
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -1.16e-8)
(* y x)
(if (<= y 0.0016)
x
(if (or (<= y 5.2e+243) (not (<= y 3e+288))) (* y z) (* y x)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.16e-8) {
tmp = y * x;
} else if (y <= 0.0016) {
tmp = x;
} else if ((y <= 5.2e+243) || !(y <= 3e+288)) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.16d-8)) then
tmp = y * x
else if (y <= 0.0016d0) then
tmp = x
else if ((y <= 5.2d+243) .or. (.not. (y <= 3d+288))) then
tmp = y * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.16e-8) {
tmp = y * x;
} else if (y <= 0.0016) {
tmp = x;
} else if ((y <= 5.2e+243) || !(y <= 3e+288)) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.16e-8: tmp = y * x elif y <= 0.0016: tmp = x elif (y <= 5.2e+243) or not (y <= 3e+288): tmp = y * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.16e-8) tmp = Float64(y * x); elseif (y <= 0.0016) tmp = x; elseif ((y <= 5.2e+243) || !(y <= 3e+288)) tmp = Float64(y * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.16e-8) tmp = y * x; elseif (y <= 0.0016) tmp = x; elseif ((y <= 5.2e+243) || ~((y <= 3e+288))) tmp = y * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.16e-8], N[(y * x), $MachinePrecision], If[LessEqual[y, 0.0016], x, If[Or[LessEqual[y, 5.2e+243], N[Not[LessEqual[y, 3e+288]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.16 \cdot 10^{-8}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 0.0016:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 5.2 \cdot 10^{+243} \lor \neg \left(y \leq 3 \cdot 10^{+288}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1.15999999999999996e-8 or 5.19999999999999993e243 < y < 2.9999999999999998e288Initial program 100.0%
Taylor expanded in x around 0 96.6%
fma-def98.3%
+-commutative98.3%
Simplified98.3%
Taylor expanded in y around inf 99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in z around 0 68.6%
*-commutative68.6%
Simplified68.6%
if -1.15999999999999996e-8 < y < 0.00160000000000000008Initial program 100.0%
Taylor expanded in y around 0 70.3%
if 0.00160000000000000008 < y < 5.19999999999999993e243 or 2.9999999999999998e288 < y Initial program 100.0%
Taylor expanded in z around inf 60.5%
Taylor expanded in x around 0 58.8%
Final simplification67.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.9e-9) (not (<= y 0.0016))) (* y (+ x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.9e-9) || !(y <= 0.0016)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.9d-9)) .or. (.not. (y <= 0.0016d0))) then
tmp = y * (x + z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.9e-9) || !(y <= 0.0016)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.9e-9) or not (y <= 0.0016): tmp = y * (x + z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.9e-9) || !(y <= 0.0016)) tmp = Float64(y * Float64(x + z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.9e-9) || ~((y <= 0.0016))) tmp = y * (x + z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.9e-9], N[Not[LessEqual[y, 0.0016]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{-9} \lor \neg \left(y \leq 0.0016\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.89999999999999991e-9 or 0.00160000000000000008 < y Initial program 100.0%
Taylor expanded in x around 0 97.3%
fma-def98.2%
+-commutative98.2%
Simplified98.2%
Taylor expanded in y around inf 98.4%
+-commutative98.4%
Simplified98.4%
if -2.89999999999999991e-9 < y < 0.00160000000000000008Initial program 100.0%
Taylor expanded in y around 0 70.3%
Final simplification82.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.2e+32) (not (<= x 3.5e-12))) (+ x (* y x)) (* y (+ x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.2e+32) || !(x <= 3.5e-12)) {
tmp = x + (y * x);
} else {
tmp = y * (x + z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.2d+32)) .or. (.not. (x <= 3.5d-12))) then
tmp = x + (y * x)
else
tmp = y * (x + z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.2e+32) || !(x <= 3.5e-12)) {
tmp = x + (y * x);
} else {
tmp = y * (x + z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.2e+32) or not (x <= 3.5e-12): tmp = x + (y * x) else: tmp = y * (x + z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.2e+32) || !(x <= 3.5e-12)) tmp = Float64(x + Float64(y * x)); else tmp = Float64(y * Float64(x + z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.2e+32) || ~((x <= 3.5e-12))) tmp = x + (y * x); else tmp = y * (x + z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.2e+32], N[Not[LessEqual[x, 3.5e-12]], $MachinePrecision]], N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{+32} \lor \neg \left(x \leq 3.5 \cdot 10^{-12}\right):\\
\;\;\;\;x + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x + z\right)\\
\end{array}
\end{array}
if x < -2.20000000000000001e32 or 3.5e-12 < x Initial program 100.0%
Taylor expanded in z around 0 92.3%
*-commutative36.9%
Simplified92.3%
if -2.20000000000000001e32 < x < 3.5e-12Initial program 100.0%
Taylor expanded in x around 0 99.9%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 77.2%
+-commutative77.2%
Simplified77.2%
Final simplification85.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.0085))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 0.0085)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.0085d0))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 0.0085)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 0.0085): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.0085)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.0085))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.0085]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.0085\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 0.0085000000000000006 < y Initial program 100.0%
Taylor expanded in x around 0 97.2%
fma-def98.2%
+-commutative98.2%
Simplified98.2%
Taylor expanded in y around inf 98.4%
+-commutative98.4%
Simplified98.4%
if -1 < y < 0.0085000000000000006Initial program 100.0%
Taylor expanded in z around inf 98.8%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.16e-8) (not (<= y 0.0085))) (* y x) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.16e-8) || !(y <= 0.0085)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.16d-8)) .or. (.not. (y <= 0.0085d0))) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.16e-8) || !(y <= 0.0085)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.16e-8) or not (y <= 0.0085): tmp = y * x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.16e-8) || !(y <= 0.0085)) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.16e-8) || ~((y <= 0.0085))) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.16e-8], N[Not[LessEqual[y, 0.0085]], $MachinePrecision]], N[(y * x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.16 \cdot 10^{-8} \lor \neg \left(y \leq 0.0085\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.15999999999999996e-8 or 0.0085000000000000006 < y Initial program 100.0%
Taylor expanded in x around 0 97.3%
fma-def98.2%
+-commutative98.2%
Simplified98.2%
Taylor expanded in y around inf 98.4%
+-commutative98.4%
Simplified98.4%
Taylor expanded in z around 0 55.7%
*-commutative55.7%
Simplified55.7%
if -1.15999999999999996e-8 < y < 0.0085000000000000006Initial program 100.0%
Taylor expanded in y around 0 70.3%
Final simplification64.0%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 41.1%
Final simplification41.1%
herbie shell --seed 2024019
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))