
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (sin y) y))) (* x_s (if (<= x_m 6.2e-53) (* t_0 (/ x_m z)) (/ (* x_m t_0) z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = sin(y) / y;
double tmp;
if (x_m <= 6.2e-53) {
tmp = t_0 * (x_m / z);
} else {
tmp = (x_m * t_0) / z;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = sin(y) / y
if (x_m <= 6.2d-53) then
tmp = t_0 * (x_m / z)
else
tmp = (x_m * t_0) / z
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = Math.sin(y) / y;
double tmp;
if (x_m <= 6.2e-53) {
tmp = t_0 * (x_m / z);
} else {
tmp = (x_m * t_0) / z;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = math.sin(y) / y tmp = 0 if x_m <= 6.2e-53: tmp = t_0 * (x_m / z) else: tmp = (x_m * t_0) / z return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(sin(y) / y) tmp = 0.0 if (x_m <= 6.2e-53) tmp = Float64(t_0 * Float64(x_m / z)); else tmp = Float64(Float64(x_m * t_0) / z); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = sin(y) / y; tmp = 0.0; if (x_m <= 6.2e-53) tmp = t_0 * (x_m / z); else tmp = (x_m * t_0) / z; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[x$95$m, 6.2e-53], N[(t$95$0 * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m * t$95$0), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;x_m \leq 6.2 \cdot 10^{-53}:\\
\;\;\;\;t_0 \cdot \frac{x_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m \cdot t_0}{z}\\
\end{array}
\end{array}
\end{array}
if x < 6.20000000000000031e-53Initial program 94.0%
*-commutative94.0%
associate-*r/96.2%
Simplified96.2%
if 6.20000000000000031e-53 < x Initial program 99.7%
Final simplification97.2%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (sin y) y))) (* x_s (if (<= t_0 1e-147) (* x_m (/ (sin y) (* y z))) (* t_0 (/ x_m z))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = sin(y) / y;
double tmp;
if (t_0 <= 1e-147) {
tmp = x_m * (sin(y) / (y * z));
} else {
tmp = t_0 * (x_m / z);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = sin(y) / y
if (t_0 <= 1d-147) then
tmp = x_m * (sin(y) / (y * z))
else
tmp = t_0 * (x_m / z)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = Math.sin(y) / y;
double tmp;
if (t_0 <= 1e-147) {
tmp = x_m * (Math.sin(y) / (y * z));
} else {
tmp = t_0 * (x_m / z);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = math.sin(y) / y tmp = 0 if t_0 <= 1e-147: tmp = x_m * (math.sin(y) / (y * z)) else: tmp = t_0 * (x_m / z) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(sin(y) / y) tmp = 0.0 if (t_0 <= 1e-147) tmp = Float64(x_m * Float64(sin(y) / Float64(y * z))); else tmp = Float64(t_0 * Float64(x_m / z)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = sin(y) / y; tmp = 0.0; if (t_0 <= 1e-147) tmp = x_m * (sin(y) / (y * z)); else tmp = t_0 * (x_m / z); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, 1e-147], N[(x$95$m * N[(N[Sin[y], $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;t_0 \leq 10^{-147}:\\
\;\;\;\;x_m \cdot \frac{\sin y}{y \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \frac{x_m}{z}\\
\end{array}
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 9.9999999999999997e-148Initial program 90.9%
associate-*r/92.0%
associate-/l/91.9%
*-commutative91.9%
Simplified91.9%
if 9.9999999999999997e-148 < (/.f64 (sin.f64 y) y) Initial program 98.7%
*-commutative98.7%
associate-*r/99.9%
Simplified99.9%
Final simplification96.7%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 1.8e-52) (/ x_m z) (* x_m (/ (sin y) (* y z))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.8e-52) {
tmp = x_m / z;
} else {
tmp = x_m * (sin(y) / (y * z));
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.8d-52) then
tmp = x_m / z
else
tmp = x_m * (sin(y) / (y * z))
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.8e-52) {
tmp = x_m / z;
} else {
tmp = x_m * (Math.sin(y) / (y * z));
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 1.8e-52: tmp = x_m / z else: tmp = x_m * (math.sin(y) / (y * z)) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 1.8e-52) tmp = Float64(x_m / z); else tmp = Float64(x_m * Float64(sin(y) / Float64(y * z))); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 1.8e-52) tmp = x_m / z; else tmp = x_m * (sin(y) / (y * z)); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 1.8e-52], N[(x$95$m / z), $MachinePrecision], N[(x$95$m * N[(N[Sin[y], $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1.8 \cdot 10^{-52}:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{else}:\\
\;\;\;\;x_m \cdot \frac{\sin y}{y \cdot z}\\
\end{array}
\end{array}
if y < 1.79999999999999994e-52Initial program 97.1%
associate-/l*97.3%
Simplified97.3%
Taylor expanded in y around 0 66.8%
if 1.79999999999999994e-52 < y Initial program 90.3%
associate-*r/89.4%
associate-/l/89.3%
*-commutative89.3%
Simplified89.3%
Final simplification71.7%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (sin y) y))) (* x_s (if (<= z 5e-10) (/ x_m (/ z t_0)) (* t_0 (/ x_m z))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = sin(y) / y;
double tmp;
if (z <= 5e-10) {
tmp = x_m / (z / t_0);
} else {
tmp = t_0 * (x_m / z);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = sin(y) / y
if (z <= 5d-10) then
tmp = x_m / (z / t_0)
else
tmp = t_0 * (x_m / z)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = Math.sin(y) / y;
double tmp;
if (z <= 5e-10) {
tmp = x_m / (z / t_0);
} else {
