
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 98.8%
+-commutative98.8%
*-commutative98.8%
distribute-rgt-out--98.8%
*-lft-identity98.8%
associate-+l-98.8%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- x))))
(if (<= x -9.2e+176)
(* x y)
(if (<= x -2.7e+139)
t_0
(if (<= x -7e+14)
(* x y)
(if (<= x 1.8e-152)
z
(if (or (<= x 1.25e+82) (and (not (<= x 3.5e+144)) (<= x 2.3e+179)))
(* x y)
t_0)))))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -9.2e+176) {
tmp = x * y;
} else if (x <= -2.7e+139) {
tmp = t_0;
} else if (x <= -7e+14) {
tmp = x * y;
} else if (x <= 1.8e-152) {
tmp = z;
} else if ((x <= 1.25e+82) || (!(x <= 3.5e+144) && (x <= 2.3e+179))) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -x
if (x <= (-9.2d+176)) then
tmp = x * y
else if (x <= (-2.7d+139)) then
tmp = t_0
else if (x <= (-7d+14)) then
tmp = x * y
else if (x <= 1.8d-152) then
tmp = z
else if ((x <= 1.25d+82) .or. (.not. (x <= 3.5d+144)) .and. (x <= 2.3d+179)) then
tmp = x * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -9.2e+176) {
tmp = x * y;
} else if (x <= -2.7e+139) {
tmp = t_0;
} else if (x <= -7e+14) {
tmp = x * y;
} else if (x <= 1.8e-152) {
tmp = z;
} else if ((x <= 1.25e+82) || (!(x <= 3.5e+144) && (x <= 2.3e+179))) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x tmp = 0 if x <= -9.2e+176: tmp = x * y elif x <= -2.7e+139: tmp = t_0 elif x <= -7e+14: tmp = x * y elif x <= 1.8e-152: tmp = z elif (x <= 1.25e+82) or (not (x <= 3.5e+144) and (x <= 2.3e+179)): tmp = x * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) tmp = 0.0 if (x <= -9.2e+176) tmp = Float64(x * y); elseif (x <= -2.7e+139) tmp = t_0; elseif (x <= -7e+14) tmp = Float64(x * y); elseif (x <= 1.8e-152) tmp = z; elseif ((x <= 1.25e+82) || (!(x <= 3.5e+144) && (x <= 2.3e+179))) tmp = Float64(x * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; tmp = 0.0; if (x <= -9.2e+176) tmp = x * y; elseif (x <= -2.7e+139) tmp = t_0; elseif (x <= -7e+14) tmp = x * y; elseif (x <= 1.8e-152) tmp = z; elseif ((x <= 1.25e+82) || (~((x <= 3.5e+144)) && (x <= 2.3e+179))) tmp = x * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, If[LessEqual[x, -9.2e+176], N[(x * y), $MachinePrecision], If[LessEqual[x, -2.7e+139], t$95$0, If[LessEqual[x, -7e+14], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.8e-152], z, If[Or[LessEqual[x, 1.25e+82], And[N[Not[LessEqual[x, 3.5e+144]], $MachinePrecision], LessEqual[x, 2.3e+179]]], N[(x * y), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -9.2 \cdot 10^{+176}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -2.7 \cdot 10^{+139}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -7 \cdot 10^{+14}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{-152}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 1.25 \cdot 10^{+82} \lor \neg \left(x \leq 3.5 \cdot 10^{+144}\right) \land x \leq 2.3 \cdot 10^{+179}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -9.19999999999999984e176 or -2.6999999999999998e139 < x < -7e14 or 1.8e-152 < x < 1.25000000000000004e82 or 3.4999999999999998e144 < x < 2.29999999999999994e179Initial program 98.2%
Taylor expanded in y around inf 63.8%
if -9.19999999999999984e176 < x < -2.6999999999999998e139 or 1.25000000000000004e82 < x < 3.4999999999999998e144 or 2.29999999999999994e179 < x Initial program 97.8%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 72.0%
associate-*r*72.0%
neg-mul-172.0%
*-commutative72.0%
Simplified72.0%
if -7e14 < x < 1.8e-152Initial program 100.0%
Taylor expanded in x around 0 77.2%
Final simplification70.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y z))))
(if (<= x -6.6e-15)
t_0
(if (<= x 1.8e-152)
z
(if (<= x 2.5e-88) (* x y) (if (<= x 7.2e-24) z t_0))))))
double code(double x, double y, double z) {
double t_0 = x * (y - z);
double tmp;
if (x <= -6.6e-15) {
tmp = t_0;
} else if (x <= 1.8e-152) {
tmp = z;
} else if (x <= 2.5e-88) {
tmp = x * y;
} else if (x <= 7.2e-24) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y - z)
if (x <= (-6.6d-15)) then
tmp = t_0
else if (x <= 1.8d-152) then
tmp = z
else if (x <= 2.5d-88) then
tmp = x * y
else if (x <= 7.2d-24) then
tmp = z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y - z);
double tmp;
if (x <= -6.6e-15) {
tmp = t_0;
} else if (x <= 1.8e-152) {
tmp = z;
} else if (x <= 2.5e-88) {
tmp = x * y;
} else if (x <= 7.2e-24) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y - z) tmp = 0 if x <= -6.6e-15: tmp = t_0 elif x <= 1.8e-152: tmp = z elif x <= 2.5e-88: tmp = x * y elif x <= 7.2e-24: tmp = z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y - z)) tmp = 0.0 if (x <= -6.6e-15) tmp = t_0; elseif (x <= 1.8e-152) tmp = z; elseif (x <= 2.5e-88) tmp = Float64(x * y); elseif (x <= 7.2e-24) tmp = z; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y - z); tmp = 0.0; if (x <= -6.6e-15) tmp = t_0; elseif (x <= 1.8e-152) tmp = z; elseif (x <= 2.5e-88) tmp = x * y; elseif (x <= 7.2e-24) tmp = z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.6e-15], t$95$0, If[LessEqual[x, 1.8e-152], z, If[LessEqual[x, 2.5e-88], N[(x * y), $MachinePrecision], If[LessEqual[x, 7.2e-24], z, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y - z\right)\\
