
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* 0.5 (log1p (expm1 (* -2.0 (* im (cos re)))))))
double code(double re, double im) {
return 0.5 * log1p(expm1((-2.0 * (im * cos(re)))));
}
public static double code(double re, double im) {
return 0.5 * Math.log1p(Math.expm1((-2.0 * (im * Math.cos(re)))));
}
def code(re, im): return 0.5 * math.log1p(math.expm1((-2.0 * (im * math.cos(re)))))
function code(re, im) return Float64(0.5 * log1p(expm1(Float64(-2.0 * Float64(im * cos(re)))))) end
code[re_, im_] := N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * N[(im * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot \left(im \cdot \cos re\right)\right)\right)
\end{array}
Initial program 55.4%
cos-neg55.4%
sub-neg55.4%
neg-sub055.4%
remove-double-neg55.4%
remove-double-neg55.4%
sub0-neg55.4%
distribute-neg-in55.4%
+-commutative55.4%
sub-neg55.4%
associate-*l*55.4%
sub-neg55.4%
+-commutative55.4%
distribute-neg-in55.4%
Simplified55.4%
Taylor expanded in im around 0 51.0%
log1p-expm1-u99.4%
associate-*l*99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (re im)
:precision binary64
(if (<= im 0.032)
(* 0.5 (* (cos re) (* -2.0 im)))
(if (<= im 1.05e+44)
(* 0.5 (log1p (expm1 (* -2.0 im))))
(* 0.5 (* -0.0003968253968253968 (* (cos re) (pow im 7.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 0.032) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else if (im <= 1.05e+44) {
tmp = 0.5 * log1p(expm1((-2.0 * im)));
} else {
tmp = 0.5 * (-0.0003968253968253968 * (cos(re) * pow(im, 7.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 0.032) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else if (im <= 1.05e+44) {
tmp = 0.5 * Math.log1p(Math.expm1((-2.0 * im)));
} else {
tmp = 0.5 * (-0.0003968253968253968 * (Math.cos(re) * Math.pow(im, 7.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.032: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) elif im <= 1.05e+44: tmp = 0.5 * math.log1p(math.expm1((-2.0 * im))) else: tmp = 0.5 * (-0.0003968253968253968 * (math.cos(re) * math.pow(im, 7.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.032) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); elseif (im <= 1.05e+44) tmp = Float64(0.5 * log1p(expm1(Float64(-2.0 * im)))); else tmp = Float64(0.5 * Float64(-0.0003968253968253968 * Float64(cos(re) * (im ^ 7.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 0.032], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.05e+44], N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * im), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.0003968253968253968 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.032:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{elif}\;im \leq 1.05 \cdot 10^{+44}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.0003968253968253968 \cdot \left(\cos re \cdot {im}^{7}\right)\right)\\
\end{array}
\end{array}
if im < 0.032000000000000001Initial program 39.6%
cos-neg39.6%
sub-neg39.6%
neg-sub039.6%
remove-double-neg39.6%
remove-double-neg39.6%
sub0-neg39.6%
distribute-neg-in39.6%
+-commutative39.6%
sub-neg39.6%
associate-*l*39.6%
sub-neg39.6%
+-commutative39.6%
distribute-neg-in39.6%
Simplified39.6%
Taylor expanded in im around 0 67.1%
if 0.032000000000000001 < im < 1.04999999999999993e44Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 3.3%
log1p-expm1-u100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 75.0%
expm1-def75.0%
*-commutative75.0%
Simplified75.0%
if 1.04999999999999993e44 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification74.9%
(FPCore (re im)
:precision binary64
(if (<= im 440.0)
(* 0.5 (* (cos re) (+ (* -2.0 im) (* -0.3333333333333333 (pow im 3.0)))))
(if (<= im 1e+44)
(* 0.5 (log1p (expm1 (* -2.0 im))))
(* 0.5 (* -0.0003968253968253968 (* (cos re) (pow im 7.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 440.0) {
