
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (+ 1.0 (/ -1.0 (* x 9.0))) (/ y (sqrt (* x 9.0)))))
double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / sqrt((x * 9.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 + ((-1.0d0) / (x * 9.0d0))) - (y / sqrt((x * 9.0d0)))
end function
public static double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / Math.sqrt((x * 9.0)));
}
def code(x, y): return (1.0 + (-1.0 / (x * 9.0))) - (y / math.sqrt((x * 9.0)))
function code(x, y) return Float64(Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) - Float64(y / sqrt(Float64(x * 9.0)))) end
function tmp = code(x, y) tmp = (1.0 + (-1.0 / (x * 9.0))) - (y / sqrt((x * 9.0))); end
code[x_, y_] := N[(N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + \frac{-1}{x \cdot 9}\right) - \frac{y}{\sqrt{x \cdot 9}}
\end{array}
Initial program 99.7%
*-commutative99.7%
metadata-eval99.7%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -4.9e+106) (not (<= y 1.4e+88))) (* (sqrt (/ 1.0 x)) (* y -0.3333333333333333)) (+ 1.0 (* 0.1111111111111111 (/ -1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -4.9e+106) || !(y <= 1.4e+88)) {
tmp = sqrt((1.0 / x)) * (y * -0.3333333333333333);
} else {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4.9d+106)) .or. (.not. (y <= 1.4d+88))) then
tmp = sqrt((1.0d0 / x)) * (y * (-0.3333333333333333d0))
else
tmp = 1.0d0 + (0.1111111111111111d0 * ((-1.0d0) / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4.9e+106) || !(y <= 1.4e+88)) {
tmp = Math.sqrt((1.0 / x)) * (y * -0.3333333333333333);
} else {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4.9e+106) or not (y <= 1.4e+88): tmp = math.sqrt((1.0 / x)) * (y * -0.3333333333333333) else: tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -4.9e+106) || !(y <= 1.4e+88)) tmp = Float64(sqrt(Float64(1.0 / x)) * Float64(y * -0.3333333333333333)); else tmp = Float64(1.0 + Float64(0.1111111111111111 * Float64(-1.0 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4.9e+106) || ~((y <= 1.4e+88))) tmp = sqrt((1.0 / x)) * (y * -0.3333333333333333); else tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4.9e+106], N[Not[LessEqual[y, 1.4e+88]], $MachinePrecision]], N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] * N[(y * -0.3333333333333333), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(0.1111111111111111 * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.9 \cdot 10^{+106} \lor \neg \left(y \leq 1.4 \cdot 10^{+88}\right):\\
\;\;\;\;\sqrt{\frac{1}{x}} \cdot \left(y \cdot -0.3333333333333333\right)\\
\mathbf{else}:\\
\;\;\;\;1 + 0.1111111111111111 \cdot \frac{-1}{x}\\
\end{array}
\end{array}
if y < -4.89999999999999998e106 or 1.39999999999999994e88 < y Initial program 99.6%
*-commutative99.6%
metadata-eval99.6%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Taylor expanded in y around inf 95.8%
*-commutative95.8%
associate-*l*95.9%
Simplified95.9%
if -4.89999999999999998e106 < y < 1.39999999999999994e88Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 93.3%
Final simplification94.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.18e+63) (not (<= y 8.6e+89))) (+ 1.0 (* y (/ -0.3333333333333333 (sqrt x)))) (+ 1.0 (* 0.1111111111111111 (/ -1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.18e+63) || !(y <= 8.6e+89)) {
tmp = 1.0 + (y * (-0.3333333333333333 / sqrt(x)));
} else {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.18d+63)) .or. (.not. (y <= 8.6d+89))) then
tmp = 1.0d0 + (y * ((-0.3333333333333333d0) / sqrt(x)))
else
tmp = 1.0d0 + (0.1111111111111111d0 * ((-1.0d0) / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.18e+63) || !(y <= 8.6e+89)) {
tmp = 1.0 + (y * (-0.3333333333333333 / Math.sqrt(x)));
} else {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.18e+63) or not (y <= 8.6e+89): tmp = 1.0 + (y * (-0.3333333333333333 / math.sqrt(x))) else: tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.18e+63) || !(y <= 8.6e+89)) tmp = Float64(1.0 + Float64(y * Float64(-0.3333333333333333 / sqrt(x)))); else tmp = Float64(1.0 + Float64(0.1111111111111111 * Float64(-1.0 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.18e+63) || ~((y <= 8.6e+89))) tmp = 1.0 + (y * (-0.3333333333333333 / sqrt(x))); else tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.18e+63], N[Not[LessEqual[y, 8.6e+89]], $MachinePrecision]], N[(1.0 + N[(y * N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(0.1111111111111111 * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.18 \cdot 10^{+63} \lor \neg \left(y \leq 8.6 \cdot 10^{+89}\right):\\
