
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z): return (x * ((y - z) + 1.0)) / z
function code(x, y, z) return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z) end
function tmp = code(x, y, z) tmp = (x * ((y - z) + 1.0)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z): return (x * ((y - z) + 1.0)) / z
function code(x, y, z) return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z) end
function tmp = code(x, y, z) tmp = (x * ((y - z) + 1.0)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 1.5e+54)
(/ (* x_m (+ (- y z) 1.0)) z)
(* x_m (+ (/ (+ y 1.0) z) -1.0)))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 1.5e+54) {
tmp = (x_m * ((y - z) + 1.0)) / z;
} else {
tmp = x_m * (((y + 1.0) / z) + -1.0);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 1.5d+54) then
tmp = (x_m * ((y - z) + 1.0d0)) / z
else
tmp = x_m * (((y + 1.0d0) / z) + (-1.0d0))
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 1.5e+54) {
tmp = (x_m * ((y - z) + 1.0)) / z;
} else {
tmp = x_m * (((y + 1.0) / z) + -1.0);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 1.5e+54: tmp = (x_m * ((y - z) + 1.0)) / z else: tmp = x_m * (((y + 1.0) / z) + -1.0) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 1.5e+54) tmp = Float64(Float64(x_m * Float64(Float64(y - z) + 1.0)) / z); else tmp = Float64(x_m * Float64(Float64(Float64(y + 1.0) / z) + -1.0)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 1.5e+54) tmp = (x_m * ((y - z) + 1.0)) / z; else tmp = x_m * (((y + 1.0) / z) + -1.0); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 1.5e+54], N[(N[(x$95$m * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(x$95$m * N[(N[(N[(y + 1.0), $MachinePrecision] / z), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;x_m \leq 1.5 \cdot 10^{+54}:\\
\;\;\;\;\frac{x_m \cdot \left(\left(y - z\right) + 1\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;x_m \cdot \left(\frac{y + 1}{z} + -1\right)\\
\end{array}
\end{array}
if x < 1.4999999999999999e54Initial program 93.5%
if 1.4999999999999999e54 < x Initial program 68.6%
Taylor expanded in x around 0 68.6%
associate--l+68.6%
+-commutative68.6%
associate-*r/99.9%
+-commutative99.9%
associate--l+99.9%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification94.8%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* y (/ x_m z))))
(*
x_s
(if (<= z -1250000000000.0)
(- x_m)
(if (<= z -4.2e-26)
t_0
(if (<= z -5.5e-74)
(/ x_m z)
(if (<= z -1.35e-152)
t_0
(if (<= z 4.5e-274)
(/ x_m z)
(if (<= z 4.4e-125)
t_0
(if (<= z 1.2e-36)
(/ x_m z)
(if (<= z 2.35e+45) t_0 (- x_m))))))))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = y * (x_m / z);
double tmp;
if (z <= -1250000000000.0) {
tmp = -x_m;
} else if (z <= -4.2e-26) {
tmp = t_0;
} else if (z <= -5.5e-74) {
tmp = x_m / z;
} else if (z <= -1.35e-152) {
tmp = t_0;
} else if (z <= 4.5e-274) {
tmp = x_m / z;
} else if (z <= 4.4e-125) {
tmp = t_0;
} else if (z <= 1.2e-36) {
tmp = x_m / z;
} else if (z <= 2.35e+45) {
tmp = t_0;
} else {
tmp = -x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x_m / z)
if (z <= (-1250000000000.0d0)) then
tmp = -x_m
else if (z <= (-4.2d-26)) then
tmp = t_0
else if (z <= (-5.5d-74)) then
tmp = x_m / z
else if (z <= (-1.35d-152)) then
tmp = t_0
else if (z <= 4.5d-274) then
tmp = x_m / z
else if (z <= 4.4d-125) then
tmp = t_0
else if (z <= 1.2d-36) then
tmp = x_m / z
else if (z <= 2.35d+45) then
tmp = t_0
else
tmp = -x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = y * (x_m / z);
double tmp;
if (z <= -1250000000000.0) {
tmp = -x_m;
} else if (z <= -4.2e-26) {
tmp = t_0;
} else if (z <= -5.5e-74) {
tmp = x_m / z;
} else if (z <= -1.35e-152) {
tmp = t_0;
} else if (z <= 4.5e-274) {
tmp = x_m / z;
} else if (z <= 4.4e-125) {
tmp = t_0;
} else if (z <= 1.2e-36) {
tmp = x_m / z;
} else if (z <= 2.35e+45) {
tmp = t_0;
} else {