tmp = 0.5 * (cos(re) * ((-2.0 * im) + (-0.3333333333333333 * pow(im, 3.0))));
} else if (im <= 1e+44) {
tmp = 0.5 * log1p(expm1((-2.0 * im)));
} else {
tmp = 0.5 * (-0.0003968253968253968 * (cos(re) * pow(im, 7.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 440.0) {
tmp = 0.5 * (Math.cos(re) * ((-2.0 * im) + (-0.3333333333333333 * Math.pow(im, 3.0))));
} else if (im <= 1e+44) {
tmp = 0.5 * Math.log1p(Math.expm1((-2.0 * im)));
} else {
tmp = 0.5 * (-0.0003968253968253968 * (Math.cos(re) * Math.pow(im, 7.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 440.0: tmp = 0.5 * (math.cos(re) * ((-2.0 * im) + (-0.3333333333333333 * math.pow(im, 3.0)))) elif im <= 1e+44: tmp = 0.5 * math.log1p(math.expm1((-2.0 * im))) else: tmp = 0.5 * (-0.0003968253968253968 * (math.cos(re) * math.pow(im, 7.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 440.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(-2.0 * im) + Float64(-0.3333333333333333 * (im ^ 3.0))))); elseif (im <= 1e+44) tmp = Float64(0.5 * log1p(expm1(Float64(-2.0 * im)))); else tmp = Float64(0.5 * Float64(-0.0003968253968253968 * Float64(cos(re) * (im ^ 7.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 440.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(-2.0 * im), $MachinePrecision] + N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1e+44], N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * im), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.0003968253968253968 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 440:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im + -0.3333333333333333 \cdot {im}^{3}\right)\right)\\
\mathbf{elif}\;im \leq 10^{+44}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.0003968253968253968 \cdot \left(\cos re \cdot {im}^{7}\right)\right)\\
\end{array}
\end{array}
if im < 440Initial program 39.6%
cos-neg39.6%
sub-neg39.6%
neg-sub039.6%
remove-double-neg39.6%
remove-double-neg39.6%
sub0-neg39.6%
distribute-neg-in39.6%
+-commutative39.6%
sub-neg39.6%
associate-*l*39.6%
sub-neg39.6%
+-commutative39.6%
distribute-neg-in39.6%
Simplified39.6%
Taylor expanded in im around 0 87.6%
if 440 < im < 1.0000000000000001e44Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 3.3%
log1p-expm1-u100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 75.0%
expm1-def75.0%
*-commutative75.0%
Simplified75.0%
if 1.0000000000000001e44 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification90.0%
(FPCore (re im) :precision binary64 (if (<= (cos re) -0.05) (* 0.5 (* im (pow re 2.0))) (* 0.5 (* -2.0 im))))
double code(double re, double im) {
double tmp;
if (cos(re) <= -0.05) {
tmp = 0.5 * (im * pow(re, 2.0));
} else {
tmp = 0.5 * (-2.0 * im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (cos(re) <= (-0.05d0)) then
tmp = 0.5d0 * (im * (re ** 2.0d0))
else
tmp = 0.5d0 * ((-2.0d0) * im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.cos(re) <= -0.05) {
tmp = 0.5 * (im * Math.pow(re, 2.0));
} else {
tmp = 0.5 * (-2.0 * im);
}
return tmp;
}
def code(re, im): tmp = 0 if math.cos(re) <= -0.05: tmp = 0.5 * (im * math.pow(re, 2.0)) else: tmp = 0.5 * (-2.0 * im) return tmp
function code(re, im) tmp = 0.0 if (cos(re) <= -0.05) tmp = Float64(0.5 * Float64(im * (re ^ 2.0))); else tmp = Float64(0.5 * Float64(-2.0 * im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (cos(re) <= -0.05) tmp = 0.5 * (im * (re ^ 2.0)); else tmp = 0.5 * (-2.0 * im); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[Cos[re], $MachinePrecision], -0.05], N[(0.5 * N[(im * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos re \leq -0.05:\\
\;\;\;\;0.5 \cdot \left(im \cdot {re}^{2}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-2 \cdot im\right)\\
\end{array}
\end{array}
