
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(-
(-
(* -0.25 (* (/ (pow (* a c) 4.0) a) (/ 20.0 (pow b 7.0))))
(* (pow (/ c b) 2.0) (/ a b)))
(/ c b))))
double code(double a, double b, double c) {
return (-2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + (((-0.25 * ((pow((a * c), 4.0) / a) * (20.0 / pow(b, 7.0)))) - (pow((c / b), 2.0) * (a / b))) - (c / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-2.0d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + ((((-0.25d0) * ((((a * c) ** 4.0d0) / a) * (20.0d0 / (b ** 7.0d0)))) - (((c / b) ** 2.0d0) * (a / b))) - (c / b))
end function
public static double code(double a, double b, double c) {
return (-2.0 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + (((-0.25 * ((Math.pow((a * c), 4.0) / a) * (20.0 / Math.pow(b, 7.0)))) - (Math.pow((c / b), 2.0) * (a / b))) - (c / b));
}
def code(a, b, c): return (-2.0 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + (((-0.25 * ((math.pow((a * c), 4.0) / a) * (20.0 / math.pow(b, 7.0)))) - (math.pow((c / b), 2.0) * (a / b))) - (c / b))
function code(a, b, c) return Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(Float64(-0.25 * Float64(Float64((Float64(a * c) ^ 4.0) / a) * Float64(20.0 / (b ^ 7.0)))) - Float64((Float64(c / b) ^ 2.0) * Float64(a / b))) - Float64(c / b))) end
function tmp = code(a, b, c) tmp = (-2.0 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + (((-0.25 * ((((a * c) ^ 4.0) / a) * (20.0 / (b ^ 7.0)))) - (((c / b) ^ 2.0) * (a / b))) - (c / b)); end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(20.0 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(\left(-0.25 \cdot \left(\frac{{\left(a \cdot c\right)}^{4}}{a} \cdot \frac{20}{{b}^{7}}\right) - {\left(\frac{c}{b}\right)}^{2} \cdot \frac{a}{b}\right) - \frac{c}{b}\right)
\end{array}
Initial program 54.9%
*-commutative54.9%
Simplified54.9%
Taylor expanded in b around inf 92.1%
*-commutative92.1%
unpow-prod-down92.1%
pow-prod-down92.1%
pow-pow92.1%
metadata-eval92.1%
metadata-eval92.1%
Applied egg-rr92.1%
Taylor expanded in c around 0 92.1%
distribute-rgt-out92.1%
associate-*r*92.1%
*-commutative92.1%
times-frac92.1%
Simplified92.1%
*-commutative92.1%
unpow392.1%
times-frac92.1%
unpow292.1%
sqr-neg92.1%
frac-times92.1%
pow292.1%
add-sqr-sqrt0.0%
sqrt-unprod92.1%
sqr-neg92.1%
sqrt-prod92.1%
add-sqr-sqrt92.1%
Applied egg-rr92.1%
Final simplification92.1%
(FPCore (a b c)
:precision binary64
(if (<= b 0.42)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(-
(- (/ (* -2.0 (* (pow a 2.0) (pow c 3.0))) (pow b 5.0)) (/ c b))
(* (/ a (pow b 3.0)) (pow c 2.0)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.42) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (((-2.0 * (pow(a, 2.0) * pow(c, 3.0))) / pow(b, 5.0)) - (c / b)) - ((a / pow(b, 3.0)) * pow(c, 2.0));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.42) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(Float64(-2.0 * Float64((a ^ 2.0) * (c ^ 3.0))) / (b ^ 5.0)) - Float64(c / b)) - Float64(Float64(a / (b ^ 3.0)) * (c ^ 2.0))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.42], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.42:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{-2 \cdot \left({a}^{2} \cdot {c}^{3}\right)}{{b}^{5}} - \frac{c}{b}\right) - \frac{a}{{b}^{3}} \cdot {c}^{2}\\
\end{array}
\end{array}
if b < 0.419999999999999984Initial program 84.8%
sqr-neg84.8%
+-commutative84.8%
unsub-neg84.8%
sqr-neg84.8%
fma-neg84.8%
distribute-lft-neg-in84.8%
*-commutative84.8%
*-commutative84.8%
distribute-rgt-neg-in84.8%
metadata-eval84.8%
*-commutative84.8%
Simplified84.8%
if 0.419999999999999984 < b Initial program 50.6%
*-commutative50.6%
Simplified50.6%
Taylor expanded in b around inf 92.0%
associate-+r+92.0%
mul-1-neg92.0%
unsub-neg92.0%
mul-1-neg92.0%
unsub-neg92.0%
associate-*r/92.0%
*-commutative92.0%
associate-/l*92.0%
associate-/r/92.0%
Simplified92.0%
Final simplification91.1%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))) (if (<= t_0 -2.5e-6) t_0 (/ (- c) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -2.5e-6) {
tmp = t_0;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
if (t_0 <= (-2.5d-6)) then
tmp = t_0
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -2.5e-6) {
tmp = t_0;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) tmp = 0 if t_0 <= -2.5e-6: tmp = t_0 else: tmp = -c / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -2.5e-6) tmp = t_0; else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -2.5e-6) tmp = t_0; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2.5e-6], t$95$0, N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t_0 \leq -2.5 \cdot 10^{-6}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -2.5000000000000002e-6Initial program 71.2%
if -2.5000000000000002e-6 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 32.5%
*-commutative32.5%
Simplified32.5%
Taylor expanded in b around inf 83.1%
mul-1-neg83.1%
distribute-neg-frac83.1%
Simplified83.1%
Final simplification76.2%
