
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= y -7e+54)
1.0
(if (<= y -1400000000.0)
(/ x (- 1.0 y))
(if (<= y 6.5e-6) (- x y) (/ y (+ y -1.0))))))
double code(double x, double y) {
double tmp;
if (y <= -7e+54) {
tmp = 1.0;
} else if (y <= -1400000000.0) {
tmp = x / (1.0 - y);
} else if (y <= 6.5e-6) {
tmp = x - y;
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7d+54)) then
tmp = 1.0d0
else if (y <= (-1400000000.0d0)) then
tmp = x / (1.0d0 - y)
else if (y <= 6.5d-6) then
tmp = x - y
else
tmp = y / (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7e+54) {
tmp = 1.0;
} else if (y <= -1400000000.0) {
tmp = x / (1.0 - y);
} else if (y <= 6.5e-6) {
tmp = x - y;
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7e+54: tmp = 1.0 elif y <= -1400000000.0: tmp = x / (1.0 - y) elif y <= 6.5e-6: tmp = x - y else: tmp = y / (y + -1.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -7e+54) tmp = 1.0; elseif (y <= -1400000000.0) tmp = Float64(x / Float64(1.0 - y)); elseif (y <= 6.5e-6) tmp = Float64(x - y); else tmp = Float64(y / Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7e+54) tmp = 1.0; elseif (y <= -1400000000.0) tmp = x / (1.0 - y); elseif (y <= 6.5e-6) tmp = x - y; else tmp = y / (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7e+54], 1.0, If[LessEqual[y, -1400000000.0], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.5e-6], N[(x - y), $MachinePrecision], N[(y / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{+54}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -1400000000:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{-6}:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y + -1}\\
\end{array}
\end{array}
if y < -7.0000000000000002e54Initial program 100.0%
Taylor expanded in y around inf 89.0%
if -7.0000000000000002e54 < y < -1.4e9Initial program 100.0%
Taylor expanded in x around inf 100.0%
if -1.4e9 < y < 6.4999999999999996e-6Initial program 100.0%
Taylor expanded in y around 0 99.3%
mul-1-neg99.3%
*-commutative99.3%
distribute-lft-neg-in99.3%
cancel-sign-sub99.3%
+-commutative99.3%
metadata-eval99.3%
distribute-lft-in99.3%
metadata-eval99.3%
sub-neg99.3%
mul-1-neg99.3%
remove-double-neg99.3%
sub-neg99.3%
metadata-eval99.3%
+-commutative99.3%
distribute-neg-in99.3%
metadata-eval99.3%
mul-1-neg99.3%
*-commutative99.3%
mul-1-neg99.3%
unsub-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 99.1%
if 6.4999999999999996e-6 < y Initial program 100.0%
Taylor expanded in x around 0 75.0%
metadata-eval75.0%
times-frac75.0%
*-lft-identity75.0%
neg-mul-175.0%
neg-sub075.0%
associate--r-75.0%
metadata-eval75.0%
Simplified75.0%
Final simplification91.1%
(FPCore (x y) :precision binary64 (if (<= y -7.5e+55) 1.0 (if (<= y -1400000000.0) (/ x (- 1.0 y)) (if (<= y 1.0) (- x y) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -7.5e+55) {
tmp = 1.0;
} else if (y <= -1400000000.0) {
tmp = x / (1.0 - y);
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7.5d+55)) then
tmp = 1.0d0
else if (y <= (-1400000000.0d0)) then
tmp = x / (1.0d0 - y)
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7.5e+55) {
tmp = 1.0;
} else if (y <= -1400000000.0) {
tmp = x / (1.0 - y);
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7.5e+55: tmp = 1.0 elif y <= -1400000000.0: tmp = x / (1.0 - y) elif y <= 1.0: tmp = x - y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -7.5e+55) tmp = 1.0; elseif (y <= -1400000000.0) tmp = Float64(x / Float64(1.0 - y)); elseif (y <= 1.0) tmp = Float64(x - y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7.5e+55) tmp = 1.0; elseif (y <= -1400000000.0) tmp = x / (1.0 - y); elseif (y <= 1.0) tmp = x - y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7.5e+55], 1.0, If[LessEqual[y, -1400000000.0], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.5 \cdot 10^{+55}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -1400000000:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -7.50000000000000014e55 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 80.7%
if -7.50000000000000014e55 < y < -1.4e9Initial program 100.0%
Taylor expanded in x around inf 100.0%
if -1.4e9 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.3%
mul-1-neg99.3%
*-commutative99.3%
distribute-lft-neg-in99.3%
cancel-sign-sub99.3%
+-commutative99.3%
metadata-eval99.3%
distribute-lft-in99.3%
metadata-eval99.3%
sub-neg99.3%
mul-1-neg99.3%
remove-double-neg99.3%
sub-neg99.3%
metadata-eval99.3%
+-commutative99.3%
distribute-neg-in99.3%
metadata-eval99.3%
mul-1-neg99.3%
*-commutative99.3%
mul-1-neg99.3%
unsub-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 99.1%
Final simplification90.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.2) (not (<= y 1.0))) (+ 1.0 (/ (- 1.0 x) y)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.2) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.2d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.2) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.2) or not (y <= 1.0): tmp = 1.0 + ((1.0 - x) / y) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.2) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.2) || ~((y <= 1.0))) tmp = 1.0 + ((1.0 - x) / y); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.2], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -1.19999999999999996 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 99.0%