if (cos.f64 re) < -0.050000000000000003Initial program 55.9%
cos-neg55.9%
sub-neg55.9%
neg-sub055.9%
remove-double-neg55.9%
remove-double-neg55.9%
sub0-neg55.9%
distribute-neg-in55.9%
+-commutative55.9%
sub-neg55.9%
associate-*l*55.9%
sub-neg55.9%
+-commutative55.9%
distribute-neg-in55.9%
Simplified55.9%
Taylor expanded in im around 0 50.8%
Taylor expanded in re around 0 42.4%
Taylor expanded in re around inf 42.4%
if -0.050000000000000003 < (cos.f64 re) Initial program 55.2%
cos-neg55.2%
sub-neg55.2%
neg-sub055.2%
remove-double-neg55.2%
remove-double-neg55.2%
sub0-neg55.2%
distribute-neg-in55.2%
+-commutative55.2%
sub-neg55.2%
associate-*l*55.2%
sub-neg55.2%
+-commutative55.2%
distribute-neg-in55.2%
Simplified55.2%
Taylor expanded in im around 0 51.1%
Taylor expanded in re around 0 37.3%
Final simplification38.5%
(FPCore (re im) :precision binary64 (if (<= im 0.032) (* 0.5 (* (cos re) (* -2.0 im))) (* 0.5 (log1p (expm1 (* -2.0 im))))))
double code(double re, double im) {
double tmp;
if (im <= 0.032) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else {
tmp = 0.5 * log1p(expm1((-2.0 * im)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 0.032) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else {
tmp = 0.5 * Math.log1p(Math.expm1((-2.0 * im)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.032: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) else: tmp = 0.5 * math.log1p(math.expm1((-2.0 * im))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.032) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); else tmp = Float64(0.5 * log1p(expm1(Float64(-2.0 * im)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 0.032], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * im), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.032:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot im\right)\right)\\
\end{array}
\end{array}
if im < 0.032000000000000001Initial program 39.6%
cos-neg39.6%
sub-neg39.6%
neg-sub039.6%
remove-double-neg39.6%
remove-double-neg39.6%
sub0-neg39.6%
distribute-neg-in39.6%
+-commutative39.6%
sub-neg39.6%
associate-*l*39.6%
sub-neg39.6%
+-commutative39.6%
distribute-neg-in39.6%
Simplified39.6%
Taylor expanded in im around 0 67.1%
if 0.032000000000000001 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 5.8%
log1p-expm1-u100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 79.1%
expm1-def79.1%
*-commutative79.1%
Simplified79.1%
Final simplification70.2%
(FPCore (re im) :precision binary64 (if (<= im 5200000000.0) (* 0.5 (* (cos re) (* -2.0 im))) (* 0.5 (* -0.0003968253968253968 (pow im 7.0)))))
double code(double re, double im) {
double tmp;
if (im <= 5200000000.0) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else {
tmp = 0.5 * (-0.0003968253968253968 * pow(im, 7.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 5200000000.0d0) then
tmp = 0.5d0 * (cos(re) * ((-2.0d0) * im))
else
tmp = 0.5d0 * ((-0.0003968253968253968d0) * (im ** 7.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 5200000000.0) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else {
tmp = 0.5 * (-0.0003968253968253968 * Math.pow(im, 7.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 5200000000.0: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) else: tmp = 0.5 * (-0.0003968253968253968 * math.pow(im, 7.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 5200000000.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); else tmp = Float64(0.5 * Float64(-0.0003968253968253968 * (im ^ 7.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 5200000000.0) tmp = 0.5 * (cos(re) * (-2.0 * im)); else tmp = 0.5 * (-0.0003968253968253968 * (im ^ 7.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 5200000000.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.0003968253968253968 * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 5200000000:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.0003968253968253968 \cdot {im}^{7}\right)\\