(FPCore (a b c) :precision binary64 (if (<= b 0.78) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (- (/ (- c) b) (* (/ a (pow b 3.0)) (pow c 2.0)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.78) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / pow(b, 3.0)) * pow(c, 2.0));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.78) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64(Float64(a / (b ^ 3.0)) * (c ^ 2.0))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.78], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.78:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - \frac{a}{{b}^{3}} \cdot {c}^{2}\\
\end{array}
\end{array}
if b < 0.78000000000000003Initial program 84.0%
sqr-neg84.0%
+-commutative84.0%
unsub-neg84.0%
sqr-neg84.0%
fma-neg84.1%
distribute-lft-neg-in84.1%
*-commutative84.1%
*-commutative84.1%
distribute-rgt-neg-in84.1%
metadata-eval84.1%
*-commutative84.1%
Simplified84.1%
if 0.78000000000000003 < b Initial program 50.1%
*-commutative50.1%
Simplified50.1%
Taylor expanded in b around inf 86.7%
mul-1-neg86.7%
unsub-neg86.7%
mul-1-neg86.7%
distribute-neg-frac86.7%
associate-/l*86.7%
associate-/r/86.7%
Simplified86.7%
Final simplification86.3%
(FPCore (a b c) :precision binary64 (if (<= b 0.82) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (- (/ (- c) b) (* (/ a (pow b 3.0)) (pow c 2.0)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.82) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / pow(b, 3.0)) * pow(c, 2.0));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 0.82d0) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = (-c / b) - ((a / (b ** 3.0d0)) * (c ** 2.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 0.82) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / Math.pow(b, 3.0)) * Math.pow(c, 2.0));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 0.82: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = (-c / b) - ((a / math.pow(b, 3.0)) * math.pow(c, 2.0)) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 0.82) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64(Float64(a / (b ^ 3.0)) * (c ^ 2.0))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 0.82) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = (-c / b) - ((a / (b ^ 3.0)) * (c ^ 2.0)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 0.82], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.82:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - \frac{a}{{b}^{3}} \cdot {c}^{2}\\
\end{array}
\end{array}
if b < 0.819999999999999951Initial program 84.0%
if 0.819999999999999951 < b Initial program 50.1%
*-commutative50.1%
Simplified50.1%
Taylor expanded in b around inf 86.7%
mul-1-neg86.7%
unsub-neg86.7%
mul-1-neg86.7%
distribute-neg-frac86.7%
associate-/l*86.7%
associate-/r/86.7%
Simplified86.7%
Final simplification86.3%
(FPCore (a b c)
:precision binary64
(if (<= b 0.82)
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0))
(/
(+ (* -2.0 (/ (* a c) b)) (* -2.0 (* (/ 1.0 b) (pow (* a (/ c b)) 2.0))))
(* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.82) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = ((-2.0 * ((a * c) / b)) + (-2.0 * ((1.0 / b) * pow((a * (c / b)), 2.0)))) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 0.82d0) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = (((-2.0d0) * ((a * c) / b)) + ((-2.0d0) * ((1.0d0 / b) * ((a * (c / b)) ** 2.0d0)))) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 0.82) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = ((-2.0 * ((a * c) / b)) + (-2.0 * ((1.0 / b) * Math.pow((a * (c / b)), 2.0)))) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 0.82: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = ((-2.0 * ((a * c) / b)) + (-2.0 * ((1.0 / b) * math.pow((a * (c / b)), 2.0)))) / (a * 2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 0.82) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-2.0 * Float64(Float64(a * c) / b)) + Float64(-2.0 * Float64(Float64(1.0 / b) * (Float64(a * Float64(c / b)) ^ 2.0)))) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 0.82) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = ((-2.0 * ((a * c) / b)) + (-2.0 * ((1.0 / b) * ((a * (c / b)) ^ 2.0)))) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 0.82], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-2.0 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(N[(1.0 / b), $MachinePrecision] * N[Power[N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.82:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-2 \cdot \frac{a \cdot c}{b} + -2 \cdot \left(\frac{1}{b} \cdot {\left(a \cdot \frac{c}{b}\right)}^{2}\right)}{a \cdot 2}\\
\end{array}
\end{array}
if b < 0.819999999999999951Initial program 84.0%
if 0.819999999999999951 < b Initial program 50.1%
*-commutative50.1%
Simplified50.1%
Taylor expanded in b around inf 86.5%
*-un-lft-identity86.5%
cube-mult86.5%
times-frac86.5%
pow-prod-down86.5%
pow286.5%
frac-times86.5%
pow286.5%
associate-/l*86.5%
div-inv86.5%
add-sqr-sqrt86.5%
sqrt-prod86.5%
sqr-neg86.5%
sqrt-unprod0.0%
add-sqr-sqrt86.5%
clear-num86.5%
add-sqr-sqrt0.0%
sqrt-unprod86.5%
sqr-neg86.5%
sqrt-prod86.5%
add-sqr-sqrt86.5%
Applied egg-rr86.5%
Final simplification86.1%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 54.9%
*-commutative54.9%
Simplified54.9%
Taylor expanded in b around inf 65.0%
mul-1-neg65.0%
distribute-neg-frac65.0%
Simplified65.0%
Final simplification65.0%
herbie shell --seed 2024019
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))