\;\;\;\;1 + y \cdot \frac{-0.3333333333333333}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;1 + 0.1111111111111111 \cdot \frac{-1}{x}\\
\end{array}
\end{array}
if y < -1.1800000000000001e63 or 8.6000000000000003e89 < y Initial program 99.6%
sub-neg99.6%
distribute-frac-neg99.6%
+-commutative99.6%
associate-+r-99.6%
+-commutative99.6%
associate-+r-99.6%
neg-mul-199.6%
*-commutative99.6%
associate-*r/99.4%
fma-neg99.4%
associate-/r*99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.5%
distribute-neg-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 96.1%
*-commutative96.1%
associate-*l*96.2%
*-commutative96.2%
Simplified96.2%
expm1-log1p-u50.1%
expm1-udef50.1%
*-commutative50.1%
sqrt-div50.1%
metadata-eval50.1%
un-div-inv50.1%
*-commutative50.1%
Applied egg-rr50.1%
expm1-def50.1%
expm1-log1p96.3%
*-commutative96.3%
remove-double-neg96.3%
distribute-rgt-neg-out96.3%
metadata-eval96.3%
associate-*r*96.3%
neg-mul-196.3%
remove-double-neg96.3%
distribute-neg-frac96.3%
associate-*l/96.3%
*-commutative96.3%
distribute-rgt-neg-in96.3%
distribute-neg-frac96.3%
metadata-eval96.3%
Simplified96.3%
if -1.1800000000000001e63 < y < 8.6000000000000003e89Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 95.8%
Final simplification96.0%
(FPCore (x y) :precision binary64 (if (or (<= y -3.4e+65) (not (<= y 3.6e+87))) (+ 1.0 (/ y (* (sqrt x) -3.0))) (+ 1.0 (* 0.1111111111111111 (/ -1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -3.4e+65) || !(y <= 3.6e+87)) {
tmp = 1.0 + (y / (sqrt(x) * -3.0));
} else {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.4d+65)) .or. (.not. (y <= 3.6d+87))) then
tmp = 1.0d0 + (y / (sqrt(x) * (-3.0d0)))
else
tmp = 1.0d0 + (0.1111111111111111d0 * ((-1.0d0) / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.4e+65) || !(y <= 3.6e+87)) {
tmp = 1.0 + (y / (Math.sqrt(x) * -3.0));
} else {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.4e+65) or not (y <= 3.6e+87): tmp = 1.0 + (y / (math.sqrt(x) * -3.0)) else: tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.4e+65) || !(y <= 3.6e+87)) tmp = Float64(1.0 + Float64(y / Float64(sqrt(x) * -3.0))); else tmp = Float64(1.0 + Float64(0.1111111111111111 * Float64(-1.0 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.4e+65) || ~((y <= 3.6e+87))) tmp = 1.0 + (y / (sqrt(x) * -3.0)); else tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.4e+65], N[Not[LessEqual[y, 3.6e+87]], $MachinePrecision]], N[(1.0 + N[(y / N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(0.1111111111111111 * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{+65} \lor \neg \left(y \leq 3.6 \cdot 10^{+87}\right):\\
\;\;\;\;1 + \frac{y}{\sqrt{x} \cdot -3}\\
\mathbf{else}:\\
\;\;\;\;1 + 0.1111111111111111 \cdot \frac{-1}{x}\\
\end{array}
\end{array}
if y < -3.3999999999999999e65 or 3.59999999999999994e87 < y Initial program 99.6%
sub-neg99.6%
distribute-frac-neg99.6%
+-commutative99.6%
associate-+r-99.6%
+-commutative99.6%
associate-+r-99.6%
neg-mul-199.6%
*-commutative99.6%
associate-*r/99.4%
fma-neg99.4%
associate-/r*99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.5%
distribute-neg-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 96.1%
*-commutative96.1%
associate-*l*96.2%
*-commutative96.2%
Simplified96.2%
expm1-log1p-u50.1%
expm1-udef50.1%
*-commutative50.1%
sqrt-div50.1%
metadata-eval50.1%
un-div-inv50.1%
*-commutative50.1%
Applied egg-rr50.1%
expm1-def50.1%
expm1-log1p96.3%
Simplified96.3%
Applied egg-rr50.1%
expm1-def50.1%
expm1-log1p96.4%
Simplified96.4%
if -3.3999999999999999e65 < y < 3.59999999999999994e87Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 95.8%
Final simplification96.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (sqrt (/ 1.0 x))))
(if (<= y -4.9e+106)
(* -0.3333333333333333 (* y t_0))
(if (<= y 8.6e+89)
(+ 1.0 (* 0.1111111111111111 (/ -1.0 x)))
(* t_0 (* y -0.3333333333333333))))))
double code(double x, double y) {
double t_0 = sqrt((1.0 / x));
double tmp;
if (y <= -4.9e+106) {
tmp = -0.3333333333333333 * (y * t_0);
} else if (y <= 8.6e+89) {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
} else {
tmp = t_0 * (y * -0.3333333333333333);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 / x))
