
(FPCore (x) :precision binary64 (/ (exp x) (- (exp x) 1.0)))
double code(double x) {
return exp(x) / (exp(x) - 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = exp(x) / (exp(x) - 1.0d0)
end function
public static double code(double x) {
return Math.exp(x) / (Math.exp(x) - 1.0);
}
def code(x): return math.exp(x) / (math.exp(x) - 1.0)
function code(x) return Float64(exp(x) / Float64(exp(x) - 1.0)) end
function tmp = code(x) tmp = exp(x) / (exp(x) - 1.0); end
code[x_] := N[(N[Exp[x], $MachinePrecision] / N[(N[Exp[x], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x}}{e^{x} - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (exp x) (- (exp x) 1.0)))
double code(double x) {
return exp(x) / (exp(x) - 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = exp(x) / (exp(x) - 1.0d0)
end function
public static double code(double x) {
return Math.exp(x) / (Math.exp(x) - 1.0);
}
def code(x): return math.exp(x) / (math.exp(x) - 1.0)
function code(x) return Float64(exp(x) / Float64(exp(x) - 1.0)) end
function tmp = code(x) tmp = exp(x) / (exp(x) - 1.0); end
code[x_] := N[(N[Exp[x], $MachinePrecision] / N[(N[Exp[x], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x}}{e^{x} - 1}
\end{array}
(FPCore (x) :precision binary64 (/ (exp x) (expm1 x)))
double code(double x) {
return exp(x) / expm1(x);
}
public static double code(double x) {
return Math.exp(x) / Math.expm1(x);
}
def code(x): return math.exp(x) / math.expm1(x)
function code(x) return Float64(exp(x) / expm1(x)) end
code[x_] := N[(N[Exp[x], $MachinePrecision] / N[(Exp[x] - 1), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x}}{\mathsf{expm1}\left(x\right)}
\end{array}
Initial program 34.3%
expm1-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x)
:precision binary64
(if (<= (exp x) 0.01)
(/ 1.0 (- 1.0 (exp (- x))))
(+
0.5
(+
(* -0.001388888888888889 (pow x 3.0))
(+ (* x 0.08333333333333333) (/ 1.0 x))))))
double code(double x) {
double tmp;
if (exp(x) <= 0.01) {
tmp = 1.0 / (1.0 - exp(-x));
} else {
tmp = 0.5 + ((-0.001388888888888889 * pow(x, 3.0)) + ((x * 0.08333333333333333) + (1.0 / x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (exp(x) <= 0.01d0) then
tmp = 1.0d0 / (1.0d0 - exp(-x))
else
tmp = 0.5d0 + (((-0.001388888888888889d0) * (x ** 3.0d0)) + ((x * 0.08333333333333333d0) + (1.0d0 / x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (Math.exp(x) <= 0.01) {
tmp = 1.0 / (1.0 - Math.exp(-x));
} else {
tmp = 0.5 + ((-0.001388888888888889 * Math.pow(x, 3.0)) + ((x * 0.08333333333333333) + (1.0 / x)));
}
return tmp;
}
def code(x): tmp = 0 if math.exp(x) <= 0.01: tmp = 1.0 / (1.0 - math.exp(-x)) else: tmp = 0.5 + ((-0.001388888888888889 * math.pow(x, 3.0)) + ((x * 0.08333333333333333) + (1.0 / x))) return tmp
function code(x) tmp = 0.0 if (exp(x) <= 0.01) tmp = Float64(1.0 / Float64(1.0 - exp(Float64(-x)))); else tmp = Float64(0.5 + Float64(Float64(-0.001388888888888889 * (x ^ 3.0)) + Float64(Float64(x * 0.08333333333333333) + Float64(1.0 / x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (exp(x) <= 0.01) tmp = 1.0 / (1.0 - exp(-x)); else tmp = 0.5 + ((-0.001388888888888889 * (x ^ 3.0)) + ((x * 0.08333333333333333) + (1.0 / x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[Exp[x], $MachinePrecision], 0.01], N[(1.0 / N[(1.0 - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 + N[(N[(-0.001388888888888889 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(x * 0.08333333333333333), $MachinePrecision] + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{x} \leq 0.01:\\
\;\;\;\;\frac{1}{1 - e^{-x}}\\
\mathbf{else}:\\
\;\;\;\;0.5 + \left(-0.001388888888888889 \cdot {x}^{3} + \left(x \cdot 0.08333333333333333 + \frac{1}{x}\right)\right)\\
\end{array}
\end{array}
if (exp.f64 x) < 0.0100000000000000002Initial program 100.0%
expm1-def100.0%
Simplified100.0%
add-sqr-sqrt97.4%
pow1/297.4%
clear-num97.4%
inv-pow97.4%
metadata-eval97.4%
pow-pow97.4%
expm1-udef97.4%
div-sub0.0%
pow10.0%
pow10.0%
pow-div97.4%
metadata-eval97.4%
metadata-eval97.4%
rec-exp97.4%
metadata-eval97.4%
metadata-eval97.4%
pow1/297.4%
clear-num97.4%
inv-pow97.4%
metadata-eval97.4%
Applied egg-rr97.4%
pow-sqr100.0%
metadata-eval100.0%
unpow-1100.0%
Simplified100.0%