tmp = -x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = y * (x_m / z) tmp = 0 if z <= -1250000000000.0: tmp = -x_m elif z <= -4.2e-26: tmp = t_0 elif z <= -5.5e-74: tmp = x_m / z elif z <= -1.35e-152: tmp = t_0 elif z <= 4.5e-274: tmp = x_m / z elif z <= 4.4e-125: tmp = t_0 elif z <= 1.2e-36: tmp = x_m / z elif z <= 2.35e+45: tmp = t_0 else: tmp = -x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(y * Float64(x_m / z)) tmp = 0.0 if (z <= -1250000000000.0) tmp = Float64(-x_m); elseif (z <= -4.2e-26) tmp = t_0; elseif (z <= -5.5e-74) tmp = Float64(x_m / z); elseif (z <= -1.35e-152) tmp = t_0; elseif (z <= 4.5e-274) tmp = Float64(x_m / z); elseif (z <= 4.4e-125) tmp = t_0; elseif (z <= 1.2e-36) tmp = Float64(x_m / z); elseif (z <= 2.35e+45) tmp = t_0; else tmp = Float64(-x_m); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = y * (x_m / z); tmp = 0.0; if (z <= -1250000000000.0) tmp = -x_m; elseif (z <= -4.2e-26) tmp = t_0; elseif (z <= -5.5e-74) tmp = x_m / z; elseif (z <= -1.35e-152) tmp = t_0; elseif (z <= 4.5e-274) tmp = x_m / z; elseif (z <= 4.4e-125) tmp = t_0; elseif (z <= 1.2e-36) tmp = x_m / z; elseif (z <= 2.35e+45) tmp = t_0; else tmp = -x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -1250000000000.0], (-x$95$m), If[LessEqual[z, -4.2e-26], t$95$0, If[LessEqual[z, -5.5e-74], N[(x$95$m / z), $MachinePrecision], If[LessEqual[z, -1.35e-152], t$95$0, If[LessEqual[z, 4.5e-274], N[(x$95$m / z), $MachinePrecision], If[LessEqual[z, 4.4e-125], t$95$0, If[LessEqual[z, 1.2e-36], N[(x$95$m / z), $MachinePrecision], If[LessEqual[z, 2.35e+45], t$95$0, (-x$95$m)]]]]]]]]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := y \cdot \frac{x_m}{z}\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1250000000000:\\
\;\;\;\;-x_m\\
\mathbf{elif}\;z \leq -4.2 \cdot 10^{-26}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -5.5 \cdot 10^{-74}:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{elif}\;z \leq -1.35 \cdot 10^{-152}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 4.5 \cdot 10^{-274}:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{-125}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{-36}:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{elif}\;z \leq 2.35 \cdot 10^{+45}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-x_m\\
\end{array}
\end{array}
\end{array}
if z < -1.25e12 or 2.35000000000000001e45 < z Initial program 74.4%
Taylor expanded in z around inf 77.7%
mul-1-neg77.7%
Simplified77.7%
if -1.25e12 < z < -4.20000000000000016e-26 or -5.5000000000000001e-74 < z < -1.34999999999999999e-152 or 4.49999999999999991e-274 < z < 4.3999999999999999e-125 or 1.2e-36 < z < 2.35000000000000001e45Initial program 99.8%
Taylor expanded in y around inf 68.5%
associate-/l*62.6%
associate-/r/71.2%
Simplified71.2%
if -4.20000000000000016e-26 < z < -5.5000000000000001e-74 or -1.34999999999999999e-152 < z < 4.49999999999999991e-274 or 4.3999999999999999e-125 < z < 1.2e-36Initial program 99.8%
Taylor expanded in y around 0 76.5%
associate-/l*76.5%
Simplified76.5%
Taylor expanded in z around 0 76.5%
Final simplification75.5%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= y -1.0) (not (<= y 1.0)))
(* x_m (+ -1.0 (/ y z)))
(- (/ x_m z) x_m))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x_m * (-1.0 + (y / z));
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x_m * ((-1.0d0) + (y / z))
else
tmp = (x_m / z) - x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x_m * (-1.0 + (y / z));
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x_m * (-1.0 + (y / z)) else: tmp = (x_m / z) - x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x_m * Float64(-1.0 + Float64(y / z))); else tmp = Float64(Float64(x_m / z) - x_m); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x_m * (-1.0 + (y / z)); else tmp = (x_m / z) - x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x$95$m * N[(-1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x_m \cdot \left(-1 + \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{z} - x_m\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 87.2%
