.0) (pow (hypot t_0 t_5) 2.0))))
(log2
(if (> (/ t_6 (fabs (* t_2 t_4))) (floor maxAniso))
(/
(sqrt (fmax (+ (* t_1 t_1) (* t_3 t_3)) (+ (* t_0 t_0) (* t_5 t_5))))
(floor maxAniso))
(* t_4 (/ (fabs t_2) (sqrt t_6)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = dX_46_u * floorf(w);
float t_2 = (dX_46_u * dY_46_v) - (dX_46_v * dY_46_u);
float t_3 = dX_46_v * floorf(h);
float t_4 = floorf(w) * floorf(h);
float t_5 = floorf(h) * dY_46_v;
float t_6 = fmaxf(powf(hypotf(t_1, t_3), 2.0f), powf(hypotf(t_0, t_5), 2.0f));
float tmp;
if ((t_6 / fabsf((t_2 * t_4))) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(((t_1 * t_1) + (t_3 * t_3)), ((t_0 * t_0) + (t_5 * t_5)))) / floorf(maxAniso);
} else {
tmp = t_4 * (fabsf(t_2) / sqrtf(t_6));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(dX_46_u * floor(w)) t_2 = Float32(Float32(dX_46_u * dY_46_v) - Float32(dX_46_v * dY_46_u)) t_3 = Float32(dX_46_v * floor(h)) t_4 = Float32(floor(w) * floor(h)) t_5 = Float32(floor(h) * dY_46_v) t_6 = ((hypot(t_1, t_3) ^ Float32(2.0)) != (hypot(t_1, t_3) ^ Float32(2.0))) ? (hypot(t_0, t_5) ^ Float32(2.0)) : (((hypot(t_0, t_5) ^ Float32(2.0)) != (hypot(t_0, t_5) ^ Float32(2.0))) ? (hypot(t_1, t_3) ^ Float32(2.0)) : max((hypot(t_1, t_3) ^ Float32(2.0)), (hypot(t_0, t_5) ^ Float32(2.0)))) tmp = Float32(0.0) if (Float32(t_6 / abs(Float32(t_2 * t_4))) > floor(maxAniso)) tmp = Float32(sqrt(((Float32(Float32(t_1 * t_1) + Float32(t_3 * t_3)) != Float32(Float32(t_1 * t_1) + Float32(t_3 * t_3))) ? Float32(Float32(t_0 * t_0) + Float32(t_5 * t_5)) : ((Float32(Float32(t_0 * t_0) + Float32(t_5 * t_5)) != Float32(Float32(t_0 * t_0) + Float32(t_5 * t_5))) ? Float32(Float32(t_1 * t_1) + Float32(t_3 * t_3)) : max(Float32(Float32(t_1 * t_1) + Float32(t_3 * t_3)), Float32(Float32(t_0 * t_0) + Float32(t_5 * t_5)))))) / floor(maxAniso)); else tmp = Float32(t_4 * Float32(abs(t_2) / sqrt(t_6))); end return log2(tmp) end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = dX_46_u * floor(w); t_2 = (dX_46_u * dY_46_v) - (dX_46_v * dY_46_u); t_3 = dX_46_v * floor(h); t_4 = floor(w) * floor(h); t_5 = floor(h) * dY_46_v; t_6 = max((hypot(t_1, t_3) ^ single(2.0)), (hypot(t_0, t_5) ^ single(2.0))); tmp = single(0.0); if ((t_6 / abs((t_2 * t_4))) > floor(maxAniso)) tmp = sqrt(max(((t_1 * t_1) + (t_3 * t_3)), ((t_0 * t_0) + (t_5 * t_5)))) / floor(maxAniso); else tmp = t_4 * (abs(t_2) / sqrt(t_6)); end tmp_2 = log2(tmp); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_1 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_2 := dX.u \cdot dY.v - dX.v \cdot dY.u\\
t_3 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_4 := \left\lfloorw\right\rfloor \cdot \left\lfloorh\right\rfloor\\
t_5 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_6 := \mathsf{max}\left({\left(\mathsf{hypot}\left(t_1, t_3\right)\right)}^{2}, {\left(\mathsf{hypot}\left(t_0, t_5\right)\right)}^{2}\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t_6}{\left|t_2 \cdot t_4\right|} > \left\lfloormaxAniso\right\rfloor:\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(t_1 \cdot t_1 + t_3 \cdot t_3, t_0 \cdot t_0 + t_5 \cdot t_5\right)}}{\left\lfloormaxAniso\right\rfloor}\\
\mathbf{else}:\\
\;\;\;\;t_4 \cdot \frac{\left|t_2\right|}{\sqrt{t_6}}\\
\end{array}
\end{array}
\end{array}
Initial program 73.8%
expm1-log1p-u73.8%