+-commutative99.0%
mul-1-neg99.0%
unsub-neg99.0%
div-sub99.0%
Simplified99.0%
if -1.19999999999999996 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.9%
mul-1-neg99.9%
*-commutative99.9%
distribute-lft-neg-in99.9%
cancel-sign-sub99.9%
+-commutative99.9%
metadata-eval99.9%
distribute-lft-in99.9%
metadata-eval99.9%
sub-neg99.9%
mul-1-neg99.9%
remove-double-neg99.9%
sub-neg99.9%
metadata-eval99.9%
+-commutative99.9%
distribute-neg-in99.9%
metadata-eval99.9%
mul-1-neg99.9%
*-commutative99.9%
mul-1-neg99.9%
unsub-neg99.9%
Simplified99.9%
Taylor expanded in x around 0 99.7%
Final simplification99.4%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ 1.0 (/ (- 1.0 x) y)) (- x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x - (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else
tmp = x - (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x - (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 + ((1.0 - x) / y) else: tmp = x - (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); else tmp = Float64(x - Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 + ((1.0 - x) / y); else tmp = x - (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x - N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;x - y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 99.0%
+-commutative99.0%
mul-1-neg99.0%
unsub-neg99.0%
div-sub99.0%
Simplified99.0%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.9%
mul-1-neg99.9%
*-commutative99.9%
distribute-lft-neg-in99.9%
cancel-sign-sub99.9%
+-commutative99.9%
metadata-eval99.9%
distribute-lft-in99.9%
metadata-eval99.9%
sub-neg99.9%
mul-1-neg99.9%
remove-double-neg99.9%
sub-neg99.9%
metadata-eval99.9%
+-commutative99.9%
distribute-neg-in99.9%
metadata-eval99.9%
mul-1-neg99.9%
*-commutative99.9%
mul-1-neg99.9%
unsub-neg99.9%
Simplified99.9%
Final simplification99.5%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- 1.0 (/ x y)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 - (x / y) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 - (x / y); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 99.0%
+-commutative99.0%
mul-1-neg99.0%
unsub-neg99.0%
div-sub99.0%
Simplified99.0%
Taylor expanded in x around inf 98.5%
neg-mul-198.5%
distribute-neg-frac98.5%
Simplified98.5%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.9%
mul-1-neg99.9%
*-commutative99.9%
distribute-lft-neg-in99.9%
cancel-sign-sub99.9%
+-commutative99.9%
metadata-eval99.9%
distribute-lft-in99.9%
metadata-eval99.9%
sub-neg99.9%
mul-1-neg99.9%
remove-double-neg99.9%
sub-neg99.9%
metadata-eval99.9%
+-commutative99.9%
distribute-neg-in99.9%
metadata-eval99.9%
mul-1-neg99.9%
*-commutative99.9%
mul-1-neg99.9%
unsub-neg99.9%
Simplified99.9%
Taylor expanded in x around 0 99.7%
Final simplification99.1%
(FPCore (x y) :precision binary64 (if (<= y -22.0) 1.0 (if (<= y 1.0) (- x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -22.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-22.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -22.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -22.0: tmp = 1.0 elif y <= 1.0: tmp = x - y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -22.0) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x - y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -22.0) tmp = 1.0; elseif (y <= 1.0) tmp = x - y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -22.0], 1.0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -22:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -22 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 75.6%
if -22 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.9%
mul-1-neg99.9%
*-commutative99.9%
distribute-lft-neg-in99.9%
cancel-sign-sub99.9%
+-commutative99.9%
metadata-eval99.9%
distribute-lft-in99.9%
metadata-eval99.9%
sub-neg99.9%
mul-1-neg99.9%
remove-double-neg99.9%
sub-neg99.9%
metadata-eval99.9%
+-commutative99.9%
distribute-neg-in99.9%
metadata-eval99.9%
mul-1-neg99.9%
*-commutative99.9%
mul-1-neg99.9%
unsub-neg99.9%
Simplified99.9%
Taylor expanded in x around 0 99.7%
Final simplification88.1%
(FPCore (x y) :precision binary64 (if (<= y -4.2) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -4.2) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.2d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.2) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.2: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -4.2) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.2) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.2], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.20000000000000018 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 75.6%
if -4.20000000000000018 < y < 1Initial program 100.0%
Taylor expanded in y around 0 75.7%
Final simplification75.7%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 38.2%
Final simplification38.2%
herbie shell --seed 2024019
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))