\mathbf{if}\;x \leq -6.6 \cdot 10^{-15}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{-152}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{-88}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 7.2 \cdot 10^{-24}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -6.6e-15 or 7.2000000000000002e-24 < x Initial program 97.9%
Taylor expanded in x around inf 95.2%
mul-1-neg95.2%
sub-neg95.2%
Simplified95.2%
if -6.6e-15 < x < 1.8e-152 or 2.50000000000000004e-88 < x < 7.2000000000000002e-24Initial program 100.0%
Taylor expanded in x around 0 79.6%
if 1.8e-152 < x < 2.50000000000000004e-88Initial program 100.0%
Taylor expanded in y around inf 88.5%
Final simplification88.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y z))))
(if (<= x -7e+14)
t_0
(if (<= x 1.8e-152)
(* z (- 1.0 x))
(if (<= x 3.2e-88) (* x y) (if (<= x 1.5e-23) z t_0))))))
double code(double x, double y, double z) {
double t_0 = x * (y - z);
double tmp;
if (x <= -7e+14) {
tmp = t_0;
} else if (x <= 1.8e-152) {
tmp = z * (1.0 - x);
} else if (x <= 3.2e-88) {
tmp = x * y;
} else if (x <= 1.5e-23) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y - z)
if (x <= (-7d+14)) then
tmp = t_0
else if (x <= 1.8d-152) then
tmp = z * (1.0d0 - x)
else if (x <= 3.2d-88) then
tmp = x * y
else if (x <= 1.5d-23) then
tmp = z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y - z);
double tmp;
if (x <= -7e+14) {
tmp = t_0;
} else if (x <= 1.8e-152) {
tmp = z * (1.0 - x);
} else if (x <= 3.2e-88) {
tmp = x * y;
} else if (x <= 1.5e-23) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y - z) tmp = 0 if x <= -7e+14: tmp = t_0 elif x <= 1.8e-152: tmp = z * (1.0 - x) elif x <= 3.2e-88: tmp = x * y elif x <= 1.5e-23: tmp = z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y - z)) tmp = 0.0 if (x <= -7e+14) tmp = t_0; elseif (x <= 1.8e-152) tmp = Float64(z * Float64(1.0 - x)); elseif (x <= 3.2e-88) tmp = Float64(x * y); elseif (x <= 1.5e-23) tmp = z; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y - z); tmp = 0.0; if (x <= -7e+14) tmp = t_0; elseif (x <= 1.8e-152) tmp = z * (1.0 - x); elseif (x <= 3.2e-88) tmp = x * y; elseif (x <= 1.5e-23) tmp = z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -7e+14], t$95$0, If[LessEqual[x, 1.8e-152], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.2e-88], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.5e-23], z, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y - z\right)\\
\mathbf{if}\;x \leq -7 \cdot 10^{+14}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{-152}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\mathbf{elif}\;x \leq 3.2 \cdot 10^{-88}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{-23}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -7e14 or 1.50000000000000001e-23 < x Initial program 97.8%
Taylor expanded in x around inf 96.9%
mul-1-neg96.9%
sub-neg96.9%
Simplified96.9%
if -7e14 < x < 1.8e-152Initial program 100.0%
Taylor expanded in y around 0 80.7%
if 1.8e-152 < x < 3.20000000000000012e-88Initial program 100.0%
Taylor expanded in y around inf 88.5%
if 3.20000000000000012e-88 < x < 1.50000000000000001e-23Initial program 100.0%
Taylor expanded in x around 0 70.9%
Final simplification89.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 97.7%
Taylor expanded in x around inf 98.9%
mul-1-neg98.9%
sub-neg98.9%
Simplified98.9%
if -1 < x < 1Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 97.9%
mul-1-neg97.9%
distribute-rgt-neg-out97.9%
Simplified97.9%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -7e+14) (not (<= x 1.7e-152))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -7e+14) || !(x <= 1.7e-152)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-7d+14)) .or. (.not. (x <= 1.7d-152))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -7e+14) || !(x <= 1.7e-152)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -7e+14) or not (x <= 1.7e-152): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -7e+14) || !(x <= 1.7e-152)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -7e+14) || ~((x <= 1.7e-152))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -7e+14], N[Not[LessEqual[x, 1.7e-152]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7 \cdot 10^{+14} \lor \neg \left(x \leq 1.7 \cdot 10^{-152}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -7e14 or 1.69999999999999992e-152 < x Initial program 98.1%
Taylor expanded in y around inf 54.1%
if -7e14 < x < 1.69999999999999992e-152Initial program 100.0%
Taylor expanded in x around 0 77.2%
Final simplification62.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.8%
Taylor expanded in x around 0 35.1%
Final simplification35.1%
herbie shell --seed 2024019
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))