Taylor expanded in x around 0 87.2%
associate--l+87.2%
+-commutative87.2%
associate-*r/93.9%
+-commutative93.9%
associate--l+93.9%
div-sub93.9%
sub-neg93.9%
*-inverses93.9%
metadata-eval93.9%
Simplified93.9%
Taylor expanded in y around inf 92.7%
if -1 < y < 1Initial program 89.8%
Taylor expanded in x around 0 89.8%
associate--l+89.8%
+-commutative89.8%
associate-*r/99.9%
+-commutative99.9%
associate--l+99.9%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 98.8%
sub-neg98.8%
metadata-eval98.8%
distribute-rgt-in98.8%
associate-*l/98.9%
*-lft-identity98.9%
neg-mul-198.9%
unsub-neg98.9%
Simplified98.9%
Final simplification95.8%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= z -240000000.0) (not (<= z 1.0)))
(* x_m (+ -1.0 (/ y z)))
(* (+ y 1.0) (/ x_m z)))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -240000000.0) || !(z <= 1.0)) {
tmp = x_m * (-1.0 + (y / z));
} else {
tmp = (y + 1.0) * (x_m / z);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-240000000.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = x_m * ((-1.0d0) + (y / z))
else
tmp = (y + 1.0d0) * (x_m / z)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -240000000.0) || !(z <= 1.0)) {
tmp = x_m * (-1.0 + (y / z));
} else {
tmp = (y + 1.0) * (x_m / z);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -240000000.0) or not (z <= 1.0): tmp = x_m * (-1.0 + (y / z)) else: tmp = (y + 1.0) * (x_m / z) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -240000000.0) || !(z <= 1.0)) tmp = Float64(x_m * Float64(-1.0 + Float64(y / z))); else tmp = Float64(Float64(y + 1.0) * Float64(x_m / z)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -240000000.0) || ~((z <= 1.0))) tmp = x_m * (-1.0 + (y / z)); else tmp = (y + 1.0) * (x_m / z); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -240000000.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(x$95$m * N[(-1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y + 1.0), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -240000000 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;x_m \cdot \left(-1 + \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y + 1\right) \cdot \frac{x_m}{z}\\
\end{array}
\end{array}
if z < -2.4e8 or 1 < z Initial program 77.4%
Taylor expanded in x around 0 77.4%
associate--l+77.4%
+-commutative77.4%
associate-*r/99.9%
+-commutative99.9%
associate--l+99.9%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 99.6%
if -2.4e8 < z < 1Initial program 99.9%
Taylor expanded in z around 0 99.4%
associate-/l*94.2%
associate-/r/99.5%
Simplified99.5%
Final simplification99.5%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= y -8e+31) (not (<= y 1.18e+82)))
(* y (/ x_m z))
(- (/ x_m z) x_m))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -8e+31) || !(y <= 1.18e+82)) {
tmp = y * (x_m / z);
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8d+31)) .or. (.not. (y <= 1.18d+82))) then
tmp = y * (x_m / z)
else
tmp = (x_m / z) - x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -8e+31) || !(y <= 1.18e+82)) {
tmp = y * (x_m / z);
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (y <= -8e+31) or not (y <= 1.18e+82): tmp = y * (x_m / z) else: tmp = (x_m / z) - x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((y <= -8e+31) || !(y <= 1.18e+82)) tmp = Float64(y * Float64(x_m / z)); else tmp = Float64(Float64(x_m / z) - x_m); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((y <= -8e+31) || ~((y <= 1.18e+82))) tmp = y * (x_m / z); else tmp = (x_m / z) - x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -8e+31], N[Not[LessEqual[y, 1.18e+82]], $MachinePrecision]], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+31} \lor \neg \left(y \leq 1.18 \cdot 10^{+82}\right):\\
