
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= y 2.4e-134)
(- x z)
(if (<= y 3.8e-57)
(- (* (log y) -0.5) z)
(if (<= y 2.5e+103) (- x z) (- (* y (- 1.0 (log y))) z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.4e-134) {
tmp = x - z;
} else if (y <= 3.8e-57) {
tmp = (log(y) * -0.5) - z;
} else if (y <= 2.5e+103) {
tmp = x - z;
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.4d-134) then
tmp = x - z
else if (y <= 3.8d-57) then
tmp = (log(y) * (-0.5d0)) - z
else if (y <= 2.5d+103) then
tmp = x - z
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.4e-134) {
tmp = x - z;
} else if (y <= 3.8e-57) {
tmp = (Math.log(y) * -0.5) - z;
} else if (y <= 2.5e+103) {
tmp = x - z;
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.4e-134: tmp = x - z elif y <= 3.8e-57: tmp = (math.log(y) * -0.5) - z elif y <= 2.5e+103: tmp = x - z else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.4e-134) tmp = Float64(x - z); elseif (y <= 3.8e-57) tmp = Float64(Float64(log(y) * -0.5) - z); elseif (y <= 2.5e+103) tmp = Float64(x - z); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.4e-134) tmp = x - z; elseif (y <= 3.8e-57) tmp = (log(y) * -0.5) - z; elseif (y <= 2.5e+103) tmp = x - z; else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.4e-134], N[(x - z), $MachinePrecision], If[LessEqual[y, 3.8e-57], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 2.5e+103], N[(x - z), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4 \cdot 10^{-134}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 3.8 \cdot 10^{-57}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+103}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if y < 2.4000000000000001e-134 or 3.7999999999999997e-57 < y < 2.5e103Initial program 99.9%
flip-+99.9%
associate-*l/99.9%
fma-neg99.9%
metadata-eval99.9%
metadata-eval99.9%
sub-neg99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 73.2%
if 2.4000000000000001e-134 < y < 3.7999999999999997e-57Initial program 100.0%
flip-+100.0%
associate-*l/100.0%
fma-neg100.0%
metadata-eval100.0%
metadata-eval100.0%
sub-neg100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 82.6%
sub-neg82.6%
metadata-eval82.6%
associate-/l*82.6%
unpow282.6%
fma-neg82.6%
metadata-eval82.6%
Simplified82.6%
Taylor expanded in y around 0 82.6%
*-commutative82.6%
Simplified82.6%
if 2.5e103 < y Initial program 99.6%
Taylor expanded in y around inf 88.4%
*-commutative88.4%
log-rec88.4%
distribute-lft-neg-in88.4%
distribute-rgt-neg-in88.4%
Simplified88.4%
+-commutative88.4%
*-un-lft-identity88.4%
distribute-rgt-neg-out88.4%
distribute-lft-neg-in88.4%
distribute-rgt-in88.5%
sub-neg88.5%
add-cube-cbrt87.5%
unpow387.5%
*-commutative87.5%
unpow387.5%
add-cube-cbrt88.5%
Applied egg-rr88.5%
Final simplification79.3%
(FPCore (x y z)
:precision binary64
(if (<= x -4.3e+43)
(- x z)
(if (<= x -8.5e-50)
(- y (* y (log y)))
(if (<= x 300.0) (- (* (log y) -0.5) z) (- x z)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.3e+43) {
tmp = x - z;
} else if (x <= -8.5e-50) {
tmp = y - (y * log(y));
} else if (x <= 300.0) {
tmp = (log(y) * -0.5) - z;
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.3d+43)) then
tmp = x - z
else if (x <= (-8.5d-50)) then
tmp = y - (y * log(y))
else if (x <= 300.0d0) then
tmp = (log(y) * (-0.5d0)) - z
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.3e+43) {
tmp = x - z;
} else if (x <= -8.5e-50) {
tmp = y - (y * Math.log(y));
} else if (x <= 300.0) {
tmp = (Math.log(y) * -0.5) - z;
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.3e+43: tmp = x - z elif x <= -8.5e-50: tmp = y - (y * math.log(y)) elif x <= 300.0: tmp = (math.log(y) * -0.5) - z else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.3e+43) tmp = Float64(x - z); elseif (x <= -8.5e-50) tmp = Float64(y - Float64(y * log(y))); elseif (x <= 300.0) tmp = Float64(Float64(log(y) * -0.5) - z); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.3e+43) tmp = x - z; elseif (x <= -8.5e-50) tmp = y - (y * log(y)); elseif (x <= 300.0) tmp = (log(y) * -0.5) - z; else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.3e+43], N[(x - z), $MachinePrecision], If[LessEqual[x, -8.5e-50], N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 300.0], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision], N[(x - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.3 \cdot 10^{+43}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;x \leq -8.5 \cdot 10^{-50}:\\
\;\;\;\;y - y \cdot \log y\\
\mathbf{elif}\;x \leq 300:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if x < -4.3e43 or 300 < x Initial program 99.9%
flip-+82.0%
associate-*l/82.0%
fma-neg82.0%
metadata-eval82.0%
metadata-eval82.0%
sub-neg82.0%
metadata-eval82.0%
Applied egg-rr82.0%
Taylor expanded in x around inf 87.5%
if -4.3e43 < x < -8.50000000000000012e-50Initial program 99.8%
flip-+57.3%
associate-*l/57.4%
fma-neg57.4%
metadata-eval57.4%
metadata-eval57.4%
sub-neg57.4%
metadata-eval57.4%
Applied egg-rr57.4%
Taylor expanded in x around 0 50.2%
sub-neg50.2%
metadata-eval50.2%
associate-/l*50.0%
unpow250.0%
fma-neg50.0%
metadata-eval50.0%
Simplified50.0%
Taylor expanded in y around inf 77.0%
mul-1-neg77.0%
log-rec77.0%
distribute-rgt-neg-in77.0%
remove-double-neg77.0%
Simplified77.0%
Taylor expanded in z around 0 62.6%
if -8.50000000000000012e-50 < x < 300Initial program 99.8%
flip-+81.5%
associate-*l/81.5%
fma-neg81.5%
metadata-eval81.5%
metadata-eval81.5%
sub-neg81.5%
metadata-eval81.5%
Applied egg-rr81.5%
Taylor expanded in x around 0 80.2%
sub-neg80.2%
metadata-eval80.2%
associate-/l*80.2%
unpow280.2%
fma-neg80.2%
metadata-eval80.2%
Simplified80.2%
Taylor expanded in y around 0 68.1%
*-commutative68.1%
Simplified68.1%
Final simplification75.9%