\end{array}
\end{array}
if im < 5.2e9Initial program 39.6%
cos-neg39.6%
sub-neg39.6%
neg-sub039.6%
remove-double-neg39.6%
remove-double-neg39.6%
sub0-neg39.6%
distribute-neg-in39.6%
+-commutative39.6%
sub-neg39.6%
associate-*l*39.6%
sub-neg39.6%
+-commutative39.6%
distribute-neg-in39.6%
Simplified39.6%
Taylor expanded in im around 0 67.1%
if 5.2e9 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 88.7%
Taylor expanded in im around inf 88.7%
Taylor expanded in re around 0 70.6%
*-commutative70.6%
Simplified70.6%
Final simplification68.0%
(FPCore (re im) :precision binary64 (if (<= im 4.2) (* 0.5 (* -2.0 im)) (* 0.5 (* -0.0003968253968253968 (pow im 7.0)))))
double code(double re, double im) {
double tmp;
if (im <= 4.2) {
tmp = 0.5 * (-2.0 * im);
} else {
tmp = 0.5 * (-0.0003968253968253968 * pow(im, 7.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 4.2d0) then
tmp = 0.5d0 * ((-2.0d0) * im)
else
tmp = 0.5d0 * ((-0.0003968253968253968d0) * (im ** 7.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 4.2) {
tmp = 0.5 * (-2.0 * im);
} else {
tmp = 0.5 * (-0.0003968253968253968 * Math.pow(im, 7.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 4.2: tmp = 0.5 * (-2.0 * im) else: tmp = 0.5 * (-0.0003968253968253968 * math.pow(im, 7.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 4.2) tmp = Float64(0.5 * Float64(-2.0 * im)); else tmp = Float64(0.5 * Float64(-0.0003968253968253968 * (im ^ 7.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 4.2) tmp = 0.5 * (-2.0 * im); else tmp = 0.5 * (-0.0003968253968253968 * (im ^ 7.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 4.2], N[(0.5 * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.0003968253968253968 * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 4.2:\\
\;\;\;\;0.5 \cdot \left(-2 \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.0003968253968253968 \cdot {im}^{7}\right)\\
\end{array}
\end{array}
if im < 4.20000000000000018Initial program 39.6%
cos-neg39.6%
sub-neg39.6%
neg-sub039.6%
remove-double-neg39.6%
remove-double-neg39.6%
sub0-neg39.6%
distribute-neg-in39.6%
+-commutative39.6%
sub-neg39.6%
associate-*l*39.6%
sub-neg39.6%
+-commutative39.6%
distribute-neg-in39.6%
Simplified39.6%
Taylor expanded in im around 0 67.1%
Taylor expanded in re around 0 38.1%
if 4.20000000000000018 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 88.7%
Taylor expanded in im around inf 88.7%
Taylor expanded in re around 0 70.6%
*-commutative70.6%
Simplified70.6%
Final simplification46.6%
(FPCore (re im) :precision binary64 (* 0.5 (* -2.0 im)))
double code(double re, double im) {
return 0.5 * (-2.0 * im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * ((-2.0d0) * im)
end function
public static double code(double re, double im) {
return 0.5 * (-2.0 * im);
}
def code(re, im): return 0.5 * (-2.0 * im)
function code(re, im) return Float64(0.5 * Float64(-2.0 * im)) end
function tmp = code(re, im) tmp = 0.5 * (-2.0 * im); end
code[re_, im_] := N[(0.5 * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(-2 \cdot im\right)
\end{array}
Initial program 55.4%
cos-neg55.4%
sub-neg55.4%
neg-sub055.4%
remove-double-neg55.4%
remove-double-neg55.4%
sub0-neg55.4%
distribute-neg-in55.4%
+-commutative55.4%
sub-neg55.4%
associate-*l*55.4%
sub-neg55.4%
+-commutative55.4%
distribute-neg-in55.4%
Simplified55.4%
Taylor expanded in im around 0 51.0%
Taylor expanded in re around 0 29.3%
Final simplification29.3%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024020
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:herbie-target
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))