\;\;\;\;y \cdot \frac{x_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{z} - x_m\\
\end{array}
\end{array}
if y < -7.9999999999999997e31 or 1.1800000000000001e82 < y Initial program 87.5%
Taylor expanded in y around inf 75.5%
associate-/l*75.3%
associate-/r/77.5%
Simplified77.5%
if -7.9999999999999997e31 < y < 1.1800000000000001e82Initial program 89.2%
Taylor expanded in x around 0 89.2%
associate--l+89.2%
+-commutative89.2%
associate-*r/99.9%
+-commutative99.9%
associate--l+99.9%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 95.6%
sub-neg95.6%
metadata-eval95.6%
distribute-rgt-in95.6%
associate-*l/95.7%
*-lft-identity95.7%
neg-mul-195.7%
unsub-neg95.7%
Simplified95.7%
Final simplification88.1%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -1.4e+31)
(* y (/ x_m z))
(if (<= y 1.3e+71) (- (/ x_m z) x_m) (/ x_m (/ z y))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.4e+31) {
tmp = y * (x_m / z);
} else if (y <= 1.3e+71) {
tmp = (x_m / z) - x_m;
} else {
tmp = x_m / (z / y);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.4d+31)) then
tmp = y * (x_m / z)
else if (y <= 1.3d+71) then
tmp = (x_m / z) - x_m
else
tmp = x_m / (z / y)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.4e+31) {
tmp = y * (x_m / z);
} else if (y <= 1.3e+71) {
tmp = (x_m / z) - x_m;
} else {
tmp = x_m / (z / y);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -1.4e+31: tmp = y * (x_m / z) elif y <= 1.3e+71: tmp = (x_m / z) - x_m else: tmp = x_m / (z / y) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -1.4e+31) tmp = Float64(y * Float64(x_m / z)); elseif (y <= 1.3e+71) tmp = Float64(Float64(x_m / z) - x_m); else tmp = Float64(x_m / Float64(z / y)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -1.4e+31) tmp = y * (x_m / z); elseif (y <= 1.3e+71) tmp = (x_m / z) - x_m; else tmp = x_m / (z / y); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -1.4e+31], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.3e+71], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision], N[(x$95$m / N[(z / y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.4 \cdot 10^{+31}:\\
\;\;\;\;y \cdot \frac{x_m}{z}\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{+71}:\\
\;\;\;\;\frac{x_m}{z} - x_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{\frac{z}{y}}\\
\end{array}
\end{array}
if y < -1.40000000000000008e31Initial program 88.0%
Taylor expanded in y around inf 76.9%
associate-/l*75.7%
associate-/r/79.4%
Simplified79.4%
if -1.40000000000000008e31 < y < 1.29999999999999996e71Initial program 89.2%
Taylor expanded in x around 0 89.2%
associate--l+89.2%
+-commutative89.2%
associate-*r/99.9%
+-commutative99.9%
associate--l+99.9%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 95.6%
sub-neg95.6%
metadata-eval95.6%
distribute-rgt-in95.6%
associate-*l/95.7%
*-lft-identity95.7%
neg-mul-195.7%
unsub-neg95.7%
Simplified95.7%
if 1.29999999999999996e71 < y Initial program 86.6%
Taylor expanded in y around inf 72.7%
associate-/l*74.4%
Simplified74.4%
Final simplification88.2%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -1.1e+32)
(/ y (/ z x_m))
(if (<= y 6.6e+56) (- (/ x_m z) x_m) (/ x_m (/ z y))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.1e+32) {
tmp = y / (z / x_m);
} else if (y <= 6.6e+56) {
tmp = (x_m / z) - x_m;
} else {
tmp = x_m / (z / y);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.1d+32)) then
tmp = y / (z / x_m)
else if (y <= 6.6d+56) then
tmp = (x_m / z) - x_m
else
tmp = x_m / (z / y)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.1e+32) {
tmp = y / (z / x_m);
} else if (y <= 6.6e+56) {
tmp = (x_m / z) - x_m;
} else {
