
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x -3.4e-41) x (if (<= x -1.22e-96) (/ -2.0 x) (if (<= x 0.0019) (- x y) x))))
double code(double x, double y) {
double tmp;
if (x <= -3.4e-41) {
tmp = x;
} else if (x <= -1.22e-96) {
tmp = -2.0 / x;
} else if (x <= 0.0019) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.4d-41)) then
tmp = x
else if (x <= (-1.22d-96)) then
tmp = (-2.0d0) / x
else if (x <= 0.0019d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.4e-41) {
tmp = x;
} else if (x <= -1.22e-96) {
tmp = -2.0 / x;
} else if (x <= 0.0019) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.4e-41: tmp = x elif x <= -1.22e-96: tmp = -2.0 / x elif x <= 0.0019: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -3.4e-41) tmp = x; elseif (x <= -1.22e-96) tmp = Float64(-2.0 / x); elseif (x <= 0.0019) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.4e-41) tmp = x; elseif (x <= -1.22e-96) tmp = -2.0 / x; elseif (x <= 0.0019) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.4e-41], x, If[LessEqual[x, -1.22e-96], N[(-2.0 / x), $MachinePrecision], If[LessEqual[x, 0.0019], N[(x - y), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-41}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -1.22 \cdot 10^{-96}:\\
\;\;\;\;\frac{-2}{x}\\
\mathbf{elif}\;x \leq 0.0019:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -3.3999999999999998e-41 or 0.0019 < x Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 99.1%
if -3.3999999999999998e-41 < x < -1.22000000000000005e-96Initial program 99.4%
associate-/l*99.4%
Simplified99.4%
Taylor expanded in y around inf 87.7%
Taylor expanded in x around 0 87.7%
if -1.22000000000000005e-96 < x < 0.0019Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 78.3%
Final simplification89.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.7e+65) (not (<= y 5e+133))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.7e+65) || !(y <= 5e+133)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.7d+65)) .or. (.not. (y <= 5d+133))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.7e+65) || !(y <= 5e+133)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.7e+65) or not (y <= 5e+133): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.7e+65) || !(y <= 5e+133)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.7e+65) || ~((y <= 5e+133))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.7e+65], N[Not[LessEqual[y, 5e+133]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.7 \cdot 10^{+65} \lor \neg \left(y \leq 5 \cdot 10^{+133}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -1.7e65 or 4.99999999999999961e133 < y Initial program 99.8%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around inf 79.3%
if -1.7e65 < y < 4.99999999999999961e133Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 98.3%
Final simplification92.0%
(FPCore (x y) :precision binary64 (if (<= x -7000000.0) x (if (<= x 0.0019) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -7000000.0) {
tmp = x;
} else if (x <= 0.0019) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7000000.0d0)) then
tmp = x
else if (x <= 0.0019d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7000000.0) {
tmp = x;
} else if (x <= 0.0019) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7000000.0: tmp = x elif x <= 0.0019: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -7000000.0) tmp = x; elseif (x <= 0.0019) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7000000.0) tmp = x; elseif (x <= 0.0019) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7000000.0], x, If[LessEqual[x, 0.0019], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7000000:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 0.0019:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -7e6 or 0.0019 < x Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 99.8%
if -7e6 < x < 0.0019Initial program 99.9%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around 0 74.8%
Final simplification87.7%
(FPCore (x y) :precision binary64 (if (<= x -3.1e-60) x (if (<= x 3.7e-44) (- y) x)))
double code(double x, double y) {
double tmp;
if (x <= -3.1e-60) {
tmp = x;
} else if (x <= 3.7e-44) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.1d-60)) then
tmp = x
else if (x <= 3.7d-44) then
tmp = -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.1e-60) {
tmp = x;
} else if (x <= 3.7e-44) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.1e-60: tmp = x elif x <= 3.7e-44: tmp = -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -3.1e-60) tmp = x; elseif (x <= 3.7e-44) tmp = Float64(-y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.1e-60) tmp = x; elseif (x <= 3.7e-44) tmp = -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.1e-60], x, If[LessEqual[x, 3.7e-44], (-y), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.1 \cdot 10^{-60}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3.7 \cdot 10^{-44}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -3.09999999999999988e-60 or 3.7e-44 < x Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 96.5%
if -3.09999999999999988e-60 < x < 3.7e-44Initial program 99.9%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around 0 59.1%
neg-mul-159.1%
Simplified59.1%
Final simplification80.9%
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ x (/ 2.0 y))))))
double code(double x, double y) {
return x - (y / (1.0 + (x / (2.0 / y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + (x / (2.0d0 / y))))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + (x / (2.0 / y))));
}
def code(x, y): return x - (y / (1.0 + (x / (2.0 / y))))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(x / Float64(2.0 / y))))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + (x / (2.0 / y)))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(x / N[(2.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x}{\frac{2}{y}}}
\end{array}
Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 64.2%
Final simplification64.2%
herbie shell --seed 2024019
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))