
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (- x (* x (* x y))))
double code(double x, double y) {
return x - (x * (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (x * (x * y))
end function
public static double code(double x, double y) {
return x - (x * (x * y));
}
def code(x, y): return x - (x * (x * y))
function code(x, y) return Float64(x - Float64(x * Float64(x * y))) end
function tmp = code(x, y) tmp = x - (x * (x * y)); end
code[x_, y_] := N[(x - N[(x * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - x \cdot \left(x \cdot y\right)
\end{array}
Initial program 99.9%
sub-neg99.9%
distribute-rgt-in99.9%
*-un-lft-identity99.9%
distribute-rgt-neg-in99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -6e-21) (not (<= y 1.95e+21))) (* (- y) (* x x)) x))
double code(double x, double y) {
double tmp;
if ((y <= -6e-21) || !(y <= 1.95e+21)) {
tmp = -y * (x * x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-6d-21)) .or. (.not. (y <= 1.95d+21))) then
tmp = -y * (x * x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -6e-21) || !(y <= 1.95e+21)) {
tmp = -y * (x * x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -6e-21) or not (y <= 1.95e+21): tmp = -y * (x * x) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -6e-21) || !(y <= 1.95e+21)) tmp = Float64(Float64(-y) * Float64(x * x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -6e-21) || ~((y <= 1.95e+21))) tmp = -y * (x * x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -6e-21], N[Not[LessEqual[y, 1.95e+21]], $MachinePrecision]], N[((-y) * N[(x * x), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{-21} \lor \neg \left(y \leq 1.95 \cdot 10^{+21}\right):\\
\;\;\;\;\left(-y\right) \cdot \left(x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -5.99999999999999982e-21 or 1.95e21 < y Initial program 99.8%
Taylor expanded in x around inf 74.4%
mul-1-neg74.4%
distribute-rgt-neg-in74.4%
Simplified74.4%
unpow274.4%
Applied egg-rr74.4%
if -5.99999999999999982e-21 < y < 1.95e21Initial program 100.0%
Taylor expanded in x around 0 78.0%
Final simplification76.2%
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 50.2%
Final simplification50.2%
herbie shell --seed 2024019
(FPCore (x y)
:name "Numeric.SpecFunctions:log1p from math-functions-0.1.5.2, A"
:precision binary64
(* x (- 1.0 (* x y))))