tmp = x_m / (z / y);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -1.1e+32: tmp = y / (z / x_m) elif y <= 6.6e+56: tmp = (x_m / z) - x_m else: tmp = x_m / (z / y) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -1.1e+32) tmp = Float64(y / Float64(z / x_m)); elseif (y <= 6.6e+56) tmp = Float64(Float64(x_m / z) - x_m); else tmp = Float64(x_m / Float64(z / y)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -1.1e+32) tmp = y / (z / x_m); elseif (y <= 6.6e+56) tmp = (x_m / z) - x_m; else tmp = x_m / (z / y); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -1.1e+32], N[(y / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.6e+56], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision], N[(x$95$m / N[(z / y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{+32}:\\
\;\;\;\;\frac{y}{\frac{z}{x_m}}\\
\mathbf{elif}\;y \leq 6.6 \cdot 10^{+56}:\\
\;\;\;\;\frac{x_m}{z} - x_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{\frac{z}{y}}\\
\end{array}
\end{array}
if y < -1.1e32Initial program 88.0%
Taylor expanded in x around 0 88.0%
associate--l+88.0%
+-commutative88.0%
associate-*r/93.1%
+-commutative93.1%
associate--l+93.1%
div-sub93.1%
sub-neg93.1%
*-inverses93.1%
metadata-eval93.1%
Simplified93.1%
Taylor expanded in y around inf 76.9%
*-commutative76.9%
associate-/l*79.5%
Simplified79.5%
if -1.1e32 < y < 6.60000000000000004e56Initial program 89.2%
Taylor expanded in x around 0 89.2%
associate--l+89.2%
+-commutative89.2%
associate-*r/99.9%
+-commutative99.9%
associate--l+99.9%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 95.6%
sub-neg95.6%
metadata-eval95.6%
distribute-rgt-in95.6%
associate-*l/95.7%
*-lft-identity95.7%
neg-mul-195.7%
unsub-neg95.7%
Simplified95.7%
if 6.60000000000000004e56 < y Initial program 86.6%
Taylor expanded in y around inf 72.7%
associate-/l*74.4%
Simplified74.4%
Final simplification88.2%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= z -3.8e-16) (not (<= z 880000.0))) (- x_m) (/ x_m z))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -3.8e-16) || !(z <= 880000.0)) {
tmp = -x_m;
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-3.8d-16)) .or. (.not. (z <= 880000.0d0))) then
tmp = -x_m
else
tmp = x_m / z
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -3.8e-16) || !(z <= 880000.0)) {
tmp = -x_m;
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -3.8e-16) or not (z <= 880000.0): tmp = -x_m else: tmp = x_m / z return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -3.8e-16) || !(z <= 880000.0)) tmp = Float64(-x_m); else tmp = Float64(x_m / z); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -3.8e-16) || ~((z <= 880000.0))) tmp = -x_m; else tmp = x_m / z; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -3.8e-16], N[Not[LessEqual[z, 880000.0]], $MachinePrecision]], (-x$95$m), N[(x$95$m / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.8 \cdot 10^{-16} \lor \neg \left(z \leq 880000\right):\\
\;\;\;\;-x_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{z}\\
\end{array}
\end{array}
if z < -3.80000000000000012e-16 or 8.8e5 < z Initial program 78.4%
Taylor expanded in z around inf 68.7%
mul-1-neg68.7%
Simplified68.7%
if -3.80000000000000012e-16 < z < 8.8e5Initial program 99.8%
Taylor expanded in y around 0 62.4%
associate-/l*62.4%
Simplified62.4%
Taylor expanded in z around 0 62.0%
Final simplification65.5%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (+ (/ (+ y 1.0) z) -1.0))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (((y + 1.0) / z) + -1.0));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (((y + 1.0d0) / z) + (-1.0d0)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (((y + 1.0) / z) + -1.0));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (((y + 1.0) / z) + -1.0))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(Float64(Float64(y + 1.0) / z) + -1.0))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (((y + 1.0) / z) + -1.0)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(N[(N[(y + 1.0), $MachinePrecision] / z), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(x_m \cdot \left(\frac{y + 1}{z} + -1\right)\right)