(FPCore (x y z) :precision binary64 (if (<= y 0.029) (- (- x (* (log y) 0.5)) z) (+ x (- (* y (- 1.0 (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.029) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - log(y))) - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.029d0) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + ((y * (1.0d0 - log(y))) - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.029) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - Math.log(y))) - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.029: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + ((y * (1.0 - math.log(y))) - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.029) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(Float64(y * Float64(1.0 - log(y))) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.029) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + ((y * (1.0 - log(y))) - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.029], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.029:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot \left(1 - \log y\right) - z\right)\\
\end{array}
\end{array}
if y < 0.0290000000000000015Initial program 100.0%
Taylor expanded in y around 0 99.5%
if 0.0290000000000000015 < y Initial program 99.7%
associate--l+99.6%
sub-neg99.6%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-def99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 98.1%
log-rec98.1%
sub-neg98.1%
Simplified98.1%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (if (<= y 1.65e+105) (- (- x (* (log y) 0.5)) z) (- (* y (- 1.0 (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.65e+105) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.65d+105) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.65e+105) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.65e+105: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.65e+105) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.65e+105) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.65e+105], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.65 \cdot 10^{+105}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if y < 1.64999999999999999e105Initial program 100.0%
Taylor expanded in y around 0 93.3%
if 1.64999999999999999e105 < y Initial program 99.6%
Taylor expanded in y around inf 88.4%
*-commutative88.4%
log-rec88.4%
distribute-lft-neg-in88.4%
distribute-rgt-neg-in88.4%
Simplified88.4%
+-commutative88.4%
*-un-lft-identity88.4%
distribute-rgt-neg-out88.4%
distribute-lft-neg-in88.4%
distribute-rgt-in88.5%
sub-neg88.5%
add-cube-cbrt87.5%
unpow387.5%
*-commutative87.5%
unpow387.5%
add-cube-cbrt88.5%
Applied egg-rr88.5%
Final simplification91.9%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y 1.02e+108) (- x z) (- y (* y (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.02e+108) {
tmp = x - z;
} else {
tmp = y - (y * log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.02d+108) then
tmp = x - z
else
tmp = y - (y * log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.02e+108) {
tmp = x - z;
} else {
tmp = y - (y * Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.02e+108: tmp = x - z else: tmp = y - (y * math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.02e+108) tmp = Float64(x - z); else tmp = Float64(y - Float64(y * log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.02e+108) tmp = x - z; else tmp = y - (y * log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.02e+108], N[(x - z), $MachinePrecision], N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.02 \cdot 10^{+108}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y - y \cdot \log y\\
\end{array}
\end{array}
if y < 1.02e108Initial program 100.0%
flip-+99.9%
associate-*l/99.9%
fma-neg99.9%
metadata-eval99.9%
metadata-eval99.9%
sub-neg99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 69.5%
if 1.02e108 < y Initial program 99.6%
flip-+29.3%
associate-*l/29.3%
fma-neg29.3%
metadata-eval29.3%
metadata-eval29.3%
sub-neg29.3%
metadata-eval29.3%
Applied egg-rr29.3%
Taylor expanded in x around 0 23.2%
sub-neg23.2%
metadata-eval23.2%
associate-/l*23.2%
unpow223.2%
fma-neg23.2%
metadata-eval23.2%
Simplified23.2%
Taylor expanded in y around inf 88.4%
mul-1-neg88.4%
log-rec88.4%
distribute-rgt-neg-in88.4%
remove-double-neg88.4%
Simplified88.4%
Taylor expanded in z around 0 71.4%
Final simplification70.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.25e+16) (not (<= z 2.6e+128))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.25e+16) || !(z <= 2.6e+128)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.25d+16)) .or. (.not. (z <= 2.6d+128))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.25e+16) || !(z <= 2.6e+128)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.25e+16) or not (z <= 2.6e+128): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.25e+16) || !(z <= 2.6e+128)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.25e+16) || ~((z <= 2.6e+128))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.25e+16], N[Not[LessEqual[z, 2.6e+128]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.25 \cdot 10^{+16} \lor \neg \left(z \leq 2.6 \cdot 10^{+128}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.25e16 or 2.6e128 < z Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-def99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 75.8%
neg-mul-175.8%
Simplified75.8%
if -1.25e16 < z < 2.6e128Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 37.4%
Final simplification50.2%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
flip-+79.8%
associate-*l/79.8%
fma-neg79.8%
metadata-eval79.8%
metadata-eval79.8%
sub-neg79.8%
metadata-eval79.8%
Applied egg-rr79.8%
Taylor expanded in x around inf 57.6%
Final simplification57.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 29.4%
Final simplification29.4%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024019
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))