
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t_0}{\sin t_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t_0}{\sin t_0}
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))))
(if (<= (/ (tan t_0) (sin t_0)) 1.2)
(/ 1.0 (log (+ (+ 1.0 (exp (cos (* 0.5 (/ x y))))) -1.0)))
1.0)))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((tan(t_0) / sin(t_0)) <= 1.2) {
tmp = 1.0 / log(((1.0 + exp(cos((0.5 * (x / y))))) + -1.0));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x / (y * 2.0d0)
if ((tan(t_0) / sin(t_0)) <= 1.2d0) then
tmp = 1.0d0 / log(((1.0d0 + exp(cos((0.5d0 * (x / y))))) + (-1.0d0)))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((Math.tan(t_0) / Math.sin(t_0)) <= 1.2) {
tmp = 1.0 / Math.log(((1.0 + Math.exp(Math.cos((0.5 * (x / y))))) + -1.0));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) tmp = 0 if (math.tan(t_0) / math.sin(t_0)) <= 1.2: tmp = 1.0 / math.log(((1.0 + math.exp(math.cos((0.5 * (x / y))))) + -1.0)) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) tmp = 0.0 if (Float64(tan(t_0) / sin(t_0)) <= 1.2) tmp = Float64(1.0 / log(Float64(Float64(1.0 + exp(cos(Float64(0.5 * Float64(x / y))))) + -1.0))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); tmp = 0.0; if ((tan(t_0) / sin(t_0)) <= 1.2) tmp = 1.0 / log(((1.0 + exp(cos((0.5 * (x / y))))) + -1.0)); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 1.2], N[(1.0 / N[Log[N[(N[(1.0 + N[Exp[N[Cos[N[(0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\mathbf{if}\;\frac{\tan t_0}{\sin t_0} \leq 1.2:\\
\;\;\;\;\frac{1}{\log \left(\left(1 + e^{\cos \left(0.5 \cdot \frac{x}{y}\right)}\right) + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) < 1.19999999999999996Initial program 71.6%
Taylor expanded in x around inf 71.6%
associate-*r/71.6%
Simplified71.6%
log1p-expm1-u71.6%
log1p-udef71.6%
associate-/l*71.8%
div-inv71.8%
clear-num71.6%
Applied egg-rr71.6%
expm1-udef71.6%
log1p-expm1-u71.6%
log1p-def71.6%
add-exp-log71.6%
associate-+r-71.6%
add-exp-log71.6%
log1p-def71.6%
log1p-expm1-u71.6%
Applied egg-rr71.6%
if 1.19999999999999996 < (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) Initial program 3.4%
Taylor expanded in x around 0 40.1%
Final simplification60.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))))
(if (<= (/ (tan t_0) (sin t_0)) 1.2)
(/ 1.0 (expm1 (log1p (cos (* 0.5 (/ x y))))))
1.0)))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((tan(t_0) / sin(t_0)) <= 1.2) {
tmp = 1.0 / expm1(log1p(cos((0.5 * (x / y)))));
} else {
tmp = 1.0;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((Math.tan(t_0) / Math.sin(t_0)) <= 1.2) {
tmp = 1.0 / Math.expm1(Math.log1p(Math.cos((0.5 * (x / y)))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) tmp = 0 if (math.tan(t_0) / math.sin(t_0)) <= 1.2: tmp = 1.0 / math.expm1(math.log1p(math.cos((0.5 * (x / y))))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) tmp = 0.0 if (Float64(tan(t_0) / sin(t_0)) <= 1.2) tmp = Float64(1.0 / expm1(log1p(cos(Float64(0.5 * Float64(x / y)))))); else tmp = 1.0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 1.2], N[(1.0 / N[(Exp[N[Log[1 + N[Cos[N[(0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\mathbf{if}\;\frac{\tan t_0}{\sin t_0} \leq 1.2:\\
\;\;\;\;\frac{1}{\mathsf{expm1}\left(\mathsf{log1p}\left(\cos \left(0.5 \cdot \frac{x}{y}\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) < 1.19999999999999996Initial program 71.6%
Taylor expanded in x around inf 71.6%
associate-*r/71.6%
Simplified71.6%
/-rgt-identity71.6%
expm1-log1p-u71.6%
/-rgt-identity71.6%
associate-/l*71.8%
div-inv71.8%
clear-num71.6%
Applied egg-rr71.6%
if 1.19999999999999996 < (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) Initial program 3.4%
Taylor expanded in x around 0 40.1%
Final simplification60.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (if (<= (/ (tan t_0) (sin t_0)) 1.2) (/ 1.0 (cos (/ (* x 0.5) y))) 1.0)))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((tan(t_0) / sin(t_0)) <= 1.2) {
tmp = 1.0 / cos(((x * 0.5) / y));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x / (y * 2.0d0)
if ((tan(t_0) / sin(t_0)) <= 1.2d0) then
tmp = 1.0d0 / cos(((x * 0.5d0) / y))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((Math.tan(t_0) / Math.sin(t_0)) <= 1.2) {
tmp = 1.0 / Math.cos(((x * 0.5) / y));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) tmp = 0 if (math.tan(t_0) / math.sin(t_0)) <= 1.2: tmp = 1.0 / math.cos(((x * 0.5) / y)) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) tmp = 0.0 if (Float64(tan(t_0) / sin(t_0)) <= 1.2) tmp = Float64(1.0 / cos(Float64(Float64(x * 0.5) / y))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); tmp = 0.0; if ((tan(t_0) / sin(t_0)) <= 1.2) tmp = 1.0 / cos(((x * 0.5) / y)); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 1.2], N[(1.0 / N[Cos[N[(N[(x * 0.5), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\mathbf{if}\;\frac{\tan t_0}{\sin t_0} \leq 1.2:\\
\;\;\;\;\frac{1}{\cos \left(\frac{x \cdot 0.5}{y}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) < 1.19999999999999996Initial program 71.6%
Taylor expanded in x around inf 71.6%
associate-*r/71.6%
Simplified71.6%
if 1.19999999999999996 < (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) Initial program 3.4%
Taylor expanded in x around 0 40.1%
Final simplification60.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 46.5%
Taylor expanded in x around 0 58.3%
Final simplification58.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
(if (< y -1.2303690911306994e+114)
1.0
(if (< y -9.102852406811914e-222)
(/ t_1 (* t_1 (log (exp (cos t_0)))))
1.0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * log(exp(cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (y * 2.0d0)
t_1 = sin(t_0)
if (y < (-1.2303690911306994d+114)) then
tmp = 1.0d0
else if (y < (-9.102852406811914d-222)) then
tmp = t_1 / (t_1 * log(exp(cos(t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = Math.sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) t_1 = math.sin(t_0) tmp = 0 if y < -1.2303690911306994e+114: tmp = 1.0 elif y < -9.102852406811914e-222: tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) t_1 = sin(t_0) tmp = 0.0 if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); t_1 = sin(t_0); tmp = 0.0; if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = t_1 / (t_1 * log(exp(cos(t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
t_1 := \sin t_0\\
\mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
\;\;\;\;1\\
\mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
\;\;\;\;\frac{t_1}{t_1 \cdot \log \left(e^{\cos t_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
herbie shell --seed 2024019
(FPCore (x y)
:name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(if (< y -1.2303690911306994e+114) 1.0 (if (< y -9.102852406811914e-222) (/ (sin (/ x (* y 2.0))) (* (sin (/ x (* y 2.0))) (log (exp (cos (/ x (* y 2.0))))))) 1.0))
(/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))