\end{array}
Initial program 88.5%
Taylor expanded in x around 0 88.5%
associate--l+88.5%
+-commutative88.5%
associate-*r/96.9%
+-commutative96.9%
associate--l+96.9%
div-sub96.9%
sub-neg96.9%
*-inverses96.9%
metadata-eval96.9%
Simplified96.9%
Final simplification96.9%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (- x_m)))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * -x_m;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * -x_m
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * -x_m;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * -x_m
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(-x_m)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * -x_m; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * (-x$95$m)), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(-x_m\right)
\end{array}
Initial program 88.5%
Taylor expanded in z around inf 37.9%
mul-1-neg37.9%
Simplified37.9%
Final simplification37.9%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot x_m
\end{array}
Initial program 88.5%
Taylor expanded in z around inf 29.1%
associate-*r*29.1%
mul-1-neg29.1%
Simplified29.1%
div-inv29.1%
associate-*l*37.9%
div-inv37.9%
*-inverses37.9%
*-commutative37.9%
*-un-lft-identity37.9%
neg-sub037.9%
sub-neg37.9%
add-sqr-sqrt18.7%
sqrt-unprod18.7%
sqr-neg18.7%
sqrt-unprod1.4%
add-sqr-sqrt2.9%
Applied egg-rr2.9%
+-lft-identity2.9%
Simplified2.9%
Final simplification2.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (* (+ 1.0 y) (/ x z)) x)))
(if (< x -2.71483106713436e-162)
t_0
(if (< x 3.874108816439546e-197)
(* (* x (+ (- y z) 1.0)) (/ 1.0 z))
t_0))))
double code(double x, double y, double z) {
double t_0 = ((1.0 + y) * (x / z)) - x;
double tmp;
if (x < -2.71483106713436e-162) {
tmp = t_0;
} else if (x < 3.874108816439546e-197) {
tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 + y) * (x / z)) - x
if (x < (-2.71483106713436d-162)) then
tmp = t_0
else if (x < 3.874108816439546d-197) then
tmp = (x * ((y - z) + 1.0d0)) * (1.0d0 / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((1.0 + y) * (x / z)) - x;
double tmp;
if (x < -2.71483106713436e-162) {
tmp = t_0;
} else if (x < 3.874108816439546e-197) {
tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((1.0 + y) * (x / z)) - x tmp = 0 if x < -2.71483106713436e-162: tmp = t_0 elif x < 3.874108816439546e-197: tmp = (x * ((y - z) + 1.0)) * (1.0 / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(1.0 + y) * Float64(x / z)) - x) tmp = 0.0 if (x < -2.71483106713436e-162) tmp = t_0; elseif (x < 3.874108816439546e-197) tmp = Float64(Float64(x * Float64(Float64(y - z) + 1.0)) * Float64(1.0 / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((1.0 + y) * (x / z)) - x; tmp = 0.0; if (x < -2.71483106713436e-162) tmp = t_0; elseif (x < 3.874108816439546e-197) tmp = (x * ((y - z) + 1.0)) * (1.0 / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(1.0 + y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]}, If[Less[x, -2.71483106713436e-162], t$95$0, If[Less[x, 3.874108816439546e-197], N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 + y\right) \cdot \frac{x}{z} - x\\
\mathbf{if}\;x < -2.71483106713436 \cdot 10^{-162}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x < 3.874108816439546 \cdot 10^{-197}:\\
\;\;\;\;\left(x \cdot \left(\left(y - z\right) + 1\right)\right) \cdot \frac{1}{z}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2024019
(FPCore (x y z)
:name "Diagrams.TwoD.Segment.Bernstein:evaluateBernstein from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(if (< x -2.71483106713436e-162) (- (* (+ 1.0 y) (/ x z)) x) (if (< x 3.874108816439546e-197) (* (* x (+ (- y z) 1.0)) (/ 1.0 z)) (- (* (+ 1.0 y) (/ x z)) x)))
(/ (* x (+ (- y z) 1.0)) z))