if (y <= (-4.9d+106)) then
tmp = (-0.3333333333333333d0) * (y * t_0)
else if (y <= 8.6d+89) then
tmp = 1.0d0 + (0.1111111111111111d0 * ((-1.0d0) / x))
else
tmp = t_0 * (y * (-0.3333333333333333d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt((1.0 / x));
double tmp;
if (y <= -4.9e+106) {
tmp = -0.3333333333333333 * (y * t_0);
} else if (y <= 8.6e+89) {
tmp = 1.0 + (0.1111111111111111 * (-1.0 / x));
} else {
tmp = t_0 * (y * -0.3333333333333333);
}
return tmp;
}
def code(x, y): t_0 = math.sqrt((1.0 / x)) tmp = 0 if y <= -4.9e+106: tmp = -0.3333333333333333 * (y * t_0) elif y <= 8.6e+89: tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)) else: tmp = t_0 * (y * -0.3333333333333333) return tmp
function code(x, y) t_0 = sqrt(Float64(1.0 / x)) tmp = 0.0 if (y <= -4.9e+106) tmp = Float64(-0.3333333333333333 * Float64(y * t_0)); elseif (y <= 8.6e+89) tmp = Float64(1.0 + Float64(0.1111111111111111 * Float64(-1.0 / x))); else tmp = Float64(t_0 * Float64(y * -0.3333333333333333)); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt((1.0 / x)); tmp = 0.0; if (y <= -4.9e+106) tmp = -0.3333333333333333 * (y * t_0); elseif (y <= 8.6e+89) tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)); else tmp = t_0 * (y * -0.3333333333333333); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[y, -4.9e+106], N[(-0.3333333333333333 * N[(y * t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.6e+89], N[(1.0 + N[(0.1111111111111111 * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(y * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\frac{1}{x}}\\
\mathbf{if}\;y \leq -4.9 \cdot 10^{+106}:\\
\;\;\;\;-0.3333333333333333 \cdot \left(y \cdot t_0\right)\\
\mathbf{elif}\;y \leq 8.6 \cdot 10^{+89}:\\
\;\;\;\;1 + 0.1111111111111111 \cdot \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \left(y \cdot -0.3333333333333333\right)\\
\end{array}
\end{array}
if y < -4.89999999999999998e106Initial program 99.7%
*-commutative99.7%
metadata-eval99.7%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Taylor expanded in y around inf 97.3%
*-commutative97.3%
Simplified97.3%
if -4.89999999999999998e106 < y < 8.6000000000000003e89Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 93.3%
if 8.6000000000000003e89 < y Initial program 99.5%
*-commutative99.5%
metadata-eval99.5%
sqrt-prod99.7%
pow1/299.6%
Applied egg-rr99.6%
unpow1/299.7%
Simplified99.7%
Taylor expanded in y around inf 94.4%
*-commutative94.4%
associate-*l*94.6%
Simplified94.6%
Final simplification94.2%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (* -0.3333333333333333 (/ y (sqrt x)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((-0.3333333333333333d0) * (y / sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / Math.sqrt(x)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(-0.3333333333333333 * Float64(y / sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + -0.3333333333333333 \cdot \frac{y}{\sqrt{x}}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (/ -0.3333333333333333 (/ (sqrt x) y))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 / (sqrt(x) / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((-0.3333333333333333d0) / (sqrt(x) / y))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 / (Math.sqrt(x) / y));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 / (math.sqrt(x) / y))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(-0.3333333333333333 / Float64(sqrt(x) / y))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 / (sqrt(x) / y)); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(-0.3333333333333333 / N[(N[Sqrt[x], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + \frac{-0.3333333333333333}{\frac{\sqrt{x}}{y}}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
clear-num99.5%
un-div-inv99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 0.1111111111111111 x)) (/ y (sqrt (* x 9.0)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / sqrt((x * 9.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) - (y / sqrt((x * 9.0d0)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / Math.sqrt((x * 9.0)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) - (y / math.sqrt((x * 9.0)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) - Float64(y / sqrt(Float64(x * 9.0)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) - (y / sqrt((x * 9.0))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] - N[(y / N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) - \frac{y}{\sqrt{x \cdot 9}}