expm1-udef73.8%
Applied egg-rr73.8%
Simplified73.9%
expm1-log1p-u73.9%
expm1-udef73.9%
Applied egg-rr73.9%
expm1-def73.9%
expm1-log1p73.9%
*-commutative73.9%
*-commutative73.9%
Simplified73.9%
Final simplification73.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) (floor h)))
(t_1
(fmax
(pow (hypot (* dX.u (floor w)) (* dX.v (floor h))) 2.0)
(pow (hypot (* (floor w) dY.u) (* (floor h) dY.v)) 2.0)))
(t_2 (sqrt t_1))
(t_3 (- (* dX.u dY.v) (* dX.v dY.u))))
(log2
(if (> (/ t_1 (fabs (* t_3 t_0))) (floor maxAniso))
(/ (expm1 (log1p t_2)) (floor maxAniso))
(* t_0 (/ (fabs t_3) t_2))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * floorf(h);
float t_1 = fmaxf(powf(hypotf((dX_46_u * floorf(w)), (dX_46_v * floorf(h))), 2.0f), powf(hypotf((floorf(w) * dY_46_u), (floorf(h) * dY_46_v)), 2.0f));
float t_2 = sqrtf(t_1);
float t_3 = (dX_46_u * dY_46_v) - (dX_46_v * dY_46_u);
float tmp;
if ((t_1 / fabsf((t_3 * t_0))) > floorf(maxAniso)) {
tmp = expm1f(log1pf(t_2)) / floorf(maxAniso);
} else {
tmp = t_0 * (fabsf(t_3) / t_2);
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * floor(h)) t_1 = ((hypot(Float32(dX_46_u * floor(w)), Float32(dX_46_v * floor(h))) ^ Float32(2.0)) != (hypot(Float32(dX_46_u * floor(w)), Float32(dX_46_v * floor(h))) ^ Float32(2.0))) ? (hypot(Float32(floor(w) * dY_46_u), Float32(floor(h) * dY_46_v)) ^ Float32(2.0)) : (((hypot(Float32(floor(w) * dY_46_u), Float32(floor(h) * dY_46_v)) ^ Float32(2.0)) != (hypot(Float32(floor(w) * dY_46_u), Float32(floor(h) * dY_46_v)) ^ Float32(2.0))) ? (hypot(Float32(dX_46_u * floor(w)), Float32(dX_46_v * floor(h))) ^ Float32(2.0)) : max((hypot(Float32(dX_46_u * floor(w)), Float32(dX_46_v * floor(h))) ^ Float32(2.0)), (hypot(Float32(floor(w) * dY_46_u), Float32(floor(h) * dY_46_v)) ^ Float32(2.0)))) t_2 = sqrt(t_1) t_3 = Float32(Float32(dX_46_u * dY_46_v) - Float32(dX_46_v * dY_46_u)) tmp = Float32(0.0) if (Float32(t_1 / abs(Float32(t_3 * t_0))) > floor(maxAniso)) tmp = Float32(expm1(log1p(t_2)) / floor(maxAniso)); else tmp = Float32(t_0 * Float32(abs(t_3) / t_2)); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot \left\lfloorh\right\rfloor\\
t_1 := \mathsf{max}\left({\left(\mathsf{hypot}\left(dX.u \cdot \left\lfloorw\right\rfloor, dX.v \cdot \left\lfloorh\right\rfloor\right)\right)}^{2}, {\left(\mathsf{hypot}\left(\left\lfloorw\right\rfloor \cdot dY.u, \left\lfloorh\right\rfloor \cdot dY.v\right)\right)}^{2}\right)\\
t_2 := \sqrt{t_1}\\
t_3 := dX.u \cdot dY.v - dX.v \cdot dY.u\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t_1}{\left|t_3 \cdot t_0\right|} > \left\lfloormaxAniso\right\rfloor:\\
\;\;\;\;\frac{\mathsf{expm1}\left(\mathsf{log1p}\left(t_2\right)\right)}{\left\lfloormaxAniso\right\rfloor}\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \frac{\left|t_3\right|}{t_2}\\
\end{array}
\end{array}
\end{array}
Initial program 73.8%
expm1-log1p-u73.8%
expm1-udef73.8%
Applied egg-rr73.8%
Simplified73.9%
expm1-log1p-u73.9%
expm1-udef73.9%
Applied egg-rr73.9%
expm1-def73.9%
expm1-log1p73.9%
*-commutative73.9%
*-commutative73.9%
Simplified73.9%
Applied egg-rr73.4%
Final simplification73.4%
herbie shell --seed 2024020
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (LOD)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(log2 (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))