if 0.0100000000000000002 < (exp.f64 x) Initial program 6.0%
expm1-def100.0%
Simplified100.0%
Taylor expanded in x around 0 99.2%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= (exp x) 0.0) (exp x) (+ 0.5 (+ (* x 0.08333333333333333) (/ 1.0 x)))))
double code(double x) {
double tmp;
if (exp(x) <= 0.0) {
tmp = exp(x);
} else {
tmp = 0.5 + ((x * 0.08333333333333333) + (1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (exp(x) <= 0.0d0) then
tmp = exp(x)
else
tmp = 0.5d0 + ((x * 0.08333333333333333d0) + (1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (Math.exp(x) <= 0.0) {
tmp = Math.exp(x);
} else {
tmp = 0.5 + ((x * 0.08333333333333333) + (1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if math.exp(x) <= 0.0: tmp = math.exp(x) else: tmp = 0.5 + ((x * 0.08333333333333333) + (1.0 / x)) return tmp
function code(x) tmp = 0.0 if (exp(x) <= 0.0) tmp = exp(x); else tmp = Float64(0.5 + Float64(Float64(x * 0.08333333333333333) + Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (exp(x) <= 0.0) tmp = exp(x); else tmp = 0.5 + ((x * 0.08333333333333333) + (1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[Exp[x], $MachinePrecision], 0.0], N[Exp[x], $MachinePrecision], N[(0.5 + N[(N[(x * 0.08333333333333333), $MachinePrecision] + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{x} \leq 0:\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;0.5 + \left(x \cdot 0.08333333333333333 + \frac{1}{x}\right)\\
\end{array}
\end{array}
if (exp.f64 x) < 0.0Initial program 100.0%
expm1-def100.0%
Simplified100.0%
add-exp-log100.0%
*-un-lft-identity100.0%
exp-prod100.0%
exp-1-e100.0%
log-div0.0%
add-log-exp0.0%
Applied egg-rr0.0%
Taylor expanded in x around inf 100.0%
expm1-log1p-u100.0%
expm1-udef100.0%
e-exp-1100.0%
pow-exp100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
expm1-def100.0%
expm1-log1p100.0%
Simplified100.0%
if 0.0 < (exp.f64 x) Initial program 7.0%
expm1-def100.0%
Simplified100.0%
Taylor expanded in x around 0 98.0%
Final simplification98.6%
(FPCore (x) :precision binary64 (/ (exp x) x))
double code(double x) {
return exp(x) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = exp(x) / x
end function
public static double code(double x) {
return Math.exp(x) / x;
}
def code(x): return math.exp(x) / x
function code(x) return Float64(exp(x) / x) end
function tmp = code(x) tmp = exp(x) / x; end
code[x_] := N[(N[Exp[x], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x}}{x}
\end{array}
Initial program 34.3%
expm1-def100.0%
Simplified100.0%
Taylor expanded in x around 0 97.7%
Final simplification97.7%
(FPCore (x) :precision binary64 (/ 1.0 x))
double code(double x) {
return 1.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / x
end function
public static double code(double x) {
return 1.0 / x;
}
def code(x): return 1.0 / x
function code(x) return Float64(1.0 / x) end
function tmp = code(x) tmp = 1.0 / x; end
code[x_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 34.3%
expm1-def100.0%
Simplified100.0%
Taylor expanded in x around 0 70.1%
Final simplification70.1%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 34.3%
expm1-def100.0%
Simplified100.0%
Taylor expanded in x around 0 69.7%
+-commutative69.7%
Simplified69.7%
Taylor expanded in x around inf 3.3%
Final simplification3.3%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 34.3%
expm1-def100.0%
Simplified100.0%
add-exp-log62.1%
*-un-lft-identity62.1%
exp-prod62.1%
exp-1-e62.1%
log-div32.8%
add-log-exp32.8%
Applied egg-rr32.8%
Taylor expanded in x around inf 31.7%
Taylor expanded in x around 0 3.4%
Final simplification3.4%
(FPCore (x) :precision binary64 (/ (- 1.0) (expm1 (- x))))
double code(double x) {
return -1.0 / expm1(-x);
}
public static double code(double x) {
return -1.0 / Math.expm1(-x);
}
def code(x): return -1.0 / math.expm1(-x)
function code(x) return Float64(Float64(-1.0) / expm1(Float64(-x))) end
code[x_] := N[((-1.0) / N[(Exp[(-x)] - 1), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{\mathsf{expm1}\left(-x\right)}
\end{array}
herbie shell --seed 2024020
(FPCore (x)
:name "expq2 (section 3.11)"
:precision binary64
:pre (> 710.0 x)
:herbie-target
(/ (- 1.0) (expm1 (- x)))
(/ (exp x) (- (exp x) 1.0)))