\end{array}
Initial program 99.7%
*-commutative99.7%
metadata-eval99.7%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Taylor expanded in x around 0 99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (* (/ 1.0 x) -0.1111111111111111) 1.0))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = (1.0 / x) * -0.1111111111111111;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.11d0) then
tmp = (1.0d0 / x) * (-0.1111111111111111d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = (1.0 / x) * -0.1111111111111111;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.11: tmp = (1.0 / x) * -0.1111111111111111 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(Float64(1.0 / x) * -0.1111111111111111); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.11) tmp = (1.0 / x) * -0.1111111111111111; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.11], N[(N[(1.0 / x), $MachinePrecision] * -0.1111111111111111), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{1}{x} \cdot -0.1111111111111111\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.6%
*-commutative99.6%
metadata-eval99.6%
sqrt-prod99.6%
pow1/299.6%
Applied egg-rr99.6%
unpow1/299.6%
Simplified99.6%
Taylor expanded in x around 0 64.3%
clear-num64.4%
associate-/r/64.4%
Applied egg-rr64.4%
if 0.110000000000000001 < x Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
distribute-frac-neg99.8%
neg-mul-199.8%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 61.5%
Final simplification63.1%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (/ -0.1111111111111111 x) 1.0))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.11d0) then
tmp = (-0.1111111111111111d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.11: tmp = -0.1111111111111111 / x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(-0.1111111111111111 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.11) tmp = -0.1111111111111111 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.11], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.6%
*-commutative99.6%
metadata-eval99.6%
sqrt-prod99.6%
pow1/299.6%
Applied egg-rr99.6%
unpow1/299.6%
Simplified99.6%
Taylor expanded in x around 0 64.3%
if 0.110000000000000001 < x Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
distribute-frac-neg99.8%
neg-mul-199.8%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 61.5%
Final simplification63.1%
(FPCore (x y) :precision binary64 (+ 1.0 (* 0.1111111111111111 (/ -1.0 x))))
double code(double x, double y) {
return 1.0 + (0.1111111111111111 * (-1.0 / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + (0.1111111111111111d0 * ((-1.0d0) / x))
end function
public static double code(double x, double y) {
return 1.0 + (0.1111111111111111 * (-1.0 / x));
}
def code(x, y): return 1.0 + (0.1111111111111111 * (-1.0 / x))
function code(x, y) return Float64(1.0 + Float64(0.1111111111111111 * Float64(-1.0 / x))) end
function tmp = code(x, y) tmp = 1.0 + (0.1111111111111111 * (-1.0 / x)); end
code[x_, y_] := N[(1.0 + N[(0.1111111111111111 * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + 0.1111111111111111 \cdot \frac{-1}{x}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around 0 64.4%
Final simplification64.4%
(FPCore (x y) :precision binary64 (+ 1.0 (/ -0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((-0.1111111111111111d0) / x)
end function
public static double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
def code(x, y): return 1.0 + (-0.1111111111111111 / x)
function code(x, y) return Float64(1.0 + Float64(-0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 + (-0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around 0 64.4%
cancel-sign-sub-inv64.4%
metadata-eval64.4%
associate-*r/64.3%
metadata-eval64.3%
+-commutative64.3%
Simplified64.3%
Final simplification64.3%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.7%
sub-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
distribute-frac-neg99.6%
neg-mul-199.6%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around inf 28.2%
Final simplification28.2%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2024019
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:herbie-target
(- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))