tmp = t_0 * (x_m / z);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = math.sin(y) / y tmp = 0 if z <= 5e-10: tmp = x_m / (z / t_0) else: tmp = t_0 * (x_m / z) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(sin(y) / y) tmp = 0.0 if (z <= 5e-10) tmp = Float64(x_m / Float64(z / t_0)); else tmp = Float64(t_0 * Float64(x_m / z)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = sin(y) / y; tmp = 0.0; if (z <= 5e-10) tmp = x_m / (z / t_0); else tmp = t_0 * (x_m / z); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, 5e-10], N[(x$95$m / N[(z / t$95$0), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 5 \cdot 10^{-10}:\\
\;\;\;\;\frac{x_m}{\frac{z}{t_0}}\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \frac{x_m}{z}\\
\end{array}
\end{array}
\end{array}
if z < 5.00000000000000031e-10Initial program 93.9%
associate-/l*96.0%
Simplified96.0%
if 5.00000000000000031e-10 < z Initial program 99.8%
*-commutative99.8%
associate-*r/99.8%
Simplified99.8%
Final simplification97.1%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 40.0) (/ x_m z) (/ (/ (/ x_m y) z) (/ 1.0 y)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 40.0) {
tmp = x_m / z;
} else {
tmp = ((x_m / y) / z) / (1.0 / y);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 40.0d0) then
tmp = x_m / z
else
tmp = ((x_m / y) / z) / (1.0d0 / y)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 40.0) {
tmp = x_m / z;
} else {
tmp = ((x_m / y) / z) / (1.0 / y);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 40.0: tmp = x_m / z else: tmp = ((x_m / y) / z) / (1.0 / y) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 40.0) tmp = Float64(x_m / z); else tmp = Float64(Float64(Float64(x_m / y) / z) / Float64(1.0 / y)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 40.0) tmp = x_m / z; else tmp = ((x_m / y) / z) / (1.0 / y); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 40.0], N[(x$95$m / z), $MachinePrecision], N[(N[(N[(x$95$m / y), $MachinePrecision] / z), $MachinePrecision] / N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 40:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{x_m}{y}}{z}}{\frac{1}{y}}\\
\end{array}
\end{array}
if y < 40Initial program 97.2%
associate-/l*97.4%
Simplified97.4%
Taylor expanded in y around 0 67.2%
if 40 < y Initial program 88.7%
associate-/l*87.7%
Simplified87.7%
associate-/r/89.8%
*-commutative89.8%
associate-*l/89.7%
div-inv89.6%
Applied egg-rr89.6%
Taylor expanded in y around 0 16.5%
associate-/l*16.7%
Simplified16.7%
associate-*l/24.5%
div-inv24.5%
associate-/r*32.1%
un-div-inv32.1%
Applied egg-rr32.1%
Final simplification60.6%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 1.0) (/ x_m z) (/ (* y (/ x_m y)) z))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.0) {
tmp = x_m / z;
} else {
tmp = (y * (x_m / y)) / z;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.0d0) then
tmp = x_m / z
else
tmp = (y * (x_m / y)) / z
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.0) {
tmp = x_m / z;
} else {
tmp = (y * (x_m / y)) / z;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 1.0: tmp = x_m / z else: tmp = (y * (x_m / y)) / z return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 1.0) tmp = Float64(x_m / z); else tmp = Float64(Float64(y * Float64(x_m / y)) / z); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 1.0) tmp = x_m / z; else tmp = (y * (x_m / y)) / z; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 1.0], N[(x$95$m / z), $MachinePrecision], N[(N[(y * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot \frac{x_m}{y}}{z}\\
\end{array}
\end{array}
if y < 1Initial program 97.2%
associate-/l*97.4%
Simplified97.4%
Taylor expanded in y around 0 67.5%
if 1 < y Initial program 88.9%
associate-/l*87.9%
Simplified87.9%
associate-/r/90.0%
*-commutative90.0%
associate-*l/89.9%
div-inv89.8%
Applied egg-rr89.8%
Taylor expanded in y around 0 16.2%
associate-/l*16.4%
Simplified16.4%
associate-/l*16.2%
associate-*l/16.3%
*-commutative16.3%
associate-*l*24.5%
un-div-inv24.5%
Applied egg-rr24.5%
Final simplification59.3%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ 1.0 (/ z x_m))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (1.0 / (z / x_m));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (1.0d0 / (z / x_m))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (1.0 / (z / x_m));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (1.0 / (z / x_m))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(1.0 / Float64(z / x_m))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (1.0 / (z / x_m)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(1.0 / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \frac{1}{\frac{z}{x_m}}
\end{array}
Initial program 95.6%
associate-*r/95.5%
associate-/l/87.9%
*-commutative87.9%
Simplified87.9%
Taylor expanded in y around 0 57.6%
un-div-inv57.8%
clear-num57.9%
Applied egg-rr57.9%
Final simplification57.9%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m z)))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m / z)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m / z)
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / z)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m / z); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \frac{x_m}{z}
\end{array}
Initial program 95.6%
associate-/l*95.6%
Simplified95.6%
Taylor expanded in y around 0 57.8%
Final simplification57.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t_0}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2024019
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< z -4.2173720203427147e-29) (/ (* x (/ 1.0 (/ y (sin y)))) z) (if (< z 4.446702369113811e+64) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1.0 (/ y (sin y)))) z)))
(/ (* x (/ (sin y) y)) z))